Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
In Addition i changed the command which is given to the spawned unit to an attack command on the target cell. Unit will always try to attack if it has an attack command.
( I think this makes way more sense than giving a move command to the meeting point)
( This also works if the spawned does not have a attack command. It will move to the enemy then)
so the "new" syntax is
<unit value="warrior" amount="10" spawnAtTarget="true" />if you want to let the unit spawn if the projectile arrives you need to use titi's new projectile syntax and add the unit node to it
Example:
Ask me if you have any questions