From 086b0562819dda9191ab75b0251a84f0f165f870 Mon Sep 17 00:00:00 2001 From: Rasmus Praestholm Date: Wed, 29 Jul 2015 01:01:38 -0400 Subject: [PATCH] Add PolyWorld to lineup --- README.markdown | 1 + 1 file changed, 1 insertion(+) diff --git a/README.markdown b/README.markdown index 937f09bc1e4..222dd0fed16 100644 --- a/README.markdown +++ b/README.markdown @@ -238,6 +238,7 @@ Here's a list of modules bundled with the game by default (as of this writing an * [Oreons](https://github.com/Terasology/Oreons) - little sentient cookie people! Don't do much yet. Place with `spawnPrefab OreonGuard` in the console (other types exist) * [Pathfinding](https://github.com/Terasology/Pathfinding) - framework for pathfinding used by other modules * [PlantPack](https://github.com/Terasology/PlantPack) - more plants! Used by the Throughout the Ages gameplay +* [PolyWorld](https://github.com/Terasology/PolyWorld) - creates very neat island worlds based on the [map generating algorithm by Amit Patel of Red Blob Games](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/) * [Portals](https://github.com/Terasology/Portals) - allows placement of portal blocks that'll spawn Oreons `giveBlock portal` * ~~[Rails](https://github.com/Terasology/Rails) - railroads and trains! Press 'e' to start a caboose or enter a cart. Use the wrench to attach carts~~ (broken, waiting for author's return) * [Sample](https://github.com/Terasology/Sample) - miscellaneous example content showcasing module usage