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Hardening of some sort needed in DelayedActionSystem (plant growth can cause NPE crashes?) #2473
I suspect something about the blueberry bush growth stages from JoshariasSurvival, which is based off SimpleFarming which in turn uses the DelayManager system from the engine. If I were to wager a guess there was an immature blueberry bush in a chunk one of us had been in that had its growth tick in a way that was no longer valid with no players left on the server.
Crash happened in
So some things to consider looking at:
Error log below (server side):