Arcade: Pengo for MiSTer
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sorgelig Merge pull request #2 from hubertbanas/master
Fix check_permissions function
Latest commit 701e3dc Jan 31, 2019
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ROM Load ROM from SD Nov 24, 2017
cpu Initial port. Nov 9, 2017
releases Fix check_permissions function Jan 30, 2019
sys Update API. Mar 13, 2018
.gitignore Update API. Mar 13, 2018
Arcade-Pengo-lite.qsf Update API. Mar 13, 2018
Arcade-Pengo-lite.srf Initial port. Nov 9, 2017
Arcade-Pengo.qpf Initial port. Nov 9, 2017
Arcade-Pengo.qsf Update API. Mar 13, 2018
Arcade-Pengo.srf Update API. Mar 13, 2018
Arcade-Pengo.sv Update API. Mar 13, 2018
README.txt Add build_rom.sh script Jan 28, 2019
clean.bat Update API. Mar 13, 2018
dpram.vhd Load ROM from SD Nov 24, 2017
pacman_audio.vhd Load ROM from SD Nov 24, 2017
pengo.vhd Load ROM from SD Nov 24, 2017
pengo_video.vhd Load ROM from SD Nov 24, 2017
screen_rotate.v Update API. Mar 13, 2018
sega_decode.vhd Initial port. Nov 9, 2017

README.txt

---------------------------------------------------------------------------------
-- 
-- Arcade: Pengo port to MiSTer by Sorgelig
-- 09 November 2017
-- 
---------------------------------------------------------------------------------
-- A simulation model of Pengo hardware
-- Copyright (c) MikeJ - January 2006
---------------------------------------------------------------------------------
-- 
-- Support screen and controls rotation on HDMI output.
-- Only controls are rotated on VGA output.
-- 
-- 
-- Keyboard inputs :
--
--   F2          : Coin + Start 2 players
--   F1          : Coin + Start 1 player
--   SPACE,CTRL  : Kick
--   UP,DOWN,LEFT,RIGHT arrows : Movements
--
-- Joystick support.
-- 
---------------------------------------------------------------------------------

                                *** Attention ***

ROM is not included. In order to use this arcade, you need to provide a correct ROM file.

Find this zip file somewhere. You need to find the file exactly as required.
Do not rename other zip files even if they also represent the same game - they are not compatible!
The name of zip is taken from M.A.M.E. project, so you can get more info about
hashes and contained files there.

To generate the ROM using Windows:
1) Copy the zip into "releases" directory
2) Execute bat file - it will show the name of zip file containing required files.
3) Put required zip into the same directory and execute the bat again.
4) If everything will go without errors or warnings, then you will get the a.*.rom file.
5) Copy generated a.*.rom into root of SD card along with the Arcade-*.rbf file

To generate the ROM using Linux/MacOS:
1) Copy the zip into "releases" directory
2) Execute build_rom.sh
3) Copy generated a.*.rom into root of SD card along with the Arcade-*.rbf file

To generate the ROM using MiSTer:
1) scp "releases" directory along with the zip file onto MiSTer:/media/fat/
2) Using OSD execute build_rom.sh
3) Copy generated a.*.rom into root of SD card along with the Arcade-*.rbf file