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force/contact handling #516

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merged 11 commits into from Jun 16, 2020
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IsaacLic
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@IsaacLic IsaacLic commented Jun 5, 2020

This handles the contact between two entities and the application of force to any entity. When two objects collide, a ContactEvent is created which, depending on how it is handled, can then create a ForceEvent.

@IsaacLic IsaacLic marked this pull request as draft June 5, 2020 22:55
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@NicholasBatesNZ NicholasBatesNZ left a comment

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Good stuff. Nice amount of javadocs too but I feel that they could be a bit more explanatory at times :)

IsaacLic and others added 2 commits June 7, 2020 22:15
Co-authored-by: Jindřich Dítě <adrijaned@gmail.com>
I did most of the changes that were suggested, but I haven't looked into the usage of `causesAcceleration` or why impulse is currently a float, so I didn't make those changes yet.
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Looks good overall, just some clarification on how the things will be used

@IsaacLic IsaacLic marked this pull request as ready for review June 14, 2020 21:46
@NicholasBatesNZ NicholasBatesNZ merged commit f354317 into MovingBlocks:develop Jun 16, 2020
@IsaacLic IsaacLic deleted the forceHandling branch June 18, 2020 03:41
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4 participants