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X11
 
 
 
 
 
 
 
 
 
 
tex
 
 
 
 
 
 
 
 
 
 
 
 
 
 

README.md

This is a simple buggy example written in order to understand how to apply textures in a Pixel Perfect way.

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Unveiling the wonders of OpenGL texturing. Thanks Github for this wonderful repo name.

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