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Entity-based graphics #523

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This PR covers Graphics components, which represent the graphics of an entity. Each entity's Graphics component contains a list of GraphicsElementss, each of which represents a discrete aspect of an entity, such as a gun, a hull, or a turret. As of now, they are drawn by the GameDrawer, but this PR also contains a GraphicsUpdateSystem with a GraphicsUpdateEvent for eventual use.

@IsaacLic IsaacLic marked this pull request as draft June 26, 2020 22:08
@IsaacLic IsaacLic closed this Jul 29, 2020
@IsaacLic IsaacLic deleted the ecsGraphics branch October 11, 2021 16:16
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