Shows how to use a Blob and the Window.Storage.Pickers.FileOpenPicker to load and display images and video. It also shows how to create single- and multi-use Blob objects, how to save a canvas to a Blob and then load it as an image, how to download content through XHR and save it locally, how to use MSBlobBuilder to create a Blob, post a Blob to the web, and how to retrieve a thumbnail and use a Blob to display it in an image tag.
Note: This sample is part of a large collection of UWP feature samples. If you are unfamiliar with Git and GitHub, you can download the entire collection as a ZIP file, but be sure to unzip everything to access shared dependencies. For more info on working with the ZIP file, the samples collection, and GitHub, see Get the UWP samples from GitHub. For more samples, see the Samples portal on the Windows Dev Center.
Operating system requirements
Build the sample
- If you download the samples ZIP, be sure to unzip the entire archive, not just the folder with the sample you want to build.
- Start Microsoft Visual Studio 2017 and select File > Open > Project/Solution.
- Press Ctrl+Shift+B, or select Build > Build Solution.
Run the sample
To debug the app and then run it, press F5 or use Debug > Start Debugging. To run the app without debugging, press Ctrl+F5 or use Debug > Start Without Debugging.