SoundEffectInstance.State property getter returns a value in all #if conditionals #868

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merged 1 commit into from Oct 15, 2012

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@liortal53
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In an attempt to fix the PSMobile project, this is a first fix.

The problem is that this property did not return a value in all different #if conditional branches (namely - in the last #elif, which PSMobile falls under since it is not Android or WinRT).

The fix is to simply return the private soundState field, as was before (i guess it was accidentally removed? )

@KonajuGames
Contributor

A property getter that does not return anything is rather pointless.

@KonajuGames KonajuGames merged commit 717777d into MonoGame:develop3d Oct 15, 2012
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