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FPGA implementation of Super Breakout arcade game released by Atari in 1978
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README.md

SuperBreakout

FPGA implementation by james10952001 of Super Breakout arcade game released by Atari in 1978

Port to MiSTer by Alan Steremberg

Keyboard inputs :

   F1          : Coin + Start 1P
   F2          : Coin + Start 2P
   LEFT,RIGHT arrows : Controls
   space/ctrl  : Serve

   MAME/IPAC/JPAC Style Keyboard inputs:
     5           : Coin 1
     6           : Coin 2
     1           : Start 1 Player
     2           : Start 2 Players
     D,G     : Player 2 Movements
     A           : Player 2 Serve
 Joystick support. (two supported)

ROMs

                                *** Attention ***

ROM is not included. In order to use this arcade, you need to provide a correct ROM file.

Find this zip file somewhere. You need to find the file exactly as required.
Do not rename other zip files even if they also represent the same game - they are not compatible!
The name of zip is taken from M.A.M.E. project, so you can get more info about
hashes and contained files there.

To generate the ROM using Windows:
1) Copy the zip into "releases" directory
2) Execute bat file - it will show the name of zip file containing required files.
3) Put required zip into the same directory and execute the bat again.
4) If everything will go without errors or warnings, then you will get the a.*.rom file.
5) Copy generated a.*.rom into root of SD card along with the Arcade-*.rbf file

To generate the ROM using Linux/MacOS:
1) Copy the zip into "releases" directory
2) Execute build_rom.sh
3) Copy generated a.*.rom into root of SD card along with the Arcade-*.rbf file

To generate the ROM using MiSTer:
1) scp "releases" directory along with the zip file onto MiSTer:/media/fat/
2) Using OSD execute build_rom.sh
3) Copy generated a.*.rom into root of SD card along with the Arcade-*.rbf file
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