Releases: Mian-K/alttprandomizer_GBA
Spoiler Progression Log
Made Progression Log Functioning again.
Does not follow any kind of Logic. Just displays Items based on where the chest is in the Location List.
No Logic, Boots instead of Mirror
When selecting No Logic, the Links House Chest will be now have Boots instead of Mirror. No Logic Players can be expected to circumvent Aga anyway, while boots will help a lot in making the mode less annoying.
Fixing No Logic and Mushrooms and Item Pool
No Logic didn't generate, it does now.
The Shroom didn't appear, it does now
The Item Pool was missing Flippers and Shroom, it doesn't anymore.
Intro Skipping
Started adding Assembly changes, You can now skip the Intro by selecting "New Game" ("はじめゕら") on first startup.
Fixing up Logic and NPCs
A bunch of NPCs were not correctly set in my code.
A bunch of old bad Logic rewritten.
Logic actually gets used now
The new Logic had a big issue where it would very likely not put a Lamp into Escape.
I have no idea why it still generated those, but now I separated Progression and Filler Item Pools, which seems to have fixed the issue.
Filler Item Pool will also disable the Logic and blindly throw everything in a random order into the first spot it randomly selects, which means generation times should be a bit faster. (probably not noticeable on any decent PC)
Added NPCs
-- 0.2.2 --
Added Boots to Links House in No Logic
Differentiate Non Spoiler and Spoiler Randomness
-- 0.2.1 --
Filled up the Item Pool
-- 0.2 --
Most NPCs and Open Items are now Randomized.
Make sure to never visit Stumpy, he's gone (I Hope for good).
Also Switched the Item Filler fully out cause the old one failed to much imo. It's now pretty basic assumed Fill one that hopefully works well.
Added NPCs
-- 0.2.1 --
Filled up the Item Pool
-- 0.2 --
Most NPCs and Open Items are now Randomized.
Make sure to never visit Stumpy, he's gone (I Hope for good).
Also Switched the Item Filler fully out cause the old one failed to much imo. It's now pretty basic assumed Fill one that hopefully works well.
Added NPCs
Most NPCs and Open Items are now Randomized.
Make sure to never visit Stumpy, he's gone (I Hope for good).
Also Switched the Item Filler fully out cause the old one failed to much imo. It's now pretty basic assumed Fill one that hopefully works well.
GBA Random Past Links?
Yep. April 1st. Definitely not a Joke. Enjoy random GBA stuff. Needs either the US or JP Rom.
In this release I only support Chest Randomization. NPC's will likely come soon(TM)