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[audio] Rocket Knight Adventures - Volume too high for flames in Stage 1-2 #54

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MP2E opened this issue Jun 8, 2019 · 2 comments

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@MP2E
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commented Jun 8, 2019

In Rocket Knight Adventures, if you simply leave the game on the title screen for a few seconds, it will play a demo. Once the demo shows Stage 1-2, inside the Castle, the player will move to an area where large flames shoot horizontally across the screen. At this point, the flame sound will distort very badly because it is seemingly played at too high of a volume. I have compared this to a real Genesis model 1 VA3 and a Genesis model 2 with megaamp, and in both those cases, there was no audible clipping.

Hope this helps, thanks!

@James-F2

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commented Jun 8, 2019

Similar distortion can be heard in this issue report:
#28

The Genesis core is very loud compared to other cores, and distorts with loud games.
Here is the wave form of this part in Rocket Knight:
distortion

@MP2E

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commented Aug 15, 2019

This is addressed by #71

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