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Gamestorming - the quest for the discovery of stories #146

mozfest-bot opened this issue Jul 20, 2018 · 1 comment


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commented Jul 20, 2018

[ UUID ] d20f47ec-640c-4ed2-8659-4d68b89e02d8

[ Session Name ] Gamestorming - the quest for the discovery of stories
[ Primary Space ] Youth Zone
[ Secondary Space ] Openness

[ Submitter's Name ] Claire Mulholland
[ Submitter's Affiliated Organisation ] NI Raspberry Jam
[ Submitter's GitHub ] @unicat

[ Other Facilitator 1's Name ] June He

[ Other Facilitator 2's Name ] Sam Stuart

What will happen in your session?

Video games are such a huge part of our lives, come along to our session to really delve deep into how to gamestorm (brainstorm) your own. Every game from the most sprawling fantasy RPG to the most chilling monster thriller, starts with an idea and a discussion and that is what we are going to do today. We will also be showing our own demo of a game

What is the goal or outcome of your session?

To better understand the conception and design of different types of video games

If your session requires additional materials or electronic equipment, please outline your needs.

We shall need a projector, paper and pens

Time needed

60 mins


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commented Jul 22, 2018

@unicat thanks for the submission! MozFest has a fictional setting licensed under creative commons that people could use as the basis of their game, if they want:

@gbaman gbaman added this to Level 2 - 206 (Small discussion Sun) in YouthZone Scheduling Sep 26, 2018

@gbaman gbaman moved this from Level 2 - 206 (Small discussion Sun) to Level 2 - 212 (Large classroom Sun) in YouthZone Scheduling Sep 26, 2018

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