diff --git a/build.gradle b/build.gradle index 98193927d59..150fa89c201 100644 --- a/build.gradle +++ b/build.gradle @@ -198,12 +198,12 @@ clean.doLast { println "Cleaned root - don't forget to re-extract the natives! 'gradlew extractNatives' or a dependent task" } -task runProtobufWindows(type:Exec) { +task protobufCompileWindows(type:Exec) { description = "Run 'Protobuf Compiler' (Windows)" commandLine 'protobuf\\compiler\\protoc.exe', '--proto_path=engine\\src\\main\\protobuf', '--java_out', 'engine\\src\\main\\java', 'engine\\src\\main\\protobuf\\*' } -// TODO: add linux protobuf compiler +// TODO: add linux protobuf compiler and if we do maybe straighten out tasks for better abbreviations //task runProtobufLinux(type:Exec) { // description = "Run 'Protobuf Compiler' (Linux)" // commandLine 'protobuf/compiler/protoc', '--proto_path=engine/src/main/protobuf', '--java_out', 'engine/src/main/java engine/src/main/protobuf/*' diff --git a/facades/PC/build.gradle b/facades/PC/build.gradle index 12d25359819..b1f9ecf03b3 100644 --- a/facades/PC/build.gradle +++ b/facades/PC/build.gradle @@ -97,7 +97,7 @@ task runPC(type:JavaExec) { classpath project(':engine').configurations.runtime } -// TODO: Check on "gradlew start" as something else clashes with that now? Also: Make a task to reset server / game data +// TODO: Make a task to reset server / game data task startServer(type:JavaExec) { description "Starts a headless multiplayer server with data stored in [project-root]/$localServerDataPath"