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Maybe i do not understand the purpose of this repository, i thinking the objective are show the demo of custom functionality that Microsoft think is a good design practice and put accesible to others developers for a easy integration on theirs projects.
But is really hard full integrate some of that demos on our current projects... because all demos depends off Samples Common...
I understand you do that for simplify the development but if you really want other people adapt some of that demos for other projects, i think your have two paths...
First one, put a SampleCommon or similar Library on NuGet.
Second, make all demos independent.. so everyone can grab and put the demo on other project and all will work.
The text was updated successfully, but these errors were encountered:
I completely agree. It is disappointing that the compositor is introduced as C# and XAML friendly, while the demo applications depend on C++ libraries that do most of the work.
The main problem is that loading bitmaps into brushes is not supported. I first messed around with bits copied from the sample project, but today I found a nuget package that seems to work quite well: CompositionSurfaceFactory
I wish I had found out sooner. There is a SurfaceLoader type in the Microsoft.Toolkit.Uwp.UI.Media NuGet that does exactly the same. This should used in the sample apps as well and be showcased in the demos in the MSDN documentation.
Maybe i do not understand the purpose of this repository, i thinking the objective are show the demo of custom functionality that Microsoft think is a good design practice and put accesible to others developers for a easy integration on theirs projects.
But is really hard full integrate some of that demos on our current projects... because all demos depends off Samples Common...
I understand you do that for simplify the development but if you really want other people adapt some of that demos for other projects, i think your have two paths...
First one, put a SampleCommon or similar Library on NuGet.
Second, make all demos independent.. so everyone can grab and put the demo on other project and all will work.
The text was updated successfully, but these errors were encountered: