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nanomachines do not have a properly populated index of inputs #1515

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@Rosethorns

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@Rosethorns

At this time nanomachines seem to have a hard limit on the amount of different available inputs there are. 19

the white listed potion effects alone come to about 15 of those. yet only 3 seem to be available within that 19 index list. (speed, damage boost, and absorb) the other 16 indexes are either particle effects or nothing what so ever.

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