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Remove unused PCRE16 flag #4364

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merged 1 commit into from Nov 18, 2020
Merged

Remove unused PCRE16 flag #4364

merged 1 commit into from Nov 18, 2020

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vadi2
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@vadi2 vadi2 commented Nov 17, 2020

Brief overview of PR changes/additions

Remove unused PCRE16 flag

Motivation for adding to Mudlet

It was added as part of 52b48a8, but it is still not used two years later, and just lead us on a bit of a wild goose chase. It can always be added back when we'll actually need it!

Other info (issues closed, discussion etc)

@vadi2 vadi2 requested a review from a team as a code owner November 17, 2020 10:30
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add-deployment-links bot commented Nov 17, 2020

Hey there! Thanks for helping Mudlet improve. 🌟

Test versions

You can directly test the changes here:

No need to install anything - just unzip and run.
Let us know if it works well, and if it doesn't, please give details.

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@SlySven SlySven left a comment

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Yeah, as I mentioned in Discord that dates back to a time when I thought we would have to run the PCRE1 engine twice over the MUD Server output - once in PCRE(8) mode for the Lua UTF-8 encoded sub-system and once in PCRE16 mode for the core C++ QString UTF-16BE encoded part...

As someone else worked out how to avoid that I guess we do not need it after all...

@vadi2 vadi2 merged commit bea4ce3 into development Nov 18, 2020
@vadi2 vadi2 deleted the Remove-unused-PCRE16-flag branch November 18, 2020 07:17
Chris7 pushed a commit to Chris7/Mudlet that referenced this pull request Jan 2, 2022
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2 participants