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README.md

three-render-manager

High level batching / instancing API for ThreeJS

This project is currently experimental, the API will change, and it may not always be in a working state.

Features

  • Dynamic batching via instance vertex attribute and instance uniforms stored in a uniform array (In Progress)
  • Skinned mesh support
  • Static batching
  • Instancing
  • Batched 2D quads with spritesheet support for UIs
  • Batched SDF font rendering
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