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Don't ignore Spigot in/active entities when under MCPC+ #14

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nallar opened this issue Jan 5, 2014 · 3 comments

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commented Jan 5, 2014

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@ghost ghost assigned nallar Jan 5, 2014

@nallar nallar closed this in a94f3ff Jan 5, 2014

@CoryManson

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commented Jan 7, 2014

Hi Nallar,

This doesn't appear to have stopped TP from ticking inactive chunks.

See:

http://i.imgur.com/9uhfffN.png & http://i.imgur.com/8cX6wqo.jpg

The coords that are showing up shouldn't be ticking as per MCPC+ standards: https://github.com/MinecraftPortCentral/MCPC-Plus/wiki/Chunk-loading-unloading-options#activation-ranges

@nallar nallar reopened this Jan 7, 2014

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commented Jan 9, 2014

@Cozza38

Hmm... remember writing a comment when reopening this, but I didn't. Must have accidentally clicked "reopen" instead of "reopen & comment".

Can you check your log file for a line containing "MCPC+ isChunkActive" and reply with it?

@CoryManson

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commented Jan 9, 2014

Heya Nallar and thanks for the reply.

FML logs shows the following:

"Did not find MCPC+ isChunkActive method, assuming vanilla entity ticking."

Using MCPC+ #206

Hit me up in IRC if you want, I bounce between 2 accounts but look for Cozza38 or Cozza38_. I sit in #OTEGamers.

@nallar nallar closed this in c1def17 Jan 9, 2014

@nallar nallar assigned nallar and unassigned nallar Feb 8, 2016

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