- no more false clicks when commanding via mini map
- map editor has a more useful and powerful map height randomizer
- map editor saves all maps with .mgm ending by default.
- fixed map editor ( several linux distributions had trouble )
- for missing tilesets and techs optional download from mod center instead of server. (bugfix)
- healthbar default set to "if needed"
- nicer tilesets as defaults
- improved camera startposition on game start ( main building in center ).
- attackBoosts: Ep + Hp regeneration is shown in description
- MegaGlest can be build easier on MacOS ( sadly noone was willing to test )
MacOS: Please report on the forum your experience with packages for MacOS.
megaglest-mu-3.11.1-linux.tar.gz 2.66 MB
megaglest-source-3.11.1.tar.xz 2.73 MB
SHA1SUM.txt 1.02 KB
SHA1SUM.txt.sig 639 Bytes
SHA512SUM.txt 2.13 KB
SHA512SUM.txt.sig 639 Bytes