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Feature request: Animated Wave Node #1698
As described here https://forum.natron.fr/t/animated-wavy-text/1887 it is not possible to animate the wave node without having to move the input text/image or changing the amplitude or length of the wave.
Could it be possible to animate the wave without having to change these settings? It could borrow concepts from Blender's Wave Modfier, where the animating of the wave is automatic and the user specifies the height/width/length of the wave
The Wave plugin uses that function of ImageMagick: http://www.imagemagick.org/Usage/warping/#wave
The solution I have involves an SeExpr node with the following RGB script:
set the number of scalar params to 3.