Example project for UnityGUIExtensions library.
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README.md

UnityGUIExtensions.Examples

Example project, demonstrating the capabilities and usage of UnityGUIExtensions.

See the UnityGUIExtensions project for more details:

http://github.com/MrJoy/UnityGUIExtensions

Requirements

  • Unity 3.1 or 3.0. This will not work on Unity 2.x, or Unity/iPhone 1.x.

  • Git [ONLY if cloning from GitHUb]. The UnityGUIExtensions library is included via Git submodule. This is NOT needed if you get a .unitypackage of this project.

Install

If you're downloading a .unitypackage, just install it into a project and go.

If you're grabbing this project from git, you'll need to set up submodules first. From the project directory, in terminal, type:

git submodule init
git submodule update

Voila! Done!

Source

UnityGUIExtensions.Examples' Git repo is available on GitHub, which can be browsed at:

http://github.com/MrJoy/UnityGUIExtensions.Examples

and cloned with:

git clone git://github.com/MrJoy/UnityGUIExtensions.Examples.git

UnityGUIExtensions' Git repo is available on GitHub, which can be browsed at:

http://github.com/MrJoy/UnityGUIExtensions

and cloned with:

git clone git://github.com/MrJoy/UnityGUIExtensions.git
git submodule init
git submodule update

Usage

See the test scene, and/or the README.md from UnityGUIExtensions.

License

Copyright (c) 2010 MrJoy, Inc.

Dual licensed under the terms of the MIT X11 or GNU GPL.

Contributing

If you'd like to contribute to UnityGUIExtensions, I ask that you fork MrJoy/UnityGUIExtensions on GitHub, and push up a topic branch for each feature you add or bug you fix. Then create a pull request and explain what your code does. This allows us to discuss and merge each change separately.