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Commits on Oct 30, 2018
Commits on Oct 29, 2018
  1. Merged PR 2464546: Updates for compatibility with RS5.

    robald committed Oct 29, 2018
    Updates for compatibility with RS5.
    - Fixed crash when adding a layer on RS5
    - Fixed new build warnings from bindings
    - Fix release crash due to Native C# toolchain being configured
Commits on Oct 24, 2018
  1. Merge pull request #304 from KarlErickson/master

    daneuber committed Oct 24, 2018
    added metadata file
  2. description edits

    KarlErickson committed Oct 24, 2018
Commits on Oct 23, 2018
  1. added metadata file

    KarlErickson committed Oct 23, 2018
Commits on Oct 16, 2018
  1. Upgrades and fixes (#301)

    hansmbakker authored and daneuber committed Oct 16, 2018
    * Retarget Visual Studio PlatformToolset to v141
    * Retarget Windows SDK to 17763
    * Add SamplesNative to EffectEditor Project
    * Compile fix from @daneuber
    * Changes from diff2.txt by @daneuber
    
    Fixes #300
Commits on Aug 23, 2018
  1. Update README.md

    daneuber committed Aug 23, 2018
    Add more content to related project descriptions
Commits on Aug 20, 2018
  1. Update CONTRIBUTING.md

    daneuber committed Aug 20, 2018
    Update name
  2. Update STARTUP.md

    daneuber committed Aug 20, 2018
  3. Update README.md

    daneuber committed Aug 20, 2018
    Update name
  4. Update GitHub repo pointers

    daneuber committed Aug 20, 2018
  5. Update app name

    daneuber committed Aug 20, 2018
  6. Update README.md

    daneuber committed Aug 20, 2018
    Fix structure
  7. Update README.md

    daneuber committed Aug 20, 2018
    Add WinUI NuGet library info, fix wording
Commits on Aug 14, 2018
Commits on Jul 13, 2018
  1. Update README.md

    daneuber committed Jul 13, 2018
    Fix image credit link
Commits on Jun 19, 2018
  1. Update Store link in README

    daneuber committed Jun 19, 2018
Commits on Jun 14, 2018
  1. Merged PR 1958094: Fix LightMask sample to avoid rendering differentl…

    MilesMSCohen committed Jun 14, 2018
    …y on WCG compared to SDR
    
    This change adds a CompositeEffect to the effect chain so that the effect output is fully opaque.
    This makes the app look better on HDR/WCG displays, where the transparent parts of
    the effect output looked different than the opaque parts.
    
    Related work items: #15502173
Commits on May 17, 2018
  1. Merge pull request #284 from japf/shyheade-ui-virtualization

    daneuber committed May 17, 2018
    Use GridView.Header in the ShyHeader sample to prevent breaking UI virtualization
Commits on Apr 29, 2018
Commits on Apr 13, 2018
  1. Fix store logo assets

    daneuber committed Apr 13, 2018
Commits on Mar 5, 2018
  1. Merged PR 1519865: Merge redesign to future

    daneuber committed Mar 5, 2018
    Early 2018 Sample Gallery Refresh
  2. Merged PR 1519345: Update NavView Icons

    daneuber committed Mar 5, 2018
    Update NavView Icons