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调整飞龙与烈弓发动顺序(即TargetChosen时机的结算) #268

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ainomelody opened this Issue Nov 21, 2014 · 10 comments

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@ainomelody
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ainomelody commented Nov 21, 2014

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@Fsu0413

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Fsu0413 commented Nov 21, 2014

原因:烈弓对每名角色进行结算时,时机为TargetChosen,player为该角色
飞龙结算时,时机同样为TargetChosen,player为拥有飞龙的人

所以标题应为调整TargetChosen时机所有技能的结算

@Fsu0413 Fsu0413 changed the title from 调整飞龙与烈弓发动顺序 to 调整飞龙与烈弓发动顺序(即TargetChosen时机的结算) Nov 21, 2014

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Fsu0413 commented Nov 21, 2014

按理来讲这个问题在加入了TargetChoosing/TargetChosen时机之后就有了啊,为什么0.7.2没人反馈这个

@BeginnerSlob

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BeginnerSlob commented Nov 24, 2014

。。。其实现在的结算确实有这个问题。。。
举例来说明。

场上按照座次 武将A 烈弓铁骑,武将B 技能X(一名角色指定【杀】的目标后,你可以令该角色摸一),武将A发动方天杀CDEFGHI
现在程序的结算是,先发动X,然后对每名角色询问烈弓+铁骑。
正确结算是,先对CDEFGHI各询问一次烈弓+铁骑,然后轮到B的时候询问X。

总之现在的触发机制还不够完善。

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BeginnerSlob commented Nov 24, 2014

期望的解决办法是对触发技加入Target参数,这样可以同步解决多角色颂威+暴虐等问题。

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Fsu0413 commented Nov 24, 2014

萌货…………

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BeginnerSlob commented Nov 25, 2014

孟获?

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Fsu0413 commented Nov 25, 2014

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BeginnerSlob commented Nov 26, 2014

萌货怎么了,没懂。

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Fsu0413 commented Nov 27, 2014

比如A拥有两个技能:
技能1:每当你使用一张锦囊牌指定一名角色为目标后,你可以摸一张牌。
技能2:每当你使用一张锦囊牌指定一名角色为目标后,你可以回复1点体力。
现在A B 萌货 C D E F坐在一起
A回合放南蛮,按理来说应该是对B 萌货 C D E F分别技能1212121212,然后轮到萌货在对B结算时祸首
现在的结算是:A回合放南蛮,对B发动12后萌货祸首,再对孟获CDEF发动12121212,就像你在楼上说的那样

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BeginnerSlob commented Jan 6, 2015

于是现在找到了颂威暴虐的解决办法。但是随着铁烈结算的修改。出现了新的不可预期的问题。

BeginnerSlob added a commit that referenced this issue Jan 7, 2015

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