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Re-added missing if WINRT directive

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Nezz committed Apr 6, 2013
1 parent 427a08a commit 68b83f32cc485b5047125e29551836ce0ebec942
Showing with 4 additions and 0 deletions.
  1. +4 −0 MonoGame.Framework/Windows/GamerServices/Guide.cs
@@ -95,10 +95,14 @@ static Guide()
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
#endif
+
+#if WINRT
var licenseInformation = CurrentApp.LicenseInformation;
licenseInformation.LicenseChanged += () => isTrialMode = !licenseInformation.IsActive || licenseInformation.IsTrial;
isTrialMode = !licenseInformation.IsActive || licenseInformation.IsTrial;
+#endif
+
#if WINDOWS_PHONE
});
#endif

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