From 8961f448e46f3d7765759906e608df21ef17f2f8 Mon Sep 17 00:00:00 2001 From: Mettra <830434+Mettra@users.noreply.github.com> Date: Sun, 17 Jan 2021 16:14:28 -0800 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 21282cd..895d31b 100644 --- a/README.md +++ b/README.md @@ -12,6 +12,8 @@ This song loader works as a standalone DLL (`winhttp.dll`). It get loaded by Fus * Download the latest files from [the releases page](https://github.com/Mettra/FuserSongLoader/releases) * Extract everything to the same directory as `Fuser-Win64-Shipping.exe`. (Should be somewhere like C:/Program Files (x86)/Steam/steamapps/common/Fuser/Fuser/Binaries/Win64) +* Create a `custom_songs` folder in the content pak directory (Should be somewhere like C:/Program Files (x86)/Steam/steamapps/common/Fuser/Fuser/Content/Paks/) +* Add any custom song .pak + .sig files to that directory. (These can be created with [Fuser Custom Song Creator](https://github.com/Mettra/FuserCustomSongCreator)) ## Building @@ -23,4 +25,4 @@ git submodule update --init --recursive ``` `FuserSongLoader.sln` should be generated under the `FuserSongLoader/build` folder. -1. Building the `FuserModDoorstop` `Visual Studio` project will output a `winhttp.dll`, which should be placed next to `Fuser-Win64-Shipping.exe` \ No newline at end of file +1. Building the `FuserModDoorstop` `Visual Studio` project will output a `winhttp.dll`, which should be placed next to `Fuser-Win64-Shipping.exe`