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@gongminmin gongminmin released this Nov 19, 2018 · 33 commits to master since this release

ShaderConductor v0.2.0 provides an useable end-to-end cross platform shader cross-compiling system. It cross compiles HLSL to other shading languages.


  • Supports all shader stages to GLSL, ESSL, MSL
  • Supports some shader stages to old HLSL
  • Cross platform, Windows, Linux, macOS
  • Full CI system
Assets 3
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