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Commits on Mar 23, 2012
  1. Added FPS and flow count

    Iraklis Rossis committed Mar 23, 2012
Commits on Nov 14, 2011
  1. Fixed Y axis on OGL screen, enlarged the particle images so that it d…

    …oes not look abaolutely horrible on Android OpenGL, increased the maximum amount of particles on screen
    Iraklis Rossis committed Nov 14, 2011
Commits on Nov 4, 2011
  1. Removed .mosyncproject.local

    Iraklis Rossis committed Nov 4, 2011
  2. Removed unneeded files

    Iraklis Rossis committed Nov 4, 2011
Commits on Nov 3, 2011
  1. Prettied up the code, and added documentation

    Iraklis Rossis committed Nov 3, 2011
  2. Fixed android rendering bug

    Iraklis Rossis committed Nov 3, 2011
Commits on Nov 1, 2011
  1. Fixed the screen titles

    Iraklis Rossis committed Nov 1, 2011
  2. Final implementation, but code is horrible. Must be restructured if t…

    …o be used as an example.
    Iraklis Rossis committed Nov 1, 2011
Commits on Oct 31, 2011
  1. Initial implementation. Buttons on OGL panel do nothing, everything c…

    …ontroled by the buttons on the HTML panel
    Iraklis Rossis committed Oct 31, 2011
Commits on Oct 17, 2011
  1. Working fine

    Iraklis Rossis committed Oct 17, 2011