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Add benghuai's female effect.

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1 parent b83742d commit 4058aa73fefaf7136340c1cbd9094a6d9cf8b698 @ubun ubun committed Mar 4, 2012
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@@ -147,8 +147,10 @@ return {
["$jiuchi"] = "醉酒销魂啊",
["$roulin1"] = "屈我淫威,哈哈",
["$roulin2"] = "董贼,拿命来",
+ ["$roulin3"] = "去死吧变态!", -- 女性酒杀董卓时播放
["$baonue"] = "天下群雄,唯我独尊",
- ["$benghuai"] = "不朽之躯,天却亡我",
@clarkcyt

clarkcyt Mar 4, 2012

Contributor

是否考虑添加制霸拼点成功/失败的效果

@yuanshu

yuanshu Mar 4, 2012

为啥你没把肉林3的配音加上?

@ubun

ubun Mar 4, 2012

Contributor

早加了,你拉了最新源码就知道了

@iven

iven Mar 5, 2012

Contributor

八卦的女性效果赶紧加个吧,雷死了……

+ ["$benghuai1"] = "不朽之躯,天却亡我", --
+ ["$benghuai2"] = "不,不可以的……", --
["~dongzhuo"] = "吾儿奉先何在?呃...",
-- illustrator
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@@ -770,7 +770,8 @@ class Roulin: public TriggerSkill{
ServerPlayer *dongzhuo = effect.to;
Room *room = female->getRoom();
- room->playSkillEffect(objectName(), 2);
+ int index = effect.drank ? 3 : 2;
+ room->playSkillEffect(objectName(), index);
room->slashResult(effect, askForDoubleJink(dongzhuo, "roulin2"));
return true;
@@ -810,7 +811,8 @@ class Benghuai: public PhaseChangeSkill{
if(trigger_this){
QString result = room->askForChoice(dongzhuo, "benghuai", "hp+maxhp");
- room->playSkillEffect(objectName());
+ int index = dongzhuo->getGeneral()->isFemale() ? 2: 1;
+ room->playSkillEffect(objectName(), index);
room->setEmotion(dongzhuo, "bad");
LogMessage log;

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