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Release 3.5.1 #4676

merged 8 commits into from Mar 30, 2016


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4 participants

tomspilman commented Mar 26, 2016

This is a cherry pick of a few fixes in the develop branch for patch to the 3.5 release.

@tomspilman tomspilman self-assigned this Mar 26, 2016

@tomspilman tomspilman added this to the 3.5.1 Service Release milestone Mar 26, 2016


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cra0zy Mar 26, 2016


Just adding a reminder to merge #4677 before doing 3.5.1.


cra0zy commented Mar 26, 2016

Just adding a reminder to merge #4677 before doing 3.5.1.

cra0zy and others added some commits Mar 26, 2016

Fix #4680 and add tests
- Inverted the order of the colors, from ABGR to RGBA as with other
pixel formats.
- Fix overflow problems of Pack method. The shift operator was being
applyed to ints.
- Remove the red and blue channel swapping for images with format
- Test the constructor of the class and the memory copy method used in
TextureImporter so the returned values are consistent
Move tests around and remove RGBA64Test
Integrate MemCopyTest into TextureImporterTests
Integrate PackagingTest into PackedVectorTest
Remove RGBA64Test.cs

@tomspilman tomspilman merged commit 071136f into MonoGame:master Mar 30, 2016

5 checks passed

Build Mac, iOS, and Linux Finished TeamCity Build MonoGame :: Build Mac : Running
Build Windows, Web, Android, and OUYA Finished TeamCity Build MonoGame :: Build Windows : Running
Package Mac and Linux Finished TeamCity Build MonoGame :: Package Mac and Linux : Running
Package Windows SDK Finished TeamCity Build MonoGame :: Package Windows : Running
Test Windows Finished TeamCity Build MonoGame :: Test Windows : Tests passed: 598, ignored: 6

@tomspilman tomspilman deleted the SickheadGames:release_3_5_1 branch Feb 3, 2017

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