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@maluoi maluoi released this Aug 2, 2019 · 5 commits to master since this release

-Fixed name clashes with recent versions of MRTK v2
-Updated ARFoundation support
-Added shader instancing support to included shaders
-Some improved FOV math
-Fixed behavior when enabling/disabling the LightCapture component

Assets 3

@maluoi maluoi released this Feb 26, 2019 · 19 commits to master since this release

A small update!

-Fixed a performance bug on mobile platforms, which caused waaaay too many stamps.
-Fixed a bug with saving cubemaps in the editor.
-Fixed a zero vector warning edge case.

Assets 3

@maluoi maluoi released this Feb 13, 2019 · 25 commits to master since this release

Release Notes

This is the initial release for the Mixed Reality Lighting Tools! It's stable and performant, and all we need before an official 1.0 release is a few additional users and some extra feedback! Give it a whirl, and let us know what you find over on the Issues tab!

Assets 3
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