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Objectoriented Taskbased Engine, a small multithreaded game engine, quite modular, currently using OGRE, Newton and MyGUI
C++ C
branch: master

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CMakeFiles
Media
inc
src
CMakeCache.txt
CMakeLists.txt
COPYING
Doxyfile
Makefile
MyGUI.log
OTE.kdevelop.filelist
OTE.kdevelop.pcs
README
cmake_install.cmake
debug.log
ogre.log
ote.kdevelop
ote.kdevelop.filelist
ote.kdevses
resources.cfg

README

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OTE - Objectoriented Taskbased Engine
A small engine, demonstrating how multithreading can be achieved in a gaming environment by separating 
threads by tasks. Aimed to be independent of what libraries are used, currently only code for OGRE, Newton
and MyGUI is available, although it shouldn't be difficult to include something else
Author: Julian Schrittwieser
Date: 2009+
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* REQUIREMENTS *
- TaskEngine
- OGRE + MyGUI + Caelum
- Newton
- boost
- boost_log
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* Building and running *
- type cmake to generate Makefiles, then make to actually build everything
- alternatively, you can load the project in KDevelop
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* Useful link *

CMake Documentation: http://www.cmake.org/HTML/Documentation.html

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