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NF:d3d11.CD3D11_RENDER_TARGET_VIEW_DESC.CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D,DXGI_FORMAT,UINT,UINT,UINT) |
CD3D11_RENDER_TARGET_VIEW_DESC::CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D,DXGI_FORMAT,UINT,UINT,UINT) (d3d11.h) |
Instantiates a new instance of a CD3D11_RENDER_TARGET_VIEW_DESC structure that is initialized with 3D texture values. |
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direct3d11 |
02F5F533-6DDC-4AA9-AB7F-867D3D0B05DF |
05/06/2019 |
CD3D11_RENDER_TARGET_VIEW_DESC, CD3D11_RENDER_TARGET_VIEW_DESC interface [Direct3D 11],CD3D11_RENDER_TARGET_VIEW_DESC method, CD3D11_RENDER_TARGET_VIEW_DESC method [Direct3D 11], CD3D11_RENDER_TARGET_VIEW_DESC method [Direct3D 11],CD3D11_RENDER_TARGET_VIEW_DESC interface, CD3D11_RENDER_TARGET_VIEW_DESC.CD3D11_RENDER_TARGET_VIEW_DESC, CD3D11_RENDER_TARGET_VIEW_DESC.CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D,DXGI_FORMAT,UINT,UINT,UINT), CD3D11_RENDER_TARGET_VIEW_DESC::CD3D11_RENDER_TARGET_VIEW_DESC, CD3D11_RENDER_TARGET_VIEW_DESC::CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D,DXGI_FORMAT,UINT,UINT,UINT), CD3D11_RENDER_TARGET_VIEW_DESC::CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC&), d3d11/CD3D11_RENDER_TARGET_VIEW_DESC::CD3D11_RENDER_TARGET_VIEW_DESC, direct3d11.cd3d11_render_target_view_desc_cd3d11_render_target_view_desc_d3d11_render_target_view_desc_ |
d3d11.h |
Windows |
Windows 7 [desktop apps \| UWP apps] |
Windows Server 2008 R2 [desktop apps \| UWP apps] |
D3D11.lib |
Windows |
19H1 |
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CD3D11_RENDER_TARGET_VIEW_DESC::CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D,DXGI_FORMAT,UINT,UINT,UINT)
Instantiates a new instance of a CD3D11_RENDER_TARGET_VIEW_DESC structure that is initialized with 3D texture values.
A pointer to a ID3D11Texture3D interface for a 3D texture.
A DXGI_FORMAT-typed value that specifies the viewing format.
The index of the mipmap level to use mip slice.
First depth level to use.
Number of depth levels to use in the render-target view, starting from firstWSlice. A value of -1 indicates all of the slices along the w axis, starting from firstWSlice.