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@tomreyn tomreyn released this Dec 3, 2013 · 1192 commits to master since this release


  • we hopefully now really solved the last out of sync problems for cross platform games.
  • animated tileset object support.
  • new tileset texturing possibilities
  • new tilesets birchforest, desert4 and updated mediterran using animated objects and new texture system
  • greatly improved textures and animations for the roman faction
  • new maps
  • better network game performance / management to handle slower clients.
  • easier ability to download game content from host and masterserver( if available there ).
  • new arranged options menu with serveral sub menus
  • menu gui improvements
  • attack hotkey toggles through all attack types
  • single player games can be sped up incrementally in steps.
  • color picking is greatly improved and the default selection mode now for better compatibility
  • greater ability to translate game content into your native language. (including techtrees)
  • Added Hebrew, Arabic, Vietnamese (and others).
  • screenshots for savegames without annoying menu in screenshot.
  • addition of google-breakpad to better track down bugs.
  • many new lua functions for scenario modders.
  • cell coordinates are shown in the mapeditor
  • tilesets can set default air unit heights
  • added ability for stand alone mod's to customize more of the engine like about screen.
  • performance improvements.
  • and as always many bugs were fixed
Assets 17
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