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Modifications to the Minecraft base files to assist in compatibility between mods.
Java
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gradle/wrapper Update Gradle wrapper to 2.7
jsons Swap Mod and Realms button to fix new realms 'notification' icon.
mdk Remove trailing */ in the build.gradle
patches/minecraft/net/minecraft Protect BlockSnapshot and Chunk.getTileEntity from mutible BlockPos i…
src Protect BlockSnapshot and Chunk.getTileEntity from mutible BlockPos i…
.gitattributes Updated the forge logo to a higher-quality GIF file. Closes #2276.
.gitignore Fixed issue where config folder would not be created before SplashPro…
CONTRIBUTING.md Update CONTRIBUTING.md
CREDITS-fml.txt FML is no more. FML has ceased to be. FML's expired and gone to meet …
LICENSE-fml.txt FML is no more. FML has ceased to be. FML's expired and gone to meet …
MinecraftForge-Credits.txt Step 3: The Rebirth
MinecraftForge-License.txt Small wording change in license to allow for specifc differnet licnen…
Paulscode IBXM Library License.txt Step 3: The Rebirth
Paulscode SoundSystem CodecIBXM License.txt Step 3: The Rebirth
README.txt Update README.txt
build.gradle Fix jar signer not applying to universal packed in the installer.
gradlew Added FG2 buildscript + updated for Gradle 2.4
gradlew.bat Added FG2 buildscript + updated for Gradle 2.4
icon.ico Added FG2 buildscript + updated for Gradle 2.4
l4jManifest.xml Added FG2 buildscript + updated for Gradle 2.4
settings.gradle fixed versioning and stuff

README.txt

*** HOW TO INSTALL ***
For Mod Users:

Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.


For Mod Devs:

Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace

If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.

To get the decompiled classes:
If you have Gradle: gradle setupDecompWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDecompWorkspace
MacOS/Linux: ./gradlew setupDecompWorkspace

For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.

Clone this repository to a folder. 
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.

To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.


Requirements (for both mod devs and contributors):
  You must have a JDK installed and accessible.
  If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .
 
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