README.md

Basic input sample

Shows how to handle user input in Universal Windows Platform (UWP) apps.

Note: This sample is part of a large collection of UWP feature samples. If you are unfamiliar with Git and GitHub, you can download the entire collection as a ZIP file, but be sure to unzip everything to access shared dependencies. For more info on working with the ZIP file, the samples collection, and GitHub, see Get the UWP samples from GitHub. For more samples, see the Samples portal on the Windows Dev Center.

Specifically, this sample shows how to:

  • Listen for events on XAML elements: Use events on XAML elements to listen for various types of input, such as pointer pressed / released, pointer enter / exited, tap / double-tap, and right-tap / press-and-hold.
  • Retrieve properties about a pointer object: Use a PointerPoint object to retrieve information common to all pointers (such as X/Y coordinates) as well as information specific to the type of input being used (such as mouse wheel information).
  • Query input capabilities for the system: Use the KeyboardCapabilities, MouseCapabilities, and TouchCapabilities classes to determine what types of input are available on the current system.
  • Manipulate a XAML element: Use the ManipulationMode property to register for specific manipulation events on XAML elements and react to them in order to move and rotate the element.
  • Manipulate an object using a GestureRecognizer: Use an instance of a GestureRecognizer to move and rotate an object. This is useful if your app uses its own framework and, thus, cannot use the manipulation events on XAML elements.

Note The Windows universal samples require Visual Studio 2017 to build and Windows 10 to execute.

To obtain information about Windows 10 development, go to the Windows Dev Center

To obtain information about Microsoft Visual Studio and the tools for developing Windows apps, go to Visual Studio

Related topics

Reference

PointerPoint

KeyboardCapabilities

MouseCapabilities

TouchCapabilities

ManipulationMode

GestureRecognizer

System requirements

Client: Windows 10

Server: Windows Server 2016 Technical Preview

Phone: Windows 10

Build the sample

  1. If you download the samples ZIP, be sure to unzip the entire archive, not just the folder with the sample you want to build.
  2. Start Microsoft Visual Studio 2017 and select File > Open > Project/Solution.
  3. Starting in the folder where you unzipped the samples, go to the Samples subfolder, then the subfolder for this specific sample, then the subfolder for your preferred language (C++, C#, or JavaScript). Double-click the Visual Studio Solution (.sln) file.
  4. Press Ctrl+Shift+B, or select Build > Build Solution.

Run the sample

The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.

Deploying the sample

  • Select Build > Deploy Solution.

Deploying and running the sample

  • To debug the sample and then run it, press F5 or select Debug > Start Debugging. To run the sample without debugging, press Ctrl+F5 or selectDebug > Start Without Debugging.