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v0.46.0 Release Candidate 1

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@neoancient neoancient released this 23 Jul 04:04
· 4009 commits to stable since this release
  • PR #1163: Fix vast overvaluing of opfor BV in the briefing tab
  • Issue #1161: don't cast non-Infantry to Infantry during peacetime cost calculations
  • Issue #70: BA no longer has a 100% salvage chance
  • Issue #1165: Player no longer gets dinged contract score for not having forces deployed immediately upon AtB contract start
  • Issue #1170: Fixed issue introduced in 45.4 where player couldn't hire personnel from personnel market with mechs
  • Issue #1164, #1174: Fix various issues involving money, in add/edit transaction, add/edit loot.
  • Issue #1182: Fixes a NPE because some money amounts are not always initialized in all contracts.
  • Issue #1128: Player can now view stats for enemy personnel when resolving a scenario.
  • Issue #1197: Fix bug where personnel could not be assigned to Battle Armor after repair.
  • Issue #1185: Player can acquire ammo bins via parts acquisition dialog.
  • Issue #1205: Improve purchase parts dialog performance when sorting.
  • PR #1217: Fix error preventing scenario resolution involving KIA personnel
  • PR #1216: Track part ID moves during campaign loads that may affect refits (may fix some outstanding refit bugs)
  • Issue #1110: Badger / Bandit vehicles can't be customized prior to 3047
  • Issue #1230: Tripod mech breaking campaign save