Issue with attacker.wielding #167

SwarmOfBees opened this Issue Jul 10, 2012 · 1 comment


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build #292,
offending code:

    - 'switch.attacker.type':
        - 'PLAYER':
            - 'message.attacker': '%{attacker_wielding}'
            - '0'
            - 'switch.attacker.wielding': #Weapons
                - 'AIR':
                    - '+range(1,2)'
                    - 'message.attacker': "&dUNARMED"

messages are debug messages, the first one returns AIR when I punch something unarmed (, but the 'AIR' case in my wielding switch is ignored, so the damage is never set and I never see the second debug message


ricochet1k commented Jul 10, 2012

Build #295 should fix this: reopen this issue if it doesn't.

@ricochet1k ricochet1k closed this Jul 10, 2012

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