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MiraZzle/ad-caelum

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Ad Caelum

About the project

Ad Caelum is a game developed in 48 hours during Matfyz Spring Jam. The Game is a pixel art bullet hell set in a series of heavenly dungeons. The player's main task is to fight their way through the seemingly endless series of heaven dungeons.

Installation

  1. Clone this repository or download it as a ZIP file
    git clone https://github.com/MiraZzle/ad-caelum
  2. Launch Unity and select "Open Project." Navigate to the directory where you've either cloned or extracted the game, and Unity will automatically load the project.

How to play

  1. Go to Ad Caelum itch.io page.
  2. Follow Install Instructions.

About our team

Used software

In this project, Unity was used as the game engine of choice. All visual assets were crafted using Aseprite.

Commit conventions

This project follows Conventional Commits.

Project state

This project is currently not being updated or worked on.

About

Submission to 2022 MatFyz Spring Jam

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