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[PAID BOUNTY][LOCKED] MonoGame 2D advanced series - Mobile targeting #8820
Several extensions were identified as great follow on tutorials, in this case:
A guide for deploying on mobile platforms
📃Full details
The basic 2D onboarding tutorial covers deployment to desktop platforms only, including deployment to itchio.
However there is a great demand for more mobile focused MonoGame deployments to such platforms as iOS and Android. The Mobile 2D tutorial should extend the existing 2D template and add such features as:
Add mobile input controls.
Apply any necessary refactorings to reuse code across platforms.
Ensure building for iOS and an iOS project using the game library.
Ensure building for Android and an iOS project using the game library.
Include a guide for packaging to iOS.
Include a guide for packaging to Android.
External libraries are allowed, so long as their use and the reasons for their use are explained fully, the tutorial creator is not limited to ONLY the MonoGame Framework if tools to accelerate game development are available (including highlighting the use of these addons), again, so long as the access to those tools is free to use (no paid add-ons).
Content must be applicable to all age groups, so please keep this in mind for the sample, to ensure there is no gore, age-inappropriate or sexual content
A written onboarding tutorial covering the following:
Follow on from the basic Packaging and Deployment articles in the 2D tutorial.
Ensure the sample is mobile ready, including input, sound and graphics.
Detailed guide on building, packaging and publishing to iOS.
Detailed guide on building, packaging and publishing to Android.
The Sample project/tutorial created for the MonoGame 2D beginner tutorial, is a good guide for the expectations for the project, showing the final code and all the steps needed to both recreate the project AND understand how it was built.
📅 Delivery timeline
Not urgent. (but ideally by the end of June/July 2025)
changed the title [-][PAID BOUNTY] MonoGame 2D advanced series - Mobile targeting[/-][+][PAID BOUNTY][LOCKED] MonoGame 2D advanced series - Mobile targeting[/+]on Jun 13, 2025
Following my application, I have conducted a thorough analysis of the existing MonoGame 2D tutorial and developed a detailed plan for the mobile targeting extension.
Key Findings from Tutorial Analysis
Current Structure: 27 chapters planned, 10 published (Chapters 1-10)
Target Game: Dungeon Slime (snake-like game with dungeon theme)
Input Handling: Chapter 10 covers keyboard/mouse/gamepad, but no mobile touch input
Packaging: Chapter 25 ("Packaging Your Game for Distribution") planned but focused on desktop platforms
Code Architecture: Well-structured with reusable class libraries, ideal for platform extension
Proposed Mobile Extension Outline
New Chapters to Add:
Chapter 28: Introduction to MonoGame Mobile Development
Chapter 29: Mobile Development Environment Setup (.NET MAUI, Xcode, Android Studio)
Chapter 30: Mobile Input Handling (touch, gestures, virtual controls)
Chapter 31: Cross-Platform Code Architecture
Chapter 32: iOS Deployment Guide (Xcode setup to App Store)
Chapter 33: Android Deployment Guide (Android Studio to Google Play)
Chapter 34: Mobile Optimization Techniques
Existing Chapters to Modify:
Chapter 02: Add mobile development tool installation
Chapter 10: Extend input handling to include mobile devices
Chapter 25: Refocus as "Desktop Platform Packaging" with references to mobile chapters
Technical Approach
Framework: .NET MAUI for cross-platform mobile support
Apologies if it was not clear @younglvbot , but this bounty is closed and is in the final stages of delivery.
As new bounties become available they will be posted in the Bounty Tracker #8120
Activity
[-][PAID BOUNTY] MonoGame 2D advanced series - Mobile targeting[/-][+][PAID BOUNTY][LOCKED] MonoGame 2D advanced series - Mobile targeting[/+]younglvbot commentedon Mar 6, 2026
Application for Bounty: MonoGame 2D Mobile Targeting Tutorial
Applicant: lvyoung (Full-Stack Developer)
Location: Beijing, China
Email: 3536845992@qq.com
GitHub: @younglvbot
Professional Background
Understanding of Requirements
I have thoroughly reviewed the bounty requirements and understand the need to:
Proposed Approach
Phase 1: Research & Analysis (2-3 days)
Phase 2: Tutorial Development (5-7 days)
Phase 3: Quality Assurance (2-3 days)
Timeline Commitment
Compliance with Requirements
I am ready to submit formal application email with references and detailed schedule as specified in the bounty requirements.
Looking forward to contributing to the MonoGame community!
younglvbot commentedon Mar 6, 2026
Preliminary Analysis and Plan
Following my application, I have conducted a thorough analysis of the existing MonoGame 2D tutorial and developed a detailed plan for the mobile targeting extension.
Key Findings from Tutorial Analysis
Proposed Mobile Extension Outline
New Chapters to Add:
Existing Chapters to Modify:
Technical Approach
Deliverables
Timeline Estimate
Next Steps
This plan demonstrates a comprehensive understanding of the requirements and a structured approach to delivering high-quality mobile tutorial content.
I am ready to begin immediately upon acceptance.
SimonDarksideJ commentedon Mar 6, 2026
Apologies if it was not clear @younglvbot , but this bounty is closed and is in the final stages of delivery.
As new bounties become available they will be posted in the Bounty Tracker
#8120
SimonDarksideJ commentedon Apr 30, 2026
Closing Bounty issue due to AI interference.