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Tweak the default staging delays
On the theory that these date back to KSP 0.23 era, tweak these delays down a bit. The pre-delay doesn't make any sense to me since if you've drained a tank or flamed out an engine -- what are you waiting for? Get rid of it. The post-delay can probably be tightened up a bit, people should also consider using sep motors to get rid of burned out stages. Its tweakable anyway. Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
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