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Removed unnessasary dictionary lookup for user index buffers for DirectX platforms. #4988

merged 1 commit into from Jul 7, 2016


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commented Jul 6, 2016

This should be a small performance improvement in sprite batch and other draw user primitive calls... but generally makes things less complex.

Also fixed disposal of user buffers.

@tomspilman tomspilman added this to the 3.6 Release milestone Jul 6, 2016


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commented Jul 7, 2016


@KonajuGames KonajuGames merged commit 5445e04 into MonoGame:develop Jul 7, 2016

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Build Mac, iOS, and Linux Finished TeamCity Build MonoGame :: Build Mac : Running
Build Windows, Web, Android, and OUYA Finished TeamCity Build MonoGame :: Build Windows : Running
Package Mac and Linux Finished TeamCity Build MonoGame :: Package Mac and Linux : Running
Package Windows SDK Finished TeamCity Build MonoGame :: Package Windows : Running
Test Windows Finished TeamCity Build MonoGame :: Test Windows : Tests passed: 690, ignored: 6

@tomspilman tomspilman deleted the SickheadGames:user_fix branch Jan 4, 2017

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