@walbourn walbourn released this Dec 15, 2017 · 93 commits to master since this release

Assets 4
  • PBREffect and DebugEffect added
  • NormalMapEffect no longer requires or uses explicit vertex tangents (see this blog post)
  • breaking change
    • NormalMapEffect::SetBiasedVertexNormalsAndTangents renamed to SetBiasedVertexNormals
  • PBREffect, DebugEffect, & NormalMapEffect all require Direct3D hardware feature level 10.0 or better
  • VertexType typedef added to GeometricPrimitive as alias for VertexPositionNormalTexture
  • Updated for VS 2017 15.5 update warnings
  • Code cleanup

This version is also available on NuGet as version 2017.12.13