From dd6e0b1976a0f6cca3996075fe05b9777ea15c51 Mon Sep 17 00:00:00 2001 From: MelanX Date: Mon, 5 Feb 2024 17:26:52 +0100 Subject: [PATCH] fix getting hurt on spawn when having more than default hearts --- .../java/de/melanx/skyblockbuilder/SpawnProtectionEvents.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/melanx/skyblockbuilder/SpawnProtectionEvents.java b/src/main/java/de/melanx/skyblockbuilder/SpawnProtectionEvents.java index e894c75a..da55fba8 100644 --- a/src/main/java/de/melanx/skyblockbuilder/SpawnProtectionEvents.java +++ b/src/main/java/de/melanx/skyblockbuilder/SpawnProtectionEvents.java @@ -207,7 +207,7 @@ public void playerTick(TickEvent.PlayerTickEvent event) { } if (!event.player.level().isClientSide && !event.player.isDeadOrDying() && event.player.tickCount % 20 == 0 && SpawnProtectionEvents.isOnSpawn(event.player)) { - event.player.setHealth(20); + event.player.setHealth(event.player.getMaxHealth()); event.player.getFoodData().setFoodLevel(20); event.player.setAirSupply(event.player.getMaxAirSupply()); event.player.setRemainingFireTicks(0);