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Implement basic point culling using bouding boxes #1

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@MrLixm

Generate an instanceSkipIndex or an $hide attribute to delete points based on whether they are in the volume of a mesh's bounding box.

See https://github.com/MrLixm/KUI/blob/07c15d151d4073017d59eb5aa20e1e87c12232fe/kui/boxCulling.lua for progress.

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