Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Removed unnessasary dictionary lookup for user index buffers for DirectX platforms. #4988

Merged
merged 1 commit into from Jul 7, 2016

Conversation

Projects
None yet
2 participants
@tomspilman
Copy link
Member

commented Jul 6, 2016

This should be a small performance improvement in sprite batch and other draw user primitive calls... but generally makes things less complex.

Also fixed disposal of user buffers.

@tomspilman tomspilman added this to the 3.6 Release milestone Jul 6, 2016

@KonajuGames

This comment has been minimized.

Copy link
Contributor

commented Jul 7, 2016

Merging.

@KonajuGames KonajuGames merged commit 5445e04 into MonoGame:develop Jul 7, 2016

5 checks passed

Build Mac, iOS, and Linux Finished TeamCity Build MonoGame :: Build Mac : Running
Details
Build Windows, Web, Android, and OUYA Finished TeamCity Build MonoGame :: Build Windows : Running
Details
Package Mac and Linux Finished TeamCity Build MonoGame :: Package Mac and Linux : Running
Details
Package Windows SDK Finished TeamCity Build MonoGame :: Package Windows : Running
Details
Test Windows Finished TeamCity Build MonoGame :: Test Windows : Tests passed: 690, ignored: 6
Details

@tomspilman tomspilman deleted the SickheadGames:user_fix branch Jan 4, 2017

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.