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When protocol is 0.
+++
if (!protocol){
switch (type){
case SOCK_DGRAM: protocol = IPPROTO_UDP; break;
case SOCK_STREAM: protocol = IPPROTO_TCP; break;
}
}
berkeley.cpp: 82: SOCKET WSKAPI accept
return WSKSetLastError(Status), (!NT_SUCCESS(Status) ? SOCKET_ERROR : SOCKET_SUCCESS);
=>
return WSKSetLastError(Status), Socket;
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