dietpi@monitor01:~$ sudo glmark2-es2-drm ======================================================= glmark2 2017.07 ======================================================= OpenGL Information GL_VENDOR: ARM GL_RENDERER: Mali-T860 GL_VERSION: OpenGL ES 3.2 v1.r14p0-01rel0-git(a79caef).8ddfd7584149d9238dced4e406610de7 ======================================================= [build] use-vbo=false: FPS: 59 FrameTime: 16.949 ms [build] use-vbo=true: FPS: 60 FrameTime: 16.667 ms [texture] texture-filter=nearest: FPS: 60 FrameTime: 16.667 ms [texture] texture-filter=linear: FPS: 60 FrameTime: 16.667 ms [texture] texture-filter=mipmap: FPS: 60 FrameTime: 16.667 ms [shading] shading=gouraud: FPS: 60 FrameTime: 16.667 ms [shading] shading=blinn-phong-inf: FPS: 60 FrameTime: 16.667 ms [shading] shading=phong: FPS: 60 FrameTime: 16.667 ms [shading] shading=cel: FPS: 60 FrameTime: 16.667 ms [bump] bump-render=high-poly: FPS: 60 FrameTime: 16.667 ms [bump] bump-render=normals: FPS: 60 FrameTime: 16.667 ms [bump] bump-render=height: FPS: 60 FrameTime: 16.667 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 59 FrameTime: 16.949 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 31 FrameTime: 32.258 ms [pulsar] light=false:quads=5:texture=false: FPS: 60 FrameTime: 16.667 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 35 FrameTime: 28.571 ms [desktop] effect=shadow:windows=4: FPS: 59 FrameTime: 16.949 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 29 FrameTime: 34.483 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 30 FrameTime: 33.333 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 30 FrameTime: 33.333 ms [ideas] speed=duration: FPS: 53 FrameTime: 18.868 ms [jellyfish] : FPS: 59 FrameTime: 16.949 ms [terrain] : FPS: 13 FrameTime: 76.923 ms [shadow] : FPS: 30 FrameTime: 33.333 ms [refract] : FPS: 52 FrameTime: 19.231 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 60 FrameTime: 16.667 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 60 FrameTime: 16.667 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 60 FrameTime: 16.667 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 60 FrameTime: 16.667 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 60 FrameTime: 16.667 ms ======================================================= glmark2 Score: 52 =======================================================