Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

关于脚本检测 #5

Closed
pinkMint opened this issue Sep 11, 2021 · 4 comments
Closed

关于脚本检测 #5

pinkMint opened this issue Sep 11, 2021 · 4 comments

Comments

@pinkMint
Copy link

可不可以通过修改脚本的识别进程改为识别窗口,然后用云游戏钓鱼,这样就不会被本地检测到了

@Mufanc
Copy link
Owner

Mufanc commented Sep 11, 2021

理论上只要米哈游不认定使用 Android 模拟器为作弊,套上模拟器再玩就可以基本保证不被检测(还是有可能通过 AI 用户行为识别发现异常的

@HellSakura
Copy link

云游戏 腾讯start
我这里不能正确识别PostMessage 指令
不知道其他的平台如何,你可以自己测试下

manager = Manager('UnityWndClass', '原神')

@pinkMint pinkMint reopened this Sep 11, 2021
@pinkMint
Copy link
Author

就是我是参考自动弹琴的脚本,那个脚本可以识别腾讯云游戏

@Mufanc
Copy link
Owner

Mufanc commented Sep 11, 2021

云游戏需要在windows中重新定位其宿主的窗口类名和标题,必要时还得做相应的裁剪

@Mufanc Mufanc closed this as completed Sep 12, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants