Pre-release

@killjoy1221 killjoy1221 released this Aug 8, 2017 · 352 commits to master since this release

Assets 3

Pre-release for 1.12.1.

This version changes the skin server to a more reliable one.

Before, it was minelpskins.voxelmodpack.com. Now it is skins.voxelmodpack.com.

I'm going to see how everyone reacts to this change before doing a full release.

You will also need to re-upload your skin. Don't worry, uploading will be instantaneous now.

@killjoy1221 killjoy1221 released this Jun 22, 2017 · 356 commits to master since this release

Assets 3

Update to 1.12

Illager textures (except vex) now use the usual pony format.
Mob metadata is no longer randomized. It's purely controlled by textures now.
Added support for pony metadata for all textures.
Some fixes to the skins menu

Note: This version includes support for rendering more than parrots on the shoulder. Forge may do something with this, or it may not. If it does, expect an update related to it.

@killjoy1221 killjoy1221 released this Mar 28, 2017 · 374 commits to master since this release

Assets 3

Fix modded armors
Also some adjustments to wings thanks to @Venaf

@killjoy1221 killjoy1221 released this Jan 6, 2017 · 379 commits to master since this release

Assets 3

Fix capes and elytras showing as same time.
Skin cache now properly handles when the player clear the skin
Any item can now be rendered on your head (this was a missing vanilla feature)

@killjoy1221 killjoy1221 released this Dec 28, 2016 · 385 commits to master since this release

Assets 3

Fix hanging when loading several skins at once.
Fix head position while riding and sneaking
Player is now positioned correctly while elytra flying
Pony mobs can now wear elytras.
etag is now used for caching skins. (The md5 method never worked nor was ever implemented properly on the server)