From a57dc483645946a1851903b372bffd21ed05eb15 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Fri, 10 Mar 2023 21:51:47 -0600 Subject: [PATCH 1/8] Player refs added --- Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Player.cs | 9 +++++++++ Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Player.cs | 9 +++++++++ Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Player.cs | 9 +++++++++ Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Player.cs | 9 +++++++++ 4 files changed, 36 insertions(+) create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Player.cs create mode 100644 Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Player.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Player.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Player.cs diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Player.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Player.cs new file mode 100644 index 0000000..3517677 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Player.cs @@ -0,0 +1,9 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static FormLink PlayerRef => new(ModKey.MakeFormKey(0x14)); +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Player.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Player.cs new file mode 100644 index 0000000..138800c --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Player.cs @@ -0,0 +1,9 @@ +using Mutagen.Bethesda.Oblivion; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Oblivion; + +public static partial class Oblivion +{ + public static FormLink PlayerRef => new(ModKey.MakeFormKey(0x14)); +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Player.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Player.cs new file mode 100644 index 0000000..b4a29eb --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Player.cs @@ -0,0 +1,9 @@ +using Mutagen.Bethesda.Plugins; +using Mutagen.Bethesda.Skyrim; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static FormLink PlayerRef => new(ModKey.MakeFormKey(0x14)); +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Player.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Player.cs new file mode 100644 index 0000000..bfe8c4f --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Player.cs @@ -0,0 +1,9 @@ +using Mutagen.Bethesda.Plugins; +using Mutagen.Bethesda.Skyrim; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static FormLink PlayerRef => new(ModKey.MakeFormKey(0x14)); +} \ No newline at end of file From 9e5d23062dae5acdcc362e361a3fd2774b9f8020 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sat, 11 Mar 2023 12:18:04 -0600 Subject: [PATCH 2/8] Generate inner classes as partial --- Mutagen.Bethesda.FormKeys.Generator/Program.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Mutagen.Bethesda.FormKeys.Generator/Program.cs b/Mutagen.Bethesda.FormKeys.Generator/Program.cs index 73772ab..65f3996 100644 --- a/Mutagen.Bethesda.FormKeys.Generator/Program.cs +++ b/Mutagen.Bethesda.FormKeys.Generator/Program.cs @@ -160,6 +160,7 @@ public static void Generate(GenerateFromMod gen) using (var c = sb.Class(regis.Key.Name)) { c.Static = true; + c.Partial = true; } using (sb.CurlyBrace()) { From ba7237251ffb15dd459d583bf5eb594b5e908f71 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sat, 11 Mar 2023 12:57:58 -0600 Subject: [PATCH 3/8] Added more hardcoded Skyrim keys --- .../Mutagen.Bethesda.FormKeys.SkyrimLE.csproj | 38 +++++++++++++++++++ .../Skyrim/ActorValueInformation.cs | 2 +- .../Skyrim/ActorValueInformationHardcoded.cs | 26 +++++++++++++ .../Skyrim/BodyPartData.cs | 2 +- .../Skyrim/BodyPartDataHardcoded.cs | 12 ++++++ .../Skyrim/Eyes.cs | 2 +- .../Skyrim/EyesHardcoded.cs | 12 ++++++ .../Skyrim/Global.cs | 2 +- .../Skyrim/GlobalHardcoded.cs | 12 ++++++ .../Skyrim/ImageSpaceAdapter.cs | 2 +- .../Skyrim/ImageSpaceAdapterHardcoded.cs | 13 +++++++ .../Skyrim/ImpactDataSet.cs | 2 +- .../Skyrim/ImpactDataSetHardcoded.cs | 12 ++++++ .../Skyrim/TextureSet.cs | 2 +- .../Skyrim/TextureSetHardcoded.cs | 12 ++++++ .../Skyrim/ActorValueInformation.cs | 2 +- .../Skyrim/ActorValueInformationHardcoded.cs | 26 +++++++++++++ .../Skyrim/BodyPartData.cs | 2 +- .../Skyrim/BodyPartDataHardcoded.cs | 12 ++++++ .../Skyrim/Eyes.cs | 2 +- .../Skyrim/EyesHardcoded.cs | 12 ++++++ .../Skyrim/Global.cs | 2 +- .../Skyrim/GlobalHardcoded.cs | 12 ++++++ .../Skyrim/ImageSpaceAdapter.cs | 2 +- .../Skyrim/ImageSpaceAdapterHardcoded.cs | 13 +++++++ .../Skyrim/ImpactDataSet.cs | 2 +- .../Skyrim/ImpactDataSetHardcoded.cs | 12 ++++++ .../Skyrim/TextureSet.cs | 2 +- .../Skyrim/TextureSetHardcoded.cs | 12 ++++++ 29 files changed, 250 insertions(+), 14 deletions(-) create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformationHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartDataHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EyesHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GlobalHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapterHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSetHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSetHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformationHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartDataHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EyesHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GlobalHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapterHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSetHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSetHardcoded.cs diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj b/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj index 2534aaa..9811d12 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj @@ -29,6 +29,44 @@ + + + cs + content + Compile + + + cs + content + Compile + + + cs + content + Compile + + + cs + content + Compile + + + cs + content + Compile + + + cs + content + Compile + + + cs + content + Compile + + + diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformation.cs index c22a2fd..1061855 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AVDragonSouls => Construct(0x62c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformationHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformationHardcoded.cs new file mode 100644 index 0000000..073b3e1 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActorValueInformationHardcoded.cs @@ -0,0 +1,26 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class ActorValueInformation + { + public static FormLink AVVoicePoints => Construct(0x3F5); + public static FormLink AVWaterBreathing => Construct(0x5E0); + public static FormLink AVWaterWalking => Construct(0x5E1); + public static FormLink AVWardPower => Construct(0x5E6); + public static FormLink AVWardDeflection => Construct(0x5EA); + public static FormLink AVVariable04 => Construct(0x5EE); + public static FormLink AVVariable05 => Construct(0x5EF); + public static FormLink AVWeaponSpeedMult => Construct(0x5FC); + public static FormLink AVSmithingMod => Construct(0x60B); + public static FormLink AVTwoHandedPowerMod => Construct(0x62F); + public static FormLink AVDestructionPowerMod => Construct(0x63C); + public static FormLink AVStaminaRateMult => Construct(0x644); + public static FormLink AVGrabActorOffset => Construct(0x647); + public static FormLink AVGrabbed => Construct(0x648); + public static FormLink AVDEPRECIATED05 => Construct(0x649); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartData.cs index b591c4c..0e104bd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChickenBodyPartData => Construct(0xa919e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartDataHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartDataHardcoded.cs new file mode 100644 index 0000000..da8c234 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/BodyPartDataHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class BodyPartData + { + public static FormLink PlayerBodyPartData => Construct(0x1C); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Eyes.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Eyes.cs index 05c8772..3066443 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Eyes.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Eyes.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Eyes + public static partial class Eyes { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink EyeKhajiitMale => Construct(0x81ba6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EyesHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EyesHardcoded.cs new file mode 100644 index 0000000..1565c41 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EyesHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class Eyes + { + public static FormLink eyeReanimate => Construct(0x1A); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Global.cs index ceccf12..2ba09e9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DecapitationChance => Construct(0xeca); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GlobalHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GlobalHardcoded.cs new file mode 100644 index 0000000..abe3720 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GlobalHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class Global + { + public static FormLink PlayCredits => Construct(0x63); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapter.cs index 2e19976..c9f9f94 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChargenImod => Construct(0x10fde4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapterHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapterHardcoded.cs new file mode 100644 index 0000000..c27abdc --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpaceAdapterHardcoded.cs @@ -0,0 +1,13 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class ImageSpaceAdapter + { + public static FormLink ImageSpaceConcussion => Construct(0x164); + public static FormLink ExplosionInFace => Construct(0x166); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSet.cs index 19eaefc..5b3c91d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MAGPowerSerpentStoneImpactImpactSet => Construct(0xe02); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSetHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSetHardcoded.cs new file mode 100644 index 0000000..d4d2253 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImpactDataSetHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class ImpactDataSet + { + public static FormLink DefaultImpactDataSet => Construct(0x276); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSet.cs index 5a255ba..6a4b742 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VaerminaRobes => Construct(0x10faf8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSetHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSetHardcoded.cs new file mode 100644 index 0000000..ff58f8c --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TextureSetHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimLE; + +public static partial class Skyrim +{ + public static partial class TextureSet + { + public static FormLink NullTextureSet => Construct(0x28); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformation.cs index 34da3c4..b9aa0ac 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AVDragonSouls => Construct(0x62c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformationHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformationHardcoded.cs new file mode 100644 index 0000000..352f28e --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActorValueInformationHardcoded.cs @@ -0,0 +1,26 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class ActorValueInformation + { + public static FormLink AVVoicePoints => Construct(0x3F5); + public static FormLink AVWaterBreathing => Construct(0x5E0); + public static FormLink AVWaterWalking => Construct(0x5E1); + public static FormLink AVWardPower => Construct(0x5E6); + public static FormLink AVWardDeflection => Construct(0x5EA); + public static FormLink AVVariable04 => Construct(0x5EE); + public static FormLink AVVariable05 => Construct(0x5EF); + public static FormLink AVWeaponSpeedMult => Construct(0x5FC); + public static FormLink AVSmithingMod => Construct(0x60B); + public static FormLink AVTwoHandedPowerMod => Construct(0x62F); + public static FormLink AVDestructionPowerMod => Construct(0x63C); + public static FormLink AVStaminaRateMult => Construct(0x644); + public static FormLink AVGrabActorOffset => Construct(0x647); + public static FormLink AVGrabbed => Construct(0x648); + public static FormLink AVDEPRECIATED05 => Construct(0x649); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartData.cs index 347c537..8826802 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChickenBodyPartData => Construct(0xa919e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartDataHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartDataHardcoded.cs new file mode 100644 index 0000000..3d451cc --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/BodyPartDataHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class BodyPartData + { + public static FormLink PlayerBodyPartData => Construct(0x1C); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Eyes.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Eyes.cs index 5df61b0..d31f068 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Eyes.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Eyes.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Eyes + public static partial class Eyes { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink EyeKhajiitMale => Construct(0x81ba6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EyesHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EyesHardcoded.cs new file mode 100644 index 0000000..6752918 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EyesHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class Eyes + { + public static FormLink eyeReanimate => Construct(0x1A); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Global.cs index a2813cd..e8dfc7e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DecapitationChance => Construct(0xeca); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GlobalHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GlobalHardcoded.cs new file mode 100644 index 0000000..e345d1e --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GlobalHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class Global + { + public static FormLink PlayCredits => Construct(0x63); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapter.cs index a20ebd6..5030e42 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChargenImod => Construct(0x10fde4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapterHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapterHardcoded.cs new file mode 100644 index 0000000..72405f8 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpaceAdapterHardcoded.cs @@ -0,0 +1,13 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class ImageSpaceAdapter + { + public static FormLink ImageSpaceConcussion => Construct(0x164); + public static FormLink ExplosionInFace => Construct(0x166); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSet.cs index f474aac..6717cde 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MAGPowerSerpentStoneImpactImpactSet => Construct(0xe02); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSetHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSetHardcoded.cs new file mode 100644 index 0000000..1d2d6c5 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImpactDataSetHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class ImpactDataSet + { + public static FormLink DefaultImpactDataSet => Construct(0x276); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSet.cs index 90de48a..e6df228 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VaerminaRobes => Construct(0x10faf8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSetHardcoded.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSetHardcoded.cs new file mode 100644 index 0000000..0f860a2 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TextureSetHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Skyrim; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.SkyrimSE; + +public static partial class Skyrim +{ + public static partial class TextureSet + { + public static FormLink NullTextureSet => Construct(0x28); + } +} \ No newline at end of file From 90e6ee51703cbaa8615c522033d9f20aa2ba0364 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sat, 11 Mar 2023 13:27:48 -0600 Subject: [PATCH 4/8] File scoped namespaces --- Directory.Build.targets | 2 + .../GenerateFromConfig.cs | 18 +- .../GenerateFromMod.cs | 22 +- .../Program.cs | 298 +++++++++--------- 4 files changed, 164 insertions(+), 176 deletions(-) diff --git a/Directory.Build.targets b/Directory.Build.targets index af4bd0f..7ce0aa7 100644 --- a/Directory.Build.targets +++ b/Directory.Build.targets @@ -3,5 +3,7 @@ enable nullable true + preview + true diff --git a/Mutagen.Bethesda.FormKeys.Generator/GenerateFromConfig.cs b/Mutagen.Bethesda.FormKeys.Generator/GenerateFromConfig.cs index 783f51d..44c4797 100644 --- a/Mutagen.Bethesda.FormKeys.Generator/GenerateFromConfig.cs +++ b/Mutagen.Bethesda.FormKeys.Generator/GenerateFromConfig.cs @@ -1,14 +1,10 @@ using CommandLine; -using System; -using System.Collections.Generic; -using System.Text; -namespace Mutagen.Bethesda.FormKeys.Generator +namespace Mutagen.Bethesda.FormKeys.Generator; + +[Verb("generate-from-config", HelpText = "Generate FormKeys from mod files listed in a config")] +public class GenerateFromConfig { - [Verb("generate-from-config", HelpText = "Generate FormKeys from mod files listed in a config")] - public class GenerateFromConfig - { - [Option('p', "Path", Required = true, HelpText = "Path to config")] - public string ConfigPath { get; set; } = string.Empty; - } -} + [Option('p', "Path", Required = true, HelpText = "Path to config")] + public string ConfigPath { get; set; } = string.Empty; +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Generator/GenerateFromMod.cs b/Mutagen.Bethesda.FormKeys.Generator/GenerateFromMod.cs index 7a9af89..2e092c7 100644 --- a/Mutagen.Bethesda.FormKeys.Generator/GenerateFromMod.cs +++ b/Mutagen.Bethesda.FormKeys.Generator/GenerateFromMod.cs @@ -1,17 +1,13 @@ using CommandLine; -using System; -using System.Collections.Generic; -using System.Text; -namespace Mutagen.Bethesda.FormKeys.Generator +namespace Mutagen.Bethesda.FormKeys.Generator; + +[Verb("generate", HelpText = "Generate FormKeys from a mod file")] +public class GenerateFromMod { - [Verb("generate", HelpText = "Generate FormKeys from a mod file")] - public class GenerateFromMod - { - [Option('g', "Game", Required = true, HelpText = "Game release of the mod to process")] - public GameRelease Release { get; set; } + [Option('g', "Game", Required = true, HelpText = "Game release of the mod to process")] + public GameRelease Release { get; set; } - [Option('p', "Path", Required = true, HelpText = "Path to the mod to process")] - public string Path { get; set; } = string.Empty; - } -} + [Option('p', "Path", Required = true, HelpText = "Path to the mod to process")] + public string Path { get; set; } = string.Empty; +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Generator/Program.cs b/Mutagen.Bethesda.FormKeys.Generator/Program.cs index 65f3996..0907859 100644 --- a/Mutagen.Bethesda.FormKeys.Generator/Program.cs +++ b/Mutagen.Bethesda.FormKeys.Generator/Program.cs @@ -1,189 +1,148 @@ using CommandLine; using Loqui; -using Loqui.Generation; using Mutagen.Bethesda.Plugins; using Mutagen.Bethesda.Plugins.Records; using Noggog; -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; using Noggog.IO; using Noggog.StructuredStrings; using Noggog.StructuredStrings.CSharp; -namespace Mutagen.Bethesda.FormKeys.Generator +namespace Mutagen.Bethesda.FormKeys.Generator; + +class Program { - class Program + static int Main(string[] args) { - static int Main(string[] args) - { - return Parser.Default.ParseArguments(args, typeof(GenerateFromMod), typeof(GenerateFromConfig)) - .MapResult( - (GenerateFromMod gen) => - { - Clean(); - Generate(gen); - return 0; - }, - (GenerateFromConfig gen) => - { - Clean(); - Generate(gen); - return 0; - }, - _ => - { - System.Console.WriteLine("Press enter to exit."); - System.Console.ReadLine(); - return -1; - }); - } - - public static string CleanName(string name, string className) - { - if (string.IsNullOrWhiteSpace(name)) return name; - if (!char.IsLetter(name[0]) && name[0] != '_') - { - name = $"_{name}"; - } - name = name.Replace('%', '_'); - name = name.Replace('&', '_'); - name = name.Replace('-', '_'); - if (name.Equals(className)) - { - name = $"_{name}"; - } - return name; - } - - public static void Clean() - { - var dir = new DirectoryPath("Output"); - dir.DeleteEntireFolder(); - } + return Parser.Default.ParseArguments(args, typeof(GenerateFromMod), typeof(GenerateFromConfig)) + .MapResult( + (GenerateFromMod gen) => + { + Clean(); + Generate(gen); + return 0; + }, + (GenerateFromConfig gen) => + { + Clean(); + Generate(gen); + return 0; + }, + _ => + { + System.Console.WriteLine("Press enter to exit."); + System.Console.ReadLine(); + return -1; + }); + } - public static ILoquiRegistration GetMajorRecord(ILoquiRegistration regis) + public static string CleanName(string name, string className) + { + if (string.IsNullOrWhiteSpace(name)) return name; + if (!char.IsLetter(name[0]) && name[0] != '_') { - if (regis.ClassType.BaseType!.Name.EndsWith("MajorRecord")) return regis; - return GetMajorRecord(LoquiRegistration.GetRegister(regis.ClassType.BaseType!)); + name = $"_{name}"; } - - public static void Generate(GenerateFromConfig conf) + name = name.Replace('%', '_'); + name = name.Replace('&', '_'); + name = name.Replace('-', '_'); + if (name.Equals(className)) { - File.ReadAllLines(conf.ConfigPath) - .AsParallel() - .Where(l => !string.IsNullOrWhiteSpace(l)) - .Select(l => - { - var split = l.IndexOf(' '); - return new GenerateFromMod() - { - Path = l.Substring(split + 1).TrimStart('\"').TrimEnd('\"'), - Release = (GameRelease)Enum.Parse(typeof(GameRelease), l.Substring(0, split)) - }; - }) - .ForAll((g) => Generate(g)); + name = $"_{name}"; } + return name; + } - public record RecordItem(FormKey FormKey, string Edid, ILoquiRegistration Regis); + public static void Clean() + { + var dir = new DirectoryPath("Output"); + dir.DeleteEntireFolder(); + } - private static void CleanNames(List items) - { - var nameMapping = new Dictionary>(); - foreach (var item in items) - { - nameMapping.GetOrAdd(item.Regis.GetterType).Add(item.Edid); - } + public static ILoquiRegistration GetMajorRecord(ILoquiRegistration regis) + { + if (regis.ClassType.BaseType!.Name.EndsWith("MajorRecord")) return regis; + return GetMajorRecord(LoquiRegistration.GetRegister(regis.ClassType.BaseType!)); + } - for (int i = 0; i < items.Count; i++) + public static void Generate(GenerateFromConfig conf) + { + File.ReadAllLines(conf.ConfigPath) + .AsParallel() + .Where(l => !string.IsNullOrWhiteSpace(l)) + .Select(l => { - var item = items[i]; - var cleanedName = CleanName(item.Edid, item.Regis.Name); - if (cleanedName == item.Edid) continue; - while (nameMapping[item.Regis.GetterType].Contains(cleanedName)) + var split = l.IndexOf(' '); + return new GenerateFromMod() { - cleanedName += "_"; - } + Path = l.Substring(split + 1).TrimStart('\"').TrimEnd('\"'), + Release = (GameRelease)Enum.Parse(typeof(GameRelease), l.Substring(0, split)) + }; + }) + .ForAll((g) => Generate(g)); + } - items[i] = item with { Edid = cleanedName }; - } + public record RecordItem(FormKey FormKey, string Edid, ILoquiRegistration Regis); + + private static void CleanNames(List items) + { + var nameMapping = new Dictionary>(); + foreach (var item in items) + { + nameMapping.GetOrAdd(item.Regis.GetterType).Add(item.Edid); } - public static void Generate(GenerateFromMod gen) + for (int i = 0; i < items.Count; i++) { - ExportStringToFile exportStringToFile = new(); - var mod = ModInstantiator.Importer(gen.Path, gen.Release); - var list = new List(); - foreach (var rec in mod.EnumerateMajorRecords()) + var item = items[i]; + var cleanedName = CleanName(item.Edid, item.Regis.Name); + if (cleanedName == item.Edid) continue; + while (nameMapping[item.Regis.GetterType].Contains(cleanedName)) { - if (rec.EditorID is not {} edid) continue; - var formKey = rec.FormKey; - // Only register FormKeys originating from the mod itself - if (formKey.ModKey != mod.ModKey) continue; - var regis = GetMajorRecord(rec.Registration); - list.Add(new(formKey, edid, regis)); + cleanedName += "_"; } - - CleanNames(list); - var namespaceStr = $"Mutagen.Bethesda.FormKeys.{gen.Release}"; - var importStr = $"Mutagen.Bethesda.{gen.Release.ToCategory()}"; - var modName = mod.ModKey.Name.TrimStart("DLC"); - if (char.IsLower(modName[0])) - { - modName = char.ToUpper(modName[0]) + modName[1..]; - } + items[i] = item with { Edid = cleanedName }; + } + } - var autoGenLine = $"// Autogenerated by https://github.com/Mutagen-Modding/Mutagen.Bethesda.FormKeys"; + public static void Generate(GenerateFromMod gen) + { + ExportStringToFile exportStringToFile = new(); + var mod = ModInstantiator.Importer(gen.Path, gen.Release); + var list = new List(); + foreach (var rec in mod.EnumerateMajorRecords()) + { + if (rec.EditorID is not {} edid) continue; + var formKey = rec.FormKey; + // Only register FormKeys originating from the mod itself + if (formKey.ModKey != mod.ModKey) continue; + var regis = GetMajorRecord(rec.Registration); + list.Add(new(formKey, edid, regis)); + } + + CleanNames(list); - StructuredStringBuilder sb; - string path; - foreach (var regis in list.GroupBy(x => x.Regis)) - { - sb = new StructuredStringBuilder(); - sb.AppendLine(autoGenLine); - sb.AppendLine(); - sb.AppendLine($"using {importStr};"); - sb.AppendLine($"using Mutagen.Bethesda.Plugins;"); - sb.AppendLine(); - - using (sb.Namespace(namespaceStr)) - { - using (var c = sb.Class(modName)) - { - c.Static = true; - c.Partial = true; - } - using (sb.CurlyBrace()) - { - using (var c = sb.Class(regis.Key.Name)) - { - c.Static = true; - c.Partial = true; - } - using (sb.CurlyBrace()) - { - sb.AppendLine($"private static FormLink<{regis.Key.GetterType.Name}> Construct(uint id) => new FormLink<{regis.Key.GetterType.Name}>(ModKey.{nameof(ModKeyExt.MakeFormKey)}(id));"); - foreach (var rec in regis) - { - sb.AppendLine($"public static FormLink<{regis.Key.GetterType.Name}> {CleanName(rec.Edid, regis.Key.Name)} => Construct(0x{rec.FormKey.ID:x});"); - } - } - } - } + var namespaceStr = $"Mutagen.Bethesda.FormKeys.{gen.Release}"; + var importStr = $"Mutagen.Bethesda.{gen.Release.ToCategory()}"; + var modName = mod.ModKey.Name.TrimStart("DLC"); + if (char.IsLower(modName[0])) + { + modName = char.ToUpper(modName[0]) + modName[1..]; + } - path = Path.Combine("Output", gen.Release.ToString(), modName, $"{regis.Key.Name}.cs"); - exportStringToFile.ExportToFile(path, sb.GetString()); - System.Console.WriteLine($"Exported: {path}"); - } + var autoGenLine = $"// Autogenerated by https://github.com/Mutagen-Modding/Mutagen.Bethesda.FormKeys"; - // Generate ModKey partial class + StructuredStringBuilder sb; + string path; + foreach (var regis in list.GroupBy(x => x.Regis)) + { sb = new StructuredStringBuilder(); sb.AppendLine(autoGenLine); sb.AppendLine(); + sb.AppendLine($"using {importStr};"); sb.AppendLine($"using Mutagen.Bethesda.Plugins;"); sb.AppendLine(); + using (sb.Namespace(namespaceStr)) { using (var c = sb.Class(modName)) @@ -193,12 +152,47 @@ public static void Generate(GenerateFromMod gen) } using (sb.CurlyBrace()) { - sb.AppendLine($"public readonly static ModKey ModKey = ModKey.{nameof(ModKey.FromNameAndExtension)}(\"{mod.ModKey}\");"); + using (var c = sb.Class(regis.Key.Name)) + { + c.Static = true; + c.Partial = true; + } + using (sb.CurlyBrace()) + { + sb.AppendLine($"private static FormLink<{regis.Key.GetterType.Name}> Construct(uint id) => new FormLink<{regis.Key.GetterType.Name}>(ModKey.{nameof(ModKeyExt.MakeFormKey)}(id));"); + foreach (var rec in regis) + { + sb.AppendLine($"public static FormLink<{regis.Key.GetterType.Name}> {CleanName(rec.Edid, regis.Key.Name)} => Construct(0x{rec.FormKey.ID:x});"); + } + } } } - path = Path.Combine("Output", gen.Release.ToString(), modName, $"ModKey.cs"); + + path = Path.Combine("Output", gen.Release.ToString(), modName, $"{regis.Key.Name}.cs"); exportStringToFile.ExportToFile(path, sb.GetString()); System.Console.WriteLine($"Exported: {path}"); } + + // Generate ModKey partial class + sb = new StructuredStringBuilder(); + sb.AppendLine(autoGenLine); + sb.AppendLine(); + sb.AppendLine($"using Mutagen.Bethesda.Plugins;"); + sb.AppendLine(); + using (sb.Namespace(namespaceStr)) + { + using (var c = sb.Class(modName)) + { + c.Static = true; + c.Partial = true; + } + using (sb.CurlyBrace()) + { + sb.AppendLine($"public readonly static ModKey ModKey = ModKey.{nameof(ModKey.FromNameAndExtension)}(\"{mod.ModKey}\");"); + } + } + path = Path.Combine("Output", gen.Release.ToString(), modName, $"ModKey.cs"); + exportStringToFile.ExportToFile(path, sb.GetString()); + System.Console.WriteLine($"Exported: {path}"); } -} +} \ No newline at end of file From 9c4510541c5e7c4518ac27dd8477cd81a5cbee1a Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sat, 11 Mar 2023 13:32:59 -0600 Subject: [PATCH 5/8] Centralized nugets --- Directory.Build.props | 19 +++++++++++++++---- Directory.Build.targets | 9 ++++++++- Directory.Packages.props | 17 +++++++++++++++++ .../Mutagen.Bethesda.FormKeys.Fallout4.csproj | 12 ++---------- ...Mutagen.Bethesda.FormKeys.Generator.csproj | 14 +++----------- .../Mutagen.Bethesda.FormKeys.Oblivion.csproj | 12 ++---------- .../Mutagen.Bethesda.FormKeys.SkyrimLE.csproj | 12 ++---------- .../Mutagen.Bethesda.FormKeys.SkyrimSE.csproj | 12 ++---------- Mutagen.Bethesda.FormKeys.sln | 1 + 9 files changed, 52 insertions(+), 56 deletions(-) create mode 100644 Directory.Packages.props diff --git a/Directory.Build.props b/Directory.Build.props index 3499cda..47a119e 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -1,11 +1,23 @@ + + + true + + + + + all + runtime; build; native; contentfiles; analyzers; buildtransitive + + + + BeforeTargets="GetAssemblyVersion;GetPackageVersion" + DependsOnTargets="GitVersion" + Returns="$(PackageVersion)"> .1-dev $(GitSemVerDashLabel) @@ -16,5 +28,4 @@ $(PackageVersion) - diff --git a/Directory.Build.targets b/Directory.Build.targets index 7ce0aa7..bdd4b58 100644 --- a/Directory.Build.targets +++ b/Directory.Build.targets @@ -5,5 +5,12 @@ true preview true - + + + + + all + runtime; build; native; contentfiles; analyzers; buildtransitive + + diff --git a/Directory.Packages.props b/Directory.Packages.props new file mode 100644 index 0000000..0fa687b --- /dev/null +++ b/Directory.Packages.props @@ -0,0 +1,17 @@ + + + + + + + 2.2.0 + all + runtime; build; native; contentfiles; analyzers; buildtransitive + + + + + + + + \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Mutagen.Bethesda.FormKeys.Fallout4.csproj b/Mutagen.Bethesda.FormKeys.Fallout4/Mutagen.Bethesda.FormKeys.Fallout4.csproj index a8bb70f..c89385a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Mutagen.Bethesda.FormKeys.Fallout4.csproj +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Mutagen.Bethesda.FormKeys.Fallout4.csproj @@ -17,16 +17,8 @@ - - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - + + diff --git a/Mutagen.Bethesda.FormKeys.Generator/Mutagen.Bethesda.FormKeys.Generator.csproj b/Mutagen.Bethesda.FormKeys.Generator/Mutagen.Bethesda.FormKeys.Generator.csproj index ab1a388..862ef9f 100644 --- a/Mutagen.Bethesda.FormKeys.Generator/Mutagen.Bethesda.FormKeys.Generator.csproj +++ b/Mutagen.Bethesda.FormKeys.Generator/Mutagen.Bethesda.FormKeys.Generator.csproj @@ -18,17 +18,9 @@ - - - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - + + + diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Mutagen.Bethesda.FormKeys.Oblivion.csproj b/Mutagen.Bethesda.FormKeys.Oblivion/Mutagen.Bethesda.FormKeys.Oblivion.csproj index 2a10b2b..93073fb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Mutagen.Bethesda.FormKeys.Oblivion.csproj +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Mutagen.Bethesda.FormKeys.Oblivion.csproj @@ -17,16 +17,8 @@ - - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - + + diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj b/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj index 9811d12..3497e21 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Mutagen.Bethesda.FormKeys.SkyrimLE.csproj @@ -17,16 +17,8 @@ - - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - + + diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Mutagen.Bethesda.FormKeys.SkyrimSE.csproj b/Mutagen.Bethesda.FormKeys.SkyrimSE/Mutagen.Bethesda.FormKeys.SkyrimSE.csproj index 574c818..92ee6fb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Mutagen.Bethesda.FormKeys.SkyrimSE.csproj +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Mutagen.Bethesda.FormKeys.SkyrimSE.csproj @@ -17,16 +17,8 @@ - - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - - - all - runtime; build; native; contentfiles; analyzers; buildtransitive - + + diff --git a/Mutagen.Bethesda.FormKeys.sln b/Mutagen.Bethesda.FormKeys.sln index e813bd5..c5308e2 100644 --- a/Mutagen.Bethesda.FormKeys.sln +++ b/Mutagen.Bethesda.FormKeys.sln @@ -16,6 +16,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Files", "Solution .editorconfig = .editorconfig Directory.Build.props = Directory.Build.props Directory.Build.targets = Directory.Build.targets + Directory.Packages.props = Directory.Packages.props EndProjectSection EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mutagen.Bethesda.FormKeys.Fallout4", "Mutagen.Bethesda.FormKeys.Fallout4\Mutagen.Bethesda.FormKeys.Fallout4.csproj", "{12AA04F4-2BD0-489A-867C-A3F44A92A515}" From 217b062624b5253548cb8d2000dac3c9abf616a4 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sat, 11 Mar 2023 13:34:18 -0600 Subject: [PATCH 6/8] Some nuget bumps --- Directory.Packages.props | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Directory.Packages.props b/Directory.Packages.props index 0fa687b..bd24d80 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -4,7 +4,7 @@ - 2.2.0 + 3.0.4 all runtime; build; native; contentfiles; analyzers; buildtransitive @@ -12,6 +12,6 @@ - + \ No newline at end of file From 1f2b0e652bfc35e549a0a764da7db7be8a348c88 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sun, 12 Mar 2023 00:23:25 -0500 Subject: [PATCH 7/8] Generate partial keywords --- .../Coast/AObjectModification.cs | 2 +- .../Coast/AStoryManagerNode.cs | 2 +- .../Coast/AcousticSpace.cs | 2 +- .../Coast/Activator.cs | 2 +- .../Coast/ActorValueInformation.cs | 2 +- .../Coast/AddonNode.cs | 2 +- .../Coast/AimModel.cs | 2 +- .../Coast/Ammunition.cs | 2 +- .../Coast/AnimatedObject.cs | 2 +- .../Coast/AnimationSoundTagSet.cs | 2 +- .../Coast/Armor.cs | 2 +- .../Coast/ArmorAddon.cs | 2 +- .../Coast/ArtObject.cs | 2 +- .../Coast/AttractionRule.cs | 2 +- .../Coast/BodyPartData.cs | 2 +- .../Coast/Book.cs | 2 +- .../Coast/Cell.cs | 2 +- .../Coast/Climate.cs | 2 +- .../Coast/CombatStyle.cs | 2 +- .../Coast/Component.cs | 2 +- .../Coast/ConstructibleObject.cs | 2 +- .../Coast/Container.cs | 2 +- .../Coast/DefaultObject.cs | 2 +- .../Coast/DialogBranch.cs | 2 +- .../Coast/DialogResponses.cs | 2 +- .../Coast/DialogTopic.cs | 2 +- .../Coast/Door.cs | 2 +- .../Coast/EffectShader.cs | 2 +- .../Coast/EncounterZone.cs | 2 +- .../Coast/Explosion.cs | 2 +- .../Coast/Faction.cs | 2 +- .../Coast/Flora.cs | 2 +- .../Coast/Footstep.cs | 2 +- .../Coast/FootstepSet.cs | 2 +- .../Coast/FormList.cs | 2 +- .../Coast/Furniture.cs | 2 +- .../Coast/Global.cs | 2 +- .../Coast/GodRays.cs | 2 +- .../Coast/Grass.cs | 2 +- .../Coast/Hazard.cs | 2 +- .../Coast/HeadPart.cs | 2 +- .../Coast/Holotape.cs | 2 +- .../Coast/IdleAnimation.cs | 2 +- .../Coast/IdleMarker.cs | 2 +- .../Coast/ImageSpace.cs | 2 +- .../Coast/ImageSpaceAdapter.cs | 2 +- .../Coast/Impact.cs | 2 +- .../Coast/ImpactDataSet.cs | 2 +- .../Coast/Ingestible.cs | 2 +- .../Coast/InstanceNamingRules.cs | 2 +- .../Coast/Key.cs | 2 +- .../Coast/Keyword.cs | 2 +- .../Coast/LandscapeTexture.cs | 2 +- .../Coast/Layer.cs | 2 +- .../Coast/LensFlare.cs | 2 +- .../Coast/LeveledItem.cs | 2 +- .../Coast/LeveledNpc.cs | 2 +- .../Coast/Light.cs | 2 +- .../Coast/LoadScreen.cs | 2 +- .../Coast/Location.cs | 2 +- .../Coast/LocationReferenceType.cs | 2 +- .../Coast/MagicEffect.cs | 2 +- .../Coast/MaterialSwap.cs | 2 +- .../Coast/MaterialType.cs | 2 +- .../Coast/Message.cs | 2 +- .../Coast/MiscItem.cs | 2 +- .../Coast/MovableStatic.cs | 2 +- .../Coast/MovementType.cs | 2 +- .../Coast/MusicTrack.cs | 2 +- .../Coast/MusicType.cs | 2 +- .../Coast/Npc.cs | 2 +- .../Coast/ObjectEffect.cs | 2 +- .../Coast/Outfit.cs | 2 +- .../Coast/PackIn.cs | 2 +- .../Coast/Package.cs | 2 +- .../Coast/Perk.cs | 2 +- .../Coast/PlacedNpc.cs | 2 +- .../Coast/PlacedObject.cs | 2 +- .../Coast/Projectile.cs | 2 +- .../Coast/Quest.cs | 2 +- .../Coast/Race.cs | 2 +- .../Coast/Region.cs | 2 +- .../Coast/Relationship.cs | 2 +- .../Coast/Scene.cs | 2 +- .../Coast/SceneCollection.cs | 2 +- .../Coast/SoundDescriptor.cs | 2 +- .../Coast/SoundKeywordMapping.cs | 2 +- .../Coast/SoundMarker.cs | 2 +- .../Coast/SoundOutputModel.cs | 2 +- .../Coast/Spell.cs | 2 +- .../Coast/Static.cs | 2 +- .../Coast/StaticCollection.cs | 2 +- .../Coast/TalkingActivator.cs | 2 +- .../Coast/Terminal.cs | 2 +- .../Coast/TextureSet.cs | 2 +- .../Coast/Transform.cs | 2 +- .../Coast/VisualEffect.cs | 2 +- .../Coast/VoiceType.cs | 2 +- .../Coast/Water.cs | 2 +- .../Coast/Weapon.cs | 2 +- .../Coast/Weather.cs | 2 +- .../Coast/Worldspace.cs | 2 +- .../Coast/Zoom.cs | 2 +- .../Fallout4/ADamageType.cs | 2 +- .../Fallout4/AObjectModification.cs | 2 +- .../Fallout4/APlacedTrap.cs | 2 +- .../Fallout4/AStoryManagerNode.cs | 2 +- .../Fallout4/AcousticSpace.cs | 2 +- .../Fallout4/ActionRecord.cs | 2 +- .../Fallout4/Activator.cs | 2 +- .../Fallout4/ActorValueInformation.cs | 2 +- .../Fallout4/AddonNode.cs | 2 +- .../Fallout4/AimModel.cs | 2 +- .../Fallout4/Ammunition.cs | 2 +- .../Fallout4/AnimatedObject.cs | 2 +- .../Fallout4/AnimationSoundTagSet.cs | 2 +- .../Fallout4/Armor.cs | 2 +- .../Fallout4/ArmorAddon.cs | 2 +- .../Fallout4/ArtObject.cs | 2 +- .../Fallout4/AssociationType.cs | 2 +- .../Fallout4/AttractionRule.cs | 2 +- .../Fallout4/AudioCategorySnapshot.cs | 2 +- .../Fallout4/AudioEffectChain.cs | 2 +- .../Fallout4/BendableSpline.cs | 2 +- .../Fallout4/BodyPartData.cs | 2 +- .../Fallout4/Book.cs | 2 +- .../Fallout4/CameraPath.cs | 2 +- .../Fallout4/CameraShot.cs | 2 +- .../Fallout4/Cell.cs | 2 +- .../Fallout4/Class.cs | 2 +- .../Fallout4/Climate.cs | 2 +- .../Fallout4/CollisionLayer.cs | 2 +- .../Fallout4/ColorRecord.cs | 2 +- .../Fallout4/CombatStyle.cs | 2 +- .../Fallout4/Component.cs | 2 +- .../Fallout4/ConstructibleObject.cs | 2 +- .../Fallout4/Container.cs | 2 +- .../Fallout4/Debris.cs | 2 +- .../Fallout4/DefaultObject.cs | 2 +- .../Fallout4/DialogBranch.cs | 2 +- .../Fallout4/DialogResponses.cs | 2 +- .../Fallout4/DialogTopic.cs | 2 +- .../Fallout4/DialogView.cs | 2 +- .../Fallout4/Door.cs | 2 +- .../Fallout4/EffectShader.cs | 2 +- .../Fallout4/EncounterZone.cs | 2 +- .../Fallout4/EquipType.cs | 2 +- .../Fallout4/Explosion.cs | 2 +- .../Fallout4/Faction.cs | 2 +- .../Fallout4/Flora.cs | 2 +- .../Fallout4/Footstep.cs | 2 +- .../Fallout4/FootstepSet.cs | 2 +- .../Fallout4/FormList.cs | 2 +- .../Fallout4/Furniture.cs | 2 +- .../Fallout4/GameSetting.cs | 2 +- .../Fallout4/Global.cs | 2 +- .../Fallout4/GodRays.cs | 2 +- .../Fallout4/Grass.cs | 2 +- .../Fallout4/Hazard.cs | 2 +- .../Fallout4/HeadPart.cs | 2 +- .../Fallout4/Holotape.cs | 2 +- .../Fallout4/IdleAnimation.cs | 2 +- .../Fallout4/IdleMarker.cs | 2 +- .../Fallout4/ImageSpace.cs | 2 +- .../Fallout4/ImageSpaceAdapter.cs | 2 +- .../Fallout4/Impact.cs | 2 +- .../Fallout4/ImpactDataSet.cs | 2 +- .../Fallout4/Ingestible.cs | 2 +- .../Fallout4/Ingredient.cs | 2 +- .../Fallout4/InstanceNamingRules.cs | 2 +- .../Fallout4/Key.cs | 2 +- .../Fallout4/Keyword.cs | 2 +- .../Fallout4/LandscapeTexture.cs | 2 +- .../Fallout4/Layer.cs | 2 +- .../Fallout4/LensFlare.cs | 2 +- .../Fallout4/LeveledItem.cs | 2 +- .../Fallout4/LeveledNpc.cs | 2 +- .../Fallout4/Light.cs | 2 +- .../Fallout4/LightingTemplate.cs | 2 +- .../Fallout4/LoadScreen.cs | 2 +- .../Fallout4/Location.cs | 2 +- .../Fallout4/LocationReferenceType.cs | 2 +- .../Fallout4/MagicEffect.cs | 2 +- .../Fallout4/MaterialObject.cs | 2 +- .../Fallout4/MaterialSwap.cs | 2 +- .../Fallout4/MaterialType.cs | 2 +- .../Fallout4/Message.cs | 2 +- .../Fallout4/MiscItem.cs | 2 +- .../Fallout4/MovableStatic.cs | 2 +- .../Fallout4/MovementType.cs | 2 +- .../Fallout4/MusicTrack.cs | 2 +- .../Fallout4/MusicType.cs | 2 +- .../Fallout4/Npc.cs | 2 +- .../Fallout4/ObjectEffect.cs | 2 +- .../Fallout4/Outfit.cs | 2 +- .../Fallout4/PackIn.cs | 2 +- .../Fallout4/Package.cs | 2 +- .../Fallout4/Perk.cs | 2 +- .../Fallout4/PlacedNpc.cs | 2 +- .../Fallout4/PlacedObject.cs | 2 +- .../Fallout4/Projectile.cs | 2 +- .../Fallout4/Quest.cs | 2 +- .../Fallout4/Race.cs | 2 +- .../Fallout4/Region.cs | 2 +- .../Fallout4/Relationship.cs | 2 +- .../Fallout4/ReverbParameters.cs | 2 +- .../Fallout4/Scene.cs | 2 +- .../Fallout4/SceneCollection.cs | 2 +- .../Fallout4/ShaderParticleGeometry.cs | 2 +- .../Fallout4/SoundCategory.cs | 2 +- .../Fallout4/SoundDescriptor.cs | 2 +- .../Fallout4/SoundKeywordMapping.cs | 2 +- .../Fallout4/SoundMarker.cs | 2 +- .../Fallout4/SoundOutputModel.cs | 2 +- .../Fallout4/Spell.cs | 2 +- .../Fallout4/Static.cs | 2 +- .../Fallout4/StaticCollection.cs | 2 +- .../Fallout4/TalkingActivator.cs | 2 +- .../Fallout4/Terminal.cs | 2 +- .../Fallout4/TextureSet.cs | 2 +- .../Fallout4/Transform.cs | 2 +- .../Fallout4/Tree.cs | 2 +- .../Fallout4/VisualEffect.cs | 2 +- .../Fallout4/VoiceType.cs | 2 +- .../Fallout4/Water.cs | 2 +- .../Fallout4/Weapon.cs | 2 +- .../Fallout4/Weather.cs | 2 +- .../Fallout4/Worldspace.cs | 2 +- .../Fallout4/Zoom.cs | 2 +- .../NukaWorld/AObjectModification.cs | 2 +- .../NukaWorld/APlacedTrap.cs | 2 +- .../NukaWorld/AStoryManagerNode.cs | 2 +- .../NukaWorld/AcousticSpace.cs | 2 +- .../NukaWorld/ActionRecord.cs | 2 +- .../NukaWorld/Activator.cs | 2 +- .../NukaWorld/ActorValueInformation.cs | 2 +- .../NukaWorld/AddonNode.cs | 2 +- .../NukaWorld/AimModel.cs | 2 +- .../NukaWorld/Ammunition.cs | 2 +- .../NukaWorld/AnimatedObject.cs | 2 +- .../NukaWorld/AnimationSoundTagSet.cs | 2 +- .../NukaWorld/Armor.cs | 2 +- .../NukaWorld/ArmorAddon.cs | 2 +- .../NukaWorld/ArtObject.cs | 2 +- .../NukaWorld/AudioEffectChain.cs | 2 +- .../NukaWorld/BodyPartData.cs | 2 +- .../NukaWorld/Book.cs | 2 +- .../NukaWorld/Cell.cs | 2 +- .../NukaWorld/Class.cs | 2 +- .../NukaWorld/Climate.cs | 2 +- .../NukaWorld/CombatStyle.cs | 2 +- .../NukaWorld/ConstructibleObject.cs | 2 +- .../NukaWorld/Container.cs | 2 +- .../NukaWorld/DefaultObject.cs | 2 +- .../NukaWorld/DialogBranch.cs | 2 +- .../NukaWorld/DialogResponses.cs | 2 +- .../NukaWorld/DialogTopic.cs | 2 +- .../NukaWorld/Door.cs | 2 +- .../NukaWorld/EncounterZone.cs | 2 +- .../NukaWorld/Explosion.cs | 2 +- .../NukaWorld/Faction.cs | 2 +- .../NukaWorld/Flora.cs | 2 +- .../NukaWorld/Footstep.cs | 2 +- .../NukaWorld/FootstepSet.cs | 2 +- .../NukaWorld/FormList.cs | 2 +- .../NukaWorld/Furniture.cs | 2 +- .../NukaWorld/GameSetting.cs | 2 +- .../NukaWorld/Global.cs | 2 +- .../NukaWorld/GodRays.cs | 2 +- .../NukaWorld/Grass.cs | 2 +- .../NukaWorld/Hazard.cs | 2 +- .../NukaWorld/HeadPart.cs | 2 +- .../NukaWorld/Holotape.cs | 2 +- .../NukaWorld/IdleAnimation.cs | 2 +- .../NukaWorld/IdleMarker.cs | 2 +- .../NukaWorld/ImageSpace.cs | 2 +- .../NukaWorld/ImageSpaceAdapter.cs | 2 +- .../NukaWorld/Impact.cs | 2 +- .../NukaWorld/ImpactDataSet.cs | 2 +- .../NukaWorld/Ingestible.cs | 2 +- .../NukaWorld/InstanceNamingRules.cs | 2 +- .../NukaWorld/Key.cs | 2 +- .../NukaWorld/Keyword.cs | 2 +- .../NukaWorld/LandscapeTexture.cs | 2 +- .../NukaWorld/Layer.cs | 2 +- .../NukaWorld/LensFlare.cs | 2 +- .../NukaWorld/LeveledItem.cs | 2 +- .../NukaWorld/LeveledNpc.cs | 2 +- .../NukaWorld/Light.cs | 2 +- .../NukaWorld/LightingTemplate.cs | 2 +- .../NukaWorld/LoadScreen.cs | 2 +- .../NukaWorld/Location.cs | 2 +- .../NukaWorld/LocationReferenceType.cs | 2 +- .../NukaWorld/MagicEffect.cs | 2 +- .../NukaWorld/MaterialSwap.cs | 2 +- .../NukaWorld/MaterialType.cs | 2 +- .../NukaWorld/Message.cs | 2 +- .../NukaWorld/MiscItem.cs | 2 +- .../NukaWorld/MovableStatic.cs | 2 +- .../NukaWorld/MovementType.cs | 2 +- .../NukaWorld/MusicTrack.cs | 2 +- .../NukaWorld/MusicType.cs | 2 +- .../NukaWorld/Npc.cs | 2 +- .../NukaWorld/ObjectEffect.cs | 2 +- .../NukaWorld/Outfit.cs | 2 +- .../NukaWorld/PackIn.cs | 2 +- .../NukaWorld/Package.cs | 2 +- .../NukaWorld/Perk.cs | 2 +- .../NukaWorld/PlacedNpc.cs | 2 +- .../NukaWorld/PlacedObject.cs | 2 +- .../NukaWorld/Projectile.cs | 2 +- .../NukaWorld/Quest.cs | 2 +- .../NukaWorld/Race.cs | 2 +- .../NukaWorld/Region.cs | 2 +- .../NukaWorld/Scene.cs | 2 +- .../NukaWorld/SceneCollection.cs | 2 +- .../NukaWorld/ShaderParticleGeometry.cs | 2 +- .../NukaWorld/SoundDescriptor.cs | 2 +- .../NukaWorld/SoundKeywordMapping.cs | 2 +- .../NukaWorld/SoundMarker.cs | 2 +- .../NukaWorld/SoundOutputModel.cs | 2 +- .../NukaWorld/Spell.cs | 2 +- .../NukaWorld/Static.cs | 2 +- .../NukaWorld/StaticCollection.cs | 2 +- .../NukaWorld/TalkingActivator.cs | 2 +- .../NukaWorld/Terminal.cs | 2 +- .../NukaWorld/TextureSet.cs | 2 +- .../NukaWorld/Transform.cs | 2 +- .../NukaWorld/VisualEffect.cs | 2 +- .../NukaWorld/VoiceType.cs | 2 +- .../NukaWorld/Water.cs | 2 +- .../NukaWorld/Weapon.cs | 2 +- .../NukaWorld/Weather.cs | 2 +- .../NukaWorld/Worldspace.cs | 2 +- .../Robot/AObjectModification.cs | 2 +- .../Robot/APlacedTrap.cs | 2 +- .../Robot/AStoryManagerNode.cs | 2 +- .../Robot/ActionRecord.cs | 2 +- .../Robot/Activator.cs | 2 +- .../Robot/ActorValueInformation.cs | 2 +- .../Robot/AddonNode.cs | 2 +- .../Robot/AimModel.cs | 2 +- .../Robot/Ammunition.cs | 2 +- .../Robot/AnimatedObject.cs | 2 +- .../Robot/AnimationSoundTagSet.cs | 2 +- .../Robot/Armor.cs | 2 +- .../Robot/ArmorAddon.cs | 2 +- .../Robot/ArtObject.cs | 2 +- .../Robot/BodyPartData.cs | 2 +- .../Robot/Book.cs | 2 +- .../Robot/Cell.cs | 2 +- .../Robot/CombatStyle.cs | 2 +- .../Robot/ConstructibleObject.cs | 2 +- .../Robot/Container.cs | 2 +- .../Robot/DefaultObject.cs | 2 +- .../Robot/DialogBranch.cs | 2 +- .../Robot/DialogResponses.cs | 2 +- .../Robot/DialogTopic.cs | 2 +- .../Robot/Door.cs | 2 +- .../Robot/EffectShader.cs | 2 +- .../Robot/EncounterZone.cs | 2 +- .../Robot/EquipType.cs | 2 +- .../Robot/Explosion.cs | 2 +- .../Robot/Faction.cs | 2 +- .../Robot/Footstep.cs | 2 +- .../Robot/FootstepSet.cs | 2 +- .../Robot/FormList.cs | 2 +- .../Robot/Furniture.cs | 2 +- .../Robot/GameSetting.cs | 2 +- .../Robot/Global.cs | 2 +- .../Robot/Hazard.cs | 2 +- .../Robot/Holotape.cs | 2 +- .../Robot/IdleAnimation.cs | 2 +- .../Robot/IdleMarker.cs | 2 +- .../Robot/ImageSpaceAdapter.cs | 2 +- .../Robot/Impact.cs | 2 +- .../Robot/ImpactDataSet.cs | 2 +- .../Robot/Ingestible.cs | 2 +- .../Robot/InstanceNamingRules.cs | 2 +- .../Robot/Key.cs | 2 +- .../Robot/Keyword.cs | 2 +- .../Robot/Layer.cs | 2 +- .../Robot/LensFlare.cs | 2 +- .../Robot/LeveledItem.cs | 2 +- .../Robot/LeveledNpc.cs | 2 +- .../Robot/Light.cs | 2 +- .../Robot/LightingTemplate.cs | 2 +- .../Robot/LoadScreen.cs | 2 +- .../Robot/Location.cs | 2 +- .../Robot/LocationReferenceType.cs | 2 +- .../Robot/MagicEffect.cs | 2 +- .../Robot/MaterialSwap.cs | 2 +- .../Robot/Message.cs | 2 +- .../Robot/MiscItem.cs | 2 +- .../Robot/MovableStatic.cs | 2 +- .../Robot/MovementType.cs | 2 +- .../Robot/MusicTrack.cs | 2 +- .../Robot/MusicType.cs | 2 +- .../Robot/Npc.cs | 2 +- .../Robot/ObjectEffect.cs | 2 +- .../Robot/Outfit.cs | 2 +- .../Robot/PackIn.cs | 2 +- .../Robot/Package.cs | 2 +- .../Robot/Perk.cs | 2 +- .../Robot/PlacedNpc.cs | 2 +- .../Robot/PlacedObject.cs | 2 +- .../Robot/Projectile.cs | 2 +- .../Robot/Quest.cs | 2 +- .../Robot/Race.cs | 2 +- .../Robot/Scene.cs | 2 +- .../Robot/SoundDescriptor.cs | 2 +- .../Robot/SoundKeywordMapping.cs | 2 +- .../Robot/SoundMarker.cs | 2 +- .../Robot/SoundOutputModel.cs | 2 +- .../Robot/Spell.cs | 2 +- .../Robot/Static.cs | 2 +- .../Robot/StaticCollection.cs | 2 +- .../Robot/TalkingActivator.cs | 2 +- .../Robot/Terminal.cs | 2 +- .../Robot/TextureSet.cs | 2 +- .../Robot/Transform.cs | 2 +- .../Robot/VisualEffect.cs | 2 +- .../Robot/VoiceType.cs | 2 +- .../Robot/Weapon.cs | 2 +- .../Robot/Zoom.cs | 2 +- .../Workshop01/AStoryManagerNode.cs | 2 +- .../Workshop01/Activator.cs | 2 +- .../Workshop01/ActorValueInformation.cs | 2 +- .../Workshop01/AddonNode.cs | 2 +- .../Workshop01/ArtObject.cs | 2 +- .../Workshop01/Cell.cs | 2 +- .../Workshop01/ConstructibleObject.cs | 2 +- .../Workshop01/DialogBranch.cs | 2 +- .../Workshop01/DialogTopic.cs | 2 +- .../Workshop01/EncounterZone.cs | 2 +- .../Workshop01/Explosion.cs | 2 +- .../Workshop01/Faction.cs | 2 +- .../Workshop01/FormList.cs | 2 +- .../Workshop01/Furniture.cs | 2 +- .../Workshop01/Global.cs | 2 +- .../Workshop01/IdleAnimation.cs | 2 +- .../Workshop01/IdleMarker.cs | 2 +- .../Workshop01/Ingestible.cs | 2 +- .../Workshop01/Keyword.cs | 2 +- .../Workshop01/LeveledNpc.cs | 2 +- .../Workshop01/Light.cs | 2 +- .../Workshop01/MagicEffect.cs | 2 +- .../Workshop01/MaterialSwap.cs | 2 +- .../Workshop01/Message.cs | 2 +- .../Workshop01/MiscItem.cs | 2 +- .../Workshop01/Npc.cs | 2 +- .../Workshop01/Package.cs | 2 +- .../Workshop01/PlacedObject.cs | 2 +- .../Workshop01/Quest.cs | 2 +- .../Workshop01/Race.cs | 2 +- .../Workshop01/SoundDescriptor.cs | 2 +- .../Workshop01/SoundMarker.cs | 2 +- .../Workshop01/SoundOutputModel.cs | 2 +- .../Workshop01/Spell.cs | 2 +- .../Workshop01/Static.cs | 2 +- .../Workshop01/Transform.cs | 2 +- .../Workshop02/AObjectModification.cs | 2 +- .../Workshop02/Activator.cs | 2 +- .../Workshop02/ActorValueInformation.cs | 2 +- .../Workshop02/AddonNode.cs | 2 +- .../Workshop02/AimModel.cs | 2 +- .../Workshop02/Ammunition.cs | 2 +- .../Workshop02/Armor.cs | 2 +- .../Workshop02/ArmorAddon.cs | 2 +- .../Workshop02/ArtObject.cs | 2 +- .../Workshop02/Cell.cs | 2 +- .../Workshop02/ConstructibleObject.cs | 2 +- .../Workshop02/Container.cs | 2 +- .../Workshop02/DefaultObject.cs | 2 +- .../Workshop02/Door.cs | 2 +- .../Workshop02/Explosion.cs | 2 +- .../Workshop02/FormList.cs | 2 +- .../Workshop02/Furniture.cs | 2 +- .../Workshop02/Global.cs | 2 +- .../Workshop02/ImageSpaceAdapter.cs | 2 +- .../Workshop02/Impact.cs | 2 +- .../Workshop02/ImpactDataSet.cs | 2 +- .../Workshop02/Keyword.cs | 2 +- .../Workshop02/LeveledItem.cs | 2 +- .../Workshop02/Light.cs | 2 +- .../Workshop02/MaterialSwap.cs | 2 +- .../Workshop02/MaterialType.cs | 2 +- .../Workshop02/Message.cs | 2 +- .../Workshop02/MiscItem.cs | 2 +- .../Workshop02/Npc.cs | 2 +- .../Workshop02/Perk.cs | 2 +- .../Workshop02/PlacedObject.cs | 2 +- .../Workshop02/Projectile.cs | 2 +- .../Workshop02/Quest.cs | 2 +- .../Workshop02/Race.cs | 2 +- .../Workshop02/SoundDescriptor.cs | 2 +- .../Workshop02/SoundKeywordMapping.cs | 2 +- .../Workshop02/SoundOutputModel.cs | 2 +- .../Workshop02/Spell.cs | 2 +- .../Workshop02/Static.cs | 2 +- .../Workshop02/Terminal.cs | 2 +- .../Workshop02/TextureSet.cs | 2 +- .../Workshop02/Transform.cs | 2 +- .../Workshop02/Weapon.cs | 2 +- .../Workshop02/Weather.cs | 2 +- .../Workshop03/AStoryManagerNode.cs | 2 +- .../Workshop03/AcousticSpace.cs | 2 +- .../Workshop03/Activator.cs | 2 +- .../Workshop03/ActorValueInformation.cs | 2 +- .../Workshop03/AddonNode.cs | 2 +- .../Workshop03/AnimatedObject.cs | 2 +- .../Workshop03/Armor.cs | 2 +- .../Workshop03/ArmorAddon.cs | 2 +- .../Workshop03/ArtObject.cs | 2 +- .../Workshop03/AudioEffectChain.cs | 2 +- .../Workshop03/Book.cs | 2 +- .../Workshop03/Cell.cs | 2 +- .../Workshop03/ConstructibleObject.cs | 2 +- .../Workshop03/Container.cs | 2 +- .../Workshop03/DefaultObject.cs | 2 +- .../Workshop03/DialogBranch.cs | 2 +- .../Workshop03/DialogResponses.cs | 2 +- .../Workshop03/DialogTopic.cs | 2 +- .../Workshop03/Door.cs | 2 +- .../Workshop03/EncounterZone.cs | 2 +- .../Workshop03/Explosion.cs | 2 +- .../Workshop03/Faction.cs | 2 +- .../Workshop03/Flora.cs | 2 +- .../Workshop03/FormList.cs | 2 +- .../Workshop03/Furniture.cs | 2 +- .../Workshop03/Global.cs | 2 +- .../Workshop03/IdleAnimation.cs | 2 +- .../Workshop03/IdleMarker.cs | 2 +- .../Workshop03/ImageSpace.cs | 2 +- .../Workshop03/ImageSpaceAdapter.cs | 2 +- .../Workshop03/Keyword.cs | 2 +- .../Workshop03/Layer.cs | 2 +- .../Workshop03/LeveledItem.cs | 2 +- .../Workshop03/LeveledNpc.cs | 2 +- .../Workshop03/Light.cs | 2 +- .../Workshop03/LoadScreen.cs | 2 +- .../Workshop03/Location.cs | 2 +- .../Workshop03/LocationReferenceType.cs | 2 +- .../Workshop03/MaterialSwap.cs | 2 +- .../Workshop03/Message.cs | 2 +- .../Workshop03/MiscItem.cs | 2 +- .../Workshop03/MovableStatic.cs | 2 +- .../Workshop03/Npc.cs | 2 +- .../Workshop03/Outfit.cs | 2 +- .../Workshop03/PackIn.cs | 2 +- .../Workshop03/Package.cs | 2 +- .../Workshop03/PlacedNpc.cs | 2 +- .../Workshop03/PlacedObject.cs | 2 +- .../Workshop03/Quest.cs | 2 +- .../Workshop03/Race.cs | 2 +- .../Workshop03/Scene.cs | 2 +- .../Workshop03/SceneCollection.cs | 2 +- .../Workshop03/SoundDescriptor.cs | 2 +- .../Workshop03/SoundOutputModel.cs | 2 +- .../Workshop03/Spell.cs | 2 +- .../Workshop03/Static.cs | 2 +- .../Workshop03/StaticCollection.cs | 2 +- .../Workshop03/Terminal.cs | 2 +- .../Workshop03/TextureSet.cs | 2 +- .../Workshop03/Transform.cs | 2 +- .../Workshop03/VoiceType.cs | 2 +- .../BattlehornCastle/AIPackage.cs | 2 +- .../BattlehornCastle/Activator.cs | 2 +- .../BattlehornCastle/Armor.cs | 2 +- .../BattlehornCastle/Book.cs | 2 +- .../BattlehornCastle/CombatStyle.cs | 2 +- .../BattlehornCastle/Container.cs | 2 +- .../BattlehornCastle/Creature.cs | 2 +- .../BattlehornCastle/DialogTopic.cs | 2 +- .../BattlehornCastle/Door.cs | 2 +- .../BattlehornCastle/Enchantment.cs | 2 +- .../BattlehornCastle/Faction.cs | 2 +- .../BattlehornCastle/IdleAnimation.cs | 2 +- .../BattlehornCastle/Key.cs | 2 +- .../BattlehornCastle/LeveledItem.cs | 2 +- .../BattlehornCastle/Npc.cs | 2 +- .../BattlehornCastle/Place.cs | 2 +- .../BattlehornCastle/PlacedNpc.cs | 2 +- .../BattlehornCastle/PlacedObject.cs | 2 +- .../BattlehornCastle/Potion.cs | 2 +- .../BattlehornCastle/Quest.cs | 2 +- .../BattlehornCastle/Script.cs | 2 +- .../BattlehornCastle/Sound.cs | 2 +- .../BattlehornCastle/Spell.cs | 2 +- .../BattlehornCastle/Static.cs | 2 +- .../BattlehornCastle/Weapon.cs | 2 +- .../Frostcrag/AIPackage.cs | 2 +- .../Frostcrag/Activator.cs | 2 +- .../Frostcrag/Book.cs | 2 +- .../Frostcrag/Clothing.cs | 2 +- .../Frostcrag/Container.cs | 2 +- .../Frostcrag/Creature.cs | 2 +- .../Frostcrag/Door.cs | 2 +- .../Frostcrag/Enchantment.cs | 2 +- .../Frostcrag/Faction.cs | 2 +- .../Frostcrag/Flora.cs | 2 +- .../Frostcrag/GameSetting.cs | 2 +- .../Frostcrag/Key.cs | 2 +- .../Frostcrag/LeveledSpell.cs | 2 +- .../Frostcrag/Light.cs | 2 +- .../Frostcrag/Miscellaneous.cs | 2 +- .../Frostcrag/Npc.cs | 2 +- .../Frostcrag/PlacedNpc.cs | 2 +- .../Frostcrag/PlacedObject.cs | 2 +- .../Frostcrag/Potion.cs | 2 +- .../Frostcrag/Quest.cs | 2 +- .../Frostcrag/Region.cs | 2 +- .../Frostcrag/Script.cs | 2 +- .../Frostcrag/Sound.cs | 2 +- .../Frostcrag/Spell.cs | 2 +- .../Frostcrag/Static.cs | 2 +- .../HorseArmor/Book.cs | 2 +- .../HorseArmor/Container.cs | 2 +- .../HorseArmor/Creature.cs | 2 +- .../HorseArmor/DialogTopic.cs | 2 +- .../HorseArmor/Door.cs | 2 +- .../HorseArmor/Place.cs | 2 +- .../HorseArmor/PlacedCreature.cs | 2 +- .../HorseArmor/PlacedObject.cs | 2 +- .../HorseArmor/Quest.cs | 2 +- .../HorseArmor/Script.cs | 2 +- .../HorseArmor/Sound.cs | 2 +- .../Knights/AIPackage.cs | 2 +- .../Knights/Activator.cs | 2 +- .../Knights/Armor.cs | 2 +- .../Knights/Book.cs | 2 +- .../Knights/Clothing.cs | 2 +- .../Knights/CombatStyle.cs | 2 +- .../Knights/Container.cs | 2 +- .../Knights/Creature.cs | 2 +- .../Knights/DialogTopic.cs | 2 +- .../Knights/Door.cs | 2 +- .../Knights/EffectShader.cs | 2 +- .../Knights/Enchantment.cs | 2 +- .../Knights/Faction.cs | 2 +- .../Knights/Global.cs | 2 +- .../Knights/IdleAnimation.cs | 2 +- .../Knights/Key.cs | 2 +- .../Knights/LeveledCreature.cs | 2 +- .../Knights/LeveledItem.cs | 2 +- .../Knights/Light.cs | 2 +- .../Knights/Miscellaneous.cs | 2 +- .../Knights/Npc.cs | 2 +- .../Knights/Place.cs | 2 +- .../Knights/PlacedCreature.cs | 2 +- .../Knights/PlacedNpc.cs | 2 +- .../Knights/PlacedObject.cs | 2 +- .../Knights/Quest.cs | 2 +- .../Knights/Script.cs | 2 +- .../Knights/Sound.cs | 2 +- .../Knights/Spell.cs | 2 +- .../Knights/Static.cs | 2 +- .../Knights/Weapon.cs | 2 +- .../Knights/Weather.cs | 2 +- .../MehrunesRazor/AIPackage.cs | 2 +- .../MehrunesRazor/Activator.cs | 2 +- .../MehrunesRazor/Armor.cs | 2 +- .../MehrunesRazor/Book.cs | 2 +- .../MehrunesRazor/Class.cs | 2 +- .../MehrunesRazor/Clothing.cs | 2 +- .../MehrunesRazor/Container.cs | 2 +- .../MehrunesRazor/Door.cs | 2 +- .../MehrunesRazor/EffectShader.cs | 2 +- .../MehrunesRazor/Enchantment.cs | 2 +- .../MehrunesRazor/Faction.cs | 2 +- .../MehrunesRazor/Furniture.cs | 2 +- .../MehrunesRazor/Ingredient.cs | 2 +- .../MehrunesRazor/Key.cs | 2 +- .../MehrunesRazor/LeveledCreature.cs | 2 +- .../MehrunesRazor/LeveledItem.cs | 2 +- .../MehrunesRazor/Light.cs | 2 +- .../MehrunesRazor/LoadScreen.cs | 2 +- .../MehrunesRazor/Miscellaneous.cs | 2 +- .../MehrunesRazor/Npc.cs | 2 +- .../MehrunesRazor/Place.cs | 2 +- .../MehrunesRazor/PlacedNpc.cs | 2 +- .../MehrunesRazor/PlacedObject.cs | 2 +- .../MehrunesRazor/Potion.cs | 2 +- .../MehrunesRazor/Quest.cs | 2 +- .../MehrunesRazor/Script.cs | 2 +- .../MehrunesRazor/Spell.cs | 2 +- .../MehrunesRazor/Static.cs | 2 +- .../MehrunesRazor/Weapon.cs | 2 +- .../Oblivion/AIPackage.cs | 2 +- .../Oblivion/Activator.cs | 2 +- .../Oblivion/AlchemicalApparatus.cs | 2 +- .../Oblivion/Ammunition.cs | 2 +- .../Oblivion/AnimatedObject.cs | 2 +- .../Oblivion/Armor.cs | 2 +- .../Oblivion/Birthsign.cs | 2 +- .../Oblivion/Book.cs | 2 +- .../Oblivion/Class.cs | 2 +- .../Oblivion/Climate.cs | 2 +- .../Oblivion/Clothing.cs | 2 +- .../Oblivion/CombatStyle.cs | 2 +- .../Oblivion/Container.cs | 2 +- .../Oblivion/Creature.cs | 2 +- .../Oblivion/DialogTopic.cs | 2 +- .../Oblivion/Door.cs | 2 +- .../Oblivion/EffectShader.cs | 2 +- .../Oblivion/Enchantment.cs | 2 +- .../Oblivion/Eye.cs | 2 +- .../Oblivion/Faction.cs | 2 +- .../Oblivion/Flora.cs | 2 +- .../Oblivion/Furniture.cs | 2 +- .../Oblivion/GameSetting.cs | 2 +- .../Oblivion/Global.cs | 2 +- .../Oblivion/Grass.cs | 2 +- .../Oblivion/Hair.cs | 2 +- .../Oblivion/IdleAnimation.cs | 2 +- .../Oblivion/Ingredient.cs | 2 +- .../Oblivion/Key.cs | 2 +- .../Oblivion/LandTexture.cs | 2 +- .../Oblivion/LeveledCreature.cs | 2 +- .../Oblivion/LeveledItem.cs | 2 +- .../Oblivion/LeveledSpell.cs | 2 +- .../Oblivion/Light.cs | 2 +- .../Oblivion/LoadScreen.cs | 2 +- .../Oblivion/MagicEffect.cs | 2 +- .../Oblivion/Miscellaneous.cs | 2 +- .../Oblivion/Npc.cs | 2 +- .../Oblivion/Place.cs | 2 +- .../Oblivion/PlacedCreature.cs | 2 +- .../Oblivion/PlacedNpc.cs | 2 +- .../Oblivion/PlacedObject.cs | 2 +- .../Oblivion/Potion.cs | 2 +- .../Oblivion/Quest.cs | 2 +- .../Oblivion/Race.cs | 2 +- .../Oblivion/Region.cs | 2 +- .../Oblivion/Script.cs | 2 +- .../Oblivion/SigilStone.cs | 2 +- .../Oblivion/SkillRecord.cs | 2 +- .../Oblivion/SoulGem.cs | 2 +- .../Oblivion/Sound.cs | 2 +- .../Oblivion/Spell.cs | 2 +- .../Oblivion/Static.cs | 2 +- .../Oblivion/Subspace.cs | 2 +- .../Oblivion/Tree.cs | 2 +- .../Oblivion/Water.cs | 2 +- .../Oblivion/Weapon.cs | 2 +- .../Oblivion/Weather.cs | 2 +- .../Orrery/AIPackage.cs | 2 +- .../Orrery/Activator.cs | 2 +- .../Orrery/Book.cs | 2 +- .../Orrery/Door.cs | 2 +- .../Orrery/LeveledItem.cs | 2 +- .../Orrery/Light.cs | 2 +- .../Orrery/Miscellaneous.cs | 2 +- .../Orrery/Npc.cs | 2 +- .../Orrery/PlacedNpc.cs | 2 +- .../Orrery/PlacedObject.cs | 2 +- .../Orrery/Quest.cs | 2 +- .../Orrery/Script.cs | 2 +- .../Orrery/Sound.cs | 2 +- .../Orrery/Spell.cs | 2 +- .../Orrery/Static.cs | 2 +- .../SpellTomes/AIPackage.cs | 2 +- .../SpellTomes/Book.cs | 2 +- .../SpellTomes/Container.cs | 2 +- .../SpellTomes/LeveledItem.cs | 2 +- .../SpellTomes/Npc.cs | 2 +- .../SpellTomes/PlacedNpc.cs | 2 +- .../SpellTomes/Script.cs | 2 +- .../SpellTomes/Spell.cs | 2 +- .../ThievesDen/AIPackage.cs | 2 +- .../ThievesDen/Ammunition.cs | 2 +- .../ThievesDen/Armor.cs | 2 +- .../ThievesDen/Book.cs | 2 +- .../ThievesDen/Clothing.cs | 2 +- .../ThievesDen/Container.cs | 2 +- .../ThievesDen/Creature.cs | 2 +- .../ThievesDen/DialogTopic.cs | 2 +- .../ThievesDen/Enchantment.cs | 2 +- .../ThievesDen/Faction.cs | 2 +- .../ThievesDen/LeveledCreature.cs | 2 +- .../ThievesDen/LeveledItem.cs | 2 +- .../ThievesDen/Miscellaneous.cs | 2 +- .../ThievesDen/Npc.cs | 2 +- .../ThievesDen/Place.cs | 2 +- .../ThievesDen/PlacedCreature.cs | 2 +- .../ThievesDen/PlacedNpc.cs | 2 +- .../ThievesDen/PlacedObject.cs | 2 +- .../ThievesDen/Potion.cs | 2 +- .../ThievesDen/Quest.cs | 2 +- .../ThievesDen/Script.cs | 2 +- .../ThievesDen/Spell.cs | 2 +- .../ThievesDen/Static.cs | 2 +- .../ThievesDen/Weapon.cs | 2 +- .../VileLair/AIPackage.cs | 2 +- .../VileLair/Activator.cs | 2 +- .../VileLair/Armor.cs | 2 +- .../VileLair/Book.cs | 2 +- .../VileLair/Clothing.cs | 2 +- .../VileLair/Container.cs | 2 +- .../VileLair/DialogTopic.cs | 2 +- .../VileLair/Door.cs | 2 +- .../VileLair/Enchantment.cs | 2 +- .../VileLair/Faction.cs | 2 +- .../VileLair/Flora.cs | 2 +- .../VileLair/Furniture.cs | 2 +- .../VileLair/Ingredient.cs | 2 +- .../VileLair/Key.cs | 2 +- .../VileLair/LeveledItem.cs | 2 +- .../VileLair/Light.cs | 2 +- .../VileLair/Miscellaneous.cs | 2 +- .../VileLair/Npc.cs | 2 +- .../VileLair/Place.cs | 2 +- .../VileLair/PlacedNpc.cs | 2 +- .../VileLair/PlacedObject.cs | 2 +- .../VileLair/Quest.cs | 2 +- .../VileLair/Script.cs | 2 +- .../VileLair/Spell.cs | 2 +- .../VileLair/Static.cs | 2 +- .../VileLair/Weapon.cs | 2 +- .../Dawnguard/AStoryManagerNode.cs | 2 +- .../Dawnguard/AcousticSpace.cs | 2 +- .../Dawnguard/ActionRecord.cs | 2 +- .../Dawnguard/Activator.cs | 2 +- .../Dawnguard/AddonNode.cs | 2 +- .../Dawnguard/Ammunition.cs | 2 +- .../Dawnguard/AnimatedObject.cs | 2 +- .../Dawnguard/Armor.cs | 2 +- .../Dawnguard/ArmorAddon.cs | 2 +- .../Dawnguard/ArtObject.cs | 2 +- .../Dawnguard/BodyPartData.cs | 2 +- .../Dawnguard/Book.cs | 2 +- .../Dawnguard/Cell.cs | 2 +- .../Dawnguard/Class.cs | 2 +- .../Dawnguard/Climate.cs | 2 +- .../Dawnguard/ColorRecord.cs | 2 +- .../Dawnguard/CombatStyle.cs | 2 +- .../Dawnguard/ConstructibleObject.cs | 2 +- .../Dawnguard/Container.cs | 2 +- .../Dawnguard/Debris.cs | 2 +- .../Dawnguard/DialogBranch.cs | 2 +- .../Dawnguard/DialogResponses.cs | 2 +- .../Dawnguard/DialogTopic.cs | 2 +- .../Dawnguard/DialogView.cs | 2 +- .../Dawnguard/Door.cs | 2 +- .../Dawnguard/EffectShader.cs | 2 +- .../Dawnguard/EncounterZone.cs | 2 +- .../Dawnguard/Explosion.cs | 2 +- .../Dawnguard/Faction.cs | 2 +- .../Dawnguard/Flora.cs | 2 +- .../Dawnguard/Footstep.cs | 2 +- .../Dawnguard/FootstepSet.cs | 2 +- .../Dawnguard/FormList.cs | 2 +- .../Dawnguard/Furniture.cs | 2 +- .../Dawnguard/GameSetting.cs | 2 +- .../Dawnguard/Global.cs | 2 +- .../Dawnguard/Grass.cs | 2 +- .../Dawnguard/Hazard.cs | 2 +- .../Dawnguard/HeadPart.cs | 2 +- .../Dawnguard/IdleAnimation.cs | 2 +- .../Dawnguard/IdleMarker.cs | 2 +- .../Dawnguard/ImageSpace.cs | 2 +- .../Dawnguard/ImageSpaceAdapter.cs | 2 +- .../Dawnguard/Impact.cs | 2 +- .../Dawnguard/ImpactDataSet.cs | 2 +- .../Dawnguard/Ingestible.cs | 2 +- .../Dawnguard/Ingredient.cs | 2 +- .../Dawnguard/Key.cs | 2 +- .../Dawnguard/Keyword.cs | 2 +- .../Dawnguard/LandscapeTexture.cs | 2 +- .../Dawnguard/LeveledItem.cs | 2 +- .../Dawnguard/LeveledNpc.cs | 2 +- .../Dawnguard/LeveledSpell.cs | 2 +- .../Dawnguard/Light.cs | 2 +- .../Dawnguard/LightingTemplate.cs | 2 +- .../Dawnguard/LoadScreen.cs | 2 +- .../Dawnguard/Location.cs | 2 +- .../Dawnguard/LocationReferenceType.cs | 2 +- .../Dawnguard/MagicEffect.cs | 2 +- .../Dawnguard/MaterialObject.cs | 2 +- .../Dawnguard/Message.cs | 2 +- .../Dawnguard/MiscItem.cs | 2 +- .../Dawnguard/MoveableStatic.cs | 2 +- .../Dawnguard/MovementType.cs | 2 +- .../Dawnguard/MusicTrack.cs | 2 +- .../Dawnguard/MusicType.cs | 2 +- .../Dawnguard/Npc.cs | 2 +- .../Dawnguard/ObjectEffect.cs | 2 +- .../Dawnguard/Outfit.cs | 2 +- .../Dawnguard/Package.cs | 2 +- .../Dawnguard/Perk.cs | 2 +- .../Dawnguard/PlacedNpc.cs | 2 +- .../Dawnguard/PlacedObject.cs | 2 +- .../Dawnguard/Projectile.cs | 2 +- .../Dawnguard/Quest.cs | 2 +- .../Dawnguard/Race.cs | 2 +- .../Dawnguard/Region.cs | 2 +- .../Dawnguard/Relationship.cs | 2 +- .../Dawnguard/ReverbParameters.cs | 2 +- .../Dawnguard/Scene.cs | 2 +- .../Dawnguard/Scroll.cs | 2 +- .../Dawnguard/Shout.cs | 2 +- .../Dawnguard/SoundDescriptor.cs | 2 +- .../Dawnguard/SoundMarker.cs | 2 +- .../Dawnguard/SoundOutputModel.cs | 2 +- .../Dawnguard/Spell.cs | 2 +- .../Dawnguard/Static.cs | 2 +- .../Dawnguard/TalkingActivator.cs | 2 +- .../Dawnguard/TextureSet.cs | 2 +- .../Dawnguard/Tree.cs | 2 +- .../Dawnguard/VisualEffect.cs | 2 +- .../Dawnguard/VoiceType.cs | 2 +- .../Dawnguard/Water.cs | 2 +- .../Dawnguard/Weapon.cs | 2 +- .../Dawnguard/Weather.cs | 2 +- .../Dawnguard/WordOfPower.cs | 2 +- .../Dawnguard/Worldspace.cs | 2 +- .../Dragonborn/AStoryManagerNode.cs | 2 +- .../Dragonborn/AcousticSpace.cs | 2 +- .../Dragonborn/Activator.cs | 2 +- .../Dragonborn/AddonNode.cs | 2 +- .../Dragonborn/Ammunition.cs | 2 +- .../Dragonborn/AnimatedObject.cs | 2 +- .../Dragonborn/Armor.cs | 2 +- .../Dragonborn/ArmorAddon.cs | 2 +- .../Dragonborn/ArtObject.cs | 2 +- .../Dragonborn/BodyPartData.cs | 2 +- .../Dragonborn/Book.cs | 2 +- .../Dragonborn/Cell.cs | 2 +- .../Dragonborn/Class.cs | 2 +- .../Dragonborn/Climate.cs | 2 +- .../Dragonborn/CombatStyle.cs | 2 +- .../Dragonborn/ConstructibleObject.cs | 2 +- .../Dragonborn/Container.cs | 2 +- .../Dragonborn/Debris.cs | 2 +- .../Dragonborn/DialogBranch.cs | 2 +- .../Dragonborn/DialogResponses.cs | 2 +- .../Dragonborn/DialogTopic.cs | 2 +- .../Dragonborn/DialogView.cs | 2 +- .../Dragonborn/Door.cs | 2 +- .../Dragonborn/EffectShader.cs | 2 +- .../Dragonborn/EncounterZone.cs | 2 +- .../Dragonborn/Explosion.cs | 2 +- .../Dragonborn/Faction.cs | 2 +- .../Dragonborn/Flora.cs | 2 +- .../Dragonborn/Footstep.cs | 2 +- .../Dragonborn/FootstepSet.cs | 2 +- .../Dragonborn/FormList.cs | 2 +- .../Dragonborn/Furniture.cs | 2 +- .../Dragonborn/GameSetting.cs | 2 +- .../Dragonborn/Global.cs | 2 +- .../Dragonborn/Grass.cs | 2 +- .../Dragonborn/Hazard.cs | 2 +- .../Dragonborn/IdleAnimation.cs | 2 +- .../Dragonborn/IdleMarker.cs | 2 +- .../Dragonborn/ImageSpace.cs | 2 +- .../Dragonborn/ImageSpaceAdapter.cs | 2 +- .../Dragonborn/Impact.cs | 2 +- .../Dragonborn/ImpactDataSet.cs | 2 +- .../Dragonborn/Ingestible.cs | 2 +- .../Dragonborn/Ingredient.cs | 2 +- .../Dragonborn/Key.cs | 2 +- .../Dragonborn/Keyword.cs | 2 +- .../Dragonborn/LandscapeTexture.cs | 2 +- .../Dragonborn/LeveledItem.cs | 2 +- .../Dragonborn/LeveledNpc.cs | 2 +- .../Dragonborn/LeveledSpell.cs | 2 +- .../Dragonborn/Light.cs | 2 +- .../Dragonborn/LightingTemplate.cs | 2 +- .../Dragonborn/LoadScreen.cs | 2 +- .../Dragonborn/Location.cs | 2 +- .../Dragonborn/LocationReferenceType.cs | 2 +- .../Dragonborn/MagicEffect.cs | 2 +- .../Dragonborn/MaterialObject.cs | 2 +- .../Dragonborn/MaterialType.cs | 2 +- .../Dragonborn/Message.cs | 2 +- .../Dragonborn/MiscItem.cs | 2 +- .../Dragonborn/MoveableStatic.cs | 2 +- .../Dragonborn/MovementType.cs | 2 +- .../Dragonborn/MusicTrack.cs | 2 +- .../Dragonborn/MusicType.cs | 2 +- .../Dragonborn/Npc.cs | 2 +- .../Dragonborn/ObjectEffect.cs | 2 +- .../Dragonborn/Outfit.cs | 2 +- .../Dragonborn/Package.cs | 2 +- .../Dragonborn/Perk.cs | 2 +- .../Dragonborn/PlacedNpc.cs | 2 +- .../Dragonborn/PlacedObject.cs | 2 +- .../Dragonborn/Projectile.cs | 2 +- .../Dragonborn/Quest.cs | 2 +- .../Dragonborn/Race.cs | 2 +- .../Dragonborn/Region.cs | 2 +- .../Dragonborn/Relationship.cs | 2 +- .../Dragonborn/Scene.cs | 2 +- .../Dragonborn/Scroll.cs | 2 +- .../Dragonborn/ShaderParticleGeometry.cs | 2 +- .../Dragonborn/Shout.cs | 2 +- .../Dragonborn/SoundDescriptor.cs | 2 +- .../Dragonborn/SoundMarker.cs | 2 +- .../Dragonborn/SoundOutputModel.cs | 2 +- .../Dragonborn/Spell.cs | 2 +- .../Dragonborn/Static.cs | 2 +- .../Dragonborn/TalkingActivator.cs | 2 +- .../Dragonborn/TextureSet.cs | 2 +- .../Dragonborn/Tree.cs | 2 +- .../Dragonborn/VisualEffect.cs | 2 +- .../Dragonborn/VoiceType.cs | 2 +- .../Dragonborn/Water.cs | 2 +- .../Dragonborn/Weapon.cs | 2 +- .../Dragonborn/Weather.cs | 2 +- .../Dragonborn/WordOfPower.cs | 2 +- .../Dragonborn/Worldspace.cs | 2 +- .../HearthFires/AStoryManagerNode.cs | 2 +- .../HearthFires/Activator.cs | 2 +- .../HearthFires/AnimatedObject.cs | 2 +- .../HearthFires/Armor.cs | 2 +- .../HearthFires/ArmorAddon.cs | 2 +- .../HearthFires/Book.cs | 2 +- .../HearthFires/Cell.cs | 2 +- .../HearthFires/Class.cs | 2 +- .../HearthFires/CombatStyle.cs | 2 +- .../HearthFires/ConstructibleObject.cs | 2 +- .../HearthFires/Container.cs | 2 +- .../HearthFires/DialogBranch.cs | 2 +- .../HearthFires/DialogResponses.cs | 2 +- .../HearthFires/DialogTopic.cs | 2 +- .../HearthFires/DialogView.cs | 2 +- .../HearthFires/Door.cs | 2 +- .../HearthFires/Faction.cs | 2 +- .../HearthFires/Flora.cs | 2 +- .../HearthFires/FormList.cs | 2 +- .../HearthFires/Furniture.cs | 2 +- .../HearthFires/GameSetting.cs | 2 +- .../HearthFires/Global.cs | 2 +- .../HearthFires/IdleAnimation.cs | 2 +- .../HearthFires/IdleMarker.cs | 2 +- .../HearthFires/Impact.cs | 2 +- .../HearthFires/ImpactDataSet.cs | 2 +- .../HearthFires/Ingestible.cs | 2 +- .../HearthFires/Ingredient.cs | 2 +- .../HearthFires/Keyword.cs | 2 +- .../HearthFires/LeveledItem.cs | 2 +- .../HearthFires/Light.cs | 2 +- .../HearthFires/LoadScreen.cs | 2 +- .../HearthFires/Location.cs | 2 +- .../HearthFires/LocationReferenceType.cs | 2 +- .../HearthFires/MagicEffect.cs | 2 +- .../HearthFires/Message.cs | 2 +- .../HearthFires/MiscItem.cs | 2 +- .../HearthFires/Npc.cs | 2 +- .../HearthFires/ObjectEffect.cs | 2 +- .../HearthFires/Outfit.cs | 2 +- .../HearthFires/Package.cs | 2 +- .../HearthFires/Perk.cs | 2 +- .../HearthFires/PlacedNpc.cs | 2 +- .../HearthFires/PlacedObject.cs | 2 +- .../HearthFires/Quest.cs | 2 +- .../HearthFires/Relationship.cs | 2 +- .../HearthFires/Scene.cs | 2 +- .../HearthFires/SoundDescriptor.cs | 2 +- .../HearthFires/SoundMarker.cs | 2 +- .../HearthFires/Spell.cs | 2 +- .../HearthFires/Static.cs | 2 +- .../HearthFires/TextureSet.cs | 2 +- .../HearthFires/Tree.cs | 2 +- .../HearthFires/Weapon.cs | 2 +- .../Skyrim/AStoryManagerNode.cs | 2 +- .../Skyrim/AcousticSpace.cs | 2 +- .../Skyrim/ActionRecord.cs | 2 +- .../Skyrim/Activator.cs | 2 +- .../Skyrim/AddonNode.cs | 2 +- .../Skyrim/AlchemicalApparatus.cs | 2 +- .../Skyrim/Ammunition.cs | 2 +- .../Skyrim/AnimatedObject.cs | 2 +- .../Skyrim/Armor.cs | 2 +- .../Skyrim/ArmorAddon.cs | 2 +- .../Skyrim/ArtObject.cs | 2 +- .../Skyrim/AssociationType.cs | 2 +- .../Skyrim/Book.cs | 2 +- .../Skyrim/CameraPath.cs | 2 +- .../Skyrim/CameraShot.cs | 2 +- .../Skyrim/Cell.cs | 2 +- .../Skyrim/Class.cs | 2 +- .../Skyrim/Climate.cs | 2 +- .../Skyrim/CollisionLayer.cs | 2 +- .../Skyrim/ColorRecord.cs | 2 +- .../Skyrim/CombatStyle.cs | 2 +- .../Skyrim/ConstructibleObject.cs | 2 +- .../Skyrim/Container.cs | 2 +- .../Skyrim/Debris.cs | 2 +- .../Skyrim/DialogBranch.cs | 2 +- .../Skyrim/DialogResponses.cs | 2 +- .../Skyrim/DialogTopic.cs | 2 +- .../Skyrim/DialogView.cs | 2 +- .../Skyrim/Door.cs | 2 +- .../Skyrim/DualCastData.cs | 2 +- .../Skyrim/EffectShader.cs | 2 +- .../Skyrim/EncounterZone.cs | 2 +- .../Skyrim/EquipType.cs | 2 +- .../Skyrim/Explosion.cs | 2 +- .../Skyrim/Faction.cs | 2 +- .../Skyrim/Flora.cs | 2 +- .../Skyrim/Footstep.cs | 2 +- .../Skyrim/FootstepSet.cs | 2 +- .../Skyrim/FormList.cs | 2 +- .../Skyrim/Furniture.cs | 2 +- .../Skyrim/GameSetting.cs | 2 +- .../Skyrim/Grass.cs | 2 +- .../Skyrim/Hazard.cs | 2 +- .../Skyrim/HeadPart.cs | 2 +- .../Skyrim/IdleAnimation.cs | 2 +- .../Skyrim/IdleMarker.cs | 2 +- .../Skyrim/ImageSpace.cs | 2 +- .../Skyrim/Impact.cs | 2 +- .../Skyrim/Ingestible.cs | 2 +- .../Skyrim/Ingredient.cs | 2 +- .../Skyrim/Key.cs | 2 +- .../Skyrim/Keyword.cs | 2 +- .../Skyrim/LandscapeTexture.cs | 2 +- .../Skyrim/LeveledItem.cs | 2 +- .../Skyrim/LeveledNpc.cs | 2 +- .../Skyrim/LeveledSpell.cs | 2 +- .../Skyrim/Light.cs | 2 +- .../Skyrim/LightingTemplate.cs | 2 +- .../Skyrim/LoadScreen.cs | 2 +- .../Skyrim/Location.cs | 2 +- .../Skyrim/LocationReferenceType.cs | 2 +- .../Skyrim/MagicEffect.cs | 2 +- .../Skyrim/MaterialObject.cs | 2 +- .../Skyrim/MaterialType.cs | 2 +- .../Skyrim/Message.cs | 2 +- .../Skyrim/MiscItem.cs | 2 +- .../Skyrim/MoveableStatic.cs | 2 +- .../Skyrim/MovementType.cs | 2 +- .../Skyrim/MusicTrack.cs | 2 +- .../Skyrim/MusicType.cs | 2 +- .../Skyrim/Npc.cs | 2 +- .../Skyrim/ObjectEffect.cs | 2 +- .../Skyrim/Outfit.cs | 2 +- .../Skyrim/Package.cs | 2 +- .../Skyrim/Perk.cs | 2 +- .../Skyrim/PlacedNpc.cs | 2 +- .../Skyrim/PlacedObject.cs | 2 +- .../Skyrim/Projectile.cs | 2 +- .../Skyrim/Quest.cs | 2 +- .../Skyrim/Race.cs | 2 +- .../Skyrim/Region.cs | 2 +- .../Skyrim/Relationship.cs | 2 +- .../Skyrim/ReverbParameters.cs | 2 +- .../Skyrim/Scene.cs | 2 +- .../Skyrim/Scroll.cs | 2 +- .../Skyrim/ShaderParticleGeometry.cs | 2 +- .../Skyrim/Shout.cs | 2 +- .../Skyrim/SoulGem.cs | 2 +- .../Skyrim/SoundCategory.cs | 2 +- .../Skyrim/SoundDescriptor.cs | 2 +- .../Skyrim/SoundMarker.cs | 2 +- .../Skyrim/SoundOutputModel.cs | 2 +- .../Skyrim/Spell.cs | 2 +- .../Skyrim/Static.cs | 2 +- .../Skyrim/TalkingActivator.cs | 2 +- .../Skyrim/Tree.cs | 2 +- .../Skyrim/VisualEffect.cs | 2 +- .../Skyrim/VoiceType.cs | 2 +- .../Skyrim/Water.cs | 2 +- .../Skyrim/Weapon.cs | 2 +- .../Skyrim/Weather.cs | 2 +- .../Skyrim/WordOfPower.cs | 2 +- .../Skyrim/Worldspace.cs | 2 +- .../Update/Activator.cs | 2 +- .../Update/CameraPath.cs | 2 +- .../Update/CameraShot.cs | 2 +- .../Update/ConstructibleObject.cs | 2 +- .../Update/Faction.cs | 2 +- .../Update/FormList.cs | 2 +- .../Update/GameSetting.cs | 2 +- .../Update/Global.cs | 2 +- .../Update/IdleAnimation.cs | 2 +- .../Update/ImageSpace.cs | 2 +- .../Update/ImageSpaceAdapter.cs | 2 +- .../Update/Keyword.cs | 2 +- .../Update/LoadScreen.cs | 2 +- .../Update/MagicEffect.cs | 2 +- .../Update/Message.cs | 2 +- .../Update/Npc.cs | 2 +- .../Update/Perk.cs | 2 +- .../Update/PlacedNpc.cs | 2 +- .../Update/PlacedObject.cs | 2 +- .../Update/Quest.cs | 2 +- .../Dawnguard/AStoryManagerNode.cs | 2 +- .../Dawnguard/AcousticSpace.cs | 2 +- .../Dawnguard/ActionRecord.cs | 2 +- .../Dawnguard/Activator.cs | 2 +- .../Dawnguard/AddonNode.cs | 2 +- .../Dawnguard/Ammunition.cs | 2 +- .../Dawnguard/AnimatedObject.cs | 2 +- .../Dawnguard/Armor.cs | 2 +- .../Dawnguard/ArmorAddon.cs | 2 +- .../Dawnguard/ArtObject.cs | 2 +- .../Dawnguard/BodyPartData.cs | 2 +- .../Dawnguard/Book.cs | 2 +- .../Dawnguard/Cell.cs | 2 +- .../Dawnguard/Class.cs | 2 +- .../Dawnguard/Climate.cs | 2 +- .../Dawnguard/ColorRecord.cs | 2 +- .../Dawnguard/CombatStyle.cs | 2 +- .../Dawnguard/ConstructibleObject.cs | 2 +- .../Dawnguard/Container.cs | 2 +- .../Dawnguard/Debris.cs | 2 +- .../Dawnguard/DialogBranch.cs | 2 +- .../Dawnguard/DialogResponses.cs | 12 +-- .../Dawnguard/DialogTopic.cs | 2 +- .../Dawnguard/DialogView.cs | 2 +- .../Dawnguard/Door.cs | 2 +- .../Dawnguard/EffectShader.cs | 2 +- .../Dawnguard/EncounterZone.cs | 2 +- .../Dawnguard/Explosion.cs | 2 +- .../Dawnguard/Faction.cs | 2 +- .../Dawnguard/Flora.cs | 2 +- .../Dawnguard/Footstep.cs | 2 +- .../Dawnguard/FootstepSet.cs | 2 +- .../Dawnguard/FormList.cs | 2 +- .../Dawnguard/Furniture.cs | 2 +- .../Dawnguard/GameSetting.cs | 2 +- .../Dawnguard/Global.cs | 2 +- .../Dawnguard/Grass.cs | 2 +- .../Dawnguard/Hazard.cs | 2 +- .../Dawnguard/HeadPart.cs | 2 +- .../Dawnguard/IdleAnimation.cs | 2 +- .../Dawnguard/IdleMarker.cs | 2 +- .../Dawnguard/ImageSpace.cs | 2 +- .../Dawnguard/ImageSpaceAdapter.cs | 2 +- .../Dawnguard/Impact.cs | 2 +- .../Dawnguard/ImpactDataSet.cs | 2 +- .../Dawnguard/Ingestible.cs | 2 +- .../Dawnguard/Ingredient.cs | 2 +- .../Dawnguard/Key.cs | 2 +- .../Dawnguard/Keyword.cs | 2 +- .../Dawnguard/LandscapeTexture.cs | 2 +- .../Dawnguard/LeveledItem.cs | 2 +- .../Dawnguard/LeveledNpc.cs | 2 +- .../Dawnguard/LeveledSpell.cs | 2 +- .../Dawnguard/Light.cs | 2 +- .../Dawnguard/LightingTemplate.cs | 2 +- .../Dawnguard/LoadScreen.cs | 2 +- .../Dawnguard/Location.cs | 2 +- .../Dawnguard/LocationReferenceType.cs | 2 +- .../Dawnguard/MagicEffect.cs | 2 +- .../Dawnguard/MaterialObject.cs | 2 +- .../Dawnguard/Message.cs | 2 +- .../Dawnguard/MiscItem.cs | 2 +- .../Dawnguard/MoveableStatic.cs | 2 +- .../Dawnguard/MovementType.cs | 2 +- .../Dawnguard/MusicTrack.cs | 2 +- .../Dawnguard/MusicType.cs | 2 +- .../Dawnguard/Npc.cs | 2 +- .../Dawnguard/ObjectEffect.cs | 2 +- .../Dawnguard/Outfit.cs | 2 +- .../Dawnguard/Package.cs | 2 +- .../Dawnguard/Perk.cs | 2 +- .../Dawnguard/PlacedNpc.cs | 2 +- .../Dawnguard/PlacedObject.cs | 2 +- .../Dawnguard/Projectile.cs | 2 +- .../Dawnguard/Quest.cs | 2 +- .../Dawnguard/Race.cs | 2 +- .../Dawnguard/Region.cs | 2 +- .../Dawnguard/Relationship.cs | 2 +- .../Dawnguard/ReverbParameters.cs | 2 +- .../Dawnguard/Scene.cs | 2 +- .../Dawnguard/Scroll.cs | 2 +- .../Dawnguard/Shout.cs | 2 +- .../Dawnguard/SoundDescriptor.cs | 2 +- .../Dawnguard/SoundMarker.cs | 2 +- .../Dawnguard/SoundOutputModel.cs | 2 +- .../Dawnguard/Spell.cs | 2 +- .../Dawnguard/Static.cs | 2 +- .../Dawnguard/TalkingActivator.cs | 2 +- .../Dawnguard/TextureSet.cs | 2 +- .../Dawnguard/Tree.cs | 2 +- .../Dawnguard/VisualEffect.cs | 2 +- .../Dawnguard/VoiceType.cs | 2 +- .../Dawnguard/VolumetricLighting.cs | 2 +- .../Dawnguard/Water.cs | 2 +- .../Dawnguard/Weapon.cs | 2 +- .../Dawnguard/Weather.cs | 2 +- .../Dawnguard/WordOfPower.cs | 2 +- .../Dawnguard/Worldspace.cs | 2 +- .../Dragonborn/AStoryManagerNode.cs | 2 +- .../Dragonborn/AcousticSpace.cs | 2 +- .../Dragonborn/Activator.cs | 2 +- .../Dragonborn/AddonNode.cs | 2 +- .../Dragonborn/Ammunition.cs | 2 +- .../Dragonborn/AnimatedObject.cs | 2 +- .../Dragonborn/Armor.cs | 2 +- .../Dragonborn/ArmorAddon.cs | 2 +- .../Dragonborn/ArtObject.cs | 2 +- .../Dragonborn/BodyPartData.cs | 2 +- .../Dragonborn/Book.cs | 2 +- .../Dragonborn/Cell.cs | 2 +- .../Dragonborn/Class.cs | 2 +- .../Dragonborn/Climate.cs | 2 +- .../Dragonborn/CombatStyle.cs | 2 +- .../Dragonborn/ConstructibleObject.cs | 2 +- .../Dragonborn/Container.cs | 2 +- .../Dragonborn/Debris.cs | 2 +- .../Dragonborn/DialogBranch.cs | 2 +- .../Dragonborn/DialogResponses.cs | 2 +- .../Dragonborn/DialogTopic.cs | 2 +- .../Dragonborn/DialogView.cs | 2 +- .../Dragonborn/Door.cs | 2 +- .../Dragonborn/EffectShader.cs | 2 +- .../Dragonborn/EncounterZone.cs | 2 +- .../Dragonborn/Explosion.cs | 2 +- .../Dragonborn/Faction.cs | 2 +- .../Dragonborn/Flora.cs | 2 +- .../Dragonborn/Footstep.cs | 2 +- .../Dragonborn/FootstepSet.cs | 2 +- .../Dragonborn/FormList.cs | 2 +- .../Dragonborn/Furniture.cs | 2 +- .../Dragonborn/GameSetting.cs | 2 +- .../Dragonborn/Global.cs | 2 +- .../Dragonborn/Grass.cs | 2 +- .../Dragonborn/Hazard.cs | 2 +- .../Dragonborn/IdleAnimation.cs | 2 +- .../Dragonborn/IdleMarker.cs | 2 +- .../Dragonborn/ImageSpace.cs | 2 +- .../Dragonborn/ImageSpaceAdapter.cs | 2 +- .../Dragonborn/Impact.cs | 2 +- .../Dragonborn/ImpactDataSet.cs | 2 +- .../Dragonborn/Ingestible.cs | 2 +- .../Dragonborn/Ingredient.cs | 2 +- .../Dragonborn/Key.cs | 2 +- .../Dragonborn/Keyword.cs | 2 +- .../Dragonborn/LandscapeTexture.cs | 2 +- .../Dragonborn/LeveledItem.cs | 2 +- .../Dragonborn/LeveledNpc.cs | 2 +- .../Dragonborn/LeveledSpell.cs | 2 +- .../Dragonborn/Light.cs | 2 +- .../Dragonborn/LightingTemplate.cs | 2 +- .../Dragonborn/LoadScreen.cs | 2 +- .../Dragonborn/Location.cs | 2 +- .../Dragonborn/LocationReferenceType.cs | 2 +- .../Dragonborn/MagicEffect.cs | 2 +- .../Dragonborn/MaterialObject.cs | 2 +- .../Dragonborn/MaterialType.cs | 2 +- .../Dragonborn/Message.cs | 2 +- .../Dragonborn/MiscItem.cs | 2 +- .../Dragonborn/MoveableStatic.cs | 2 +- .../Dragonborn/MovementType.cs | 2 +- .../Dragonborn/MusicTrack.cs | 2 +- .../Dragonborn/MusicType.cs | 2 +- .../Dragonborn/Npc.cs | 2 +- .../Dragonborn/ObjectEffect.cs | 2 +- .../Dragonborn/Outfit.cs | 2 +- .../Dragonborn/Package.cs | 2 +- .../Dragonborn/Perk.cs | 2 +- .../Dragonborn/PlacedNpc.cs | 2 +- .../Dragonborn/PlacedObject.cs | 2 +- .../Dragonborn/Projectile.cs | 2 +- .../Dragonborn/Quest.cs | 2 +- .../Dragonborn/Race.cs | 2 +- .../Dragonborn/Region.cs | 2 +- .../Dragonborn/Relationship.cs | 2 +- .../Dragonborn/Scene.cs | 2 +- .../Dragonborn/Scroll.cs | 2 +- .../Dragonborn/ShaderParticleGeometry.cs | 2 +- .../Dragonborn/Shout.cs | 2 +- .../Dragonborn/SoundDescriptor.cs | 2 +- .../Dragonborn/SoundMarker.cs | 2 +- .../Dragonborn/SoundOutputModel.cs | 2 +- .../Dragonborn/Spell.cs | 2 +- .../Dragonborn/Static.cs | 2 +- .../Dragonborn/TalkingActivator.cs | 2 +- .../Dragonborn/TextureSet.cs | 2 +- .../Dragonborn/Tree.cs | 2 +- .../Dragonborn/VisualEffect.cs | 2 +- .../Dragonborn/VoiceType.cs | 2 +- .../Dragonborn/VolumetricLighting.cs | 2 +- .../Dragonborn/Water.cs | 2 +- .../Dragonborn/Weapon.cs | 2 +- .../Dragonborn/Weather.cs | 2 +- .../Dragonborn/WordOfPower.cs | 2 +- .../Dragonborn/Worldspace.cs | 2 +- .../HearthFires/AStoryManagerNode.cs | 2 +- .../HearthFires/Activator.cs | 2 +- .../HearthFires/AnimatedObject.cs | 2 +- .../HearthFires/Armor.cs | 2 +- .../HearthFires/ArmorAddon.cs | 2 +- .../HearthFires/Book.cs | 2 +- .../HearthFires/Cell.cs | 2 +- .../HearthFires/Class.cs | 2 +- .../HearthFires/CombatStyle.cs | 2 +- .../HearthFires/ConstructibleObject.cs | 2 +- .../HearthFires/Container.cs | 2 +- .../HearthFires/DialogBranch.cs | 2 +- .../HearthFires/DialogResponses.cs | 8 +- .../HearthFires/DialogTopic.cs | 2 +- .../HearthFires/DialogView.cs | 2 +- .../HearthFires/Door.cs | 2 +- .../HearthFires/Faction.cs | 2 +- .../HearthFires/Flora.cs | 2 +- .../HearthFires/FormList.cs | 2 +- .../HearthFires/Furniture.cs | 2 +- .../HearthFires/GameSetting.cs | 2 +- .../HearthFires/Global.cs | 2 +- .../HearthFires/IdleAnimation.cs | 2 +- .../HearthFires/IdleMarker.cs | 2 +- .../HearthFires/Impact.cs | 2 +- .../HearthFires/ImpactDataSet.cs | 2 +- .../HearthFires/Ingestible.cs | 2 +- .../HearthFires/Ingredient.cs | 2 +- .../HearthFires/Keyword.cs | 2 +- .../HearthFires/LeveledItem.cs | 2 +- .../HearthFires/Light.cs | 2 +- .../HearthFires/LoadScreen.cs | 2 +- .../HearthFires/Location.cs | 2 +- .../HearthFires/LocationReferenceType.cs | 2 +- .../HearthFires/MagicEffect.cs | 2 +- .../HearthFires/Message.cs | 2 +- .../HearthFires/MiscItem.cs | 2 +- .../HearthFires/Npc.cs | 2 +- .../HearthFires/ObjectEffect.cs | 2 +- .../HearthFires/Outfit.cs | 2 +- .../HearthFires/Package.cs | 2 +- .../HearthFires/Perk.cs | 2 +- .../HearthFires/PlacedNpc.cs | 2 +- .../HearthFires/PlacedObject.cs | 2 +- .../HearthFires/Quest.cs | 2 +- .../HearthFires/Relationship.cs | 2 +- .../HearthFires/Scene.cs | 2 +- .../HearthFires/SoundDescriptor.cs | 2 +- .../HearthFires/SoundMarker.cs | 2 +- .../HearthFires/Spell.cs | 2 +- .../HearthFires/Static.cs | 2 +- .../HearthFires/TextureSet.cs | 2 +- .../HearthFires/Tree.cs | 2 +- .../HearthFires/Weapon.cs | 2 +- .../Skyrim/AStoryManagerNode.cs | 2 +- .../Skyrim/AcousticSpace.cs | 2 +- .../Skyrim/ActionRecord.cs | 2 +- .../Skyrim/Activator.cs | 2 +- .../Skyrim/AddonNode.cs | 2 +- .../Skyrim/AlchemicalApparatus.cs | 2 +- .../Skyrim/Ammunition.cs | 2 +- .../Skyrim/AnimatedObject.cs | 2 +- .../Skyrim/Armor.cs | 2 +- .../Skyrim/ArmorAddon.cs | 2 +- .../Skyrim/ArtObject.cs | 2 +- .../Skyrim/AssociationType.cs | 2 +- .../Skyrim/Book.cs | 2 +- .../Skyrim/CameraPath.cs | 2 +- .../Skyrim/CameraShot.cs | 2 +- .../Skyrim/Cell.cs | 2 +- .../Skyrim/Class.cs | 2 +- .../Skyrim/Climate.cs | 2 +- .../Skyrim/CollisionLayer.cs | 2 +- .../Skyrim/ColorRecord.cs | 2 +- .../Skyrim/CombatStyle.cs | 2 +- .../Skyrim/ConstructibleObject.cs | 2 +- .../Skyrim/Container.cs | 2 +- .../Skyrim/Debris.cs | 2 +- .../Skyrim/DialogBranch.cs | 2 +- .../Skyrim/DialogResponses.cs | 2 +- .../Skyrim/DialogTopic.cs | 2 +- .../Skyrim/DialogView.cs | 2 +- .../Skyrim/Door.cs | 2 +- .../Skyrim/DualCastData.cs | 2 +- .../Skyrim/EffectShader.cs | 2 +- .../Skyrim/EncounterZone.cs | 2 +- .../Skyrim/EquipType.cs | 2 +- .../Skyrim/Explosion.cs | 2 +- .../Skyrim/Faction.cs | 2 +- .../Skyrim/Flora.cs | 2 +- .../Skyrim/Footstep.cs | 2 +- .../Skyrim/FootstepSet.cs | 2 +- .../Skyrim/FormList.cs | 2 +- .../Skyrim/Furniture.cs | 2 +- .../Skyrim/GameSetting.cs | 2 +- .../Skyrim/Grass.cs | 2 +- .../Skyrim/Hazard.cs | 2 +- .../Skyrim/HeadPart.cs | 2 +- .../Skyrim/IdleAnimation.cs | 2 +- .../Skyrim/IdleMarker.cs | 2 +- .../Skyrim/ImageSpace.cs | 2 +- .../Skyrim/Impact.cs | 2 +- .../Skyrim/Ingestible.cs | 2 +- .../Skyrim/Ingredient.cs | 2 +- .../Skyrim/Key.cs | 2 +- .../Skyrim/Keyword.cs | 2 +- .../Skyrim/LandscapeTexture.cs | 2 +- .../Skyrim/LeveledItem.cs | 2 +- .../Skyrim/LeveledNpc.cs | 2 +- .../Skyrim/LeveledSpell.cs | 2 +- .../Skyrim/Light.cs | 2 +- .../Skyrim/LightingTemplate.cs | 2 +- .../Skyrim/LoadScreen.cs | 2 +- .../Skyrim/Location.cs | 2 +- .../Skyrim/LocationReferenceType.cs | 2 +- .../Skyrim/MagicEffect.cs | 2 +- .../Skyrim/MaterialObject.cs | 2 +- .../Skyrim/MaterialType.cs | 2 +- .../Skyrim/Message.cs | 2 +- .../Skyrim/MiscItem.cs | 2 +- .../Skyrim/MoveableStatic.cs | 2 +- .../Skyrim/MovementType.cs | 2 +- .../Skyrim/MusicTrack.cs | 2 +- .../Skyrim/MusicType.cs | 2 +- .../Skyrim/Npc.cs | 2 +- .../Skyrim/ObjectEffect.cs | 2 +- .../Skyrim/Outfit.cs | 2 +- .../Skyrim/Package.cs | 2 +- .../Skyrim/Perk.cs | 2 +- .../Skyrim/PlacedNpc.cs | 2 +- .../Skyrim/PlacedObject.cs | 2 +- .../Skyrim/Projectile.cs | 2 +- .../Skyrim/Quest.cs | 2 +- .../Skyrim/Race.cs | 2 +- .../Skyrim/Region.cs | 2 +- .../Skyrim/Relationship.cs | 2 +- .../Skyrim/ReverbParameters.cs | 2 +- .../Skyrim/Scene.cs | 2 +- .../Skyrim/Scroll.cs | 2 +- .../Skyrim/ShaderParticleGeometry.cs | 2 +- .../Skyrim/Shout.cs | 2 +- .../Skyrim/SoulGem.cs | 2 +- .../Skyrim/SoundCategory.cs | 2 +- .../Skyrim/SoundDescriptor.cs | 2 +- .../Skyrim/SoundMarker.cs | 2 +- .../Skyrim/SoundOutputModel.cs | 2 +- .../Skyrim/Spell.cs | 2 +- .../Skyrim/Static.cs | 2 +- .../Skyrim/TalkingActivator.cs | 2 +- .../Skyrim/Tree.cs | 2 +- .../Skyrim/VisualEffect.cs | 2 +- .../Skyrim/VoiceType.cs | 2 +- .../Skyrim/Water.cs | 2 +- .../Skyrim/Weapon.cs | 2 +- .../Skyrim/Weather.cs | 2 +- .../Skyrim/WordOfPower.cs | 2 +- .../Skyrim/Worldspace.cs | 2 +- .../Update/Activator.cs | 2 +- .../Update/Armor.cs | 2 +- .../Update/ArmorAddon.cs | 2 +- .../Update/Book.cs | 2 +- .../Update/CameraPath.cs | 2 +- .../Update/CameraShot.cs | 2 +- .../Update/Cell.cs | 2 +- .../Update/ConstructibleObject.cs | 2 +- .../Update/Container.cs | 2 +- .../Update/DialogBranch.cs | 2 +- .../Update/DialogTopic.cs | 2 +- .../Update/DialogView.cs | 2 +- .../Update/Door.cs | 2 +- .../Update/Faction.cs | 2 +- .../Update/Flora.cs | 2 +- .../Update/Footstep.cs | 2 +- .../Update/FormList.cs | 4 +- .../Update/Furniture.cs | 2 +- .../Update/GameSetting.cs | 2 +- .../Update/Global.cs | 2 +- .../Update/IdleAnimation.cs | 2 +- .../Update/ImageSpace.cs | 2 +- .../Update/ImageSpaceAdapter.cs | 2 +- .../Update/Impact.cs | 2 +- .../Update/ImpactDataSet.cs | 2 +- .../Update/Ingredient.cs | 2 +- .../Update/Keyword.cs | 2 +- .../Update/LeveledItem.cs | 2 +- .../Update/LeveledNpc.cs | 2 +- .../Update/LoadScreen.cs | 2 +- .../Update/MagicEffect.cs | 2 +- .../Update/Message.cs | 79 ++++++++++++++++++- .../Update/MiscItem.cs | 2 +- .../Update/MusicTrack.cs | 2 +- .../Update/MusicType.cs | 2 +- .../Update/Npc.cs | 2 +- .../Update/ObjectEffect.cs | 2 +- .../Update/Package.cs | 2 +- .../Update/Perk.cs | 2 +- .../Update/PlacedNpc.cs | 2 +- .../Update/PlacedObject.cs | 2 +- .../Update/Quest.cs | 2 +- .../Update/Race.cs | 2 +- .../Update/Region.cs | 2 +- .../Update/SoundDescriptor.cs | 2 +- .../Update/Spell.cs | 2 +- .../Update/Static.cs | 2 +- .../Update/TextureSet.cs | 2 +- .../Update/VolumetricLighting.cs | 2 +- .../Update/Water.cs | 2 +- .../Update/Worldspace.cs | 2 +- 1590 files changed, 1677 insertions(+), 1598 deletions(-) diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AObjectModification.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AObjectModification.cs index 8bc1c72..fc175c3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AObjectModification.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AObjectModification.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AObjectModification + public static partial class AObjectModification { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_mod_Custom_Armor_InquistorsCowl => Construct(0x5d372); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AStoryManagerNode.cs index fcd8c69..747ebff 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03Craftables => Construct(0x57156); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AcousticSpace.cs index 51543f7..86dbba7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03ExtShipMetal => Construct(0x5db18); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Activator.cs index 0a2169b..c342548 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_V118_Water1024 => Construct(0x5d6de); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ActorValueInformation.cs index 592a75f..5ae0928 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03SantiagoPaintColor => Construct(0x5d761); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AddonNode.cs index 082849a..1175cce 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_RedEyeLightAddOn => Construct(0x56a1d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AimModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AimModel.cs index a015a25..c122c5e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AimModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AimModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AimModel + public static partial class AimModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_V118PaintBallAimModel => Construct(0x5d75a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ammunition.cs index 7c07239..fd34a0c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AmmoPaintballBlue => Construct(0x5d42c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimatedObject.cs index 19856da..2ec21f7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FogCrawlerAttack2AnimObject => Construct(0x4dc03); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimationSoundTagSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimationSoundTagSet.cs index d10f1d4..c255c12 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimationSoundTagSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AnimationSoundTagSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AnimationSoundTagSet + public static partial class AnimationSoundTagSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03NPCWolfATS => Construct(0x5d71c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Armor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Armor.cs index 85ce2d8..657cad3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_Clothes_FishermanOutfit05 => Construct(0x570da); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArmorAddon.cs index 4d7bb7f..c339ac1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_AAClothesFisherman06 => Construct(0x570d8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArtObject.cs index bab7770..a5bdf85 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03WorkshopStructuresBarnMiscIcon => Construct(0x5d71b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AttractionRule.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AttractionRule.cs index 441b695..4e7faf5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AttractionRule.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/AttractionRule.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class AttractionRule + public static partial class AttractionRule { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03VRObjectRule => Construct(0x385b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/BodyPartData.cs index cf2251a..1b0b18f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_TurretDefenderBodyPartData => Construct(0x4e774); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Book.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Book.cs index 30deae8..b5601c9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03CoA_FFNucleus03_MaiRepairNote => Construct(0x5711d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Cell.cs index dfa28dc..7295a31 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03NorthwoodRidgeQuarry01 => Construct(0x36e8e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Climate.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Climate.cs index 11e4f7b..8b2ee1d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AcadiaClimate => Construct(0x45ab1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/CombatStyle.cs index d53437a..829d02f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03csRobobrainPaintball => Construct(0x5d0b2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Component.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Component.cs index 50e8a7c..568e98e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Component.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Component.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Component + public static partial class Component { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03VRComponent02 => Construct(0x35c3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ConstructibleObject.cs index a23794f..b2370b5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_workshop_co_WorkshopBarnKit_MiscPost02 => Construct(0x5d70c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Container.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Container.cs index f7d6e2c..83e81a7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQPostQuest_Container => Construct(0x5d43a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DefaultObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DefaultObject.cs index d5c03c6..9639c71 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DefaultObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DefaultObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class DefaultObject + public static partial class DefaultObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NoPathFailureWarping_DO => Construct(0x5d898); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogBranch.cs index bf473f8..90af0ec 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ03Branch => Construct(0x2b676); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogResponses.cs index 39ca8b5..7103982 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ04SharedDimaDataReturn01 => Construct(0x2dfed); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogTopic.cs index ad1e516..b7753ed 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ04TakeDataTopic => Construct(0x2dfda); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Door.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Door.cs index 91336a6..7855af9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RoadManholeDoor01NONAME => Construct(0x5d895); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EffectShader.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EffectShader.cs index 2066397..4abd232 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03VRRetrieverFXS => Construct(0x44c85); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EncounterZone.cs index 6f9b0d9..f720206 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AcadiaZone => Construct(0x5d3fe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Explosion.cs index 4ce6ce5..9169981 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_HermitAmbushDebrisFX => Construct(0x5444c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Faction.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Faction.cs index cda0c17..fa70754 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03Vault118_TurretFaction => Construct(0x5d948); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Flora.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Flora.cs index 1ec9cbc..2699004 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FloraDLC03SapBucket01 => Construct(0x4dcb5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Footstep.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Footstep.cs index f78c132..f8d71cc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03NPCFogCrawlerFootRunRFootstep => Construct(0x5d9f2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FootstepSet.cs index 3ebb51d..92c4209 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03RadRabbitFootFootstepSet => Construct(0x5d7e9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FormList.cs index 9cc3e97..b6f27fd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03WorkshopBarnKit_Walls02 => Construct(0x5d6d1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Furniture.cs index 35fb92a..428e84b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Dlc03BarnOuthouseChair01 => Construct(0x545a0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Global.cs index 2d20baa..68157f5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AtomM02GwynethResolved => Construct(0x5d441); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/GodRays.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/GodRays.cs index c224265..664d9d5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/GodRays.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/GodRays.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class GodRays + public static partial class GodRays { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_MistyNightRays => Construct(0x4e06d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Grass.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Grass.cs index 24252c9..cb38f10 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03DebrisGroundOystersGrass04 => Construct(0xd821); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Hazard.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Hazard.cs index 53bf987..65eeb4b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03FogRadHazardFX512 => Construct(0x4e08d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/HeadPart.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/HeadPart.cs index 544b139..486834c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_DiMaEyes => Construct(0x42ebf); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Holotape.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Holotape.cs index 5468534..6040308 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Holotape.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Holotape.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Holotape + public static partial class Holotape { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_v118_OverseersHolotape => Construct(0x4e715); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleAnimation.cs index b21f288..75e3776 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnglerRagdollDeathRagdoll => Construct(0x5d150); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleMarker.cs index a1fdb25..ba32db9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03KasumiThinkIdleMarker => Construct(0x25b1c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpace.cs index 164804e..997c435 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_Nucleus => Construct(0x501cb); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpaceAdapter.cs index 47b5434..45c5ae6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03VRWorldExit => Construct(0x54097); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Impact.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Impact.cs index 7e30380..6ea8fb3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03NPCFogCrawlerFootRunRImpact => Construct(0x5d9ee); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImpactDataSet.cs index 5d853da..c99ad84 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03NPCFogCrawlerFootRunRImpactSet => Construct(0x5d9f0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ingestible.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ingestible.cs index a3d346e..2ab8c7e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_steakChicken => Construct(0x5715b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/InstanceNamingRules.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/InstanceNamingRules.cs index ed92dd0..fb3fe35 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/InstanceNamingRules.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/InstanceNamingRules.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class InstanceNamingRules + public static partial class InstanceNamingRules { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_dn_CommonMelee => Construct(0x56a48); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Key.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Key.cs index 468ba88..03e629f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_ADV08_VimCEOPassword => Construct(0x5441b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Keyword.cs index 4b7aabe..7055345 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NoPathFailureWarping => Construct(0x5d897); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LandscapeTexture.cs index cee2a31..000a5fb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LDebrisGround01Oysters01Grass_DLC03 => Construct(0xd820); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Layer.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Layer.cs index aa66931..d32a307 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Layer.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Layer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Layer + public static partial class Layer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CliffsEdgeLOD => Construct(0x5d66e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LensFlare.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LensFlare.cs index 2fcbd7a..3d642c9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LensFlare.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LensFlare.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class LensFlare + public static partial class LensFlare { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03RedEyeLampFlare => Construct(0x56a20); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledItem.cs index cfe4456..6e0f4b8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_ll_Caltrop75 => Construct(0x5d659); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledNpc.cs index 385cf9f..6052f67 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ06_LCharGulper => Construct(0x5727d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Light.cs index 77cd5db..435ad0f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03RedEyeLight => Construct(0x56a1c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LoadScreen.cs index 355a104..fc2fcf2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03Armor02MarineWetsuit => Construct(0x4fa80); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Location.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Location.cs index ffdfde9..3e28d84 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Location.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03POI45Location => Construct(0x567bc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LocationReferenceType.cs index 57fa3eb..c5312c4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03CoA_FFNucleus03_MaiNoteLocRef => Construct(0x5d0ef); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MagicEffect.cs index b15862a..9c383b9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_NightVisionEffect => Construct(0x5d118); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialSwap.cs index 8e9abdb..8100a52 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_ClothesFishermanSwap05 => Construct(0x570d6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialType.cs index 4183ae0..1cd34a1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03Material_VRFloor => Construct(0x5d43c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Message.cs index db7892c..4b0d2ac 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03CoA_FFNucleus03_ArchesInactive => Construct(0x5711c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MiscItem.cs index c33f5bd..5b77477 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_miscmod_mod_armor_Marine_Torso_Material_1B => Construct(0x56f70); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovableStatic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovableStatic.cs index 05ebd43..8a7c308 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MovableStatic + public static partial class MovableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03DiMAMemoryBanks04NoSGON => Construct(0x4dc91); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovementType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovementType.cs index edb3e50..11543fa 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03RadChicken_Default_MT => Construct(0x43328); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicTrack.cs index e054877..64fef5c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MUSExploreNight04 => Construct(0x5d3c8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicType.cs index 077908d..77143d4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MUSFactionChildrenOfAtomdelete => Construct(0x5d13e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Npc.cs index a40e758..8ccf7f4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AudioTemplateWolf => Construct(0x5d758); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ObjectEffect.cs index ec43547..d1ed352 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_CaltropDiseaseHit => Construct(0x56f35); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Outfit.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Outfit.cs index f2b14f8..3e2a0f6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_RainGear05_Outfit => Construct(0x576e4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PackIn.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PackIn.cs index 3ec2278..9e8841d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PackIn.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PackIn.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class PackIn + public static partial class PackIn { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_LvlHermitCrabAmbushPackIn01 => Construct(0x5461a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Package.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Package.cs index 04ebb2c..bd22122 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Package.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_V118_PearlHoldInBasementTravel => Construct(0x5d7ad); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Perk.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Perk.cs index a2a0f3e..4a1ab56 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_FortifyAccuracyFoodPerk => Construct(0x566b0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedNpc.cs index 41747d3..7d6d0ff 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink V118JuliannaRef => Construct(0x20641); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedObject.cs index 54cc490..28a2bd1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03PerkMagREF01 => Construct(0x54107); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Projectile.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Projectile.cs index 49788ba..5128264 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_ThrowingBearTrapProjectileBleeding => Construct(0x540f8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Quest.cs index 4aa6c88..360ae12 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ00 => Construct(0x1b3e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Race.cs index 32ee8c5..422e828 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_GulperSmallRace => Construct(0x4e28e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Region.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Region.cs index 6171a66..be40608 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Region.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AudioIntAcadiaServer => Construct(0x5d7c9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Relationship.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Relationship.cs index 7d11a60..df9e81f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MrNakanoKasumiNakano => Construct(0x3ecf); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Scene.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Scene.cs index 9a151bf..e5ebacc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ01_001_CaseIntroScene => Construct(0x4f4a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SceneCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SceneCollection.cs index 78f4f92..4a1395e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SceneCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SceneCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class SceneCollection + public static partial class SceneCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03WorkshopRadiantOwned05Radio => Construct(0x5d646); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundDescriptor.cs index 8917a09..2b4b121 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03WPNTailExtRifleLeverPlayer_LAYERA => Construct(0x5db58); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundKeywordMapping.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundKeywordMapping.cs index 526a85e..9bafb8a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundKeywordMapping.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundKeywordMapping.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class SoundKeywordMapping + public static partial class SoundKeywordMapping { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03RifleGammaGunSemiNPC => Construct(0x5db5a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundMarker.cs index 24b2fc8..839a17b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03AMBExtShipwreckSpotCreakBMarker => Construct(0x5db1a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundOutputModel.cs index dfacef5..3eb3eaf 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03SOMMonoBartender02500_verb => Construct(0x5d9ea); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Spell.cs index 7c63257..8dd9d4e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_VimCaptainsBlendEffectSpell => Construct(0x541f7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Static.cs index cc00af1..5afd719 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LoadScreenVRAttacker => Construct(0x5d76d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/StaticCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/StaticCollection.cs index 13f6846..5d95152 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/StaticCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/StaticCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class StaticCollection + public static partial class StaticCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03FarHarborWindows02 => Construct(0x57127); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TalkingActivator.cs index d5e5a98..0aa99ab 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MQ02Fight_GulperTalkingActivator => Construct(0x48a9d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Terminal.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Terminal.cs index b8cded3..ecc6904 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Terminal.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Terminal.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Terminal + public static partial class Terminal { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ADV08_Vim_Terminal_RD_SubLogs => Construct(0x54270); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TextureSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TextureSet.cs index ba81e97..b0f8542 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DecalDebrisGround01_DLC03 => Construct(0x4f9b6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Transform.cs index ae6db2a..ad4e16c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_workshop_BarnPost02 => Construct(0x5d70d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VisualEffect.cs index 937e9d7..5b35d34 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03MirelurkRedEyeVFX => Construct(0x56a1b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VoiceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VoiceType.cs index 371e1d7..5f79827 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03CrRadRabbit => Construct(0x5d7de); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Water.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Water.cs index 8b55b93..129cb57 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Water.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03_V118OceanWater => Construct(0x5d6df); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weapon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weapon.cs index 7b88cc8..cc6d39a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC03WeapPaintballYellowRight => Construct(0x5d0bc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weather.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weather.cs index a0e119e..744c886 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc03_radmistweatherFast => Construct(0x5d0c4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Worldspace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Worldspace.cs index 6152bfd..f2ec657 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestClaraCoast => Construct(0x810); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Zoom.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Zoom.cs index 930b4b7..a94118b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Zoom.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Coast/Zoom.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Coast { - public static class Zoom + public static partial class Zoom { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ZM_HarpoonGun_Scope_x4 => Construct(0x37cfa); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ADamageType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ADamageType.cs index 2098d75..12bf1de 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ADamageType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ADamageType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ADamageType + public static partial class ADamageType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dtPhysical => Construct(0x60a87); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AObjectModification.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AObjectModification.cs index 2946996..f66cbf6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AObjectModification.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AObjectModification.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AObjectModification + public static partial class AObjectModification { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshops_mod_Legendary_Weapon_NERF => Construct(0x24a382); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/APlacedTrap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/APlacedTrap.cs index 28c7f27..6022588 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/APlacedTrap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/APlacedTrap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class APlacedTrap + public static partial class APlacedTrap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DN084_MassFusionReactorRadiationRef => Construct(0xfa50a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNode.cs index 376897d..0927fa6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink REBranchNormalTriggers => Construct(0x246be6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AcousticSpace.cs index 49662bc..55b7ca9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntCaveGlowingSea => Construct(0x240c4c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActionRecord.cs index d2c8a51..77ae721 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActionTrick => Construct(0x20e952); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Activator.cs index 084ce36..3844b04 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_WorkshopBell01 => Construct(0x24a316); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformation.cs index 2879941..0c3b0b5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkshopCanBePoweredAV => Construct(0x24a03a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AddonNode.cs index 030cdc8..d33a323 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MPSFireSmall02 => Construct(0x24a1c7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AimModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AimModel.cs index fb9e8d8..f106b98 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AimModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AimModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AimModel + public static partial class AimModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LibertyPrimeBombAM => Construct(0x22bc92); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ammunition.cs index 0712947..7e3b48a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CompanionAmmoFlamerFuel => Construct(0x2491a7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimatedObject.cs index 1373dee..2eda288 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectKellogGunNoFX => Construct(0x246872); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimationSoundTagSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimationSoundTagSet.cs index 22d4234..885e213 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimationSoundTagSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AnimationSoundTagSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AnimationSoundTagSet + public static partial class AnimationSoundTagSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCDogRaiderATS => Construct(0x247454); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Armor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Armor.cs index 671d44c..f6ee5b5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Armor_Power_X01_Torso_Danse => Construct(0x249854); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArmorAddon.cs index 03f03ea..3f7611d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink StingwingWhole_deadAA => Construct(0x247982); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArtObject.cs index 65bc132..3c4da59 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkshopCreationClubVRWorkshopsIcon => Construct(0x24a3e2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AssociationType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AssociationType.cs index b2e8ae0..2845364 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AssociationType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AssociationType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AssociationType + public static partial class AssociationType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Spouse => Construct(0x1996d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AttractionRule.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AttractionRule.cs index 73917e6..521f061 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AttractionRule.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AttractionRule.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AttractionRule + public static partial class AttractionRule { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AO_BoS_ScribeCollectDataRule => Construct(0x22cd85); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioCategorySnapshot.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioCategorySnapshot.cs index bdf9dbf..03afb5b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioCategorySnapshot.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioCategorySnapshot.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AudioCategorySnapshot + public static partial class AudioCategorySnapshot { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CSMQ101Cryopod => Construct(0x19ee91); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioEffectChain.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioEffectChain.cs index c10a66b..fd738e7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioEffectChain.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AudioEffectChain.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class AudioEffectChain + public static partial class AudioEffectChain { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioEffectChainOcclusionPrydwenBlazeLPF => Construct(0x249e0d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BendableSpline.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BendableSpline.cs index 3606e9f..fbe65b5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BendableSpline.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BendableSpline.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class BendableSpline + public static partial class BendableSpline { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RopeSpline01_Wind => Construct(0x240c29); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartData.cs index ee18c91..897129f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RaiderDogBodyPartData => Construct(0x1a94c5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Book.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Book.cs index 3f86bb6..f502e7b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BoS302BIngramBackupNote => Construct(0x24800f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraPath.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraPath.cs index 59d28fe..a018f9a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraPath.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraPath.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class CameraPath + public static partial class CameraPath { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FirstPersonCloseFilter => Construct(0x249482); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraShot.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraShot.cs index c3155c7..ec0de9e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraShot.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CameraShot.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class CameraShot + public static partial class CameraShot { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VatsCamKillFirstPersonMelee => Construct(0x249483); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Cell.cs index 3003ecf..5ac813a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CroupManor01 => Construct(0x3c0f0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Class.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Class.cs index 13e47d0..71666a2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Class.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CourserClass => Construct(0x20f487); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Climate.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Climate.cs index 599d242..7ba0c78 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ClearClimate => Construct(0x1cfdb5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CollisionLayer.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CollisionLayer.cs index 4ffca5c..5afb81a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CollisionLayer.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CollisionLayer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class CollisionLayer + public static partial class CollisionLayer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink L_CHARBUMPER => Construct(0xd8121); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ColorRecord.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ColorRecord.cs index be0e476..4b3631b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ColorRecord.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ColorRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ColorRecord + public static partial class ColorRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HairColor32_DLC04Pink => Construct(0x24a058); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CombatStyle.cs index 62108b2..a6e1a78 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultCombatStyle => Construct(0x334d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Component.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Component.cs index 3c9bdc7..be78320 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Component.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Component.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Component + public static partial class Component { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink c_Cloth => Construct(0x1223c7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ConstructibleObject.cs index b03957d..85ec131 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_co_VRSettlerSummonBell => Construct(0x24a334); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Container.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Container.cs index d7e84da..77b656b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_VRWorkshopWorkbench => Construct(0x24a336); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Debris.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Debris.cs index 4a11c60..0d572ab 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RobotDebrisMed => Construct(0xc1c14); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObject.cs index f918521..394de5c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class DefaultObject + public static partial class DefaultObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkshopAllowFreeBuild_DO => Construct(0x24a2e6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogBranch.cs index 32b6624..589a346 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DialogueDiamondCitySharedBranch => Construct(0x1dada); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogResponses.cs index d41b4e9..22705ce 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PiperDiamondCityHellos => Construct(0x163478); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogTopic.cs index b526bbe..47b3c82 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DialogueDiamondCitySharedQuestion => Construct(0x1dad7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogView.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogView.cs index 01795f5..0b4d79c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FollowersSayTopicsView => Construct(0x2ae5b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Door.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Door.cs index 07d920e..627dd8b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccTOSFO4002_IndMetalDbDoorLoad01 => Construct(0x24a1bd); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EffectShader.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EffectShader.cs index feb1915..e3a2667 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VansActivateFXS => Construct(0x249733); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EncounterZone.cs index e4e42b9..dca8298 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Cambridge_ConstructionSiteZone => Construct(0x249d53); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EquipType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EquipType.cs index 6230e9d..3d1fbae 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EquipType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/EquipType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class EquipType + public static partial class EquipType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LeftHandOther => Construct(0x23e486); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Explosion.cs index a3cb426..a253803 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LegendaryEncExplosion => Construct(0x249f36); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Faction.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Faction.cs index b564418..a67dc4f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_AlienFaction => Construct(0x24a3e8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Flora.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Flora.cs index 734cbb7..655d0a1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FloraGSWildMelonVine01 => Construct(0x1f24b5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Footstep.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Footstep.cs index e25f8f6..d4ae434 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCDogmeatFootFrontScuffFootstep => Construct(0x231fda); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FootstepSet.cs index d1f4ec2..9735090 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCSuperMutantBehemothSwanFootstepSet => Construct(0x21c765); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FormList.cs index 63681ef..b971423 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_DisallowedObjectsListNOEDIT => Construct(0x24a338); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Furniture.cs index 265682b..60ac15d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_VRPod_Workshop => Construct(0x24a33a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GameSetting.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GameSetting.cs index 6bb8e9e..a64fa86 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sWorkshopMenuLogicText => Construct(0x24a003); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Global.cs index 2909cea..a3e4bfa 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_IsInstalled => Construct(0x24a3c7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GodRays.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GodRays.cs index 62c51d1..421cea1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GodRays.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GodRays.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class GodRays + public static partial class GodRays { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultWhiteGodrays01Bright => Construct(0x228e0d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Grass.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Grass.cs index 4efd765..a4355c5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GSRockGrassObj02 => Construct(0x23ad22); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Hazard.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Hazard.cs index 2827e96..af57ebc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DN131_RadiationHazardStrong384 => Construct(0x246fee); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/HeadPart.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/HeadPart.cs index 9c128e6..642d36d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FemaleChildMouth => Construct(0x247508); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Holotape.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Holotape.cs index 2763a98..c03addb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Holotape.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Holotape.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Holotape + public static partial class Holotape { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DN150_HolotapeBonnie => Construct(0x225d7b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleAnimation.cs index 21c5942..0c57b19 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FurnitureZeroBlendStandStart => Construct(0x24a066); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleMarker.cs index 65c0072..d6154d3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RobotWorkshopMarker => Construct(0x249f17); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpace.cs index 5403340..c1c984e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGSFO4040_VRWorkshop01GridWorldWeatherImageSpace => Construct(0x24a345); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpaceAdapter.cs index 56224b3..8795238 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_ImageSpace_Dreamstate => Construct(0x24a3c4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Impact.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Impact.cs index 6e3ca28..664bd4d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNBlockGenericVsGeneric => Construct(0x249e04); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSet.cs index 23f28aa..dc8993a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNBlockGenericImpactSet => Construct(0x249e05); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingestible.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingestible.cs index bb630d9..c992a07 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_MutfruitFake => Construct(0x24a318); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingredient.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingredient.cs index 6ef7d64..485839a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CopperPipe => Construct(0x1d7fc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/InstanceNamingRules.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/InstanceNamingRules.cs index 699ed3f..370549f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/InstanceNamingRules.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/InstanceNamingRules.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class InstanceNamingRules + public static partial class InstanceNamingRules { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dn_VaultSuit => Construct(0x23c063); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Key.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Key.cs index 4315dcc..d4f7b94 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PrydwenArmoryKey => Construct(0x23e372); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Keyword.cs index 901309c..cb78828 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LinkTerminalVRWorkshopPod => Construct(0x24a352); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LandscapeTexture.cs index 12dd841..c53f686 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LCoastWetRockSand01NoGrass => Construct(0x1e7d17); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Layer.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Layer.cs index ab2e587..d39f671 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Layer.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Layer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Layer + public static partial class Layer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BackBay_TTowerRoofRemovedFromEnable => Construct(0x249996); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LensFlare.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LensFlare.cs index b5a24cb..06c5424 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LensFlare.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LensFlare.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LensFlare + public static partial class LensFlare { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VaultTopLensFlare => Construct(0x248875); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledItem.cs index 38acabd..d7bd85d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_LL_CombatRifle_RandomTemplate => Construct(0x24a365); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledNpc.cs index a1eca2f..c7520ad 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LCharTurretTripodMountedNotRandom => Construct(0x24a0a5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Light.cs index 670ff5c..6fcb29c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KlaxonLightGlowNS_NoGlowMesh => Construct(0x24a1a0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LightingTemplate.cs index f7f7283..dab6164 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink InstituteLightingTemplateNew => Construct(0x228dab); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LoadScreen.cs index 1b13a95..f9687bc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HC_SurvivalExitMenu => Construct(0x24a0aa); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Location.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Location.cs index 9314f2e..bc2ea94 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Location.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Cambridge_ConstructionSiteLocation => Construct(0x249d52); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LocationReferenceType.cs index 1c08ca3..5be919b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MS05bMommaEnableTriggerRefType => Construct(0x249958); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MagicEffect.cs index c00d09a..7d5b808 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_GenericBrawlPreventLimbDamageEffect => Construct(0x24a3e9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialObject.cs index 468b3a2..dfed022 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SnowMaterialObjectCustom01_1P => Construct(0x2ee83); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialSwap.cs index 0a0c9ad..08fa788 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink StationWagon_Postwar_Cheap04_Swap => Construct(0x249a4e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialType.cs index 5790f40..641b236 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MaterialStoneSubwayPillarLarge => Construct(0x248701); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Message.cs index ccf0e71..ad9a091 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_Message_AlreadyInCurrentWorkshop => Construct(0x24a3be); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MiscItem.cs index 976f32d..2f430cd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink shipment_Copper_large => Construct(0x24a06c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovableStatic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovableStatic.cs index 8ea6be1..e09e8cc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MovableStatic + public static partial class MovableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SplineSparks02 => Construct(0x249fe1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovementType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovementType.cs index 2a9d6b3..2888295 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MirelurkKing_SonicAttack_MT => Construct(0x247084); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicTrack.cs index 749c03b..df902f0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_MUSExploreSILENT01 => Construct(0x24a3e1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicType.cs index c864cef..cbb55af 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_MUS_NONE => Construct(0x24a3e0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Npc.cs index ff03ad9..5150efd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_WorkshopNPC => Construct(0x24a381); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ObjectEffect.cs index 5d3954b..1fc0182 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_ench_mod_LegendaryNerfPerk => Construct(0x24a337); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Outfit.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Outfit.cs index caf234a..b17ea4e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkerSlogOutfit03 => Construct(0x2486ef); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PackIn.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PackIn.cs index bacb138..3ada80c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PackIn.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PackIn.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class PackIn + public static partial class PackIn { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Buoy_Bell_Red01 => Construct(0x248ad2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Package.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Package.cs index 8ca6410..843f968 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Package.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_WorkshopSummonedByBellPackage03 => Construct(0x24a388); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Perk.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Perk.cs index f38dd76..6737e2d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_GenericBrawlPreventLimbDamage => Construct(0x24a3ea); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedNpc.cs index b4f22c2..6ffc3cb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MQ101VaultTecEscortREF => Construct(0xd3893); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedObject.cs index 4442b70..38bceb2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AO_Comment_Dusty_256_007 => Construct(0x183ced); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Projectile.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Projectile.cs index f81753e..55f7d6c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VATSBullet45cal_Explosive => Construct(0x249369); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Quest.cs index 296e611..49e8ea1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DialogueDiamondCity => Construct(0x3648); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Race.cs index 62f5495..4dd053b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SynthGen2RaceValentine => Construct(0x2261a4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Region.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Region.cs index 272a954..ef1002c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Region.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioExtCoastalAUDIO => Construct(0x23f1fe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Relationship.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Relationship.cs index 3f12554..4cd6793 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DN079_Relationship => Construct(0x249c83); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ReverbParameters.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ReverbParameters.cs index 2dfb586..01f2caa 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ReverbParameters.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ReverbParameters.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ReverbParameters + public static partial class ReverbParameters { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntHighTechReverbLarge => Construct(0x23ab4d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Scene.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Scene.cs index ff00af0..9ccf138 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ArturoGreetScene => Construct(0x4e1e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SceneCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SceneCollection.cs index cc839cd..5a1e73e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SceneCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SceneCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class SceneCollection + public static partial class SceneCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink COMPrestonPostMQScenes => Construct(0x21f922); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ShaderParticleGeometry.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ShaderParticleGeometry.cs index 819a7c6..bcc6664 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ShaderParticleGeometry.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ShaderParticleGeometry.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class ShaderParticleGeometry + public static partial class ShaderParticleGeometry { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MistyRainy => Construct(0x1d2ccb); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundCategory.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundCategory.cs index 5843966..30ded9f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundCategory.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundCategory.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class SoundCategory + public static partial class SoundCategory { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioCategoryZSPECIALMysteriousStrangerGunshot => Construct(0x249dce); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundDescriptor.cs index 5354bfe..4ee7ca7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_ErrorFX => Construct(0x24a39c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundKeywordMapping.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundKeywordMapping.cs index 9e7285e..fa10adc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundKeywordMapping.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundKeywordMapping.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class SoundKeywordMapping + public static partial class SoundKeywordMapping { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RifleHuntingAmod50calSilencedPlayer => Construct(0x249e0e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundMarker.cs index 260f65b..30f035b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBCrowdThirdRailApplausemarker => Construct(0x248d37); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundOutputModel.cs index 8071cfd..be359df 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMCompound_PrydwenBlazeLPF_Mono_A_00000x20000 => Construct(0x249e0f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Spell.cs index c54434c..1b53358 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_AbWaterBreathingSpell => Construct(0x24a3e7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Static.cs index f24f4a7..31625e5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink workshop_MeatTotem02 => Construct(0x249ef1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/StaticCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/StaticCollection.cs index f82f3d2..462b7cd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/StaticCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/StaticCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class StaticCollection + public static partial class StaticCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CambridgeDecoInt01 => Construct(0x249df2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TalkingActivator.cs index 57a53be..7eaf448 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BoS203VirgilHolotapeTalkingActivator => Construct(0x1be52b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Terminal.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Terminal.cs index 9a10746..4f888ef 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Terminal.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Terminal.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Terminal + public static partial class Terminal { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_VRTerminalMusicSubMenu => Construct(0x24a3cc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TextureSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TextureSet.cs index c7f7bb4..4eb94f0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Decal_Leaves01 => Construct(0x247abe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Transform.cs index e49a063..ed7dd2e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_TRNS_AttackMarker => Construct(0x24a3a0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Tree.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Tree.cs index e313c1b..297dc72 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestCloth02 => Construct(0x4d13); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VisualEffect.cs index bd8e7ba..70b58ba 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SentryBotFaceLightVE => Construct(0x24056f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VoiceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VoiceType.cs index 0ba7be8..7bfa8ca 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HolotapeCommonGroundskeeper => Construct(0x21c985); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Water.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Water.cs index f9421a7..d90e734 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Water.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ExtLakeQuannapowittWater => Construct(0x204c42); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weapon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weapon.cs index 3cc8e5e..df8e64c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_10mm_NonPlayable => Construct(0x24a3b2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weather.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weather.cs index 16a51e2..ab66a44 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VRWorkshopShared_CommonwealthGSOvercastNoHazard => Construct(0x24a3c1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Worldspace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Worldspace.cs index 6f53d91..8170851 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Commonwealth => Construct(0x3c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Zoom.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Zoom.cs index 73ef3b4..aa32bcf 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Zoom.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/Zoom.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Fallout4 { - public static class Zoom + public static partial class Zoom { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ZM_Recon_Scope_x4 => Construct(0x247a25); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AObjectModification.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AObjectModification.cs index e8da054..f2a0115 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AObjectModification.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AObjectModification.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AObjectModification + public static partial class AObjectModification { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_mod_melee_DLC04_CommieWhacker_BladesLarge => Construct(0x56ac7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/APlacedTrap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/APlacedTrap.cs index 1789d71..26ffebe 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/APlacedTrap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/APlacedTrap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class APlacedTrap + public static partial class APlacedTrap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_GasTrapHazard => Construct(0x2d82a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AStoryManagerNode.cs index a75beb9..5656da4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04WorkshopAttackBranch => Construct(0x3638e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AcousticSpace.cs index 7e493cd..e427d82 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04IntBottlingPlantMedium => Construct(0x57122); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActionRecord.cs index 983c77c..4591247 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_ActionRaiderCheering => Construct(0x19e8a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Activator.cs index fcd2a0d..f3ea848 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04TicketRoll => Construct(0x56c22); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActorValueInformation.cs index a869fcb..e7a4b8c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04KKTeleportInProgress => Construct(0x56bf4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AddonNode.cs index 78f0e28..2201677 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04LightNodeWorkshopStreetLamp02 => Construct(0x53e7c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AimModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AimModel.cs index 15440c7..9c133d0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AimModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AimModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AimModel + public static partial class AimModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_PaddleBall_AM => Construct(0x2f42c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ammunition.cs index f5cf3bd..b29a90d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_Ammo_ThirstZapper_Water => Construct(0x4c0e4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimatedObject.cs index 348ea9a..1d9afd0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectNPCBeerChug => Construct(0x4b660); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimationSoundTagSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimationSoundTagSet.cs index f0d706f..70fbe8c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimationSoundTagSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AnimationSoundTagSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AnimationSoundTagSet + public static partial class AnimationSoundTagSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NPCRadratATS => Construct(0x40d1a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Armor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Armor.cs index 6bb0684..c5ce49f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_SkinCatBrownTabby => Construct(0x5271f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArmorAddon.cs index d1f18a3..cc9c072 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_AA_Pack_Underarmor_06_ColorSwap => Construct(0x55a4f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArtObject.cs index cba3852..7d1970a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_WorkshopFlag_Nukaworld => Construct(0x5710a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AudioEffectChain.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AudioEffectChain.cs index cfb5241..f80e2a5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AudioEffectChain.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/AudioEffectChain.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class AudioEffectChain + public static partial class AudioEffectChain { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04AudioEffectChainPAOswald => Construct(0x56eaf); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/BodyPartData.cs index 5f40615..49b96fc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_AnimatronicAlienBodyPartData => Construct(0x19130); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Book.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Book.cs index 6f52493..2954857 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NukaNukeSchematics => Construct(0x56cfe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Cell.cs index 1dee210..d74576d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04BottlingPlant01 => Construct(0x1951e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Class.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Class.cs index 5ebf13b..65cee4c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Class.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04raiderClass => Construct(0x3f677); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Climate.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Climate.cs index 20d4ebc..1ecef4f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04DefaultClimate => Construct(0xab03); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/CombatStyle.cs index 8b592d0..30192aa 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_csOswald => Construct(0x4a6c1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ConstructibleObject.cs index 1cf9c75..6d1bae6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04workshop_co_FlagpoleBoS => Construct(0x570fc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Container.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Container.cs index 7fe670e..f0ccd27 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_Loot_RaiderGangZoneTrunk => Construct(0x51a43); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DefaultObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DefaultObject.cs index 52961fb..38a6f8e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DefaultObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DefaultObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class DefaultObject + public static partial class DefaultObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActorTypeCreatureNukaWorld_DO => Construct(0x52930); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogBranch.cs index eb8f183..6a6a73a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MQ04Branch => Construct(0x143d2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogResponses.cs index 92a3fdc..58f3509 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04Min01PrestonSharedWipeThemOut => Construct(0x3381f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogTopic.cs index 3137a8e..500f4e1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MQ03Greetings => Construct(0x9c6a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Door.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Door.cs index d9fa134..0a0142c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04ShackDoor02 => Construct(0x555f0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/EncounterZone.cs index 6a10042..a2a263c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NukaWorldWorkshopZone => Construct(0x56dc2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Explosion.cs index 218317f..98b204f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_ThirstZapperQuantumExplosion => Construct(0x5710d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Faction.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Faction.cs index 0938357..ba4d601 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04HostileGhoulFaction => Construct(0x56f29); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Flora.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Flora.cs index da01907..30ffd91 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FloraFeverBlossom02 => Construct(0x1cd25); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Footstep.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Footstep.cs index fa5a644..80b8c9c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NPCRadratBreatheRunFootstep => Construct(0x418b9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FootstepSet.cs index 185590c..6aa69a6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NPCRadratFootWalkFootstepSet => Construct(0x40d3a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FormList.cs index 961d132..04eab66 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_CustomItemMods_OswaldsHat => Construct(0x56bee); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Furniture.cs index 916cef8..8d87b60 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04REBloodwormGroundAmbush => Construct(0x55a2e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GameSetting.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GameSetting.cs index 80cfff2..f038567 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink fPotentialVassalDistance => Construct(0x27409); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Global.cs index 4691738..86a603e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_CanCraftAcidSoakerAmmo => Construct(0x56cc5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GodRays.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GodRays.cs index b5255b7..d67aefc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GodRays.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/GodRays.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class GodRays + public static partial class GodRays { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestTrailerRays => Construct(0x3969f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Grass.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Grass.cs index ff7be2a..2316445 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NF_Grass01Obj01_Sparse => Construct(0xb8fe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Hazard.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Hazard.cs index abf4b65..146579f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04RadiationHazardMed1024 => Construct(0x4a8b6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/HeadPart.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/HeadPart.cs index a9bee4e..2dfc1f0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MaleHeadGhoulRearGlowing => Construct(0x383ab); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Holotape.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Holotape.cs index e5f0b5a..e66be5e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Holotape.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Holotape.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Holotape + public static partial class Holotape { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MS01HiddenCappyCluesHolotape => Construct(0x56a01); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleAnimation.cs index 7f381a8..1705e8a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04LooseSmokeBombThrowCombat => Construct(0x50ef7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleMarker.cs index 200fafb..62c242e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04BottleChuggingIdleMarker => Construct(0x53928); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpace.cs index 51dd0a3..2e93185 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_ClearDAWN_L => Construct(0x4f579); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpaceAdapter.cs index 98c8787..05ccfaa 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MisterImodHit => Construct(0x50279); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Impact.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Impact.cs index 345d538..76c5e38 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NukaColaImpact => Construct(0x56b89); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImpactDataSet.cs index 0da7027..e3ebf64 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04EXPThirstZapperNukaColaImpactSet => Construct(0x56b88); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ingestible.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ingestible.cs index bf47325..4abeadf 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_MeatGorilla => Construct(0x518d3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/InstanceNamingRules.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/InstanceNamingRules.cs index ea147a9..b0620f0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/InstanceNamingRules.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/InstanceNamingRules.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class InstanceNamingRules + public static partial class InstanceNamingRules { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_dn_CommonArmorUpdate => Construct(0x502fe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Key.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Key.cs index 98ae513..a4e571e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04BottlingPlantPassword => Construct(0x4f556); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Keyword.cs index 0fafd06..f9e25ae 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink s_20_DLC04_PaddleModNuka => Construct(0x56f5f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LandscapeTexture.cs index e193363..ef5ba46 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LDLC04HillGrass01NoGrass => Construct(0xd371); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Layer.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Layer.cs index 186ed15..8217eef 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Layer.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Layer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Layer + public static partial class Layer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PowerPlantPowerOffLights => Construct(0x56d91); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LensFlare.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LensFlare.cs index 13453a4..1f10fd8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LensFlare.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LensFlare.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LensFlare + public static partial class LensFlare { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04WepPaddleBallQuantumLensFlare => Construct(0x56b8a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledItem.cs index fa257f5..0f4f55c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_LL_Armor_Pack_Any_NoUltraLight => Construct(0x57097); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledNpc.cs index 2638046..3199de2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_LCharGangPackLegendary => Construct(0x56f51); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Light.cs index 50c49f8..72f7df8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04ExplosionLightPaddleBallQuantum => Construct(0x56b87); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LightingTemplate.cs index 237f8ba..2cd0ef5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04LightingTemplate => Construct(0x46e44); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LoadScreen.cs index fb03da2..2c52ef9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04RaiderPack03 => Construct(0x4df84); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Location.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Location.cs index 9dd8459..65fff1d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Location.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04TheParlorLocation => Construct(0x56db3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LocationReferenceType.cs index 55c8893..93c5183 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_KK_MistTriggerType => Construct(0x55a0d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MagicEffect.cs index 150e85d..fc7b114 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04OswaldInvisibilityEffect => Construct(0x56bf7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialSwap.cs index bc4ef0a..145c42e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CustomMaterialSwap0105710A => Construct(0x5710c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialType.cs index 0333df5..fa8f17c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_Material_RubberBasketBall => Construct(0x4f08a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Message.cs index 784039a..aa0a4fb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NukaNukeMessage => Construct(0x56cb8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MiscItem.cs index e0603fa..53dab7e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04PaintCanRed => Construct(0x56c69); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovableStatic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovableStatic.cs index ee49e13..9fe54a5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MovableStatic + public static partial class MovableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NukaColaMachineCommercialFxDLC04 => Construct(0x55a4d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovementType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovementType.cs index a307d4a..507cd96 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_Swarm_Default_MT => Construct(0x12335); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicTrack.cs index bdc107d..a663cf4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MUSStingerGalacticZoneRollercoasterA01 => Construct(0x56dc1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicType.cs index 50cda9f..cef9fd0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MUSStingerGalacticZoneRollercoasterA => Construct(0x56dbe); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Npc.cs index 3e26aee..35a6e18 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_EncRaider09PackLegendary => Construct(0x56f4e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ObjectEffect.cs index 284776f..910bb4c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04EnchBot_FortifyDamageResist_Head_Protectron_Space => Construct(0x560ef); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Outfit.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Outfit.cs index bc66edb..70540d6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04RandomRadGorillaOutfit => Construct(0x51b7e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PackIn.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PackIn.cs index e57be2d..86d71a0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PackIn.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PackIn.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class PackIn + public static partial class PackIn { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_KK_GhoulAmbushPackin => Construct(0x55ea4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Package.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Package.cs index e468cfe..9fd162b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Package.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04PackFightsDefenderTravelPackage => Construct(0x56d1a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Perk.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Perk.cs index 366a1e6..21dd9ab 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04PackFightsReduceDamage => Construct(0x56318); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedNpc.cs index e1b76e7..364612d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04FritschRef => Construct(0x31240); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedObject.cs index 5552f3b..b0e9139 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04BottlingPlantintToExtLower => Construct(0x4e9e7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Projectile.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Projectile.cs index 7dda314..13a9527 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04RaiderOverboss_FragGrenadeSingleProjectile => Construct(0x4a61a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Quest.cs index 4085258..bd27baa 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MQ00 => Construct(0x800); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Race.cs index 9052097..554ca13 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04GorillaRace => Construct(0x4cbce); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Region.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Region.cs index 976e94b..4f305bc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Region.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04AudioNukaWorldMarket => Construct(0x57127); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Scene.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Scene.cs index 0fcf3eb..42f2dbb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04Min01PrestonBlockingScene => Construct(0x33835); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SceneCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SceneCollection.cs index bcb431d..4224ab2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SceneCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SceneCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class SceneCollection + public static partial class SceneCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_KiddieKingdomStageShowNewColl => Construct(0x49f1f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ShaderParticleGeometry.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ShaderParticleGeometry.cs index 8007323..d2c9be8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ShaderParticleGeometry.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/ShaderParticleGeometry.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class ShaderParticleGeometry + public static partial class ShaderParticleGeometry { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04lRain => Construct(0x10f16); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundDescriptor.cs index ba31484..2804244 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04AMBIntBottlingPlantBedLP => Construct(0x57123); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundKeywordMapping.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundKeywordMapping.cs index 39561c7..6296f5b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundKeywordMapping.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundKeywordMapping.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class SoundKeywordMapping + public static partial class SoundKeywordMapping { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04PaddleBallSemiShockNPC => Construct(0x56fb0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundMarker.cs index 76f9627..1e97397 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04GauntletRaidersIdleLowOneShotmarker => Construct(0x5711f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundOutputModel.cs index 5966523..5848c7e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04SOMDialogue_FX_PA_GZRollerCoaster_04000 => Construct(0x5711d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Spell.cs index de3f133..4a228e5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_crGlowingSwarmCloak => Construct(0x57074); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Static.cs index 0a8d639..8180719 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NukaNukeSchematicStatic => Construct(0x56cff); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/StaticCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/StaticCollection.cs index cc3f43f..8c8460b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/StaticCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/StaticCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class StaticCollection + public static partial class StaticCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04GauntletTunnel2 => Construct(0x56dbd); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TalkingActivator.cs index 04b1b68..6b1d701 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04KiddieKingdomSpeakerStage => Construct(0x417b1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Terminal.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Terminal.cs index f94ccad..0389d00 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Terminal.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Terminal.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Terminal + public static partial class Terminal { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04MS01HiddenCappyHintsTerminal => Construct(0x56a02); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TextureSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TextureSet.cs index a097ce3..8c92202 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_DecalStingWingResin01 => Construct(0x4c714); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Transform.cs index 39a2b11..4b2fc2c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_PaddleBallTransform => Construct(0x5706f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VisualEffect.cs index 4cfedba..30655ff 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04CameraAttachFogRad => Construct(0x485ea); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VoiceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VoiceType.cs index fbddd06..f425a12 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NPCMEvan => Construct(0x4ac36); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Water.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Water.cs index ca1712a..4eca445 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Water.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04IrradiatedWater => Construct(0x53919); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weapon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weapon.cs index 68d4896..b93fb09 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04_CommieWhacker => Construct(0x52926); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weather.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weather.cs index 433616b..7d14a75 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC04NukaWorldClearDustyOLD => Construct(0x4f57b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Worldspace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Worldspace.cs index 66b0886..2f429a1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/NukaWorld/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class NukaWorld { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NukaWorld => Construct(0x290f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AObjectModification.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AObjectModification.cs index a7477a0..235c2e3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AObjectModification.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AObjectModification.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class AObjectModification + public static partial class AObjectModification { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Bot_Torso_Sentry_Shoulder_Null_Right => Construct(0x2e18); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/APlacedTrap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/APlacedTrap.cs index 3a20bb6..ac5768a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/APlacedTrap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/APlacedTrap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class APlacedTrap + public static partial class APlacedTrap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01LairENT_DeconArchHazard01 => Construct(0x8b1f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AStoryManagerNode.cs index efd3750..cd97615 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Node => Construct(0x4cd6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActionRecord.cs index e9c6b75..b0100d3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActionToggleFurnitureCamera => Construct(0x1dc5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Activator.cs index da63285..46a6fdc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_SparksIdleActivator => Construct(0xe6e9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActorValueInformation.cs index 47f5047..2ac2fa9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Bot_BurnDamage_AV => Construct(0x26b8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AddonNode.cs index 297a60b..a91487f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01FXLightMechDoorControl01Green => Construct(0x1132c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AimModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AimModel.cs index 3cec14e..95e9784 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AimModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AimModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class AimModel + public static partial class AimModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01AssaultronHeadCharging_AM => Construct(0x1155); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ammunition.cs index 156a8d6..3c65d98 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01BotAmmoFatManMiniNuke => Construct(0xa36); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimatedObject.cs index 9852b52..190735d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01AnimObjectRepairKit => Construct(0xf65c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimationSoundTagSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimationSoundTagSet.cs index 8e3afe0..ac6ff6f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimationSoundTagSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/AnimationSoundTagSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class AnimationSoundTagSet + public static partial class AnimationSoundTagSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01NPCRobobrainATS => Construct(0x880d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Armor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Armor.cs index 0e2a32e..7e8726b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_SkinTurretSpotlightWorkshopBoss => Construct(0x10e14); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArmorAddon.cs index cbda090..dae7838 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_TurretSpotlightWorkshopLightLongAA => Construct(0x10a5e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArtObject.cs index 75fa25a..bd638be 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_TurretWorkshopSpotlightEyeLong => Construct(0x10a5d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/BodyPartData.cs index 6e2c124..1014ac9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MrHandyCreateABotBodyPartData => Construct(0x9a19); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Book.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Book.cs index d5338dd..c2ca78e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01REObjectSC01_Note => Construct(0x109d2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Cell.cs index 1f762b0..3eb41dd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestCorrie => Construct(0x8084); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/CombatStyle.cs index a7b4b84..2fbafce 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01csRobobrain => Construct(0x87b4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ConstructibleObject.cs index e0714d3..e7559d5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink co_DLC01Bot_Legs_MrHandy_Thruster_Armor1A => Construct(0x2eaa); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Container.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Container.cs index 519406a..9201c02 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01WorkshopWorkbench => Construct(0x10222); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DefaultObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DefaultObject.cs index c5304a0..b6f99d6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DefaultObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DefaultObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class DefaultObject + public static partial class DefaultObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RobotModCameraSwitchDO_SC => Construct(0x1dca); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogBranch.cs index c50e98d..647e8c7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MQ02_ToCodsworthStage400 => Construct(0x254d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogResponses.cs index 0370bbd..a660467 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MQ02CodsworthStage400 => Construct(0x2542); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogTopic.cs index 54b5ed2..6aafe05 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01COMRTalkGreetings => Construct(0x908); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Door.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Door.cs index 19cc0a1..bba59bc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Lair_EntranceSecurityDoor => Construct(0x87b1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EffectShader.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EffectShader.cs index ca0abfe..37a2c2d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01RoboBrainShadowGhostFXS => Construct(0xf661); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EncounterZone.cs index 25c989d..f647fdd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01GeneralAtomicsFactoryZone => Construct(0x11363); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EquipType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EquipType.cs index fce0aed..9e0c6d2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EquipType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/EquipType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class EquipType + public static partial class EquipType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01HandyLMOptional => Construct(0x2e67); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Explosion.cs index ee9521f..2ca1c75 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SmokeBombExplosionNoVatsBlock => Construct(0x2ca0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Faction.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Faction.cs index 3d50159..8b80753 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01REAssaultSC05_FactionSpeakerFaction => Construct(0x109c6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Footstep.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Footstep.cs index a40c3c4..ccc84d8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FSTArmorMechanistJumpDownFootstep => Construct(0xf9ea); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FootstepSet.cs index 63ae5fb..163225d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FSTArmorMechanistFootstepSet => Construct(0xe2e9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FormList.cs index 1833f28..ba1fdfc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Workbench_RemovalListHandyThruster => Construct(0x2eb0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Furniture.cs index 8f837a4..7ac0b2f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_PowerArmorFurnitureTesla => Construct(0xc579); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/GameSetting.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/GameSetting.cs index b40e1cd..21cc4ec 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sItemCardCarryWt => Construct(0x2eaf); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Global.cs index 9b145de..3ad204b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01PlayerOnRadiant => Construct(0x2e14); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Hazard.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Hazard.cs index 2e4ff22..fabd5ba 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01FireHazardModerate128 => Construct(0x1e25); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Holotape.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Holotape.cs index 11eb637..30a752a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Holotape.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Holotape.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Holotape + public static partial class Holotape { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Caravan_HolotapeZoe => Construct(0x9d3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleAnimation.cs index 8fd027c..4278407 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01HandySheathMiddle => Construct(0x2ea5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleMarker.cs index 9268a5e..e727936 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PatrolIdleMarkerCOPY0000 => Construct(0x83a1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImageSpaceAdapter.cs index 430f963..aaf858a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01RoboBrainShadowImodFadeOut => Construct(0xea90); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Impact.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Impact.cs index 77ab296..e83de2d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01WPNBladeBuzzVsWoodImpact => Construct(0x10be3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImpactDataSet.cs index fd54b80..0faa91f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01PistolAssaultronHeadImpactSet => Construct(0x1136e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ingestible.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ingestible.cs index 0476a53..d29fe0f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01RepairKit => Construct(0x4f12); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/InstanceNamingRules.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/InstanceNamingRules.cs index 7534e31..01f2e86 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/InstanceNamingRules.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/InstanceNamingRules.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class InstanceNamingRules + public static partial class InstanceNamingRules { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01dn_LightningGun => Construct(0xf5a5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Key.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Key.cs index 79d58bd..fc08a17 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_Lair_ForfeiturePassword => Construct(0xfeac); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Keyword.cs index 4c327cd..d84816e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01WorkbenchNoHackOrLockpickKeyword => Construct(0x2e4c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Layer.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Layer.cs index e5d0802..6fe73de 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Layer.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Layer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Layer + public static partial class Layer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Lair_LightBoxes => Construct(0x12f6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LensFlare.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LensFlare.cs index 7e95221..846bf9d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LensFlare.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LensFlare.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class LensFlare + public static partial class LensFlare { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01OilLampLensFlare01 => Construct(0xeaaa); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledItem.cs index e18b18d..49c355a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01LLI_Vendor_BotMods_Rare_Armor => Construct(0x2e25); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledNpc.cs index f92a08f..0d769cd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01LCharBotRaiderBot_Random_NoSentry => Construct(0x2ad0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Light.cs index 0e114a6..4e7bfe0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01LightHemiGoboNS => Construct(0x2d54); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LightingTemplate.cs index 15b3fe4..8a89682 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01LairTemplateCOPY0000 => Construct(0xebc7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LoadScreen.cs index 2402de8..4d343b8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01GeneralGameplayRobotWorkbench => Construct(0xd58); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Location.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Location.cs index 203b082..896112f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Location.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01LairLocation => Construct(0x8a4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LocationReferenceType.cs index c5e4d49..1e3b70d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Lair_DungeonWorkbenchRefType => Construct(0x10c9a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MagicEffect.cs index 916f2ff..def5897 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Bot_ReduceRadHealthMax => Construct(0x2e48); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MaterialSwap.cs index 967ab34..e2a43a2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01GlassTileForDark => Construct(0x1250); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Message.cs index 641ddb9..1d5d7dd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01TutorialRobotWorkbench04_MK => Construct(0x1139a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MiscItem.cs index 6b2e2f9..3ca6366 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink miscmod_DLC01Bot_Hand_MrHandy_Weap_LightningGun_Right => Construct(0x2e5e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovableStatic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovableStatic.cs index 84487dc..021f088 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MovableStatic + public static partial class MovableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MistFX512Lighting => Construct(0x10a69); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovementType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovementType.cs index 3bce3e3..1891225 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Protectron_Default_Companion => Construct(0xb7e9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicTrack.cs index 04d541f..e31531c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MUSDungeonMechanistLair02 => Construct(0x10bff); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicType.cs index f2606e2..159fd47 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MUSDungeonMechanistLairA => Construct(0x100f0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Npc.cs index 1a20d14..caab5b6 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01EncMechEyeBot01Dummy => Construct(0x2a9f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ObjectEffect.cs index df84fa3..c88004a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01EnchBot_FortifyResistDamageStandard02 => Construct(0x2e4b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Outfit.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Outfit.cs index bf964cf..e2c8eb9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Caravan_ShadesOutfit => Construct(0xff07); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PackIn.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PackIn.cs index bc7924d..656c8eb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PackIn.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PackIn.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class PackIn + public static partial class PackIn { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_Lair_ConsolesA_001 => Construct(0xe530); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Package.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Package.cs index 092fa42..87c48a3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Package.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_SparksPostQuestSandbox => Construct(0x11c8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Perk.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Perk.cs index efd648e..e68c7d0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Bot_CommonArmorPerk_Unstable => Construct(0x29c5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedNpc.cs index d9aaff5..fa43826 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MechanistRef => Construct(0x97c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedObject.cs index 2dd8c1e..b999812 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_ActivationDummy => Construct(0x8b15); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Projectile.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Projectile.cs index 60a7f3a..8773e51 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01BotFatManProjectile => Construct(0x2d50); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Quest.cs index 4a4ebfe..948282d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MQ02 => Construct(0x801); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Race.cs index 12302ff..b5930a2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01PowerArmorRaceAdditiveSubGraphData => Construct(0xea09); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Scene.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Scene.cs index 8c67640..45bd32f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01MQ02_2900_AdaInstalled => Construct(0x254c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundDescriptor.cs index cb6f6ad..d436619 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01QSTMSATDoorActivate => Construct(0x2e12); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundKeywordMapping.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundKeywordMapping.cs index 529dbe3..d3261dc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundKeywordMapping.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundKeywordMapping.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class SoundKeywordMapping + public static partial class SoundKeywordMapping { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01PistolGammaNPC => Construct(0x2d6a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundMarker.cs index e427da6..f7be2ba 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJConsoleFortHagenLPmarker => Construct(0x11072); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundOutputModel.cs index 56044cc..ba8d9c7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SOMMonoWorldRadio_Eyebot_03000 => Construct(0x10a61); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Spell.cs index 182b8da..182bdbd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SmokeBombHazardSpell => Construct(0x2d63); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Static.cs index 1d3a5bd..4f3361c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Lair_HitExtStructureBeamAMidLong01_NonOccluder => Construct(0x2981); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/StaticCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/StaticCollection.cs index 1035444..abe70a9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/StaticCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/StaticCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class StaticCollection + public static partial class StaticCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01WallPipe3x1 => Construct(0x11290); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TalkingActivator.cs index a8d9392..53fc996 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MacTalkingIntercom01 => Construct(0x9b0f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Terminal.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Terminal.cs index ca835a8..1a05c16 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Terminal.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Terminal.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Terminal + public static partial class Terminal { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01Caravan_HolotapeZoeTerminal => Construct(0x9d4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TextureSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TextureSet.cs index e8a0fb0..b571836 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_PuddleTownDecalMedLowDepth => Construct(0x503e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Transform.cs index 629bac1..6a42dce 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01_LSWeaponTeslaRifle => Construct(0x128e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VisualEffect.cs index 29e6523..4a00bf2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01CreateABotInteractVFX => Construct(0xf904); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VoiceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VoiceType.cs index f07db3e..31a0a68 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01NPCMJackson => Construct(0xffc9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Weapon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Weapon.cs index 60ec55d..1966f7a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01BotWeapLaserGunRight => Construct(0x2e2d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Zoom.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Zoom.cs index 524ff7e..f72026f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Zoom.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Robot/Zoom.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Robot { - public static class Zoom + public static partial class Zoom { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01ZM_AssaultronHead => Construct(0xe9fd); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AStoryManagerNode.cs index e47d6e5..7c46cd4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopCageAttacks => Construct(0xd16); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Activator.cs index b30416e..c856c17 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopNixieTubeLight01 => Construct(0xe8b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ActorValueInformation.cs index fdbf9d3..8879d9c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopRatingTamedActorCount => Construct(0xca4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AddonNode.cs index 1ea9f82..2ab5918 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02FXWorkshopNixieTubeLightAddOn01 => Construct(0xe8e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ArtObject.cs index 5a54f86..e160141 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopNeonYellowIcon => Construct(0xd46); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Cell.cs index c420e5a..dde444f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02HoldingCell => Construct(0xbe3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ConstructibleObject.cs index e74d33a..55f6125 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02workshop_co_WorkshopConcreteSteps02 => Construct(0xe97); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogBranch.cs index b8c8d31..341a6f8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopSummonedToRelaxBranch => Construct(0xa9a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogTopic.cs index bb98c90..17dfb50 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopSummonedToRelaxCheering => Construct(0xa3a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/EncounterZone.cs index 65114c2..3fadd42 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02PlayerLevelZone => Construct(0xbe2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Explosion.cs index 45203a4..e448e1f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02ExplosionTrapSawblades01 => Construct(0xa95); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Faction.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Faction.cs index 87c6e89..09e530e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopArenaCombatantFactionB => Construct(0x85d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/FormList.cs index 82aef60..24ef461 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopNeonLightLetters01_Purple => Construct(0xd47); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Furniture.cs index f0f91db..63ac4e0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02Workshop_ShackPoweredGate02White => Construct(0xe7e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Global.cs index b9b018d..e94919f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCworkshop01Loaded => Construct(0x800); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleAnimation.cs index e66d973..6842010 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02HandyPatrol => Construct(0xce0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleMarker.cs index a9443be..a403ebd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02ArenaPlatformMarker => Construct(0xbde); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Ingestible.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Ingestible.cs index 72f3507..a29c02c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopDetectLifeTest => Construct(0xcb6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Keyword.cs index af7ae6f..2b9ff58 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopRecipeFilterResource02Power03NeonLights04Signs => Construct(0xbd8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/LeveledNpc.cs index 962714f..428086d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02LCharViciousDog => Construct(0xeb9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Light.cs index c4cf372..fb5e678 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02FXWorkshopNixieLight01 => Construct(0xe8d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MagicEffect.cs index 3f97e11..2c78811 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopDetectLifeIdle => Construct(0xcb7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MaterialSwap.cs index 13f9e7c..c28c60a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopNeonLightNumber01_Yellow_9Swap => Construct(0xe71); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Message.cs index bcc32b2..1df27f2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopTutorialMessageArena => Construct(0xe86); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MiscItem.cs index d550a10..fff316c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02shipment_Concrete_200 => Construct(0xe80); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Npc.cs index 01230e4..3c8c732 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02EncFeralGhoulGlowing01 => Construct(0xeba); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Package.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Package.cs index 5d71c08..05c57c2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Package.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02CageSitPackage => Construct(0xcb1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/PlacedObject.cs index 428b4cb..5899f3a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02CageSpawnMarker => Construct(0xbe5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Quest.cs index 2df42a8..775e5d8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopAttackStarter => Construct(0x822); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Race.cs index b67d00c..446b894 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02HandyRace => Construct(0xc05); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundDescriptor.cs index a9c64bc..d857d8c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02AMBLightNixieTubeWorkshopOn => Construct(0xe9a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundMarker.cs index 66f9297..69a749b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VOCArenaCrowdCheerLPmarker => Construct(0xd32); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundOutputModel.cs index b209456..4189367 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMCompound_DLC02VOCArenaCrowdCheer_Mono_01000x04500 => Construct(0xd33); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Spell.cs index bb1f521..83d685b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02WorkshopDetectLifeAbility => Construct(0xcb5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Static.cs index a438103..e3c3844 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkshopConcreteSteps02 => Construct(0xe96); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Transform.cs index b13e437..817e951 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop01/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop01 { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02workshop_NixieTube => Construct(0xe8f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AObjectModification.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AObjectModification.cs index b73d237..06ac8a2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AObjectModification.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AObjectModification.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class AObjectModification + public static partial class AObjectModification { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_PA_Material_SugarBombs => Construct(0xb7a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Activator.cs index 1e60166..3c8f81a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05ElevatorNavCut => Construct(0xf2f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ActorValueInformation.cs index 45de7a6..4e19919 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05Force => Construct(0xddc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AddonNode.cs index 300c1bc..c95a248 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05ConduitRadiatorLight => Construct(0xe1a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AimModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AimModel.cs index 7e23d13..cd14634 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AimModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/AimModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class AimModel + public static partial class AimModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05PaintballGun_AM => Construct(0xda1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Ammunition.cs index 8bf87e8..d86745a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05AmmoPaintballYellow => Construct(0xda0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Armor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Armor.cs index fafa5aa..dbf0634 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_Armor_Power_T51_Torso_SugarBombs => Construct(0xb6a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArmorAddon.cs index 7ca2d00..01f36fc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05ArmorRack_Head => Construct(0xeec); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArtObject.cs index 26c69a4..3c1dd2f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05WorkshopBuildingWarehousePrefabIcon => Construct(0xe2d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Cell.cs index 5fa1291..56dd65e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestDrewWorkshop => Construct(0xb7f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ConstructibleObject.cs index c270da6..5e06f92 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_co_chem_FireworkPalmGold => Construct(0xf06); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Container.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Container.cs index caf8bc9..803aa5c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05WorkshopHopper03 => Construct(0xed8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/DefaultObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/DefaultObject.cs index ce6d2f4..b8f9eab 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/DefaultObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/DefaultObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class DefaultObject + public static partial class DefaultObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkshopArmorRackKeyword_DO => Construct(0xf35); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Door.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Door.cs index e83eadf..a6ee301 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Dlc05GrnhsDoorSm02 => Construct(0xd6e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Explosion.cs index 6a14440..72e33ef 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05FireworkExplosionCrackleDestruction => Construct(0xdd4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/FormList.cs index 4c8f8af..c43ceda 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_HeadPartsMannequin => Construct(0xee9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Furniture.cs index 21babb0..d004396 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_PowerArmor_SugarBombs => Construct(0xb7e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Global.cs index 1262af3..0593ae0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05BuilderAchievementTotal => Construct(0xce4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImageSpaceAdapter.cs index a464263..d4d5ba3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05ExplosionWeatherRainImod => Construct(0xf2e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Impact.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Impact.cs index 046e3f2..248ec24 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05WPNImpactPaintballVsMetalImpact => Construct(0xf0b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImpactDataSet.cs index 105baac..ba3f13c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05PHYBallTrackSteelBallImpactSet => Construct(0xed4); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Keyword.cs index 0f27ad9..976d446 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_LinkElevatorNavCut04 => Construct(0xf33); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/LeveledItem.cs index b250e76..395037a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_LL_Ammo_PaintballBlue => Construct(0xd94); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Light.cs index cd6ade3..3271188 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05WorkshopConduitRadiatorLight01 => Construct(0xe1b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialSwap.cs index fd2b7d5..f9c9ce7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_BuilderWeapon03 => Construct(0xeaa); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialType.cs index 70f4925..a73879b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05MaterialBallTrackMetalFunnel => Construct(0xe18); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Message.cs index d0a5a6e..87cbd1e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_ElevatorRequiresPowerMessage => Construct(0xbe5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MiscItem.cs index d72bda7..0da5685 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05FireworkShellCrackle => Construct(0xd20); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Npc.cs index 3c49cf7..328c890 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05WorkshopArmorRackFemale01 => Construct(0x8b3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Perk.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Perk.cs index 66cdc44..6c5e6f9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05ArmorRackPerk => Construct(0x92e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/PlacedObject.cs index 9d3b5dc..2b16e7a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CtestBedRef001 => Construct(0xb83); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Projectile.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Projectile.cs index de7f38b..b385ab2 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05FireworkProjectilePalmGoldTrail => Construct(0xdd8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Quest.cs index 027de1a..09141b3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GameJamQuest => Construct(0x800); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Race.cs index 3bbc621..86d9bfc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05HumanRaceAdditiveSubgraphData => Construct(0xac9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundDescriptor.cs index 95f7c47..20b14ea 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05FXExplosionWorkshopFireworksCLAYERE => Construct(0xf2a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundKeywordMapping.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundKeywordMapping.cs index b94e9ac..4a20933 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundKeywordMapping.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundKeywordMapping.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class SoundKeywordMapping + public static partial class SoundKeywordMapping { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PaintballSemiNPC => Construct(0xf14); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundOutputModel.cs index 306857d..9dfa9f7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05SOMCompound_Paintball_Mono_C_01400x10000 => Construct(0xf12); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Spell.cs index bfe5865..95b9b88 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05RadStormFastTransitionSpell => Construct(0xf2b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Static.cs index 5d0500c..9a12647 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WksBallTrackFloorFunnelMid02 => Construct(0xdb7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Terminal.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Terminal.cs index 83aa765..dd4deb4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Terminal.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Terminal.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Terminal + public static partial class Terminal { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05nativeWorkshopSpeakerTerminalSubMenuPercussion => Construct(0xef2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/TextureSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/TextureSet.cs index 206381e..1205b7c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05_SkinHandMale_Mannequin => Construct(0xe33); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Transform.cs index c0cf10b..930119d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05FireworkFlareTransform => Construct(0xf34); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weapon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weapon.cs index aa2b4b8..6e7ebd3 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05PaintballGunYellow => Construct(0xd9a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weather.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weather.cs index c7005f8..6bee084 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop02/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop02 { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC05CommonwealthGSRadstormFastTransition => Construct(0xa4f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AStoryManagerNode.cs index a85d892..6ac66ff 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06VaultWorkshopAttackBranch => Construct(0x12b0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AcousticSpace.cs index f9389cc..65a026c 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06IntCave88Large => Construct(0x1432); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Activator.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Activator.cs index 0955f16..f4e73b9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Vault_Sink_01Activator => Construct(0x251f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ActorValueInformation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ActorValueInformation.cs index 12f1575..1c944b7 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ActorValueInformation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ActorValueInformation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class ActorValueInformation + public static partial class ActorValueInformation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopReadyToKill => Construct(0x1f01); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AddonNode.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AddonNode.cs index 3f1512b..06ecc9a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06FXKlaxonLightAddOn => Construct(0x2518); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AnimatedObject.cs index 08eed4b..d84027d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectDLC06PryBar => Construct(0x1122); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Armor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Armor.cs index ecb645c..0edc869 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Armor_Vault88_Underwear_Legendary => Construct(0x1afd); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArmorAddon.cs index 5280ac6..002d8d0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AAVault88SuitClean => Construct(0x5265); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArtObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArtObject.cs index df3ab24..07d1d58 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopVaultUtilityIcon => Construct(0x2552); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AudioEffectChain.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AudioEffectChain.cs index f0a69aa..f1cdf87 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AudioEffectChain.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/AudioEffectChain.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class AudioEffectChain + public static partial class AudioEffectChain { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06AudioEffectChainVaultPA => Construct(0x563c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Book.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Book.cs index 999f1c1..b6fc88a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06VaultTecPrototypes => Construct(0x53da); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Cell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Cell.cs index 117eef0..a988647 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PackInDLC06CeilingLIghtStorageCell => Construct(0x1e0d); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ConstructibleObject.cs index 22b45f0..7b79181 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06workshop_co_CeilingLamp01 => Construct(0x256f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Container.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Container.cs index f2ce777..b4f402a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ScrapHighTechFilingCabinet01AWeatheredTall => Construct(0x2081); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DefaultObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DefaultObject.cs index edb4829..6364614 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DefaultObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DefaultObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class DefaultObject + public static partial class DefaultObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WorkshopAcousticSpace_DO => Construct(0x139f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogBranch.cs index d13c621..6276b39 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopParentBranch => Construct(0x24c7); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogResponses.cs index 109c287..2515b84 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopSlotMachineHandlerSharedInfo01 => Construct(0x5715); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogTopic.cs index 3499868..ed630bf 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopParentVendorTrade => Construct(0x54c1); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Door.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Door.cs index 423bf4f..0d367e1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PaintedWoodDoorLoadD01MinUse => Construct(0x5bc5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/EncounterZone.cs index b209607..2b448dd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Vault88Zone => Construct(0x3de0); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Explosion.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Explosion.cs index 56b4394..238c582 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06SuperReactorExplosion => Construct(0x24fa); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Faction.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Faction.cs index 2ae88b4..6e8706a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopVendorFactionSurgery => Construct(0x5453); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Flora.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Flora.cs index 54580ad..3369254 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06PipBoyCrate => Construct(0x4bd2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/FormList.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/FormList.cs index fa13d28..cc1d848 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06VaultWorkshop01Utility04EndCaps => Construct(0x2547); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Furniture.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Furniture.cs index 5f52b14..01f068f 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopGuardBarricade => Construct(0x11e6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Global.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Global.cs index 0259ed9..11de255 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ClemLeave => Construct(0x1be2); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleAnimation.cs index 2542605..f844beb 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06_SlotMachineDisappointedIdle => Construct(0x256a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleMarker.cs index 40c6cc5..0240d84 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SodaDispenserNPCMarker => Construct(0x1197); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpace.cs index bf26477..e6c4b65 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ImageSpaceF4 => Construct(0x1e15); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpaceAdapter.cs index cbaa71f..72a4f04 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06BlurImod => Construct(0x5e77); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Keyword.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Keyword.cs index 5c16f6a..fa89d8e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimFurnDLC06OverseerChair => Construct(0x219f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Layer.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Layer.cs index 26168f6..8b8ce2b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Layer.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Layer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Layer + public static partial class Layer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06_LightBoxes => Construct(0x1e0f); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledItem.cs index 1d75636..357e2fd 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Vault88Reward => Construct(0x1afc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledNpc.cs index ba4856d..763564d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06LCharWorkshopNPC => Construct(0x4ac8); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Light.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Light.cs index 7387503..42a0623 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06KlaxonLightGlowNS => Construct(0x2569); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LoadScreen.cs index 302ebef..837f653 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Vault06 => Construct(0x5e75); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Location.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Location.cs index 31c296d..ffd095b 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Location.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Vault88Location => Construct(0x3ddf); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LocationReferenceType.cs index 209eb9c..9cfdd30 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06RubblePile => Construct(0x12ba); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MaterialSwap.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MaterialSwap.cs index 74f2673..d06f1e8 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MaterialSwap.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MaterialSwap.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class MaterialSwap + public static partial class MaterialSwap { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06VaultLimestoneToMarbleClean2 => Construct(0x1d6a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Message.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Message.cs index ab0836c..2ddd1df 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Message.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopBarberSurgeryMessage => Construct(0x2568); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MiscItem.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MiscItem.cs index b6afb36..a50cfe0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Typewriter => Construct(0x1be5); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MovableStatic.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MovableStatic.cs index 773775a..ed25e6e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MovableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/MovableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class MovableStatic + public static partial class MovableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06SkeletonClothedVaultsuit88 => Construct(0x53dc); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Npc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Npc.cs index 347ef8a..28b6adc 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06LvlFeralGhoulGlowingOneLegendary => Construct(0x1b3e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Outfit.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Outfit.cs index 67c4b26..2c80106 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Vault88OutfitOverseer => Construct(0x42b3); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PackIn.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PackIn.cs index f0dc49d..8f804ee 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PackIn.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PackIn.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class PackIn + public static partial class PackIn { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06HoodedLamp => Construct(0x22a6); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Package.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Package.cs index 323297a..ebc6218 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Package.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06E03ClemToCandidate => Construct(0x257b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedNpc.cs index 5f45fed..7c12fe1 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ClemREF => Construct(0x49d9); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedObject.cs index 9736fc6..b97f332 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06VaultWorkshopEdgeMarkerGearDoor001 => Construct(0x2517); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Quest.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Quest.cs index a02b71c..a505987 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopParent => Construct(0x80c); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Race.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Race.cs index 3e9f9a7..16c90a9 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HumanRaceSubGraphDataAdditiveDLC06 => Construct(0x55ba); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Scene.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Scene.cs index b3a2dc4..c8997e5 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06WorkshopGenericBarberSurgeryScene => Construct(0x2564); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SceneCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SceneCollection.cs index ff958b6..ee59e5d 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SceneCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SceneCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class SceneCollection + public static partial class SceneCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06E03AfterExperiment => Construct(0x257a); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundDescriptor.cs index 9707065..c6253ce 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06NPCHumanDrinkWaterCoolerLoop => Construct(0x2528); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundOutputModel.cs index efca26b..03116a0 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06SOMStereo_PA => Construct(0x563b); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Spell.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Spell.cs index 4ec73f2..1695d9e 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06BuffLuck => Construct(0x808); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Static.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Static.cs index fa864dd..f8de2df 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06_CeilingLamp01On => Construct(0x256e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/StaticCollection.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/StaticCollection.cs index 2fd6546..9748316 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/StaticCollection.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/StaticCollection.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class StaticCollection + public static partial class StaticCollection { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ConstructionLight_Standing_2piece_On1 => Construct(0x207e); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Terminal.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Terminal.cs index d62cc94..da71828 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Terminal.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Terminal.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Terminal + public static partial class Terminal { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06nativeSodaFountainChoiceTerminal03 => Construct(0x1379); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/TextureSet.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/TextureSet.cs index 0b636f6..cff2fb4 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06DirtGravelAlphaDecal01 => Construct(0x1a76); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Transform.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Transform.cs index a8f8cd7..4464c26 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Transform.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/Transform.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class Transform + public static partial class Transform { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06_workshop_VaultRailingsShort => Construct(0x2559); diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/VoiceType.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/VoiceType.cs index d634243..08a573a 100644 --- a/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Workshop03/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Fallout4; public static partial class Workshop03 { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06MaleClem => Construct(0x49d8); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/AIPackage.cs index 9ecda4d..d7e4838 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornCaptainSleep => Construct(0xca47); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Activator.cs index 585342a..5395d21 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornWineBarrelE => Construct(0xb60e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Armor.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Armor.cs index e9de1f2..960508a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornShieldOfTrueHorn => Construct(0x97d3); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Book.cs index 169d326..a954fcd 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornJournal => Construct(0x142ef); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/CombatStyle.cs index 5682fa3..ceb3f97 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornLichCombatStyle => Construct(0xe823); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Container.cs index a56624d..7666bcf 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornCrateClutterMiddle01 => Construct(0x7771); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Creature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Creature.cs index a3bc783..6eeafa2 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Creature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Creature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Creature + public static partial class Creature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DogBattlehorn => Construct(0xc513); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/DialogTopic.cs index 02bc34e..35a4dbb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornWineTopic => Construct(0xb61e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Door.cs index 33c8359..1e2b64e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornCastleFortAgedNDoor01WineCeller => Construct(0x4334); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Enchantment.cs index 0d3c9f2..d24b292 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornShieldRewardEnch25 => Construct(0x11f29); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Faction.cs index 2237d2a..334574f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornCastleFaction => Construct(0xb09e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/IdleAnimation.cs index dfe84d7..eaae679 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornOpenGate => Construct(0x13918); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Key.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Key.cs index f439582..c532a1a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornLichKey => Construct(0xe339); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/LeveledItem.cs index e2863a0..593a09b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornDragonswordLL => Construct(0x12e14); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Npc.cs index 96b9f25..8d4ea7c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornMaid => Construct(0xd441); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Place.cs index d65e554..d41c8b7 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornCastleTowerS => Construct(0x12ec7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedNpc.cs index afa5d1e..504fe2f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBhornKnightRef => Construct(0xca2c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedObject.cs index a43505d..e8d944c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornSecretDoor01DustFallREF => Construct(0x605a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Potion.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Potion.cs index 9a3936a..edb7610 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Potion.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Potion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Potion + public static partial class Potion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DrinkArgonianBloodwine => Construct(0xa6a8); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Quest.cs index 5b819b7..b245b49 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornCastle => Construct(0xb089); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Script.cs index eef6cea..99e1dea 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornBedroomAreaReceiptSCRIPT => Construct(0xb0a4); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Sound.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Sound.cs index 7380794..a63ae48 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Sound.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Sound.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Sound + public static partial class Sound { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBDungeon2DLP08DLCBattlehorn => Construct(0x12915); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Spell.cs index 81b72fd..e68e2aa 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornDragonswordPower2 => Construct(0x147da); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Static.cs index b399f82..7f4e696 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BattlehornTrophyMountainLion => Construct(0x4861); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Weapon.cs b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Weapon.cs index 6fead3d..523b5af 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/BattlehornCastle/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class BattlehornCastle { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCBattlehornDragonsword04 => Construct(0x147ef); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/AIPackage.cs index 2109072..80e950b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCFrostcragAurelinwaeOfferServices => Construct(0x1247); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Activator.cs index cf52464..d103a95 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragAlchemyStation01 => Construct(0x858b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Book.cs index 400dbdc..99b6b36 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragLibraryAreaReceipt => Construct(0xd5e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Clothing.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Clothing.cs index b95311f..06b5d7d 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Clothing.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Clothing.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Clothing + public static partial class Clothing { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragRing => Construct(0x5e36); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Container.cs index 2a10341..9eacfe2 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CounterMiddle02ClutterMagesGuildFrostCrag => Construct(0x5d6f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Creature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Creature.cs index 7737727..b0f6ac9 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Creature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Creature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Creature + public static partial class Creature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCFrostcragAtronachFlame => Construct(0x1254); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Door.cs index 6106d2c..988a7de 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragSpireTelepadTower => Construct(0xae35); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Enchantment.cs index dee6307..598f856 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragEnAppRingEnch => Construct(0x5e37); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Faction.cs index 3ad7b26..5bab4d6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragSpireAtronachFaction => Construct(0x173e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Flora.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Flora.cs index b78fa0c..aa22413 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HarradaUpRightAttackPLANTDomesticated => Construct(0x8525); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/GameSetting.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/GameSetting.cs index 31de6d6..caa431b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink fPathMinimalUseDoorPenalty => Construct(0xa468); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Key.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Key.cs index b83aa6e..556fac9 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragSpireKey => Construct(0xd50); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/LeveledSpell.cs index b3d7ca3..859a7bc 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragAtronachShockBoltLvl => Construct(0x1771); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Light.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Light.cs index 3b8e3a4..a0ca965 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FortRuins1YellowCommonWhite512 => Construct(0x2b1e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Miscellaneous.cs index 81c2dd9..f7cf3ec 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragMagetallowCandle => Construct(0xd44); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Npc.cs index 6f1e017..b5fb558 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Aurelinwae => Construct(0x1246); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedNpc.cs index ccc90e8..bbc97c7 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AurelinwaeRef => Construct(0x124a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedObject.cs index e888dff..1ba853c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragRingBox => Construct(0xf0b1); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Potion.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Potion.cs index 6113353..1b3f70c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Potion.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Potion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Potion + public static partial class Potion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DaedricLavaWhiskey01 => Construct(0x8c37); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Quest.cs index b2f72f1..34d73c5 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCFrostcragSpire => Construct(0xd53); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Region.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Region.cs index 02334c8..70a704d 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Region.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCFrostCragRegion => Construct(0x14e9f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Script.cs index e647f57..97fc40b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragTeleportKvatchSCRIPT02 => Construct(0x8013); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Sound.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Sound.cs index d509da8..fe4abec 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Sound.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Sound.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Sound + public static partial class Sound { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBTowerGardenLP01 => Construct(0x680a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Spell.cs index ea8805f..72d28cf 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FrostcragLpAtronachFrostTouchGrand => Construct(0x174d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Static.cs index 0b3fb45..32b1592 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Frostcrag/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Frostcrag { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MagesTowerLevel02 => Construct(0x84fa); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Book.cs index 070f143..de32b68 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmorNote => Construct(0x5235); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Container.cs index 1ef05a4..1eaef88 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmorChest => Construct(0x16c7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Creature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Creature.cs index cb220f0..40f95b0 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Creature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Creature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Creature + public static partial class Creature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HorsePCArmoredSteelWhiteAnvil => Construct(0xcea); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/DialogTopic.cs index 7136e87..5334eda 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmorTopic => Construct(0xcef); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Door.cs index b994ee2..2aad84f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmorStableDoor => Construct(0x6ab7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Place.cs index ab769ff..0686954 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmorDummyCell => Construct(0x1bb0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedCreature.cs index 6dd5012..404f41a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class PlacedCreature + public static partial class PlacedCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HorsePCArmoredElvenPaintWeynonRef => Construct(0x2123); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedObject.cs index 7d4f34c..cc15bdb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmorMoveToMarker => Construct(0xaf52); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Quest.cs index af8ba00..27c1b67 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCHorseArmor => Construct(0xcec); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Script.cs index ffbacae..b8f139e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HorsePCOldNagScript => Construct(0x3e9b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Sound.cs b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Sound.cs index bda3e7d..16ca857 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Sound.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/HorseArmor/Sound.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class HorseArmor { - public static class Sound + public static partial class Sound { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCHorseFootArmor => Construct(0x91ec); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/AIPackage.cs index 8efe2b6..3e4a1f8 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDKnight8WaitforPlayer => Construct(0x2d5d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Activator.cs index 20e452f..306656f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND01ARGateNORESET => Construct(0xe2e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Armor.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Armor.cs index c90d357..a484809 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDTitanShield => Construct(0xe91); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Book.cs index 6b04405..c36e9f4 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND05ConjurerNote2 => Construct(0xed0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Clothing.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Clothing.cs index 86a9938..06b9ddc 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Clothing.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Clothing.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Clothing + public static partial class Clothing { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND01RedDiamondRing => Construct(0xedf); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/CombatStyle.cs index d901ca6..3adaff2 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDDefaultAuroran => Construct(0x2e62); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Container.cs index 02e9677..74e4823 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestQAKnights => Construct(0xee0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Creature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Creature.cs index abb9092..b777d0f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Creature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Creature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Creature + public static partial class Creature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND04Auroran5 => Construct(0xf89); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/DialogTopic.cs index 3a7cacf..65309bc 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDBootsoftheCrusader => Construct(0x2a3f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Door.cs index c37d0e0..3bbc5f1 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDRF1xDoorRight => Construct(0xef1); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/EffectShader.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/EffectShader.cs index be6237c..845ed09 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND05PlateEffect => Construct(0x2e64); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Enchantment.cs index f8faec1..25900bb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDEnchAuroranAxe8 => Construct(0xdbb); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Faction.cs index f8d0f89..50bd02f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDOriginalKnightsFaction => Construct(0xce8); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Global.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Global.cs index c5e9539..5c15965 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PCInfamy => Construct(0xce7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/IdleAnimation.cs index 780e17b..4787580 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDAnims => Construct(0x2d43); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Key.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Key.cs index 9fc5bb7..bd2bbc3 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND05FortKey => Construct(0xfbf); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledCreature.cs index 4d04e0f..9d24c8c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class LeveledCreature + public static partial class LeveledCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDLL1UmarilSpiritLvl100 => Construct(0xfb5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledItem.cs index 775bc9a..498ec5b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDLL0LootGems25 => Construct(0xfc2); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Light.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Light.cs index fb08212..82b774e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDGarlasDaylight450 => Construct(0xef9); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Miscellaneous.cs index 0b49f24..fac488c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND05MiscStone => Construct(0xf03); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Npc.cs index 91c6b93..ff3c2a0 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDSergiusTurrianus => Construct(0xf4c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Place.cs index de7065e..7fbd95e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDFortBulwark03 => Construct(0x1cf2); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedCreature.cs index 892fdf6..cb26b8b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class PlacedCreature + public static partial class PlacedCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND08Wraith1REF => Construct(0x120e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedNpc.cs index 91afc4a..9dfcbbc 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDAmragorRef => Construct(0x11f6); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedObject.cs index 5cafa16..9d21bc6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDBulwark03SecretWall02DustFallREF => Construct(0x1d30); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Quest.cs index df78d74..d63d066 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ND10FIN => Construct(0x2d32); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Script.cs index 1876398..8d1c00f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KnightsJournalTesting => Construct(0xd0a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Sound.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Sound.cs index 6966bf9..407124b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Sound.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Sound.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Sound + public static partial class Sound { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBKnightsDisappear => Construct(0xcef); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Spell.cs index 1899bdb..8715e76 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDAbGhostResist => Construct(0xdf6); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Static.cs index 722304e..11cca6b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDBarrierSmallCrypt => Construct(0xf0b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weapon.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weapon.cs index e8df41a..45ba58c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDUmarilClaymoreReward5 => Construct(0xf20); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weather.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weather.cs index 7534b60..ea4add3 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Knights/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Knights { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NDSkyBattleWeatherNEW => Construct(0xfd3); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/AIPackage.cs index b18342f..9bee6b9 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9CommanderBreakfast => Construct(0x1a0c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Activator.cs index 7bab3bd..41d81cb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9RazorSwapTrigger => Construct(0x5fe4); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Armor.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Armor.cs index 9c2ec2e..8947087 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9MTongBoots01 => Construct(0x1b8c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Book.cs index 183587b..f34f082 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9StewardNote => Construct(0x5fae); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Class.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Class.cs index 4db9868..58fcbe0 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Class.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9ForgeMasterClass => Construct(0x272d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Clothing.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Clothing.cs index 132b0ce..db5cb4d 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Clothing.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Clothing.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Clothing + public static partial class Clothing { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9DrothmeriTunicSoldier => Construct(0x14cb); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Container.cs index 0a0cddc..34fda7f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9IronVein01 => Construct(0x14d7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Door.cs index 27fe647..283734c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9HiddenDoor => Construct(0x353f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/EffectShader.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/EffectShader.cs index 31741e2..b405da3 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9ChampShader => Construct(0x1a22); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Enchantment.cs index 7b2818b..e06cfc1 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9enMTongHood04 => Construct(0x1b70); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Faction.cs index 8628652..da9fa45 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9MoragTongFaction => Construct(0x252f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Furniture.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Furniture.cs index 663211b..d5519ef 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9Stool01 => Construct(0x92ce); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Ingredient.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Ingredient.cs index e30bc96..5d7af45 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9HumanHeart => Construct(0x1af2); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Key.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Key.cs index b5670c2..d1520c1 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9DrothanClosetKey => Construct(0x14fc); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledCreature.cs index 5ea4fd6..3725edb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class LeveledCreature + public static partial class LeveledCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9LLVeteran100 => Construct(0xd8e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledItem.cs index ebec583..d979809 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9MTongGreavesList => Construct(0x20ab); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Light.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Light.cs index 41c500a..b986348 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9ForgeFire384Pulse => Construct(0x45c5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LoadScreen.cs index 59b1fa7..f3c735b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9VillageLoadDoor => Construct(0x1b8d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Miscellaneous.cs index b089f2d..d574d62 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9Gem0IronNugget => Construct(0x14c0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Npc.cs index 3438223..6fa5a16 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9MoragTongAssassin => Construct(0x1aad); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Place.cs index ff234d7..f5cff7b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9jbrowneAyleid => Construct(0x2db4); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedNpc.cs index b785076..cdfcfc1 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9QuickDeath01REF => Construct(0x27ee); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedObject.cs index 85359a4..dc1b714 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9VillageReinforcementsMarker => Construct(0x1334); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Potion.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Potion.cs index c4cbf2b..bb9a5bd 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Potion.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Potion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Potion + public static partial class Potion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9TrichoBezoarPotion => Construct(0x1493); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Quest.cs index 81e0959..97128ae 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9MehrunesQuest => Construct(0xed9); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Script.cs index f5b3709..e2695ed 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9BezoarPedestal01SCRIPT => Construct(0x2522); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Spell.cs index f574805..2d3cb48 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9NerfDetectionDisease => Construct(0x2728); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Static.cs index 105a0b9..8ab2b93 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9BravilWall => Construct(0x142f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Weapon.cs b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Weapon.cs index abd5013..f7d407b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/MehrunesRazor/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class MehrunesRazor { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL9ChampAxe02 => Construct(0x272b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AIPackage.cs index d9dc57b..93273e6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEBhishaWorship19x2 => Construct(0x97641); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Activator.cs index 64ed7ca..4021e12 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE09RootGate => Construct(0x9764b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AlchemicalApparatus.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AlchemicalApparatus.cs index 639748a..4e485af 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AlchemicalApparatus.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AlchemicalApparatus.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class AlchemicalApparatus + public static partial class AlchemicalApparatus { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE38MuseumItem8 => Construct(0x81e6f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ammunition.cs index 22780dc..d2009a0 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE30MadnessMagicArrowC => Construct(0x92784); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AnimatedObject.cs index 303cc57..a30dd8a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE14JugglingBalls => Construct(0x96231); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Armor.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Armor.cs index c99f702..f5b2841 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE32CirionsHelmet4 => Construct(0x972bb); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Birthsign.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Birthsign.cs index 686db69..bc89dba 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Birthsign.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Birthsign.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Birthsign + public static partial class Birthsign { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BirthSignWarrior => Construct(0x1fd9d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Book.cs index 8945de8..1329883 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE09RelmynaLog4 => Construct(0x93f39); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Class.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Class.cs index d4874ba..5b46392 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Class.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE32Smith => Construct(0x9712f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Climate.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Climate.cs index 92a259c..d8cfc14 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEWaitingRoomClimate => Construct(0x7d13a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Clothing.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Clothing.cs index 17f425f..28f0346 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Clothing.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Clothing.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Clothing + public static partial class Clothing { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE11CiirtaRobe05 => Construct(0x97606); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/CombatStyle.cs index ed336de..f3e37fb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE11DopplegangerCombatStyle => Construct(0x97608); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Container.cs index cc751bf..6796618 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEChestHouseArmoryLower01 => Construct(0x975f6); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Creature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Creature.cs index 08f51bc..40390c9 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Creature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Creature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Creature + public static partial class Creature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEUncleLeo => Construct(0x9661a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/DialogTopic.cs index 962213f..1146fab 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ADMIREHATE => Construct(0xaa); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Door.cs index 0b90e28..7d8f1f2 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE03RuinsHallDoorExit => Construct(0x96527); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/EffectShader.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/EffectShader.cs index 1c21a7a..ad19c4b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE13FlyingKnightEffect => Construct(0x94cc1); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Enchantment.cs index 3933308..6042f42 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE11CiirtaRobeENCH30 => Construct(0x975ff); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Eye.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Eye.cs index 76f1785..30f1ddb 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Eye.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Eye.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Eye + public static partial class Eye { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink eyeOrdered => Construct(0x5fa43); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Faction.cs index df9b68b..90d9814 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEJyggalagFaction => Construct(0x92b1e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Flora.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Flora.cs index c27d337..179671f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE38Poddim02 => Construct(0x81eae); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Furniture.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Furniture.cs index 7becc8f..674d0d6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE11DyusThrone => Construct(0x81c2c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/GameSetting.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/GameSetting.cs index 003704d..7d2997a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sMiscSEBounty => Construct(0x45d2f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Global.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Global.cs index 6d21b61..7357ae5 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Global.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEKnightSpawnTime => Construct(0x8d9da); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Grass.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Grass.cs index 3106d42..04b024e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DGrass03 => Construct(0x50aa0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Hair.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Hair.cs index 6dd7dcb..75249a6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Hair.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Hair.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Hair + public static partial class Hair { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KhajiitWisps => Construct(0xc4821); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/IdleAnimation.cs index 97c98f4..3145e76 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RaceMenuAnims => Construct(0x477ff); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ingredient.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ingredient.cs index 046b212..8c7630e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEMFlameStalkBruscusDannus => Construct(0x97613); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Key.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Key.cs index 8514d92..f1b46a9 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SERooftopClubKey => Construct(0x975f2); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LandTexture.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LandTexture.cs index ec7a954..bfcf9ea 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LandTexture.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LandTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class LandTexture + public static partial class LandTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DementiaMoss01NoGrass => Construct(0x45981); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledCreature.cs index 0b7e9e3..c4b3d1c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class LeveledCreature + public static partial class LeveledCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE14AdventurerAttackList => Construct(0x8fab5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledItem.cs index c9f9c4a..2ae0e79 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE11LLCiirtaRobe => Construct(0x97607); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledSpell.cs index 53fec20..3930974 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SELL0SummonAtronachFlesh100 => Construct(0x7fdc7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Light.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Light.cs index f0e9248..eb158f6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RootGreenBright0650 => Construct(0x948e5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LoadScreen.cs index 25ebb6d..184a31e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE11Load04 => Construct(0x552c8); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/MagicEffect.cs index dd2a638..f1feb34 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BW08 => Construct(0x94008); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Miscellaneous.cs index e5423e8..8258639 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEBruscusDannusBroomFarm01 => Construct(0x9761b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Npc.cs index 2f35f82..f2a2fb5 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEKnightOfOrderPatrol1 => Construct(0x96765); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Place.cs index 0a14c1e..ea2e37d 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink XPAichan01 => Construct(0x10360); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedCreature.cs index 2cb2270..b377398 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class PlacedCreature + public static partial class PlacedCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FGD01BrenusDeadREF => Construct(0x37a6a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedNpc.cs index e9739f6..05519ad 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestNPC1 => Construct(0x2a2a9); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedObject.cs index 1cad582..0e47d61 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEPrisonMarkerSheogorathMania => Construct(0x89611); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Potion.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Potion.cs index 4f1686f..aa9dd89 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Potion.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Potion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Potion + public static partial class Potion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEDrinkWine3Better => Construct(0x8e490); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Quest.cs index 13750e5..fa8246a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEHaskillSummonQuest => Construct(0x91d1a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Race.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Race.cs index 2cb3102..ee67870 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Race.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Sheogorath => Construct(0x5308e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Region.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Region.cs index 4c56c4d..d214044 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Region.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TheFringeRegion => Construct(0x8dd84); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Script.cs index a68f417..650a1fe 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE09RootGateMania02SCRIPT => Construct(0x9764c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SigilStone.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SigilStone.cs index 62699a4..910fb3c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SigilStone.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SigilStone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class SigilStone + public static partial class SigilStone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SSTurnUnDetLife4 => Construct(0x4209f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SkillRecord.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SkillRecord.cs index ab7a833..ea6fb60 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SkillRecord.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SkillRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class SkillRecord + public static partial class SkillRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SkillAlchemy => Construct(0x44); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoulGem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoulGem.cs index e27a799..25c2355 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoulGem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoulGem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class SoulGem + public static partial class SoulGem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE38MuseumItem7 => Construct(0x81e62); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Sound.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Sound.cs index 6798f4d..bac401f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Sound.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Sound.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Sound + public static partial class Sound { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBObeliskInactiveLP => Construct(0x95246); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Spell.cs index edfcbdd..957b535 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE32HlovalFreeze => Construct(0x97146); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Static.cs index f8ab10f..b216340 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE13TrophySword => Construct(0x9493c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Subspace.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Subspace.cs index 909bce7..a04ce00 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Subspace.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Subspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Subspace + public static partial class Subspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SubSpace800x500x200 => Construct(0x8e83f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Tree.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Tree.cs index ba9201c..8051615 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Mbush16 => Construct(0x1f392); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Water.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Water.cs index 921d1a7..ea2ff61 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Water.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEBrellachWater => Construct(0x8fa32); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weapon.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weapon.cs index 40ded30..024f482 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SE13TrophySword1 => Construct(0x966a9); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weather.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weather.cs index 315b0e5..1bb0ff4 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Oblivion { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SEClearTrans => Construct(0x8ef42); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/AIPackage.cs index 5d7b9ae..97e4509 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryBothielWaitforPlayer => Construct(0x123016); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Activator.cs index 28714f7..b77de2c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ArchitectureOrreryConsole => Construct(0x11eb5e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Book.cs index 6d1ac46..244aa9f 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryBanditNote => Construct(0x11c3d2); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Door.cs index ccbdc25..e8f5102 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ArchitectureOrreryDoor => Construct(0x11eb5a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/LeveledItem.cs index 5dd1e98..43ec656 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryGoldReward => Construct(0x123015); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Light.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Light.cs index 0c7b125..6e1f775 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryDomeBaseLight => Construct(0x1243b3); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Miscellaneous.cs index fc3b505..7aad2a8 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryDwarvenCoherer => Construct(0x11bee5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Npc.cs index 2f55a4a..4dbc2f6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryBandit3 => Construct(0x11c3d5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedNpc.cs index a11adf3..60fe0d6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryBandit1Ref1 => Construct(0x129c3e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedObject.cs index 81c6f4b..05c06c1 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryACTSoundGearsSmallRef => Construct(0x12d236); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Quest.cs index 7cb4db7..d55df1b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrrery => Construct(0x11b9fb); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Script.cs index 2e6d1c2..375b01a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryDwarvenCog1Script => Construct(0x11e63f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Sound.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Sound.cs index f27f4f6..40effff 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Sound.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Sound.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Sound + public static partial class Sound { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBOrreryRoomLP => Construct(0x126b26); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Spell.cs index 4e7af93..a4aa84e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCOrreryPower7 => Construct(0x11dc6a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Static.cs index 449f79f..c0d76b6 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Orrery/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class Orrery { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ArchitectureOrreryDoorFrame => Construct(0x11eb57); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/AIPackage.cs index fa60aff..34b7378 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCSpellTomesFindPlayer => Construct(0x45d5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Book.cs index 7c3b1ab..ec5e752 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCTomeDrainHealth4Expert => Construct(0x12ad); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Container.cs index 271ec23..f5cc802 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestQASpellTomes => Construct(0x4fa3); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/LeveledItem.cs index 04a1d77..74265cc 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LL0DLCSpellTomes3Journeyman100 => Construct(0x11dd); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Npc.cs index 2b40acb..ecfe242 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCTomeConjurer => Construct(0x40ee); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/PlacedNpc.cs index 7f381f2..ffd16e1 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCTomeConjurerREF => Construct(0x45d6); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Script.cs index 6984bfa..101d9bd 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCTomeSCRIPTStandardAbsorbMagicka1Novice => Construct(0xce7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Spell.cs index 4dbe3c2..0aee46c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/SpellTomes/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class SpellTomes { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCTomeSpellAllDamageTarget3Journeyman => Construct(0x121e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/AIPackage.cs index 908f697..ae32a4a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06SecurityTrainerSleep20x10 => Construct(0x3ec3); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Ammunition.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Ammunition.cs index 4df3a69..303578b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06EncArrow1Knockdown => Construct(0xba42); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Armor.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Armor.cs index 3a6db4e..781b314 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ChainmailBootsSilenced => Construct(0xbf5d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Book.cs index be88faf..c1bec50 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ThievesDenCaptainsQtrUpgrade => Construct(0xbf4f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Clothing.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Clothing.cs index ee33b20..83c0cae 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Clothing.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Clothing.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Clothing + public static partial class Clothing { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Footpads01 => Construct(0x83af); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Container.cs index 82e746f..3ebc1dd 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06SupplierChest => Construct(0x74cd); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Creature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Creature.cs index 663deb7..2caa8e4 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Creature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Creature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Creature + public static partial class Creature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06CreatureSkeleton4Champion => Construct(0x11ade); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/DialogTopic.cs index d6969e3..d03fd7e 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06FletcherTopic01 => Construct(0x6fd9); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Enchantment.cs index 43e9966..ad18660 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06EnchArmorSilenced5 => Construct(0xbf53); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Faction.cs index 36cf965..c73004c 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06DunbarrowPirateFaction => Construct(0x3edb); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledCreature.cs index c6cc599..9a461a2 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class LeveledCreature + public static partial class LeveledCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06UndeadPirate100 => Construct(0x11ae0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledItem.cs index ab5d78f..12eb6ae 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06VendorStealthGauntlets => Construct(0xbf66); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Miscellaneous.cs index 4832d75..b0b0ed2 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCConjuredLockpick => Construct(0xba5e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Npc.cs index b556285..0bd1d81 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06Fence => Construct(0x348f); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Place.cs index a006ac8..789d138 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink xDL06CaptainsQuarters => Construct(0x139d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedCreature.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedCreature.cs index 49b8cb3..54973ae 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedCreature.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedCreature.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class PlacedCreature + public static partial class PlacedCreature { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06PirateSkeleton06 => Construct(0x13dc0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedNpc.cs index fca37e3..519e612 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLFirstMateRef => Construct(0xfd5e); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedObject.cs index e135751..5f3971a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DL06CaptainsQtrsParent => Construct(0x14b5); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Potion.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Potion.cs index 0584027..d67da8a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Potion.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Potion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Potion + public static partial class Potion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06LockSolvent => Construct(0x79c9); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Quest.cs index 09e0625..d92fc83 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06ThievesDen => Construct(0x3e84); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Script.cs index 020cab2..27a22e0 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06SecurityChestScript => Construct(0x34a4); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Spell.cs index ba503ed..6c532a8 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC06FortifySkillSecurity2Apprentice => Construct(0xba56); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Static.cs index e00e256..5d7c53a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink redsaberinterior => Construct(0x138cd); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Weapon.cs b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Weapon.cs index 8ce1a59..173142a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/ThievesDen/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class ThievesDen { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WeapSteelCutlassMaster => Construct(0x11ae1); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/AIPackage.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/AIPackage.cs index d7722ef..95b20c8 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/AIPackage.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/AIPackage.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class AIPackage + public static partial class AIPackage { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileTarisServicesPackage => Construct(0x328a); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Activator.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Activator.cs index 2ad4c69..4cdcaa8 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileAltarBasin => Construct(0x1378); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Armor.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Armor.cs index f687e32..b7b5508 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileCrimsonScarRaiment05 => Construct(0xbe66); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Book.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Book.cs index ee4f5df..be8e257 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Book.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DeepscornCellReceipt => Construct(0x46b3); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Clothing.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Clothing.cs index 89d81ff..c52bfd7 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Clothing.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Clothing.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Clothing + public static partial class Clothing { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileManacles => Construct(0x31aa); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Container.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Container.cs index 67e3451..c97783b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Container.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileCrateRectangle => Construct(0x3197); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/DialogTopic.cs index e796e8f..3a5d9f0 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DeepscornSlay => Construct(0x7973); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Door.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Door.cs index d8eed81..0e24c1b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Door.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileSurfaceDoor => Construct(0x9716); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Enchantment.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Enchantment.cs index 7594629..d11b8f4 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Enchantment.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Enchantment.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Enchantment + public static partial class Enchantment { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileEnEviscerator05 => Construct(0xb972); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Faction.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Faction.cs index d6a522a..05a740b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVilePrisonerFaction => Construct(0x7488); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Flora.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Flora.cs index be04d30..5428fad 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileEvilPlant => Construct(0x60a7); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Furniture.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Furniture.cs index 1146e5b..ee91eed 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileCoffinBed => Construct(0x1360); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Ingredient.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Ingredient.cs index f04ea25..24cccac 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileSalts => Construct(0x1372); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Key.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Key.cs index e5c7642..64b2fdf 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Key.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileCellKey => Construct(0x1380); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/LeveledItem.cs index 94cb6ad..288e001 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileRaimentLvl100 => Construct(0xc35d); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Light.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Light.cs index 9e64412..c447014 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Light.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileCustomSithisFaceLight => Construct(0x26c0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Miscellaneous.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Miscellaneous.cs index 5ba14f6..090f9ba 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Miscellaneous.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Miscellaneous.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Miscellaneous + public static partial class Miscellaneous { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IchorofSithis => Construct(0x4b9b); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Npc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Npc.cs index c6a9788..c2bdcae 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVilePrisoner => Construct(0xdb1); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Place.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Place.cs index ce77033..c0d2140 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Place.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Place.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Place + public static partial class Place { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVile04 => Construct(0x5a65); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedNpc.cs index 502fca9..a14b343 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileMinionREF => Construct(0xe1c); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedObject.cs index 0c96c53..537916a 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileMinionPrayerMarker => Construct(0x5bb0); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Quest.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Quest.cs index 2ba4c32..5eec414 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCDeepscorn => Construct(0x41c4); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Script.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Script.cs index 5f80c25..be4cd12 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Script.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Script.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Script + public static partial class Script { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLCDeepscornScript => Construct(0x46ab); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Spell.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Spell.cs index 21e681f..6f651ef 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileShrineBlessing01 => Construct(0xa5d6); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Static.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Static.cs index 0ad4c19..9a0f9dc 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Static.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HumanStatue1 => Construct(0x6f83); diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Weapon.cs b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Weapon.cs index f6c0b70..b50b21b 100644 --- a/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.Oblivion/VileLair/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.Oblivion; public static partial class VileLair { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LairVileEviscerator05 => Construct(0xb97e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AStoryManagerNode.cs index cd63db0..ae0851b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1LD_AetherialItemsNode => Construct(0xd00e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AcousticSpace.cs index af25ae6..11f7a9b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1IntFalmerValleyLargeStoneBossChapel => Construct(0x14c61); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ActionRecord.cs index 64c1771..b1d03c4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActionReload => Construct(0x590d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Activator.cs index 066c7a8..a59a801 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireLordBlocker => Construct(0x14760); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AddonNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AddonNode.cs index 68778c5..bbf7f86 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1MPSVampDrainTrail01 => Construct(0x1a3f9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ammunition.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ammunition.cs index d3cf239..96e9991 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SoulCairnKeeperArrow => Construct(0xff03); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AnimatedObject.cs index 0315893..9598b3a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectWoodScrap => Construct(0x13795); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Armor.cs index a455452..7ae2309 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SkinGargoyleAlbino => Construct(0x14ccd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArmorAddon.cs index c441cb9..dc4cc93 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1GargoyleAlbinoAA => Construct(0x14ccc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArtObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArtObject.cs index 6b99da3..cb6d702 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SEBossGlowingFX => Construct(0x138fd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/BodyPartData.cs index 227f310..aec8a21 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GargoyleBodyPartData => Construct(0xa2c7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Book.cs index 66175de..c3ccbb8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ03MalkusNote => Construct(0x126c5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Cell.cs index 41db1a1..36d33ae 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink XTestRyanInt => Construct(0x477c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Class.cs index a46745d..a0dd936 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1EncClassDeathhound => Construct(0x145dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Climate.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Climate.cs index 7f26648..79270bb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SoulCairnClimate => Construct(0x1409); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ColorRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ColorRecord.cs index 546bd0d..074a853 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ColorRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ColorRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ColorRecord + public static partial class ColorRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HairColor16AlbinoWhite => Construct(0x378e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/CombatStyle.cs index c8e77ef..a4092d4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1csSoulCairnReaper => Construct(0x14cb8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ConstructibleObject.cs index e327237..c08d747 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1TemperArmorDawnguardBootsHeavy => Construct(0x14cc9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Container.cs index 1d4574a..be432ed 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ08CleanUpChest => Construct(0x11e39); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Debris.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Debris.cs index bc682c0..463b52e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc1TestPhilIceFormDebris => Construct(0x10fef); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogBranch.cs index edad6f3..b987b73 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ05ValericaTLReturnBranch => Construct(0x145db); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogResponses.cs index 6c6c11e..8d42a30 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1_WESC06_HelpMe => Construct(0x34be); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogTopic.cs index b706b6a..acaf04d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ08IsranOutsideCastleBranchTopic => Construct(0x28aa); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogView.cs index f580be8..976df90 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DialogueDexionLoreView => Construct(0x13769); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Door.cs index f60d603..5a13952 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SERuinsDoorLoadPhantom01 => Construct(0x144f2); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EffectShader.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EffectShader.cs index 0849925..52f58de 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Dlc1DeathHound01 => Construct(0x12d08); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EncounterZone.cs index ed3d57b..c1c98a1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FalmerValleyTempleZone => Construct(0x1379d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Explosion.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Explosion.cs index e67a0cc..b0fe1e6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SEBossBlastBackFX => Construct(0x138cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Faction.cs index 9f4ac31..ff3716b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireFeedNoCrimeFaction => Construct(0x14cbd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Flora.cs index 9b61e66..ad2371c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SoulHusk02 => Construct(0x12dba); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Footstep.cs index e03362b..eee1c88 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootRunRFootstep => Construct(0x1377b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FootstepSet.cs index b0878cd..aa44e97 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootstepSet => Construct(0x1377c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FormList.cs index 8cfcbad..6d5f9f4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1BloodPointsProhibitedRaces => Construct(0x13ecd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Furniture.cs index 6a546fa..ee3d4c7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc1LeverPushAnimatingNoPlayeR => Construct(0x11ed4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/GameSetting.cs index 6c3e027..ebf263a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sGenericCraftKeywordName10 => Construct(0x298c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Global.cs index 7d65e57..721a358 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1ReflexesCount => Construct(0x14cf2); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Grass.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Grass.cs index 959b301..645b5cb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SoulCairnGrass01 => Construct(0x78ae); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Hazard.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Hazard.cs index 05869c8..bcf984e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Test2LightHazard => Construct(0x15413); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/HeadPart.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/HeadPart.cs index d68050e..82d727f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HairFemaleSeranaHuman => Construct(0xe88c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleAnimation.cs index a189678..7bc4305 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1PairEnd => Construct(0x14cf5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleMarker.cs index ca22cee..6b33302 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ07IdleMarker => Construct(0x12241); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpace.cs index b4e1327..9ec399f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1_ISSkyrimCloudyNIGHT_FV_A => Construct(0x10e0c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpaceAdapter.cs index a7af1cd..59d7919 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HarkonShieldBurstImod => Construct(0x11d39); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Impact.cs index c9eb26b..7bc0ddf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootRunImpact => Construct(0x13775); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImpactDataSet.cs index 67a5d26..1552a30 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootWalkImpactSet => Construct(0x13777); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingestible.cs index 762af43..06becbb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1BloodPotion => Construct(0x18ef3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingredient.cs index d69f46d..ae26641 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1MountainFlower01Yellow => Construct(0x2a78); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Key.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Key.cs index 1069dbe..7733fae 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Key.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1RuunvaldKey01 => Construct(0x13833); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Keyword.cs index 79be2b5..e8b612d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireFeedBystanderStart => Construct(0x14cbb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LandscapeTexture.cs index ba6db07..f8e8bfe 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LDLC01SoulCairnBones01 => Construct(0x1182c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledItem.cs index f842088..439a7ca 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VendorGadgetsSorineJurardBoltsDwarvenGated75 => Construct(0x14cf7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledNpc.cs index ba9a8d4..783378f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1LCharVampireMaleNordM => Construct(0x1223d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledSpell.cs index 63af61d..9461a2d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1RevenantLeftHand50 => Construct(0x10f6c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Light.cs index 227d894..dad7309 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VCCourtyardNightLight => Construct(0x14c52); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LightingTemplate.cs index 8711310..df0ed21 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VCCourtyardLightingTemplate => Construct(0x14646); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LoadScreen.cs index fe60100..971bed2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1Vampires => Construct(0x29e4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Location.cs index c315d1f..191e7de 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FalmerValleyTempleLocation => Construct(0x1379f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LocationReferenceType.cs index 88bdc57..b9a6c17 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HoundPatrol => Construct(0x10f63); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MagicEffect.cs index c00e89d..7889c73 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DetectLifeScriptEffect => Construct(0x14ce7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MaterialObject.cs index c4a42e5..ad1e848 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SnowMaterialGlacierINT1P => Construct(0x13816); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Message.cs index e1add86..70b6126 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1ReflexesReadyMessage => Construct(0x14cf4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MiscItem.cs index 2559872..d50d79c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PortalGemWhiteKey => Construct(0x12fc3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MoveableStatic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MoveableStatic.cs index b590012..2ff5295 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MoveableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MoveableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MoveableStatic + public static partial class MoveableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FXAncestorGladeGroundCircle => Construct(0x1459b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MovementType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MovementType.cs index 9c86e1b..e14c542 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GargoyleDefault_MT => Construct(0xd036); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicTrack.cs index f733cef..99ce9a7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSCombatBossDLC1_03 => Construct(0x126a3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicType.cs index bcb0643..f91b12c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSCombatBossDLC1 => Construct(0x126a0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Npc.cs index e4a57e0..f9f4577 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FrostGiantAggresive => Construct(0x14cc3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ObjectEffect.cs index 41885d6..603a367 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DawnguardRuneHammerEnchant => Construct(0x14556); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Outfit.cs index 31dc80b..723ed62 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireClotheOnly => Construct(0x12240); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Package.cs index d2fca19..fa35741 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireBaseIntroStalfHoldinRedwater => Construct(0x1463c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Perk.cs index bf8e07c..99214f0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HarkonTurningImmunity => Construct(0x14cce); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedNpc.cs index 3b670f2..fd183e0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FlorentiusRef => Construct(0x3476); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedObject.cs index 7291275..2183f11 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ07InitiatesEwerRef => Construct(0x15080); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Projectile.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Projectile.cs index f230422..2be6122 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1BatsDmgProjectile => Construct(0x12fec); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Quest.cs index 27b0b87..15d86c8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireFeedBystander => Construct(0x14cb9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Race.cs index 2afc74d..dd6b02f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HuskyBareCompanionRace => Construct(0x122b7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Region.cs index b278097..0868973 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioExtFalmerValleyBossChapel => Construct(0x14c60); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Relationship.cs index 27754de..789f6b1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DurnehviirPlayer => Construct(0xc71b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ReverbParameters.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ReverbParameters.cs index da74603..cd08d92 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ReverbParameters.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/ReverbParameters.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class ReverbParameters + public static partial class ReverbParameters { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntRoomStoneLargeReverb_Vyrthur => Construct(0x14cb4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scene.cs index 2ab5f2c..6ad03f6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1_BF_DunTempleQSTSCENEShiftBack => Construct(0x13f86); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scroll.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scroll.cs index fdafaef..e5bc29f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scroll.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Scroll.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Scroll + public static partial class Scroll { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1dunRedwaterDenTelekinesisScroll => Construct(0x14042); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Shout.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Shout.cs index b0487bd..73af942 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Shout.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Shout.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Shout + public static partial class Shout { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DragonUndeadSummonShout => Construct(0x1a165); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundDescriptor.cs index 2bf70c3..cb5745b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBDLC1WaterfallMediumLPSD => Construct(0x14c54); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundMarker.cs index 0114365..a75bc79 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBDLC1WaterfallMediumLP => Construct(0x14c5b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundOutputModel.cs index 6bc67d0..07d2669 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMDialogue3D6500_Vyrthur_verb => Construct(0x14cb3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Spell.cs index a9e196b..bc44afb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1IceStormRightHand => Construct(0x14cc6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Static.cs index 3331441..473ad85 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CasExFreeSmDoorSTATIC => Construct(0x13ddc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TalkingActivator.cs index 017617b..69a5c1e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01VampireThrallFeedTA02 => Construct(0x11dfc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TextureSet.cs index 14a0189..0db4a01 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SeranaHumanEyes => Construct(0x14c9b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Tree.cs index 91d12ac..5576a97 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TreeSoulCairnShrubGroup02 => Construct(0x11d55); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VisualEffect.cs index 9e14752..1b952f1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SEBossGlowingVFX => Construct(0x1391a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VoiceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VoiceType.cs index 2338d77..fd217de 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CrMistmanVoice => Construct(0x11cd6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Water.cs index 3aca173..9be5ff2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FrostreachWaterNoFlow => Construct(0x19c98); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weapon.cs index 90285c7..f65cf86 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1WrathmanBattleaxe => Construct(0x14ca0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weather.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weather.cs index b9f34b1..c0e726c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SoulCairnAmb01_Rain => Construct(0x14551); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/WordOfPower.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/WordOfPower.cs index 1ea3ab0..5d121dc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/WordOfPower.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/WordOfPower.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class WordOfPower + public static partial class WordOfPower { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1UndeadSummon3 => Construct(0x1a164); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Worldspace.cs index 90ee3b4..487e1bc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dawnguard/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dawnguard { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01FalmerValley => Construct(0xbb5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AStoryManagerNode.cs index 17bc174..67e11ad 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RRMineNode => Construct(0x3332d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AcousticSpace.cs index e51c8fd..fa69f92 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntDLC2ApocryphaBookPOI => Construct(0x39e50); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Activator.cs index 9bb0c7b..cfdd5f2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2WaterApocrypha1024Small_Movable => Construct(0x1e2b6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AddonNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AddonNode.cs index 3eb9838..2e17743 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AshMps => Construct(0x27bf8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ammunition.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ammunition.cs index 27ab288..d2e822f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DwarvenBallistaBolt => Construct(0x339a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AnimatedObject.cs index 4fd2d09..9ae886b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02AnimObjectPickAxeWall => Construct(0x3a330); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Armor.cs index dec7087..87a7984 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MiraakSkinHider => Construct(0x3d5d8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArmorAddon.cs index af28f1a..623de6b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MiraakSkinHiderAA => Construct(0x3d5d7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArtObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArtObject.cs index 91aaa80..9d89ae6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DragonAspectBurst => Construct(0x3d58e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/BodyPartData.cs index 459f20f..53d703b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MountedRieklingBodyPartData => Construct(0x1e2a3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Book.cs index 0d27953..31de63a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2SpellTomeConjureAshSpawn => Construct(0x1e2b1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Cell.cs index 6f048f9..2bf42c0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2HrothmundsBarrow01 => Construct(0x17b6a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Class.cs index 8b3a34e..36d9aa8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2EncClassAshGuardian => Construct(0x3cf6a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Climate.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Climate.cs index f612eb8..2e45693 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApocryphaClimateNew => Construct(0x34cfc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/CombatStyle.cs index 8e77429..2afde00 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TameDragonCSPlayerRiding => Construct(0x3cd43); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ConstructibleObject.cs index 70ed4c4..b7b6c89 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TemperWeaponMiraakSword3 => Construct(0x1e111); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Container.cs index 7842f76..d09e2aa 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2dunBloodskalTreasChestLure => Construct(0x3d2a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Debris.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Debris.cs index d802079..ff6ab2d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TentacleDebris => Construct(0x39e47); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogBranch.cs index cd999ac..603ce0a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DialogueSkaalVillageBaldorBranch => Construct(0x3a4aa); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogResponses.cs index fd4e170..e353605 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ04NelothHMTopic => Construct(0x2506c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogTopic.cs index c3cf958..2605c35 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ExpSpiderQuestTRESSPASS => Construct(0x1793b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogView.cs index 8f32bcc..e93aed5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TelMithrynNelothIntro => Construct(0x3ca74); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Door.cs index e089700..f6cd5d3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RedoranLDoor01_MinUse => Construct(0x3cfcc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EffectShader.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EffectShader.cs index c9ba7f9..531a738 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApoWaterDamageFXShader => Construct(0x1e147); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EncounterZone.cs index fafd93c..ec7d0ac 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ThirskExteriorZone => Construct(0x1e284); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Explosion.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Explosion.cs index 6eb8722..464c330 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ConstellationExplosion => Construct(0x3d5ce); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Faction.cs index 2a58591..4b131f2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2SVMorwensBedFaction => Construct(0x1dc43); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Flora.cs index a26bd34..437538d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2HorkerDead01 => Construct(0x38a83); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Footstep.cs index b37b76b..1a15d8a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FSTSprintArmorSkaalRFootstep => Construct(0x3d376); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FootstepSet.cs index 77a7410..869524f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FSTArmorSkaalFootstepSet => Construct(0x3d377); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FormList.cs index a0e9d4f..8bb08e8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApoWaterDamageLocationsList => Construct(0x1dc06); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Furniture.cs index 1bb7277..d77a18b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ02Meditate => Construct(0x3d5dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/GameSetting.cs index 07a58bf..4aeaaf8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sTESVDLC2FlyingMountLandingMessage => Construct(0x1e2bb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Global.cs index 27dd1f9..6e3859e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DragonAbsorbChance => Construct(0x1e286); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Grass.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Grass.cs index 3d2e05a..6d92c1a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VolcanicAshGrass01 => Construct(0x17ea2); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Hazard.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Hazard.cs index 00a4f6d..37cb076 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MorasGraspHazardLargeDrop => Construct(0x3d54c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleAnimation.cs index e9a8e53..b60086f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BenthicLurkerLeftReleaseSonicSpray => Construct(0x3d550); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleMarker.cs index bc4f6de..46b430a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshHopperSleepMarker => Construct(0x34ee8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpace.cs index a2d23c9..7eae3f0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VolcanicAsh01NIGHT_A => Construct(0x374bb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpaceAdapter.cs index 851ce45..07a24e3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ConstellationExplosionImod => Construct(0x3d5cf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Impact.cs index ecf24f5..222b185 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNBlade1HandMiraakVsMetalSkinImpact => Construct(0x1e29c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImpactDataSet.cs index f82fc05..8d0adee 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNzBlade1HandMiraakImpactSet => Construct(0x1e296); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingestible.cs index 80d3523..fc84333 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2FoodAshHopperLeg => Construct(0x3d125); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingredient.cs index fd448b0..2e054d8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TernFeathers => Construct(0x3cd8e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Key.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Key.cs index 171c3f0..6c1d384 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Key.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TelMithrynStaffEnchanterKey => Construct(0x3d23f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Keyword.cs index d719d38..05e7227 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DremoraButlerKeyword => Construct(0x1e1ae); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LandscapeTexture.cs index 38e1c6a..f5f8d7d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LVolcanicAshTundra04 => Construct(0x1eecd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledItem.cs index a5e2a43..e51b612 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2LItemFoodLeek75 => Construct(0x1e1b4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledNpc.cs index 5e958aa..c909271 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2LCharAnimalMountainSnowPredator => Construct(0x1e1c6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledSpell.cs index e0a6b0c..4a10c35 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ZahkriisosShockSpell => Construct(0x3d474); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Light.cs index c759c85..a17bcd7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2BulwarkCaveLight02 => Construct(0x3d4ab); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LightingTemplate.cs index 1119f52..49e894a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DarklightTowerTemplateFar => Construct(0x3d563); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LoadScreen.cs index 0366331..dd5b8e9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2Solstheim5 => Construct(0x3b04f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Location.cs index a4eee98..a18147f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2HoldingCellBardLocation => Construct(0x3a4a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LocationReferenceType.cs index 3c4e7ad..7a67ba1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RRF03AshSpawnLRT01b => Construct(0x3cfcf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MagicEffect.cs index 87d29c6..582e8a7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2FireDamageAreaFFContact => Construct(0x1e2a5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialObject.cs index 2200a00..11d6acb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02IceShader01 => Construct(0x3b396); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialType.cs index d325f60..6ed1403 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MaterialAsh => Construct(0x18c9c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Message.cs index 55444c2..3d05909 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApoFontDepletedMSG => Construct(0x3d43b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MiscItem.cs index 76a2142..ce306df 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2InvFirewood01 => Construct(0x3cf16); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MoveableStatic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MoveableStatic.cs index b6bae2e..e7751bd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MoveableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MoveableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MoveableStatic + public static partial class MoveableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TelMithrynTeleportFXActivate => Construct(0x3ca86); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MovementType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MovementType.cs index c19c691..bd68206 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BenthicLurkerCombatRun_MT => Construct(0x35e11); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicTrack.cs index 93907e8..8dbb58e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MUSExploreSolstheim11 => Construct(0x3d553); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicType.cs index cc7df5d..331d8c1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MUSExploreMountain => Construct(0x3d4a4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Npc.cs index 3622f79..401d0da 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioTemplateWerebear => Construct(0x1e290); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ObjectEffect.cs index 72b06f4..f3f6a95 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2EnchArmorDragonAbsorbBoost => Construct(0x1e288); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Outfit.cs index eb061d9..65b9107 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TT2SkeletonInvisible => Construct(0x3cf36); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Package.cs index 37d865f..5da7422 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ01NelothSandboxHome => Construct(0x1e2b5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Perk.cs index 836fe82..d755ca6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ06MiraakExtraDamageDragonsPerk => Construct(0x3d5cd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedNpc.cs index b224335..1e1aeed 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2UlvesRef => Construct(0x177de); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedObject.cs index b8e445a..e3ccb0e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MH01HrothmundInYourHeadMARKER => Construct(0x1d995); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Projectile.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Projectile.cs index 32170b9..ec109eb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshBreathProjectile => Construct(0x1e283); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Quest.cs index c7ff973..262799b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CreatureDialogueSeeker => Construct(0x3d47c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Race.cs index fedd0b1..4c0aa7d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RigidSkeletonRace => Construct(0x3cecb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Region.cs index c50e977..6df31d4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioExtApocryphaGeneral => Construct(0x39e2f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Relationship.cs index eb3eb97..ab5763f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2NelothDrelas => Construct(0x1f8eb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scene.cs index ae120d9..c93ed21 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2dunTT2_IldariScene02 => Construct(0x3d598); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scroll.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scroll.cs index 400ecda..5059924 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scroll.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Scroll.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Scroll + public static partial class Scroll { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ExpSpiderEmptyScroll05 => Construct(0x331a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ShaderParticleGeometry.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ShaderParticleGeometry.cs index b19a793..df1bc6b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ShaderParticleGeometry.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/ShaderParticleGeometry.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class ShaderParticleGeometry + public static partial class ShaderParticleGeometry { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02AshParticlesLite => Construct(0x32337); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Shout.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Shout.cs index a490945..4aff273 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Shout.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Shout.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Shout + public static partial class Shout { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc2MKMiraakMaskShoutShout => Construct(0x39d28); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundDescriptor.cs index 86b0ee1..3d7c8d1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink QSTStornDeathExit => Construct(0x1e2b4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundMarker.cs index 6e05c7a..e77ec2e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink QSTGrotestTransformationVomit => Construct(0x1e2a8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundOutputModel.cs index d4ab3a7..2549c5a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMStereoRad13000SiltStrider => Construct(0x1e114); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Spell.cs index 1d9ce72..c9bd938 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshGuardianPowerAttackExplosion => Construct(0x1e2a6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Static.cs index d4407e5..e7ed3b9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MAGINVShoutBendWill => Construct(0x3d590); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TalkingActivator.cs index d497266..2054060 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DamphallTalkingActivator => Construct(0x37542); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TextureSet.cs index fd4a9c1..381546a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DecalRunePoison => Construct(0x3d5e6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Tree.cs index 89a405d..3125548 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TreeFloraAshYam01 => Construct(0x206e8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VisualEffect.cs index a89005a..7f1cd7c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MiraakAbsorbManE => Construct(0x3d30a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VoiceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VoiceType.cs index ec1a1f2..51a0c08 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CrSeekerVoice => Construct(0x3d47e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Water.cs index 5299194..e4534f4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2StandingStoneWater => Construct(0x3805d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weapon.cs index c103859..b3f4c8c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RieklingSpearCharge => Construct(0x3c337); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weather.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weather.cs index 884f7d0..9c2a7a7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VolcanicAshTundra01_A => Construct(0x374ba); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/WordOfPower.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/WordOfPower.cs index d46c7be..3a3dd04 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/WordOfPower.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/WordOfPower.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class WordOfPower + public static partial class WordOfPower { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MKMiraakMaskShoutWord => Construct(0x39d29); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Worldspace.cs index 9c53a67..1c0e1bb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Dragonborn/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Dragonborn { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2SolstheimWorld => Construct(0x800); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AStoryManagerNode.cs index e3c22da..a6949c7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseNode => Construct(0x10a49); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Activator.cs index 09a94d0..b3d8551 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHMineClay01RiverMud01 => Construct(0xa14); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AnimatedObject.cs index 237a902..030b671 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectDoll => Construct(0x16a4f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Armor.cs index 4ae1668..1cb2b78 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ClothesChild05 => Construct(0xc740); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ArmorAddon.cs index 4b64c8d..129ef37 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChildTorso05AA => Construct(0xc741); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Book.cs index 1e8d51c..1469d12 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2Note => Construct(0x8ae); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Cell.cs index c7567f6..c3c1373 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseUtilityCell => Construct(0x2fe4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Class.cs index 8bb1936..e1c6606 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHousecarlHjaalmarchClass => Construct(0x19636); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/CombatStyle.cs index 0842ff5..3edf1c0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink csAdoptedChildren => Construct(0x7b73); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ConstructibleObject.cs index 84e51cb..a861905 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseRecipe187Room11ARoof_3 => Construct(0xc1a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Container.cs index 6930ef1..a5f68f0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseVendorChestSmall => Construct(0xc44); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogBranch.cs index 63895b1..0ae0555 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2Bandit => Construct(0x8b2); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogResponses.cs index f7c6227..1713ae0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RelationshipMarriageFIN_MoveNeutral => Construct(0x2f47); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogTopic.cs index 798c0ff..c3d595e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2BossIntimidate => Construct(0x87a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogView.cs index 208ae7f..43edf0e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2View => Construct(0x8b0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Door.cs index 515fb3a..4f16347 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHWRDoorLoad01 => Construct(0xb5e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Faction.cs index 916e4e2..c78d57d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttackFriendFaction => Construct(0x8c9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Flora.cs index 8528c06..d9124f7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHButterChurn => Construct(0xbc0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/FormList.cs index 1c61da0..cfa7274 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouse3RoomsStartedFlags => Construct(0xc02); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Furniture.cs index 339b478..9d72f7d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireCoffinVert01 => Construct(0x801); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/GameSetting.cs index e3020e0..b4db641 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sGenericCraftKeywordName10 => Construct(0x8bd4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Global.cs index 484a0a1..0db6285 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHLastAttack => Construct(0xc38); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleAnimation.cs index e50230e..54bea14 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IdleChildCryingEnd => Construct(0x18300); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleMarker.cs index fd429af..27935da 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IdleChildPlayDirtMarker => Construct(0xd835); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Impact.cs index d19146d..b1b9e66 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNWoodSwordBluntGenericImpact => Construct(0x14c29); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ImpactDataSet.cs index b253ac5..365469c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNzBlade1HandWoodSwordImpactSet => Construct(0x8993); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingestible.cs index d533344..ffaa592 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHFoodGarlicBread01 => Construct(0x9dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingredient.cs index 56e390e..4f77b8d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHawkEgg01 => Construct(0xf1cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Keyword.cs index 04cbf7c..8c99ebe 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHBuildingInteriorPart206ShrineDibella => Construct(0xb59); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LeveledItem.cs index 3279bdd..a376d6a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHLItemInnRuralDrinkNewWines => Construct(0xbbf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Light.cs index c696edb..092e870 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseWarmLightNS => Construct(0xbc6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LoadScreen.cs index 02be367..a333974 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHAdoption03 => Construct(0x15fba); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Location.cs index a3a901c..671f03d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouse3LocationInterior => Construct(0xbe1d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LocationReferenceType.cs index eec0068..91b9a1a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseChicken => Construct(0xc3c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MagicEffect.cs index 99101ef..5e59000 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireSleepRestedEffect => Construct(0xc34); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Message.cs index 2a6b758..8ba55f7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireSleepMsg => Construct(0xc33); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MiscItem.cs index 883b5be..4618583 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseInteriorPart196PracticeDummyChild01 => Construct(0x18088); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Npc.cs index a2dd466..22feec0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHGiant => Construct(0xc3f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ObjectEffect.cs index 597d2e8..8170652 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHousePart187ShrineBaseEnch => Construct(0xf3cf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Outfit.cs index 292aee7..f5e4ad9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChildOutfit05 => Construct(0xc4d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Package.cs index 0831960..8f1de08 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseGiantAttackSandboxHouseExterior => Construct(0xc41); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Perk.cs index 54c6770..ba7927f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHRestedAdoptionPerk => Construct(0x4295); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedNpc.cs index 0ef184b..8b19603 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouse2FishHatcheryNPC001 => Construct(0x90e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedObject.cs index b7cbe70..4dbb1af 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHAdoption_WhiterunSandboxHomeMarker001 => Construct(0x18b7a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Quest.cs index 734444b..98099af 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseGiantAttack => Construct(0xc3e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Relationship.cs index a98597a..66ccfdd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHousecarlPalePlayerRelationship => Construct(0x5227); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Scene.cs index cc29f53..7771e32 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RelationshipAdoption_SceneNameCalling01 => Construct(0x1652e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundDescriptor.cs index e69456b..83f779c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJMineClaySD => Construct(0xba3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundMarker.cs index e1fa75f..3268d32 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJMineClay => Construct(0xba4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Spell.cs index 0f75386..fffcf5b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireSleepRested => Construct(0xc35); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Static.cs index 706814f..9bb0e40 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LoadScreenBYOH01 => Construct(0xba1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/TextureSet.cs index 3dbd00d..be62d55 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHTextureSetClayDepositRiverMud01 => Construct(0xa13); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Tree.cs index ee43344..4b9e546 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseIngrdWheat01 => Construct(0x110cd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Weapon.cs index e408763..4f6da5f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/HearthFires/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class HearthFires { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHWoodenSword => Construct(0x4d91); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AStoryManagerNode.cs index c726153..b741910 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SkyHavenTempleScenesNode => Construct(0x1092de); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AcousticSpace.cs index b807422..a607e27 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ExtMQFlashbackInteriorAcousticSpace => Construct(0x10fe9e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActionRecord.cs index 535974c..caf2311 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActionRagdollInstant => Construct(0x9bb4e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Activator.cs index b89ef26..0b30419 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink defaultBlankTrigger => Construct(0xf55); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AddonNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AddonNode.cs index 0b150d3..e7cc096 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MPSFrostMistSpiral => Construct(0x10fbef); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AlchemicalApparatus.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AlchemicalApparatus.cs index f62e520..6e54d54 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AlchemicalApparatus.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AlchemicalApparatus.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class AlchemicalApparatus + public static partial class AlchemicalApparatus { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Grimoire05Master => Construct(0x332bf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ammunition.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ammunition.cs index 22225a2..1153e50 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DwarvenSphereBolt02 => Construct(0x10ec8c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AnimatedObject.cs index b89edfa..4088fb4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectIronSword => Construct(0x10fd00); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Armor.cs index 4ce1de9..7bef329 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DremoraBoots => Construct(0x16fff); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArmorAddon.cs index 22ed076..b5f2a5a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BoneCrownKhajiitAA => Construct(0x10fce4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArtObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArtObject.cs index 7b774f1..33fb88f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FXDragonsBaneSwordStreakObject => Construct(0x10fe5c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AssociationType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AssociationType.cs index 1606d26..5456a7e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AssociationType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/AssociationType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class AssociationType + public static partial class AssociationType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FavorTarget => Construct(0x3f4da); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Book.cs index 9baafca..f31c821 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SpellTomeConjureDremoraLord => Construct(0x10fd60); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraPath.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraPath.cs index 325232b..694eaa3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraPath.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraPath.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class CameraPath + public static partial class CameraPath { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DragonKillCam02Lmid => Construct(0x10fdab); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraShot.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraShot.cs index c22e698..645301a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraShot.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CameraShot.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class CameraShot + public static partial class CameraShot { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DS04aDragonKillCamA01L => Construct(0x10fdad); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Cell.cs index c0637f5..0a38446 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KilkreathRuins03 => Construct(0x27d1c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Class.cs index 6458aed..26b6269 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink EncClassDremoraMelee => Construct(0x17008); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Climate.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Climate.cs index f420454..21998c4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KarthspireClimate => Construct(0xf91); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CollisionLayer.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CollisionLayer.cs index 3d31774..7d02998 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CollisionLayer.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CollisionLayer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class CollisionLayer + public static partial class CollisionLayer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink L_TRAP_TRIGGER => Construct(0x10fb43); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ColorRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ColorRecord.cs index 328dc0c..0e7e959 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ColorRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ColorRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ColorRecord + public static partial class ColorRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WoodElfSkinFemale05 => Construct(0x10ab5c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CombatStyle.cs index 2d8b0c5..a6b2761 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultCombatstyle => Construct(0x3d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ConstructibleObject.cs index 994a1bb..d98aef8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TemperWeaponSkyforgeSteelWarAxe => Construct(0xf61); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Container.cs index 6cbf3de..5f38487 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MerchantWhiterunEorlundChest => Construct(0x10fde6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Debris.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Debris.cs index a1c720e..058be6e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IceFormDebris14 => Construct(0xdedc9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogBranch.cs index 877ab6a..4d80351 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WIAddItem03SayBranch => Construct(0x10fe02); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogResponses.cs index 16b103a..01b6af7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FFRiften10SharedTopic01 => Construct(0x1362a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogTopic.cs index e526e2c..5793b88 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TG01BersiQuestPreBrokenBranchTopic => Construct(0x1360e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogView.cs index 7ba0f65..004e02b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WIAddItem03VIew => Construct(0x10fe00); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Door.cs index 08ce692..4923ccd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dunTwilightSepulcherDoor => Construct(0x10fcd9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DualCastData.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DualCastData.cs index d571332..a203c2d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DualCastData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/DualCastData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class DualCastData + public static partial class DualCastData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink doomSerpentDualCastData => Construct(0xe5f62); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EffectShader.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EffectShader.cs index d0b28e7..e6f8103 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink InvisFXShaderNightingale => Construct(0xe5c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EncounterZone.cs index b5d463f..8caede9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TowerOfMzarkZone => Construct(0x10f67d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EquipType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EquipType.cs index 5e7300e..fdc8539 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EquipType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/EquipType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class EquipType + public static partial class EquipType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Potion => Construct(0x35698); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Explosion.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Explosion.cs index e75ea47..d6ad1c3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PowerSerpentStoneExplosion => Construct(0xe04); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Faction.cs index 4bedd07..dbf7d5c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WinterholdJailFaction => Construct(0xea8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Flora.cs index 86b386b..e64e532 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DeadFXSalmon02 => Construct(0x10c3b5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Footstep.cs index 793b3e5..617ae9a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCDragonFlightRoarPaarthurnaxFootstep => Construct(0x172aa); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FootstepSet.cs index 57f3fd1..8646fa0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCDragonPaarthurnaxFootWalkFootstepSet => Construct(0x172ab); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FormList.cs index a4f4220..4f327e7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CWMission07StewardVoiceTypes => Construct(0x17334); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Furniture.cs index 4629617..4df06fd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink InvisibleChairMarkerFChild => Construct(0x17041); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GameSetting.cs index 4af2a20..9469874 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink fBribeSpeechcraftMult => Construct(0xe64); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Grass.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Grass.cs index a4e3bf9..8a92637 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FieldGrass02 => Construct(0x1098ca); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Hazard.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Hazard.cs index 50d59d9..13127e6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TrapFirePlateFXHaz06 => Construct(0x109ce5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/HeadPart.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/HeadPart.cs index 89dc0e1..99d939b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HairFemaleImperial1 => Construct(0x10f79e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleAnimation.cs index 33d1c86..8ac4833 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ForceEquipWeaponsNotOut => Construct(0xed1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleMarker.cs index f881ef5..98a4f44 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TG00IdleSellMarker => Construct(0x173b7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpace.cs index 434a0e6..af353f8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ISSovngardeDark => Construct(0x10fef7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Impact.cs index 159067f..2c913de 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MAGPowerSerpentStoneImpactImpact => Construct(0xe01); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingestible.cs index 7f8da1b..bdfe739 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FoodGourd => Construct(0x10d666); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingredient.cs index 73518a7..fb18b29 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CritterPondFish01Ingredient => Construct(0x106e1c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Key.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Key.cs index 97ef054..53c4a9c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Key.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RiftenConfiscatedGoodsChestKey => Construct(0x10e7e6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Keyword.cs index df0fc00..382176a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PowerAttackBash => Construct(0xf54); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LandscapeTexture.cs index 1232b3a..9c34d25 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LSnowRocks01wGrass => Construct(0xf871f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledItem.cs index c9126ff..d10a8e7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SublistEnchArmorShield06Dragonscale05 => Construct(0xf53); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledNpc.cs index 9f77921..5688ef8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LCharDwarvenCenturion => Construct(0x10fce5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledSpell.cs index 204be18..72d3cc1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LSpellDragonFrostBreath => Construct(0x10fe1c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Light.cs index be83f1a..afc9dd7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MagicVoiceDismay03 => Construct(0x10fda1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LightingTemplate.cs index 54fcf73..dae20a7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GreenCaveCloseDark => Construct(0x10acd3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LoadScreen.cs index 4e732b5..d067ce5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChargenLoadScreen => Construct(0xe8a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Location.cs index 3e0f876..edd5c7e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RiftenMercerHouseInteriorLocation => Construct(0x1706e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LocationReferenceType.cs index b1ad619..64f0bbd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MapMarkerRefType => Construct(0x10f63c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MagicEffect.cs index 28dbdda..c02a884 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BanishDmgHealthFFTargetActor => Construct(0x173dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialObject.cs index ca9254e..5744483 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SnowMaterialWinterhold => Construct(0x108a84); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialType.cs index e3ec200..7be93be 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MaterialInsect => Construct(0x10d5cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Message.cs index 0ad4036..2724c1c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HelpSprintLong => Construct(0x170ef); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MiscItem.cs index 5b9603c..986352d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGRArniel04SoulGem => Construct(0x10e44b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MoveableStatic.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MoveableStatic.cs index fb17df1..0e16f95 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MoveableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MoveableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MoveableStatic + public static partial class MoveableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GallusFXBody01 => Construct(0x10f7ea); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MovementType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MovementType.cs index f52fafc..03c4879 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Falmer_1HM_Run => Construct(0x103273); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicTrack.cs index 5e9807a..4c994b2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSCombatBoss03CG => Construct(0xf7e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicType.cs index f9f186e..f1a3b3b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSExploreSovngardeChantExterior => Construct(0xf74); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Npc.cs index caf86cf..6a41e7f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dunTransmogrifyDremora => Construct(0xeb4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ObjectEffect.cs index 0017b38..f7f1a7e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGArchMageRobeHoodedEnchant => Construct(0x17362); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Outfit.cs index f75791c..4db7f9f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MQ101MagePrisonerOutfit => Construct(0x1703a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Package.cs index 8fbeb57..132cd8d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ThievesGuildSapphireSandboxMultiPackage0x0 => Construct(0xf8d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Perk.cs index 1626213..f978ec2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TGWellFitted => Construct(0x1711e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedNpc.cs index b2a0ba5..5d90db2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DA09DragonPriestRef => Construct(0x29d87); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedObject.cs index 5001f10..b40b6c8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FXNecroTendrilRingRef => Construct(0xebebf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Projectile.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Projectile.cs index a3a657b..93de035 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VoiceDismayProjectile03 => Construct(0x10fd9e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Quest.cs index 9de5fdc..03a89c6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CreatureDialogueWerewolf => Construct(0xe46); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Race.cs index 8634d75..8f993ac 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FoxRace => Construct(0x109c7c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Region.cs index aaf9691..3cef657 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SovngardeIntWeather => Construct(0x10ff20); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Relationship.cs index b7faf7b..ee10eaf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IngeAtAfAlan => Construct(0x107db1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ReverbParameters.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ReverbParameters.cs index 2a2959d..315cfee 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ReverbParameters.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ReverbParameters.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ReverbParameters + public static partial class ReverbParameters { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntRoomStoneLargeExtraReverb => Construct(0x1079e9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scene.cs index 1235aa2..b3345f6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MQSovngardeConv2SceneStarter => Construct(0x17043); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scroll.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scroll.cs index 8e28061..9896014 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scroll.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Scroll.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Scroll + public static partial class Scroll { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGR21ScrollMagicka => Construct(0x1076ec); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ShaderParticleGeometry.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ShaderParticleGeometry.cs index 681e71f..46028f4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ShaderParticleGeometry.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/ShaderParticleGeometry.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class ShaderParticleGeometry + public static partial class ShaderParticleGeometry { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SovngardeStardust => Construct(0x10fdc4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Shout.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Shout.cs index e8ee9ae..98fcd5c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Shout.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Shout.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Shout + public static partial class Shout { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink L_DragonFrostIceStormShout => Construct(0x10fe24); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoulGem.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoulGem.cs index b74c815..7b8d5a6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoulGem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoulGem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class SoulGem + public static partial class SoulGem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FFRiften14SoulGem => Construct(0x43e26); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundCategory.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundCategory.cs index 57059a6..0335d78 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundCategory.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundCategory.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class SoundCategory + public static partial class SoundCategory { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioCategoryFSTnpc => Construct(0xf72); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundDescriptor.cs index d3958d3..3bf2c46 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VOCShoutFXThrowVoice => Construct(0xf8b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundMarker.cs index 1bdab53..a7d87dc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJWindmillSolitudeLP => Construct(0xf59); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundOutputModel.cs index 612f743..794f6ec 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMDialogue3D4000BARDS => Construct(0xf86); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Spell.cs index e04f955..1079ca9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AbMG08AncanoMagicka => Construct(0xe52); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Static.cs index 419b92a..86e7c44 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LoadScreenMRaltar01 => Construct(0xe87); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TalkingActivator.cs index bb4196e..49582f8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGAugurTalkingActivator => Construct(0x1093d0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Tree.cs index a8d4c7d..55da50f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TreeReachTree01Winterhold => Construct(0x109716); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VisualEffect.cs index 0b1c26c..eb6100f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGTeleportOutEffectNoRefraction => Construct(0x1733c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VoiceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VoiceType.cs index 80e25c9..d5c3b31 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CrFoxVoice => Construct(0x10f677); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Water.cs index 9961a9d..e707078 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultWaterKatariahWorld => Construct(0x10cc8e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weapon.cs index efe4d83..ad82310 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DA14DremoraGreatswordFire03 => Construct(0x17288); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weather.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weather.cs index 58406b9..b09ce65 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SovngardeDark => Construct(0x10fef8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/WordOfPower.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/WordOfPower.cs index be373d3..6803839 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/WordOfPower.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/WordOfPower.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class WordOfPower + public static partial class WordOfPower { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DragonFakeWord => Construct(0x106acb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Worldspace.cs index b64a495..5535f43 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Skyrim/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Skyrim { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Tamriel => Construct(0x3c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Activator.cs index 255a49b..90fa318 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Patch1_8DLC1DoorFix => Construct(0x9a0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraPath.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraPath.cs index 3c76d39..06e005b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraPath.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraPath.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class CameraPath + public static partial class CameraPath { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SideTurnToLookL01LGRAND => Construct(0x940); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraShot.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraShot.cs index 18da095..187a82e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraShot.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/CameraShot.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class CameraShot + public static partial class CameraShot { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink F18cRangeLSideTurnToLook01 => Construct(0x935); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ConstructibleObject.cs index 88afecb..94d1f7c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RecipeArmorImperialShieldLight => Construct(0x9d3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Faction.cs index 7f06c9f..45cc57f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CR08ExclusionFaction => Construct(0x944); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/FormList.cs index acbaecf..8a26cbe 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RidableWorldSpaces => Construct(0x99b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/GameSetting.cs index 5699434..094a893 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sLegendaryResetConfirm => Construct(0x9d9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Global.cs index 01bc5e0..cdcedf4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OghmaInfiniumBookHasBeenRead => Construct(0x9de); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/IdleAnimation.cs index a6df8e1..ad313c0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MC_NoForceEquip => Construct(0x996); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpace.cs index 6b1cbe2..4d8ed22 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink UnderwaterImageSpace => Construct(0x946); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpaceAdapter.cs index e6db3d2..3f6d05c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VATSImodDOFFAR => Construct(0x931); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Keyword.cs index 8599970..59dc05c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ArmorMaterialBlades => Construct(0x9c0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/LoadScreen.cs index 436e36d..70a656f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CharacterSkillILegendary => Construct(0x9da); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/MagicEffect.cs index a6691ef..f835a7c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MS12WhitePhialEffect => Construct(0x9d6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Message.cs index 4056af0..9942b69 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HelpLegendary => Construct(0x9d7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Npc.cs index 2f4d8e7..cb3433a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dunBluePalaceWingEncGoatDomestic => Construct(0x804); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Perk.cs index 4612aaf..d900d6f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MS04AncientKnowledge => Construct(0x9d4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedNpc.cs index fb9433b..786af01 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GuardWindhelmPalaceUp1SonsA => Construct(0x9ac); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedObject.cs index b6a3f28..38a1da1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TGCrown15MoveToMarker => Construct(0x811); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Quest.cs index c66c855..c45f396 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimLE/Update/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimLE; public static partial class Update { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Patch1_9_UpdateQuest => Construct(0x9a3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AStoryManagerNode.cs index d37fb46..a27bb18 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1LD_AetherialItemsNode => Construct(0xd00e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AcousticSpace.cs index 8dd51d5..bad1f86 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1IntFalmerValleyLargeStoneBossChapel => Construct(0x14c61); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ActionRecord.cs index a065270..ae1e8ce 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActionReload => Construct(0x590d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Activator.cs index 3eb31e2..141811b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireLordBlocker => Construct(0x14760); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AddonNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AddonNode.cs index f5628bd..08f1ef5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1MPSVampDrainTrail01 => Construct(0x1a3f9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ammunition.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ammunition.cs index 0c948e6..acf6be4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SoulCairnKeeperArrow => Construct(0xff03); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AnimatedObject.cs index 7115fe5..21ce212 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectWoodScrap => Construct(0x13795); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Armor.cs index e25edef..ca46af2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SkinGargoyleAlbino => Construct(0x14ccd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArmorAddon.cs index 12a2f8c..6d5acc0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1GargoyleAlbinoAA => Construct(0x14ccc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArtObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArtObject.cs index 66152c4..51beb28 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SEBossGlowingFX => Construct(0x138fd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/BodyPartData.cs index 7566255..d543850 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GargoyleBodyPartData => Construct(0xa2c7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Book.cs index 319c060..4867a18 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ03MalkusNote => Construct(0x126c5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Cell.cs index 5166bd8..3a3c7df 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink XTestRyanInt => Construct(0x477c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Class.cs index a2e768e..038f20a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1EncClassDeathhound => Construct(0x145dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Climate.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Climate.cs index c580751..abfbe56 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SoulCairnClimate => Construct(0x1409); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ColorRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ColorRecord.cs index 22f8b77..ba27fd8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ColorRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ColorRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ColorRecord + public static partial class ColorRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HairColor16AlbinoWhite => Construct(0x378e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/CombatStyle.cs index 5f4ef9a..ef0535c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1csSoulCairnReaper => Construct(0x14cb8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ConstructibleObject.cs index 912054d..8243a3d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1TemperArmorDawnguardBootsHeavy => Construct(0x14cc9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Container.cs index 74bafe3..2632139 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ08CleanUpChest => Construct(0x11e39); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Debris.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Debris.cs index 40ce7f5..c41a16c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc1TestPhilIceFormDebris => Construct(0x10fef); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogBranch.cs index ae3b7e3..607c3fc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccVSVSSE004_DialogueTrollBranch => Construct(0x154a6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogResponses.cs index 438d10a..0e06c00 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1_WESC06_HelpMe => Construct(0x34be); @@ -52,15 +52,13 @@ public static class DialogResponses public static FormLink DLC1LD_KatriaDetectionLineB => Construct(0xcf8c); public static FormLink DLC1LD_KatriaDetectionLineC => Construct(0x5744); public static FormLink DLC1VQ03Urag1 => Construct(0x98c0); + public static FormLink DLC1DexionLoreShared4 => Construct(0x13722); + public static FormLink DLC1DexionLoreShared3 => Construct(0x13723); + public static FormLink DLC1DexionLoreShared2 => Construct(0x13763); public static FormLink DLC1VQ03Urag2 => Construct(0x98c1); public static FormLink DLC1VQ03Innkeeper1 => Construct(0x98c2); public static FormLink DLC1VQ03Innkeeper2 => Construct(0x98c3); public static FormLink DLC1VQ03Innkeeper3 => Construct(0x98c4); - public static FormLink DLC1DexionLoreShared5 => Construct(0x13721); - public static FormLink DLC1DexionLoreShared4 => Construct(0x13722); - public static FormLink DLC1DexionLoreShared3 => Construct(0x13723); - public static FormLink DLC1DexionLoreShared2 => Construct(0x13763); - public static FormLink DLC1DexionLoreShared6 => Construct(0x13709); public static FormLink DLC1Serana1 => Construct(0x69ad); public static FormLink DLC1Serana2 => Construct(0x98c5); public static FormLink DLC1VQ03ScrollReading1 => Construct(0x8860); @@ -81,6 +79,8 @@ public static class DialogResponses public static FormLink VQ03VampireCarriageDriversShared2 => Construct(0x175db); public static FormLink VQ03VampireCarriageDriversShared1 => Construct(0x175dc); public static FormLink DLC1DexionLoreShared1 => Construct(0x1329b); + public static FormLink DLC1DexionLoreShared6 => Construct(0x13709); + public static FormLink DLC1DexionLoreShared5 => Construct(0x13721); public static FormLink DLC1RadiantVampireTurnExplain => Construct(0xa294); public static FormLink DLC1RadiantVampireTurnExplainPlayer => Construct(0xa295); public static FormLink DLC1RadiantVampireTurnExplainMethodMale => Construct(0xa296); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogTopic.cs index 11b640a..9a085d3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ08IsranOutsideCastleBranchTopic => Construct(0x28aa); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogView.cs index 82d751e..7ea2769 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DialogueDexionLoreView => Construct(0x13769); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Door.cs index 51d4217..058a98b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccVSVSSE004_BunkerFarmhouseLDoor01 => Construct(0x15484); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EffectShader.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EffectShader.cs index 6c6b291..52df701 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Dlc1DeathHound01 => Construct(0x12d08); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EncounterZone.cs index de54581..af32221 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FalmerValleyTempleZone => Construct(0x1379d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Explosion.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Explosion.cs index 23fe2e8..ac64b71 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SEBossBlastBackFX => Construct(0x138cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Faction.cs index f066abb..9c5bd90 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireFeedNoCrimeFaction => Construct(0x14cbd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Flora.cs index 64f8d25..6836687 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SoulHusk02 => Construct(0x12dba); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Footstep.cs index fed9976..575c4f0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootRunRFootstep => Construct(0x1377b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FootstepSet.cs index 05a2cca..8197369 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootstepSet => Construct(0x1377c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FormList.cs index a220f3f..b6cf39c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1BloodPointsProhibitedRaces => Construct(0x13ecd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Furniture.cs index 250d10f..245fc3e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc1LeverPushAnimatingNoPlayeR => Construct(0x11ed4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/GameSetting.cs index e9b2ba9..7ea500b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sGenericCraftKeywordName10 => Construct(0x298c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Global.cs index c0e4ed1..7541ed9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccVSVSSE004_TrollGlobal => Construct(0x154a7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Grass.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Grass.cs index 3145ca3..8603f8d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01SoulCairnGrass01 => Construct(0x78ae); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Hazard.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Hazard.cs index d2a6215..7fac2b5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Test2LightHazard => Construct(0x15413); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/HeadPart.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/HeadPart.cs index 250d35d..ceb7cfb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HairFemaleSeranaHuman => Construct(0xe88c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleAnimation.cs index 0afed8c..a4c954c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1PairEnd => Construct(0x14cf5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleMarker.cs index 8ddf0f1..4eb8456 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ07IdleMarker => Construct(0x12241); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpace.cs index 1fdccc8..f70a606 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1_ISSkyrimCloudyNIGHT_FV_A => Construct(0x10e0c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpaceAdapter.cs index 241c274..7f6f0be 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HarkonShieldBurstImod => Construct(0x11d39); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Impact.cs index 67e9a52..5de5d1a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootRunImpact => Construct(0x13775); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImpactDataSet.cs index 5e24182..d4854c4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCVampireLordFootWalkImpactSet => Construct(0x13777); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingestible.cs index 80f45d4..b329516 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1BloodPotion => Construct(0x18ef3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingredient.cs index de66e38..71739bc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1MountainFlower01Yellow => Construct(0x2a78); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Key.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Key.cs index 03fab23..d4dafcc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Key.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1RuunvaldKey01 => Construct(0x13833); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Keyword.cs index d707c8e..726ff48 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireFeedBystanderStart => Construct(0x14cbb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LandscapeTexture.cs index f5b67c1..1a98559 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LDLC01SoulCairnBones01 => Construct(0x1182c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledItem.cs index a7d5211..82bcb7f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VendorGadgetsSorineJurardBoltsDwarvenGated75 => Construct(0x14cf7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledNpc.cs index 81a87d9..b0786bc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1LCharVampireMaleNordM => Construct(0x1223d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledSpell.cs index 6bc1743..d08596e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1RevenantLeftHand50 => Construct(0x10f6c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Light.cs index 4fec815..c41b810 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VCCourtyardNightLight => Construct(0x14c52); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LightingTemplate.cs index 0f3f658..7efd4ee 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VCCourtyardLightingTemplate => Construct(0x14646); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LoadScreen.cs index 1e65e81..59445de 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1Vampires => Construct(0x29e4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Location.cs index 874fd52..abc9ca9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FalmerValleyTempleLocation => Construct(0x1379f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LocationReferenceType.cs index 63177cb..d70fe64 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HoundPatrol => Construct(0x10f63); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MagicEffect.cs index 2668742..6563b93 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DetectLifeScriptEffect => Construct(0x14ce7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MaterialObject.cs index ae98ebc..f50294f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SnowMaterialGlacierINT1P => Construct(0x13816); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Message.cs index 1ed09f6..9ed3caf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1ReflexesReadyMessage => Construct(0x14cf4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MiscItem.cs index 59c5d6c..2e6325d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PortalGemWhiteKey => Construct(0x12fc3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MoveableStatic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MoveableStatic.cs index 4403d65..365b71d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MoveableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MoveableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MoveableStatic + public static partial class MoveableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FXAncestorGladeGroundCircle => Construct(0x1459b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MovementType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MovementType.cs index 54cafd3..1ceff5f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GargoyleDefault_MT => Construct(0xd036); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicTrack.cs index 72858c9..f8e0ec6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSCombatBossDLC1_03 => Construct(0x126a3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicType.cs index c7ff2ae..45bf6d7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSCombatBossDLC1 => Construct(0x126a0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Npc.cs index e5057ae..2686f35 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FrostGiantAggresive => Construct(0x14cc3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ObjectEffect.cs index 457573b..35337a8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DawnguardRuneHammerEnchant => Construct(0x14556); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Outfit.cs index 3eff56b..5ebf050 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireClotheOnly => Construct(0x12240); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Package.cs index d669019..5dbc9e2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VampireBaseIntroStalfHoldinRedwater => Construct(0x1463c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Perk.cs index fa722f4..e670b9a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HarkonTurningImmunity => Construct(0x14cce); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedNpc.cs index 35dd399..40745e6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FlorentiusRef => Construct(0x3476); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedObject.cs index 851e23c..52a45c9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1VQ07InitiatesEwerRef => Construct(0x15080); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Projectile.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Projectile.cs index 2f78d97..aee0144 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1BatsDmgProjectile => Construct(0x12fec); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Quest.cs index d810073..d0ea9e6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccVSVSSE004_DialogueTroll => Construct(0x154a5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Race.cs index 1c9436c..4cb9a15 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1HuskyBareCompanionRace => Construct(0x122b7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Region.cs index c4f0e6b..2741dd6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioExtFalmerValleyBossChapel => Construct(0x14c60); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Relationship.cs index d95ee16..9c42907 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DurnehviirPlayer => Construct(0xc71b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ReverbParameters.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ReverbParameters.cs index dfc3ba8..1905553 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ReverbParameters.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/ReverbParameters.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class ReverbParameters + public static partial class ReverbParameters { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntRoomStoneLargeReverb_Vyrthur => Construct(0x14cb4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scene.cs index e5e7c42..3f88c85 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1_BF_DunTempleQSTSCENEShiftBack => Construct(0x13f86); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scroll.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scroll.cs index d2fd00a..41e640a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scroll.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Scroll.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Scroll + public static partial class Scroll { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1dunRedwaterDenTelekinesisScroll => Construct(0x14042); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Shout.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Shout.cs index 95d6282..570d96d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Shout.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Shout.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Shout + public static partial class Shout { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1DragonUndeadSummonShout => Construct(0x1a165); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundDescriptor.cs index 00c32e5..92592a9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBDLC1WaterfallMediumLPSD => Construct(0x14c54); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundMarker.cs index 54daeca..b0f044a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AMBDLC1WaterfallMediumLP => Construct(0x14c5b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundOutputModel.cs index d3f0815..9bdce1d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMDialogue3D6500_Vyrthur_verb => Construct(0x14cb3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Spell.cs index 1db39a2..5e0b05b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1IceStormRightHand => Construct(0x14cc6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Static.cs index 82eb3a1..9cabcac 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CasExFreeSmDoorSTATIC => Construct(0x13ddc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TalkingActivator.cs index cbbaa86..e223f3e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01VampireThrallFeedTA02 => Construct(0x11dfc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TextureSet.cs index 1160532..0ca21be 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SeranaHumanEyes => Construct(0x14c9b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Tree.cs index 5cacdd7..fe69222 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TreeSoulCairnShrubGroup02 => Construct(0x11d55); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VisualEffect.cs index 680d39a..123ee4c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1SEBossGlowingVFX => Construct(0x1391a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VoiceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VoiceType.cs index 6c52c96..a4e8ea4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CrMistmanVoice => Construct(0x11cd6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VolumetricLighting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VolumetricLighting.cs index 306ed45..bfea2fb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VolumetricLighting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/VolumetricLighting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class VolumetricLighting + public static partial class VolumetricLighting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VLSoulCairn => Construct(0x14cf8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Water.cs index 33b7a19..4b591ae 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1FrostreachWaterNoFlow => Construct(0x19c98); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weapon.cs index df44728..12cbfc9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1WrathmanBattleaxe => Construct(0x14ca0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weather.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weather.cs index fbe8236..4e2e65e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SoulCairnAmb01_Rain => Construct(0x14551); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/WordOfPower.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/WordOfPower.cs index 453bfa3..bcee9b5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/WordOfPower.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/WordOfPower.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class WordOfPower + public static partial class WordOfPower { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC1UndeadSummon3 => Construct(0x1a164); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Worldspace.cs index a45065c..f39dd18 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dawnguard/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dawnguard { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC01FalmerValley => Construct(0xbb5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AStoryManagerNode.cs index 4e81db1..d80ba25 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RRMineNode => Construct(0x3332d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AcousticSpace.cs index ff7dfe0..9f20eed 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntDLC2ApocryphaBookPOI => Construct(0x39e50); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Activator.cs index 70cdce0..befb79b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2WaterApocrypha1024Small_Movable => Construct(0x1e2b6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AddonNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AddonNode.cs index 15b86af..ae838c7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AshMps => Construct(0x27bf8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ammunition.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ammunition.cs index 2ba73aa..1f52aea 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DwarvenBallistaBolt => Construct(0x339a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AnimatedObject.cs index 5ea7233..5c9346a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02AnimObjectPickAxeWall => Construct(0x3a330); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Armor.cs index 0c86fee..37b666e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MiraakSkinHider => Construct(0x3d5d8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArmorAddon.cs index b24440e..fb6b682 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MiraakSkinHiderAA => Construct(0x3d5d7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArtObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArtObject.cs index 7ad605a..7190b74 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DragonAspectBurst => Construct(0x3d58e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/BodyPartData.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/BodyPartData.cs index 7eec381..abf82c9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/BodyPartData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/BodyPartData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class BodyPartData + public static partial class BodyPartData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MountedRieklingBodyPartData => Construct(0x1e2a3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Book.cs index 070c5a3..e89e7f3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2SpellTomeConjureAshSpawn => Construct(0x1e2b1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Cell.cs index 14a0f40..16863c0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2HrothmundsBarrow01 => Construct(0x17b6a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Class.cs index 67bbab2..3905d61 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2EncClassAshGuardian => Construct(0x3cf6a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Climate.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Climate.cs index 9bd9ed6..36d18c8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApocryphaClimateNew => Construct(0x34cfc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/CombatStyle.cs index 28b7dfe..c38a051 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TameDragonCSPlayerRiding => Construct(0x3cd43); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ConstructibleObject.cs index 8da0310..69d360a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TemperWeaponMiraakSword3 => Construct(0x1e111); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Container.cs index 02dd83d..2186171 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2dunBloodskalTreasChestLure => Construct(0x3d2a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Debris.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Debris.cs index 1c60df1..dd0960d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TentacleDebris => Construct(0x39e47); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogBranch.cs index 3d7c77e..730f171 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DialogueSkaalVillageBaldorBranch => Construct(0x3a4aa); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogResponses.cs index b707e71..ada5b89 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ04NelothHMTopic => Construct(0x2506c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogTopic.cs index 9975fb3..f4a21a2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ExpSpiderQuestTRESSPASS => Construct(0x1793b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogView.cs index 4452875..9c62b35 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TelMithrynNelothIntro => Construct(0x3ca74); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Door.cs index 54da01e..aa713c7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccASVSSE001_FarmBTrapdoor02 => Construct(0x1e345); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EffectShader.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EffectShader.cs index 96e440f..8165c71 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApoWaterDamageFXShader => Construct(0x1e147); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EncounterZone.cs index 6249723..ee7f2c5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ThirskExteriorZone => Construct(0x1e284); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Explosion.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Explosion.cs index e24495c..58ba315 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ConstellationExplosion => Construct(0x3d5ce); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Faction.cs index 755f874..06041a8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2SVMorwensBedFaction => Construct(0x1dc43); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Flora.cs index c8bb02a..a0d868e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2HorkerDead01 => Construct(0x38a83); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Footstep.cs index 9530175..eb00dd2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FSTSprintArmorSkaalRFootstep => Construct(0x3d376); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FootstepSet.cs index 8011ca9..2263fdf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FSTArmorSkaalFootstepSet => Construct(0x3d377); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FormList.cs index b4d73c2..8f3d18a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApoWaterDamageLocationsList => Construct(0x1dc06); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Furniture.cs index c9a60e5..432ac7f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ02Meditate => Construct(0x3d5dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/GameSetting.cs index 17c774b..839e10d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sTESVDLC2FlyingMountLandingMessage => Construct(0x1e2bb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Global.cs index fee35a2..398f867 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DragonAbsorbChance => Construct(0x1e286); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Grass.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Grass.cs index 2ba30c2..22b2b60 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VolcanicAshGrass02 => Construct(0x1e341); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Hazard.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Hazard.cs index ac0ca36..6ae796a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MorasGraspHazardLargeDrop => Construct(0x3d54c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleAnimation.cs index bf8756f..15d38be 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BenthicLurkerLeftReleaseSonicSpray => Construct(0x3d550); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleMarker.cs index fd60fae..6e72def 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshHopperSleepMarker => Construct(0x34ee8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpace.cs index 7a7b054..6a4f8f0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VolcanicAsh01NIGHT_A => Construct(0x374bb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpaceAdapter.cs index 4b8b1d6..551729c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ConstellationExplosionImod => Construct(0x3d5cf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Impact.cs index 78df671..635987f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNBlade1HandMiraakVsMetalSkinImpact => Construct(0x1e29c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImpactDataSet.cs index a5f0dd1..50eadd4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNzBlade1HandMiraakImpactSet => Construct(0x1e296); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingestible.cs index d61af04..4a4e81d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2FoodAshHopperLeg => Construct(0x3d125); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingredient.cs index b07b7e2..0c30a93 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TernFeathers => Construct(0x3cd8e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Key.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Key.cs index 62ab346..263841c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Key.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TelMithrynStaffEnchanterKey => Construct(0x3d23f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Keyword.cs index 477d62d..83ffbf1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DremoraButlerKeyword => Construct(0x1e1ae); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LandscapeTexture.cs index d9fdf00..29db720 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LVolcanicAshTundra04 => Construct(0x1eecd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledItem.cs index 6f5046b..ee6581c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2LItemFoodLeek75 => Construct(0x1e1b4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledNpc.cs index 9cef76f..e0112bf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2LCharAnimalMountainSnowPredator => Construct(0x1e1c6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledSpell.cs index 768292b..8b25843 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ZahkriisosShockSpell => Construct(0x3d474); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Light.cs index fc3eec0..fdedd2c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2BulwarkCaveLight02 => Construct(0x3d4ab); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LightingTemplate.cs index beed3ff..ea6559c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DarklightTowerTemplateFar => Construct(0x3d563); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LoadScreen.cs index 200dbfd..455e13d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2Solstheim5 => Construct(0x3b04f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Location.cs index e810948..18a930f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2HoldingCellBardLocation => Construct(0x3a4a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LocationReferenceType.cs index 9adab4f..aca417d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RRF03AshSpawnLRT01b => Construct(0x3cfcf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MagicEffect.cs index caf8285..fbf52f2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2FireDamageAreaFFContact => Construct(0x1e2a5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialObject.cs index c6d59c7..6305b81 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02IceShader01 => Construct(0x3b396); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialType.cs index 8c83bba..37cf98b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MaterialAsh => Construct(0x18c9c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Message.cs index 7370e15..53d615a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ApoFontDepletedMSG => Construct(0x3d43b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MiscItem.cs index 74fe206..08bcfbb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2InvFirewood01 => Construct(0x3cf16); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MoveableStatic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MoveableStatic.cs index d880324..11568a2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MoveableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MoveableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MoveableStatic + public static partial class MoveableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TelMithrynTeleportFXActivate => Construct(0x3ca86); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MovementType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MovementType.cs index 2dd0c7c..1c04c6c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BenthicLurkerCombatRun_MT => Construct(0x35e11); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicTrack.cs index c09622d..485ed53 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MUSExploreSolstheim11 => Construct(0x3d553); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicType.cs index 08c2f9c..bbe87cc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MUSExploreMountain => Construct(0x3d4a4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Npc.cs index 3f39224..640556c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioTemplateWerebear => Construct(0x1e290); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ObjectEffect.cs index db03c10..5d093c0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2EnchArmorDragonAbsorbBoost => Construct(0x1e288); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Outfit.cs index 4a6f67f..c078b3f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TT2SkeletonInvisible => Construct(0x3cf36); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Package.cs index 98d3dfd..235b2c6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ01NelothSandboxHome => Construct(0x1e2b5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Perk.cs index 77cbdfd..8ff8072 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MQ06MiraakExtraDamageDragonsPerk => Construct(0x3d5cd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedNpc.cs index 51e2eff..c17fbd6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2UlvesRef => Construct(0x177de); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedObject.cs index 9c28fc1..b600bbd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MH01HrothmundInYourHeadMARKER => Construct(0x1d995); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Projectile.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Projectile.cs index 3303281..7baafc5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshBreathProjectile => Construct(0x1e283); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Quest.cs index 3692337..d9f7dc8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CreatureDialogueSeeker => Construct(0x3d47c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Race.cs index d85298f..a7b991c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RigidSkeletonRace => Construct(0x3cecb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Region.cs index 620b027..d85f3a7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioExtApocryphaGeneral => Construct(0x39e2f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Relationship.cs index 9d9d8e6..1048ce2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2NelothDrelas => Construct(0x1f8eb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scene.cs index 3978b0d..320e98b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2dunTT2_IldariScene02 => Construct(0x3d598); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scroll.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scroll.cs index b222658..e2d366b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scroll.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Scroll.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Scroll + public static partial class Scroll { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2ExpSpiderEmptyScroll05 => Construct(0x331a1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ShaderParticleGeometry.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ShaderParticleGeometry.cs index a84e67c..2360439 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ShaderParticleGeometry.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/ShaderParticleGeometry.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class ShaderParticleGeometry + public static partial class ShaderParticleGeometry { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02AshParticlesLite => Construct(0x32337); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Shout.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Shout.cs index 7ac0a56..e648a27 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Shout.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Shout.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Shout + public static partial class Shout { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dlc2MKMiraakMaskShoutShout => Construct(0x39d28); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundDescriptor.cs index f22e3b4..402d4e5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink QSTStornDeathExit => Construct(0x1e2b4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundMarker.cs index 112b8d9..5c57694 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink QSTGrotestTransformationVomit => Construct(0x1e2a8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundOutputModel.cs index f8344a0..d67624c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMStereoRad13000SiltStrider => Construct(0x1e114); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Spell.cs index b0de6c4..446a3fd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshGuardianPowerAttackExplosion => Construct(0x1e2a6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Static.cs index 2be9a2a..8a6a442 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MAGINVShoutBendWill => Construct(0x3d590); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TalkingActivator.cs index 74e45e8..2681d67 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2DamphallTalkingActivator => Construct(0x37542); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TextureSet.cs index f600759..d726c7b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2AshCreepClusterTextureSet => Construct(0x1e34b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Tree.cs index 85119da..28d0286 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2TreeFloraAshYam01 => Construct(0x206e8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VisualEffect.cs index c8242a8..bbd1474 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MiraakAbsorbManE => Construct(0x3d30a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VoiceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VoiceType.cs index 803969c..8ba9c1d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CrSeekerVoice => Construct(0x3d47e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VolumetricLighting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VolumetricLighting.cs index e996fb8..b2ae233 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VolumetricLighting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/VolumetricLighting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class VolumetricLighting + public static partial class VolumetricLighting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VLDLC2Apocrypha => Construct(0x1e2d1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Water.cs index 2629c94..af0f07f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2StandingStoneWater => Construct(0x3805d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weapon.cs index 1d4c4ee..7744442 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2RieklingSpearCharge => Construct(0x3c337); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weather.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weather.cs index cec7ab7..87785a3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC02VolcanicAshTundra01_A => Construct(0x374ba); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/WordOfPower.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/WordOfPower.cs index 12a9ebb..4be080d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/WordOfPower.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/WordOfPower.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class WordOfPower + public static partial class WordOfPower { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2MKMiraakMaskShoutWord => Construct(0x39d29); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Worldspace.cs index 0c34e18..41c7c2a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Dragonborn/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Dragonborn { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DLC2SolstheimWorld => Construct(0x800); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AStoryManagerNode.cs index fda0a8e..f93d59d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseNode => Construct(0x10a49); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Activator.cs index 65cc6e0..66b99dd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHMineClay01RiverMud01 => Construct(0xa14); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AnimatedObject.cs index 737f2a7..c2d2625 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectDoll => Construct(0x16a4f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Armor.cs index 20e534b..edb4c36 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ClothesChild05 => Construct(0xc740); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ArmorAddon.cs index a2da2db..2d834ab 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChildTorso05AA => Construct(0xc741); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Book.cs index 43e2ee0..dfa7ed4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2Note => Construct(0x8ae); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Cell.cs index 8a76a69..5deaf5c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseUtilityCell => Construct(0x2fe4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Class.cs index cb6f26f..0413fb3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHousecarlHjaalmarchClass => Construct(0x19636); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/CombatStyle.cs index 28896c6..94185f2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink csAdoptedChildren => Construct(0x7b73); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ConstructibleObject.cs index 105b7f1..cb2ab20 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseRecipe187Room11ARoof_3 => Construct(0xc1a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Container.cs index 4adcd91..a4b8924 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseVendorChestSmall => Construct(0xc44); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogBranch.cs index ddfd7f2..88bdceb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2Bandit => Construct(0x8b2); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogResponses.cs index 5c5650c..ed7b438 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogResponses.cs @@ -7,14 +7,14 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RelationshipMarriageFIN_MoveNord => Construct(0x2f4c); public static FormLink RelationshipMarriageFIN_MoveOrc => Construct(0x2f4d); public static FormLink RelationshipMarriageFIN_MoveArgonian => Construct(0x2f4e); - public static FormLink RelationshipMarriageFIN_MoveNeutral => Construct(0x2f47); public static FormLink RelationshipMarriageFIN_MoveDrunk => Construct(0x2f4f); + public static FormLink RelationshipMarriageFIN_MoveNeutral => Construct(0x2f47); public static FormLink RelationshipMarriageFIN_MoveArrogant => Construct(0x2f50); public static FormLink RelationshipMarriageFIN_MoveRough => Construct(0x2f51); public static FormLink BYOHHouseBanditAttack2NoMoney => Construct(0x88c); @@ -23,10 +23,9 @@ public static class DialogResponses public static FormLink BYOHHousePaleAvailableForPurchase => Construct(0xc37); public static FormLink BYOHHouseHjaalmarchLandAvailable => Construct(0xc51); public static FormLink RelationshipAdoption_YesMom => Construct(0x3ed2); - public static FormLink RelationshipAdoption_Greet2 => Construct(0x3ecb); + public static FormLink RelationshipAdoption_ThanksMom => Construct(0x3ed3); public static FormLink RelationshipAdoption_Greet3 => Construct(0x3ecc); public static FormLink RelationshipAdoption_Greet4 => Construct(0x3ecd); - public static FormLink RelationshipAdoption_ThanksMom => Construct(0x3ed3); public static FormLink RelationshipAdoption_Moving_Boy => Construct(0x3ece); public static FormLink RelationshipAdoption_MovingGirl => Construct(0x3ecf); public static FormLink RelationshipAdoption_NameCallingIntro1 => Construct(0x192ca); @@ -94,6 +93,7 @@ public static class DialogResponses public static FormLink RelationshipAdoption_KeepPet2 => Construct(0x13ee7); public static FormLink RelationshipAdoption_KeepPet1 => Construct(0x13ee8); public static FormLink RelationshipAdoption_Greet1 => Construct(0x3eca); + public static FormLink RelationshipAdoption_Greet2 => Construct(0x3ecb); public static FormLink RelationshipAdoptable_Intro_GirlBoth => Construct(0x3e43); public static FormLink RelationshipAdoptable_Intro_GirlMotherOnly => Construct(0x3e44); public static FormLink RelationshipAdoptable_Intro_GirlFatherOnly => Construct(0x3e45); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogTopic.cs index 32c2295..f5ec69e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PetFramework_SendPetCCHouse20 => Construct(0x840); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogView.cs index 0e80330..98190aa 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseBanditAttack2View => Construct(0x8b0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Door.cs index 6d85c04..4a14722 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHWRDoorLoad01 => Construct(0xb5e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Faction.cs index a77a56b..b8b98b9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ServicesSpouseCCHouse20Spells => Construct(0xe53); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Flora.cs index 1c08809..dcf042c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHButterChurn => Construct(0xbc0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/FormList.cs index ab04eb3..ff4c1ac 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouse3RoomsStartedFlags => Construct(0xc02); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Furniture.cs index 4233254..082c834 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireCoffinVert01 => Construct(0x801); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/GameSetting.cs index d804ab6..6151d96 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sGenericCraftKeywordName10 => Construct(0x8bd4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Global.cs index 6992405..edad1b7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHLastAttack => Construct(0xc38); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleAnimation.cs index 14affb2..bcef9c1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IdleChildCryingEnd => Construct(0x18300); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleMarker.cs index 03ad6ef..9dc2f45 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IdleChildPlayDirtMarker => Construct(0xd835); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Impact.cs index 06ae879..7feb012 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNWoodSwordBluntGenericImpact => Construct(0x14c29); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ImpactDataSet.cs index 71b4966..84e45fc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WPNzBlade1HandWoodSwordImpactSet => Construct(0x8993); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingestible.cs index ed39552..994ca4f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHFoodGarlicBread01 => Construct(0x9dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingredient.cs index 83eb038..a86a095 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHawkEgg01 => Construct(0xf1cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Keyword.cs index c54d8c4..9e1c3fc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHBuildingInteriorPart206ShrineDibella => Construct(0xb59); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LeveledItem.cs index e0b953a..601dcb7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHLItemInnRuralDrinkNewWines => Construct(0xbbf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Light.cs index 0d41abe..40c16cc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseWarmLightNS => Construct(0xbc6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LoadScreen.cs index cd80e24..1f34634 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHAdoption03 => Construct(0x15fba); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Location.cs index 3774d5e..4c39eb6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouse3LocationInterior => Construct(0xbe1d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LocationReferenceType.cs index c6a2f71..f819f13 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseChicken => Construct(0xc3c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MagicEffect.cs index 4b97ba5..9d75f37 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireSleepRestedEffect => Construct(0xc34); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Message.cs index 69dbacc..b2ce1ff 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireSleepMsg => Construct(0xc33); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MiscItem.cs index 052d030..124934d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseInteriorPart196PracticeDummyChild01 => Construct(0x18088); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Npc.cs index 7a3a1c9..6727086 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHGiant => Construct(0xc3f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ObjectEffect.cs index 10fafbd..fd54927 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHousePart187ShrineBaseEnch => Construct(0xf3cf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Outfit.cs index b3b750c..5fdea2f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChildOutfit05 => Construct(0xc4d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Package.cs index 2cd4269..729a625 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MarriageSpouseCCHouse20_Package5_23x8 => Construct(0xea3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Perk.cs index 67a5f93..48b0254 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHRestedAdoptionPerk => Construct(0x4295); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedNpc.cs index 2caa63c..9c70e92 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouse2FishHatcheryNPC001 => Construct(0x90e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedObject.cs index bbadcf2..23fa76e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHAdoption_WhiterunSandboxHomeMarker001 => Construct(0x18b7a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Quest.cs index 7d5e49a..99b56ff 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHouseQuest => Construct(0xddb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Relationship.cs index 616aee3..b03a268 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHousecarlPalePlayerRelationship => Construct(0x5227); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Scene.cs index e9ba520..1719cd1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RelationshipAdoption_SceneNameCalling01 => Construct(0x1652e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundDescriptor.cs index f75b9d7..799cc6f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJMineClaySD => Construct(0xba3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundMarker.cs index f68cac7..36d54b9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJMineClay => Construct(0xba4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Spell.cs index 03db715..7380adf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHVampireSleepRested => Construct(0xc35); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Static.cs index 2f0525b..608d23b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LoadScreenBYOH01 => Construct(0xba1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/TextureSet.cs index ac259a1..49ae794 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHTextureSetClayDepositRiverMud01 => Construct(0xa13); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Tree.cs index 63c6705..e86ba15 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHHouseIngrdWheat01 => Construct(0x110cd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Weapon.cs index 5b031ca..c03d536 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/HearthFires/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class HearthFires { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BYOHWoodenSword => Construct(0x4d91); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AStoryManagerNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AStoryManagerNode.cs index 11b75c9..e37b737 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AStoryManagerNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AStoryManagerNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class AStoryManagerNode + public static partial class AStoryManagerNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SkyHavenTempleScenesNode => Construct(0x1092de); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AcousticSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AcousticSpace.cs index 542731e..bf97c72 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AcousticSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AcousticSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class AcousticSpace + public static partial class AcousticSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ExtMQFlashbackInteriorAcousticSpace => Construct(0x10fe9e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActionRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActionRecord.cs index e94c3f9..eb2aec9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActionRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ActionRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ActionRecord + public static partial class ActionRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ActionRagdollInstant => Construct(0x9bb4e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Activator.cs index bc43cdc..af154d2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink defaultBlankTrigger => Construct(0xf55); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AddonNode.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AddonNode.cs index 7655e66..243df85 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AddonNode.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AddonNode.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class AddonNode + public static partial class AddonNode { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MPSFrostMistSpiral => Construct(0x10fbef); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AlchemicalApparatus.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AlchemicalApparatus.cs index 0961593..1f0240a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AlchemicalApparatus.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AlchemicalApparatus.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class AlchemicalApparatus + public static partial class AlchemicalApparatus { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Grimoire05Master => Construct(0x332bf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ammunition.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ammunition.cs index 944ed2a..8437004 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ammunition.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ammunition.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Ammunition + public static partial class Ammunition { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DwarvenSphereBolt02 => Construct(0x10ec8c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AnimatedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AnimatedObject.cs index 27619c3..64c12fc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AnimatedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AnimatedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class AnimatedObject + public static partial class AnimatedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AnimObjectIronSword => Construct(0x10fd00); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Armor.cs index 3d882ea..27f0779 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DremoraBoots => Construct(0x16fff); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArmorAddon.cs index 27c0a26..f21c3d8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BoneCrownKhajiitAA => Construct(0x10fce4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArtObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArtObject.cs index c82dc2d..b8d2487 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArtObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ArtObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ArtObject + public static partial class ArtObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FXDragonsBaneSwordStreakObject => Construct(0x10fe5c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AssociationType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AssociationType.cs index 5afaf94..c346a29 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AssociationType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/AssociationType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class AssociationType + public static partial class AssociationType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FavorTarget => Construct(0x3f4da); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Book.cs index a544833..b64253f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SpellTomeConjureDremoraLord => Construct(0x10fd60); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraPath.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraPath.cs index 2d70e2e..85988af 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraPath.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraPath.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class CameraPath + public static partial class CameraPath { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DragonKillCam02Lmid => Construct(0x10fdab); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraShot.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraShot.cs index 7e5ffb9..dcade99 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraShot.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CameraShot.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class CameraShot + public static partial class CameraShot { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DS04aDragonKillCamA01L => Construct(0x10fdad); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Cell.cs index c0e0275..0237a60 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KilkreathRuins03 => Construct(0x27d1c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Class.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Class.cs index 8bd926a..21a5b22 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Class.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Class.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Class + public static partial class Class { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink EncClassDremoraMelee => Construct(0x17008); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Climate.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Climate.cs index 21fba88..38068a9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Climate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Climate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Climate + public static partial class Climate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink KarthspireClimate => Construct(0xf91); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CollisionLayer.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CollisionLayer.cs index 22cc78e..0a755b3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CollisionLayer.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CollisionLayer.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class CollisionLayer + public static partial class CollisionLayer { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink L_TRAP_TRIGGER => Construct(0x10fb43); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ColorRecord.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ColorRecord.cs index d8668c0..d189909 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ColorRecord.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ColorRecord.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ColorRecord + public static partial class ColorRecord { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WoodElfSkinFemale05 => Construct(0x10ab5c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CombatStyle.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CombatStyle.cs index 0ce409d..34a8f95 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CombatStyle.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/CombatStyle.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class CombatStyle + public static partial class CombatStyle { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultCombatstyle => Construct(0x3d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ConstructibleObject.cs index 3509d58..7363eb3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TemperWeaponSkyforgeSteelWarAxe => Construct(0xf61); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Container.cs index 4c43e46..3b5c5e8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MerchantWhiterunEorlundChest => Construct(0x10fde6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Debris.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Debris.cs index d17c7f7..3e333b8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Debris.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Debris.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Debris + public static partial class Debris { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IceFormDebris14 => Construct(0xdedc9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogBranch.cs index bb49fad..69c7e90 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WIAddItem03SayBranch => Construct(0x10fe02); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogResponses.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogResponses.cs index 7614887..080adb5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogResponses.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogResponses.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class DialogResponses + public static partial class DialogResponses { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FFRiften10SharedTopic01 => Construct(0x1362a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogTopic.cs index 5548fd2..7e0ba2d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TG01BersiQuestPreBrokenBranchTopic => Construct(0x1360e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogView.cs index 62c6b36..18eb3b1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WIAddItem03VIew => Construct(0x10fe00); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Door.cs index 5dea9dd..6791a47 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dunTwilightSepulcherDoor => Construct(0x10fcd9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DualCastData.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DualCastData.cs index c8ea4b8..26f2ed6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DualCastData.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/DualCastData.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class DualCastData + public static partial class DualCastData { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink doomSerpentDualCastData => Construct(0xe5f62); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EffectShader.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EffectShader.cs index f5c2ae3..cb6c6e3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EffectShader.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EffectShader.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class EffectShader + public static partial class EffectShader { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink InvisFXShaderNightingale => Construct(0xe5c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EncounterZone.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EncounterZone.cs index 8ed8219..22781ff 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EncounterZone.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EncounterZone.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class EncounterZone + public static partial class EncounterZone { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TowerOfMzarkZone => Construct(0x10f67d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EquipType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EquipType.cs index 8097491..084cf6f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EquipType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/EquipType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class EquipType + public static partial class EquipType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Potion => Construct(0x35698); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Explosion.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Explosion.cs index 1ab338a..7f6aa9c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Explosion.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Explosion.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Explosion + public static partial class Explosion { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PowerSerpentStoneExplosion => Construct(0xe04); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Faction.cs index 7a01b61..aecb304 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink WinterholdJailFaction => Construct(0xea8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Flora.cs index 12bf57f..1f455de 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DeadFXSalmon02 => Construct(0x10c3b5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Footstep.cs index 4e48b6f..870aa47 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCDragonFlightRoarPaarthurnaxFootstep => Construct(0x172aa); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FootstepSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FootstepSet.cs index 8c6c7f7..f28b4c2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FootstepSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FootstepSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class FootstepSet + public static partial class FootstepSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCDragonPaarthurnaxFootWalkFootstepSet => Construct(0x172ab); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FormList.cs index 18956e3..78007fa 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/FormList.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CWMission07StewardVoiceTypes => Construct(0x17334); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Furniture.cs index 21773ba..d85af14 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink InvisibleChairMarkerFChild => Construct(0x17041); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GameSetting.cs index 45c6ef6..64f44e1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink fLargeRefMinSize => Construct(0xf92); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Grass.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Grass.cs index 87f7ffa..9d2d7f1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Grass.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Grass.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Grass + public static partial class Grass { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FieldGrass02 => Construct(0x1098ca); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Hazard.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Hazard.cs index bbf2386..a20ffcc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Hazard.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Hazard.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Hazard + public static partial class Hazard { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TrapFirePlateFXHaz06 => Construct(0x109ce5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/HeadPart.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/HeadPart.cs index 179d04d..4c72074 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/HeadPart.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/HeadPart.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class HeadPart + public static partial class HeadPart { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HairFemaleImperial1 => Construct(0x10f79e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleAnimation.cs index cca332f..fd67eda 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ForceEquipWeaponsNotOut => Construct(0xed1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleMarker.cs index 737dee4..0634029 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/IdleMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class IdleMarker + public static partial class IdleMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TG00IdleSellMarker => Construct(0x173b7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpace.cs index aa168c4..c85bef2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ISSovngardeDark => Construct(0x10fef7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Impact.cs index 4986a8a..47707f7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MAGPowerSerpentStoneImpactImpact => Construct(0xe01); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingestible.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingestible.cs index dffe29c..5098e0f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingestible.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingestible.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Ingestible + public static partial class Ingestible { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FoodGourd => Construct(0x10d666); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingredient.cs index 1bb853a..5d3ce9d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CritterPondFish01Ingredient => Construct(0x106e1c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Key.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Key.cs index ef895f4..cf22353 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Key.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Key.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Key + public static partial class Key { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RiftenConfiscatedGoodsChestKey => Construct(0x10e7e6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Keyword.cs index ed55d4a..029989a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PowerAttackBash => Construct(0xf54); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LandscapeTexture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LandscapeTexture.cs index 89ecc41..f31cf38 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LandscapeTexture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LandscapeTexture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LandscapeTexture + public static partial class LandscapeTexture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LSnowRocks01wGrass => Construct(0xf871f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledItem.cs index 2300efc..10baab3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SublistEnchArmorShield06Dragonscale05 => Construct(0xf53); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledNpc.cs index a6a0a70..5875932 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LCharDwarvenCenturion => Construct(0x10fce5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledSpell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledSpell.cs index b5c42ec..964af78 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledSpell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LeveledSpell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LeveledSpell + public static partial class LeveledSpell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LSpellDragonFrostBreath => Construct(0x10fe1c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Light.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Light.cs index 531748f..d2f91b9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Light.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Light.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Light + public static partial class Light { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MagicVoiceDismay03 => Construct(0x10fda1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LightingTemplate.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LightingTemplate.cs index 64efd11..039df15 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LightingTemplate.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LightingTemplate.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LightingTemplate + public static partial class LightingTemplate { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GreenCaveCloseDark => Construct(0x10acd3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LoadScreen.cs index d788ac6..ce7108d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ChargenLoadScreen => Construct(0xe8a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Location.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Location.cs index 5556d0f..24da6db 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Location.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Location.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Location + public static partial class Location { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RiftenMercerHouseInteriorLocation => Construct(0x1706e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LocationReferenceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LocationReferenceType.cs index af0da50..dea6605 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LocationReferenceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/LocationReferenceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class LocationReferenceType + public static partial class LocationReferenceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MapMarkerRefType => Construct(0x10f63c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MagicEffect.cs index 19e816c..7ca31eb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BanishDmgHealthFFTargetActor => Construct(0x173dc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialObject.cs index fe9f0fe..6595eb4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MaterialObject + public static partial class MaterialObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SnowMaterialWinterhold => Construct(0x108a84); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialType.cs index 860641d..1601986 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MaterialType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MaterialType + public static partial class MaterialType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MaterialInsect => Construct(0x10d5cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Message.cs index 76271a4..9750139 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Message.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink HelpSprintLong => Construct(0x170ef); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MiscItem.cs index 9f08700..aef92eb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGRArniel04SoulGem => Construct(0x10e44b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MoveableStatic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MoveableStatic.cs index f021cc4..6fb3dd9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MoveableStatic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MoveableStatic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MoveableStatic + public static partial class MoveableStatic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GallusFXBody01 => Construct(0x10f7ea); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MovementType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MovementType.cs index 932241f..8430bd7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MovementType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MovementType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MovementType + public static partial class MovementType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Falmer_1HM_Run => Construct(0x103273); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicTrack.cs index d474903..00d8372 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSCombatBoss03CG => Construct(0xf7e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicType.cs index 1615d6f..a47e5e1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MUSExploreSovngardeChantExterior => Construct(0xf74); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Npc.cs index 8ddaac5..86d7fdf 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink dunTransmogrifyDremora => Construct(0xeb4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ObjectEffect.cs index 5335b1f..5210fab 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGArchMageRobeHoodedEnchant => Construct(0x17362); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Outfit.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Outfit.cs index 12b3a27..dbc0fe2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Outfit.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Outfit.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Outfit + public static partial class Outfit { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MQ101MagePrisonerOutfit => Construct(0x1703a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Package.cs index cb345a1..ab7f074 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ThievesGuildSapphireSandboxMultiPackage0x0 => Construct(0xf8d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Perk.cs index 72b4c75..ef320fc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TGWellFitted => Construct(0x1711e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedNpc.cs index e07feac..a206dd9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DA09DragonPriestRef => Construct(0x29d87); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedObject.cs index f616e8c..2b629e4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FXNecroTendrilRingRef => Construct(0xebebf); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Projectile.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Projectile.cs index 344ee64..4d5e766 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Projectile.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Projectile.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Projectile + public static partial class Projectile { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VoiceDismayProjectile03 => Construct(0x10fd9e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Quest.cs index cbb231c..4927d8e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CreatureDialogueWerewolf => Construct(0xe46); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Race.cs index a53b90a..265ce6f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FoxRace => Construct(0x109c7c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Region.cs index 49fa229..8e93dd9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SovngardeIntWeather => Construct(0x10ff20); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Relationship.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Relationship.cs index 3ff3d5f..a3febe8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Relationship.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Relationship.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Relationship + public static partial class Relationship { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IngeAtAfAlan => Construct(0x107db1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ReverbParameters.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ReverbParameters.cs index 5989d5f..00007d0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ReverbParameters.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ReverbParameters.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ReverbParameters + public static partial class ReverbParameters { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink IntRoomStoneLargeExtraReverb => Construct(0x1079e9); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scene.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scene.cs index 4969393..1682d3e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scene.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scene.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Scene + public static partial class Scene { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MQSovngardeConv2SceneStarter => Construct(0x17043); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scroll.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scroll.cs index 8c7af5d..37db290 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scroll.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Scroll.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Scroll + public static partial class Scroll { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGR21ScrollMagicka => Construct(0x1076ec); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ShaderParticleGeometry.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ShaderParticleGeometry.cs index c9907e8..235f00c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ShaderParticleGeometry.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/ShaderParticleGeometry.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class ShaderParticleGeometry + public static partial class ShaderParticleGeometry { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SovngardeStardust => Construct(0x10fdc4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Shout.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Shout.cs index cc46ea8..800c8e7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Shout.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Shout.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Shout + public static partial class Shout { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink L_DragonFrostIceStormShout => Construct(0x10fe24); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoulGem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoulGem.cs index dd3e4c0..e86c877 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoulGem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoulGem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class SoulGem + public static partial class SoulGem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink FFRiften14SoulGem => Construct(0x43e26); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundCategory.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundCategory.cs index 25e2470..b156caa 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundCategory.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundCategory.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class SoundCategory + public static partial class SoundCategory { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AudioCategoryFSTnpc => Construct(0xf72); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundDescriptor.cs index c975f1c..dd555f7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VOCShoutFXThrowVoice => Construct(0xf8b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundMarker.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundMarker.cs index c32c73b..e20bac4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundMarker.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundMarker.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class SoundMarker + public static partial class SoundMarker { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink OBJWindmillSolitudeLP => Construct(0xf59); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundOutputModel.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundOutputModel.cs index 5920f2c..422937d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundOutputModel.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/SoundOutputModel.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class SoundOutputModel + public static partial class SoundOutputModel { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SOMDialogue3D4000BARDS => Construct(0xf86); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Spell.cs index f62851c..d322bd6 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink AbMG08AncanoMagicka => Construct(0xe52); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Static.cs index 7dde717..2fadb6d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink LoadScreenMRaltar01 => Construct(0xe87); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TalkingActivator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TalkingActivator.cs index 2254c80..338efc4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TalkingActivator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/TalkingActivator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class TalkingActivator + public static partial class TalkingActivator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGAugurTalkingActivator => Construct(0x1093d0); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Tree.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Tree.cs index 9fb7bbb..827116f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Tree.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Tree.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Tree + public static partial class Tree { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TreeReachTree01Winterhold => Construct(0x109716); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VisualEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VisualEffect.cs index daf4a61..27117bd 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VisualEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VisualEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class VisualEffect + public static partial class VisualEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MGTeleportOutEffectNoRefraction => Construct(0x1733c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VoiceType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VoiceType.cs index 900b675..b9fdb78 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VoiceType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/VoiceType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class VoiceType + public static partial class VoiceType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CrFoxVoice => Construct(0x10f677); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Water.cs index 596df12..e6cef0d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultWaterKatariahWorld => Construct(0x10cc8e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weapon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weapon.cs index 4da3f88..ab8a324 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weapon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weapon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Weapon + public static partial class Weapon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DA14DremoraGreatswordFire03 => Construct(0x17288); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weather.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weather.cs index 67f89c0..839f5ae 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weather.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Weather.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Weather + public static partial class Weather { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SovngardeDark => Construct(0x10fef8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/WordOfPower.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/WordOfPower.cs index 4a48ecd..0c9b3db 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/WordOfPower.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/WordOfPower.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class WordOfPower + public static partial class WordOfPower { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DragonFakeWord => Construct(0x106acb); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Worldspace.cs index 43274f1..7e60a82 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Skyrim/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Skyrim { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Tamriel => Construct(0x3c); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Activator.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Activator.cs index 2039da3..3619ed9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Activator.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Activator.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Activator + public static partial class Activator { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_ARSarcophagusTopAnim01 => Construct(0x3222); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Armor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Armor.cs index d104d50..865fc50 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Armor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Armor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Armor + public static partial class Armor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorSteelUnicorn => Construct(0x30cc); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ArmorAddon.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ArmorAddon.cs index 2cabace..b647489 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ArmorAddon.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ArmorAddon.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class ArmorAddon + public static partial class ArmorAddon { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NakedHorseManeLightAA => Construct(0x30d1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Book.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Book.cs index cdca51a..3b62fa3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Book.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Book.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Book + public static partial class Book { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Book3ValuableTamrielicLoreRevised => Construct(0x30d2); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraPath.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraPath.cs index 7e5b4dc..4c6c352 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraPath.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraPath.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class CameraPath + public static partial class CameraPath { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SideTurnToLookL01LGRAND => Construct(0x940); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraShot.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraShot.cs index 427d397..98d4626 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraShot.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/CameraShot.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class CameraShot + public static partial class CameraShot { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink F18cRangeLSideTurnToLook01 => Construct(0x935); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Cell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Cell.cs index a10e76e..3cf4c13 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Cell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Cell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Cell + public static partial class Cell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccPlaceholder16Interior01 => Construct(0x30e8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ConstructibleObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ConstructibleObject.cs index 2c1074f..a762cf3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ConstructibleObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ConstructibleObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class ConstructibleObject + public static partial class ConstructibleObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink RecipeArmorImperialShieldLight => Construct(0x9d3); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Container.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Container.cs index 70c003f..19f6a13 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Container.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Container.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Container + public static partial class Container { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink BarrelEmpty01_NoRespawn => Construct(0x3165); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogBranch.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogBranch.cs index 5f58e2a..feeb9b4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogBranch.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogBranch.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class DialogBranch + public static partial class DialogBranch { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorDialogueQuestArmorBranch => Construct(0x30b6); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogTopic.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogTopic.cs index c4e9173..127bbae 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogTopic.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogTopic.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class DialogTopic + public static partial class DialogTopic { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PetFramework_BranchWaitResumeTopic => Construct(0x2eea); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogView.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogView.cs index 2012409..18649cc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogView.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/DialogView.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class DialogView + public static partial class DialogView { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PetFramework_DialogView => Construct(0x2f24); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Door.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Door.cs index b51a4c9..1a4f149 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Door.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Door.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Door + public static partial class Door { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_ARGateDoor01 => Construct(0x3160); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Faction.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Faction.cs index cd149c2..f97072a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Faction.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Faction.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Faction + public static partial class Faction { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PetFramework_PetFollowingFaction => Construct(0x2f1d); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Flora.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Flora.cs index 3b38807..8136374 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Flora.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Flora.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Flora + public static partial class Flora { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_FlameStalk02 => Construct(0x308a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Footstep.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Footstep.cs index 202c0ac..e668fc9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Footstep.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Footstep.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Footstep + public static partial class Footstep { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCHorseRearUpFootstep => Construct(0x2f92); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/FormList.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/FormList.cs index ff1c819..1c33ae3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/FormList.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/FormList.cs @@ -7,9 +7,11 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class FormList + public static partial class FormList { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); + public static FormLink HelpManualInstalledContentAE => Construct(0x3275); + public static FormLink HelpManualInstalledContent => Construct(0x3271); public static FormLink CCHorseArmorList => Construct(0x30b4); public static FormLink HelpManualMods => Construct(0x2ecc); public static FormLink RidableWorldSpaces => Construct(0x99b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Furniture.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Furniture.cs index d601452..e1ffa7b 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Furniture.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Furniture.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Furniture + public static partial class Furniture { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_AyleidBench01 => Construct(0x3161); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/GameSetting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/GameSetting.cs index 0e8c2b9..213d247 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/GameSetting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/GameSetting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class GameSetting + public static partial class GameSetting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink sConfirmNewMods_Orbis => Construct(0x2ece); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Global.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Global.cs index 0f3b60c..294950d 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Global.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Global.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Global + public static partial class Global { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Survival_ModeEnabledShared => Construct(0x314a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/IdleAnimation.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/IdleAnimation.cs index cfde174..6b910d7 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/IdleAnimation.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/IdleAnimation.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class IdleAnimation + public static partial class IdleAnimation { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink MC_NoForceEquip => Construct(0x996); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpace.cs index c611b45..5078f1c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class ImageSpace + public static partial class ImageSpace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ISKarthspireFogNIGHT => Construct(0x1bd1); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpaceAdapter.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpaceAdapter.cs index 81870f1..cc2197c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpaceAdapter.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImageSpaceAdapter.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class ImageSpaceAdapter + public static partial class ImageSpaceAdapter { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VATSImodDOFFAR => Construct(0x931); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Impact.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Impact.cs index 39c2b8e..7da5e4e 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Impact.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Impact.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Impact + public static partial class Impact { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCHorseIdleRearUpImpact => Construct(0x2f7e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImpactDataSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImpactDataSet.cs index a6e0610..383c8cb 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImpactDataSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ImpactDataSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class ImpactDataSet + public static partial class ImpactDataSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink NPCHorseIdleTailImpactSet => Construct(0x2f88); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Ingredient.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Ingredient.cs index 2db0186..73c1393 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Ingredient.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Ingredient.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Ingredient + public static partial class Ingredient { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_RootThornHookIngredient => Construct(0x306f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Keyword.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Keyword.cs index e0dff04..b2ad740 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Keyword.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Keyword.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Keyword + public static partial class Keyword { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink Camping_CampfireCookingShared => Construct(0x314b); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledItem.cs index e7fc51b..e2aa3b9 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class LeveledItem + public static partial class LeveledItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCLItemSpellTomes100Phinis => Construct(0x3149); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledNpc.cs index 5901a1f..b3c9a6c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LeveledNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class LeveledNpc + public static partial class LeveledNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGSSSE003_LCharUndeadList => Construct(0x3024); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LoadScreen.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LoadScreen.cs index 131e5e8..a9a55c2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LoadScreen.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/LoadScreen.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class LoadScreen + public static partial class LoadScreen { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CharacterSkillILegendary => Construct(0x9da); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MagicEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MagicEffect.cs index a6cf8ea..dcc0c86 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MagicEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MagicEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class MagicEffect + public static partial class MagicEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorAbEssentialFlagEffect => Construct(0x30de); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Message.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Message.cs index b8b66cf..1e65ba3 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Message.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Message.cs @@ -7,9 +7,86 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Message + public static partial class Message { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); + public static FormLink Help_DLCDawnguard => Construct(0x3274); + public static FormLink Help_DLCDragonborn => Construct(0x3273); + public static FormLink Help_DLCHearthfire => Construct(0x3272); + public static FormLink Help_ccQDRSSE001 => Construct(0x3270); + public static FormLink Help_ccBGSSSE038 => Construct(0x326f); + public static FormLink Help_ccAFDSSE001 => Construct(0x326e); + public static FormLink Help_ccEEJSSE005 => Construct(0x326d); + public static FormLink Help_ccEDHSSE003 => Construct(0x326c); + public static FormLink Help_ccBGSSSE066 => Construct(0x326b); + public static FormLink Help_ccBGSSSE069 => Construct(0x326a); + public static FormLink Help_ccBGSSSE068 => Construct(0x3269); + public static FormLink Help_ccVSVSSE004 => Construct(0x3268); + public static FormLink Help_ccCBHSSE001 => Construct(0x3267); + public static FormLink Help_ccBGSSSE067 => Construct(0x3266); + public static FormLink Help_ccASVSSE001 => Construct(0x3265); + public static FormLink Help_ccBGSSSE001 => Construct(0x3264); + public static FormLink Help_ccBGSSSE059 => Construct(0x3263); + public static FormLink Help_ccBGSSSE061 => Construct(0x3262); + public static FormLink Help_ccBGSSSE053 => Construct(0x3261); + public static FormLink Help_ccBGSSSE055 => Construct(0x3260); + public static FormLink Help_ccBGSSSE054 => Construct(0x325f); + public static FormLink Help_ccBGSSSE052 => Construct(0x325e); + public static FormLink Help_ccRMSSSE001 => Construct(0x325d); + public static FormLink Help_ccVSVSSE003 => Construct(0x325c); + public static FormLink Help_ccBGSSSE012 => Construct(0x325b); + public static FormLink Help_ccBGSSSE011 => Construct(0x325a); + public static FormLink Help_ccBGSSSE050 => Construct(0x3259); + public static FormLink Help_ccBGSSSE056 => Construct(0x3258); + public static FormLink Help_ccKRTSSE001 => Construct(0x3257); + public static FormLink Help_ccBGSSSE005 => Construct(0x3256); + public static FormLink Help_ccBGSSSE063 => Construct(0x3255); + public static FormLink Help_ccBGSSSE040 => Construct(0x3254); + public static FormLink Help_ccBGSSSE058 => Construct(0x3253); + public static FormLink Help_ccBGSSSE025 => Construct(0x3252); + public static FormLink Help_ccBGSSSE031 => Construct(0x3251); + public static FormLink Help_ccEEJSSE004 => Construct(0x3250); + public static FormLink Help_ccBGSSSE020 => Construct(0x324f); + public static FormLink Help_ccBGSSSE060 => Construct(0x324e); + public static FormLink Help_ccBGSSSE051 => Construct(0x324d); + public static FormLink Help_ccBGSSSE062 => Construct(0x324c); + public static FormLink Help_ccBGSSSE064 => Construct(0x324b); + public static FormLink Help_ccBGSSSE057 => Construct(0x324a); + public static FormLink Help_ccFFBSSE002 => Construct(0x3249); + public static FormLink Help_ccBGSSSE013 => Construct(0x3248); + public static FormLink Help_ccBGSSSE041 => Construct(0x3247); + public static FormLink Help_ccEDHSSE002 => Construct(0x3246); + public static FormLink Help_ccBGSSSE016 => Construct(0x3245); + public static FormLink Help_ccPEWSSE002 => Construct(0x3244); + public static FormLink Help_ccEEJSSE003 => Construct(0x3243); + public static FormLink Help_ccBGSSSE008 => Construct(0x3242); + public static FormLink Help_ccBGSSSE043 => Construct(0x3241); + public static FormLink Help_ccFFBSSE001 => Construct(0x3240); + public static FormLink Help_ccMTYSSE002 => Construct(0x323f); + public static FormLink Help_ccVSVSSE001 => Construct(0x323e); + public static FormLink Help_ccTWBSSE001 => Construct(0x323d); + public static FormLink Help_ccBGSSSE036 => Construct(0x323c); + public static FormLink Help_ccBGSSSE045 => Construct(0x323b); + public static FormLink Help_ccBGSSSE034 => Construct(0x323a); + public static FormLink Help_ccVSVSSE002 => Construct(0x3239); + public static FormLink Help_ccBGSSSE037 => Construct(0x3238); + public static FormLink Help_ccEEJSSE002 => Construct(0x3237); + public static FormLink Help_ccEDHSSE001 => Construct(0x3236); + public static FormLink Help_ccQDRSSE002 => Construct(0x3235); + public static FormLink Help_ccBGSSSE035 => Construct(0x3234); + public static FormLink Help_ccBGSSSE018 => Construct(0x3233); + public static FormLink Help_ccEEJSSE001 => Construct(0x3232); + public static FormLink Help_ccBGSSSE010 => Construct(0x3231); + public static FormLink Help_ccBGSSSE021 => Construct(0x3230); + public static FormLink Help_ccBGSSSE014 => Construct(0x322f); + public static FormLink Help_ccBGSSSE002 => Construct(0x322e); + public static FormLink Help_ccBGSSSE007 => Construct(0x322d); + public static FormLink Help_ccMTYSSE001 => Construct(0x322c); + public static FormLink Help_ccBGSSSE003 => Construct(0x322b); + public static FormLink Help_ccBGSSSE004 => Construct(0x322a); + public static FormLink Help_ccBGSSSE019 => Construct(0x3229); + public static FormLink Help_ccBGSSSE006 => Construct(0x3228); + public static FormLink Help_ccFSVSSE001 => Construct(0x3227); public static FormLink ccBGS_GateOpenedElsewhereMessage => Construct(0x3162); public static FormLink CCHorseArmorMessageArmorAlreadyEquipped => Construct(0x30c5); public static FormLink CCHorseArmorMessageNotEnoughGold => Construct(0x30c4); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MiscItem.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MiscItem.cs index 65c56a8..789c6d2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MiscItem.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MiscItem.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class MiscItem + public static partial class MiscItem { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorMiscArmorElven => Construct(0x30ca); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicTrack.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicTrack.cs index aa4a51b..54c4594 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicTrack.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicTrack.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class MusicTrack + public static partial class MusicTrack { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccMUSDungeonOblivion05 => Construct(0x3052); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicType.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicType.cs index 818d7b0..6fc0230 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicType.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/MusicType.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class MusicType + public static partial class MusicType { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccMUSDungeonOblivion => Construct(0x3053); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Npc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Npc.cs index fcf00e8..b42df53 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Npc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Npc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Npc + public static partial class Npc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGSSSE003_LvlBoneWolfZombie => Construct(0x3025); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ObjectEffect.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ObjectEffect.cs index f4c0f30..187ceb5 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ObjectEffect.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/ObjectEffect.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class ObjectEffect + public static partial class ObjectEffect { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorEnchFortifyHealth => Construct(0x30c7); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Package.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Package.cs index bfa336a..456344f 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Package.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Package.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Package + public static partial class Package { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PetFramework_PetFollowPlayer => Construct(0x2f1a); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Perk.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Perk.cs index c9f51e9..0744dd1 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Perk.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Perk.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Perk + public static partial class Perk { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink PetFramework_PetStealth => Construct(0x2f1e); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedNpc.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedNpc.cs index 104703d..f8a7db4 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedNpc.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedNpc.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class PlacedNpc + public static partial class PlacedNpc { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink GuardWindhelmPalaceUp1SonsA => Construct(0x9ac); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedObject.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedObject.cs index 58bc6c4..a3611b8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedObject.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/PlacedObject.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class PlacedObject + public static partial class PlacedObject { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TGCrown15MoveToMarker => Construct(0x811); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Quest.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Quest.cs index 658ce1c..594dcd0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Quest.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Quest.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Quest + public static partial class Quest { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorDialogueQuest => Construct(0x30b5); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Race.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Race.cs index 38575fa..fba7cf2 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Race.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Race.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Race + public static partial class Race { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGSSSE036_BoneWolfCompanionRace => Construct(0x2f93); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Region.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Region.cs index 76dda97..ae720a0 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Region.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Region.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Region + public static partial class Region { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink SurvivalForelhost => Construct(0x2ee8); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/SoundDescriptor.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/SoundDescriptor.cs index 9e34ad3..0c73ee8 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/SoundDescriptor.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/SoundDescriptor.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class SoundDescriptor + public static partial class SoundDescriptor { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_TRP_SwitchStoneStartSD => Construct(0x321f); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Spell.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Spell.cs index 91f16ff..6524572 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Spell.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Spell.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Spell + public static partial class Spell { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink CCHorseArmorAbEssentialFlag => Construct(0x30dd); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Static.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Static.cs index eaeca8e..a0dca14 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Static.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Static.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Static + public static partial class Static { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_ARStepSingle01 => Construct(0x3220); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/TextureSet.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/TextureSet.cs index b24cd7a..a7589db 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/TextureSet.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/TextureSet.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class TextureSet + public static partial class TextureSet { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink ccBGS_TextureSwapRubble01 => Construct(0x3203); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/VolumetricLighting.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/VolumetricLighting.cs index 264b508..9c6dacc 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/VolumetricLighting.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/VolumetricLighting.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class VolumetricLighting + public static partial class VolumetricLighting { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink VLBloatedMansGrotto => Construct(0x2713); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Water.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Water.cs index af71906..f3f008a 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Water.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Water.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Water + public static partial class Water { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink DefaultWaterFlowBlend => Construct(0x1235); diff --git a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Worldspace.cs b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Worldspace.cs index d4977b0..9852f2c 100644 --- a/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Worldspace.cs +++ b/Mutagen.Bethesda.FormKeys.SkyrimSE/Update/Worldspace.cs @@ -7,7 +7,7 @@ namespace Mutagen.Bethesda.FormKeys.SkyrimSE; public static partial class Update { - public static class Worldspace + public static partial class Worldspace { private static FormLink Construct(uint id) => new FormLink(ModKey.MakeFormKey(id)); public static FormLink TestSnow => Construct(0x293a); From e43c128f1bc55989ba7fd659af1e2122b9fa7579 Mon Sep 17 00:00:00 2001 From: Justin Swanson Date: Sun, 12 Mar 2023 01:12:02 -0500 Subject: [PATCH 8/8] Oblivion and Fo4 hardcoded formkeys added --- .../Fallout4/AStoryManagerNodeHardcoded.cs | 12 ++ .../ActorValueInformationHardcoded.cs | 175 ++++++++++++++++++ .../Fallout4/BodyPartDataHardcoded.cs | 12 ++ .../Fallout4/DefaultObjectManager.cs | 9 + .../Fallout4/GlobalHardcoded.cs | 12 ++ .../Fallout4/ImpactDataSetHardcoded.cs | 12 ++ .../Fallout4/MessageHardcoded.cs | 13 ++ .../Oblivion/SoundHardcoded.cs | 23 +++ .../Oblivion/SpellHardcoded.cs | 12 ++ .../Oblivion/StaticHardcoded.cs | 35 ++++ 10 files changed, 315 insertions(+) create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNodeHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformationHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartDataHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObjectManager.cs create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GlobalHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSetHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MessageHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoundHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SpellHardcoded.cs create mode 100644 Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/StaticHardcoded.cs diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNodeHardcoded.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNodeHardcoded.cs new file mode 100644 index 0000000..7b21a4f --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/AStoryManagerNodeHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static partial class AStoryManagerNode + { + public static FormLink Root => Construct(0x5B); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformationHardcoded.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformationHardcoded.cs new file mode 100644 index 0000000..dc40b85 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ActorValueInformationHardcoded.cs @@ -0,0 +1,175 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static partial class ActorValueInformation + { + public static FormLink Aggression => Construct(0x2BC); + public static FormLink Confidence => Construct(0x2BD); + public static FormLink Energy => Construct(0x2BE); + public static FormLink Morality => Construct(0x2BF); + public static FormLink Assistance => Construct(0x2C1); + public static FormLink AttackConditionAlt1 => Construct(0x2CA); + public static FormLink AttackConditionAlt2 => Construct(0x2CB); + public static FormLink RotationSpeedCondition => Construct(0x2CE); + public static FormLink AttackConditionAlt3 => Construct(0x2CF); + public static FormLink WorkshopPowerConnection => Construct(0x2D0); + public static FormLink WorkshopID => Construct(0x2D1); + public static FormLink AnimationMult => Construct(0x2D2); + public static FormLink WeapReloadSpeedMult => Construct(0x2D3); + public static FormLink UnusedStamina => Construct(0x2D6); + public static FormLink ActionPointsRate => Construct(0x2D8); + public static FormLink ConditionRate => Construct(0x2D9); + public static FormLink RadsRate => Construct(0x2DB); + public static FormLink CritChance => Construct(0x2DD); + public static FormLink MeleeDamage => Construct(0x2DE); + public static FormLink Mass => Construct(0x2E0); + public static FormLink VoiceRate => Construct(0x2E2); + public static FormLink MagicResist => Construct(0x2E8); + public static FormLink Suspicious => Construct(0x2EC); + public static FormLink BloodyMess => Construct(0x2ED); + public static FormLink RadHealthMax => Construct(0x2EE); + public static FormLink PowerArmorHeadCondition => Construct(0x2EF); + public static FormLink PowerArmorTorsoCondition => Construct(0x2F0); + public static FormLink PowerArmorLeftArmCondition => Construct(0x2F1); + public static FormLink Paralysis => Construct(0x2F2); + public static FormLink NightEye => Construct(0x2F4); + public static FormLink DetectLifeRange => Construct(0x2F5); + public static FormLink WaterWalking => Construct(0x2F7); + public static FormLink Fame => Construct(0x2F9); + public static FormLink Infamy => Construct(0x2FA); + public static FormLink JumpingBonus => Construct(0x2FB); + public static FormLink WardPower => Construct(0x2FC); + public static FormLink RightItemCharge => Construct(0x2FD); + public static FormLink ArmorPerks => Construct(0x2FE); + public static FormLink ShieldPerks => Construct(0x2FF); + public static FormLink WardDeflection => Construct(0x300); + public static FormLink Variable01 => Construct(0x301); + public static FormLink Variable02 => Construct(0x302); + public static FormLink Variable03 => Construct(0x303); + public static FormLink Variable04 => Construct(0x304); + public static FormLink Variable05 => Construct(0x305); + public static FormLink Variable06 => Construct(0x306); + public static FormLink Variable07 => Construct(0x307); + public static FormLink Variable08 => Construct(0x308); + public static FormLink Variable09 => Construct(0x309); + public static FormLink Variable10 => Construct(0x30A); + public static FormLink BowSpeedBonus => Construct(0x30B); + public static FormLink FavorActive => Construct(0x30C); + public static FormLink FavorsPerDay => Construct(0x30D); + public static FormLink FavorsPerDayTimer => Construct(0x30E); + public static FormLink LeftItemCharge => Construct(0x30F); + public static FormLink AbsorbChance => Construct(0x310); + public static FormLink Blindness => Construct(0x311); + public static FormLink weaponSpeedMult => Construct(0x312); + public static FormLink ShoutRecoveryMult => Construct(0x313); + public static FormLink BowStaggerBonus => Construct(0x314); + public static FormLink Telekinesis => Construct(0x315); + public static FormLink FavorPointsBonus => Construct(0x316); + public static FormLink LastBribedIntimidated => Construct(0x317); + public static FormLink LastFlattered => Construct(0x318); + public static FormLink MovementNoiseMult => Construct(0x319); + public static FormLink BypassVendorStolenCheck => Construct(0x31A); + public static FormLink BypassVendorKeywordCheck => Construct(0x31B); + public static FormLink WaitingForPlayer => Construct(0x31C); + public static FormLink SkillMagAV01 => Construct(0x31D); + public static FormLink SkillMagAV02 => Construct(0x31E); + public static FormLink SkillMagAV03 => Construct(0x31F); + public static FormLink SkillMagAV04 => Construct(0x320); + public static FormLink SkillMagAV05 => Construct(0x321); + public static FormLink SkillMagAV06 => Construct(0x322); + public static FormLink SkillMagAV07 => Construct(0x323); + public static FormLink SkillMagAV08 => Construct(0x324); + public static FormLink SkillMagAV09 => Construct(0x325); + public static FormLink SkillMagAV10 => Construct(0x326); + public static FormLink SkillMagAV11 => Construct(0x327); + public static FormLink SkillMagAV12 => Construct(0x328); + public static FormLink SkillMagAV13 => Construct(0x329); + public static FormLink SkillMagAV14 => Construct(0x32A); + public static FormLink SkillMagAV15 => Construct(0x32B); + public static FormLink KARMA => Construct(0x32C); + public static FormLink Deafness => Construct(0x32D); + public static FormLink PowerGenerated => Construct(0x32E); + public static FormLink PowerRadiation => Construct(0x32F); + public static FormLink PowerRequired => Construct(0x330); + public static FormLink Food => Construct(0x331); + public static FormLink Water => Construct(0x332); + public static FormLink Bed => Construct(0x334); + public static FormLink Happiness => Construct(0x335); + public static FormLink Artillery => Construct(0x336); + public static FormLink WorkshopItemOverlap => Construct(0x337); + public static FormLink LogicOperation => Construct(0x338); + public static FormLink WorkshopItemClampDirection => Construct(0x339); + public static FormLink WorkshopItemZOffset => Construct(0x33A); + public static FormLink WorkshopActorWounded => Construct(0x33B); + public static FormLink WorkshopPlayerOwned => Construct(0x33C); + public static FormLink WorkshopStackableItem => Construct(0x33D); + public static FormLink WorkshopSnapPointRadius => Construct(0x33E); + public static FormLink WorkshopAnythingIsGround => Construct(0x33F); + public static FormLink IgnorePlayerWhileFrenzied => Construct(0x340); + public static FormLink leftWeaponSpeedMult => Construct(0x341); + public static FormLink DragonSouls => Construct(0x342); + public static FormLink CombatHealthRegenMult => Construct(0x343); + public static FormLink FollowerDistance => Construct(0x345); + public static FormLink FollowerStance => Construct(0x346); + public static FormLink FollowerStanceAllowCombatOverride => Construct(0x347); + public static FormLink WorkshopCurrentTriangles => Construct(0x348); + public static FormLink WorkshopMaxTriangles => Construct(0x349); + public static FormLink WorkshopCurrentDraws => Construct(0x34A); + public static FormLink WorkshopMaxDraws => Construct(0x34B); + public static FormLink WorkshopIgnoreSimpleIntersections => Construct(0x34D); + public static FormLink WorkshopAllowUnsupportedStacking => Construct(0x34E); + public static FormLink Fatigue => Construct(0x34F); + public static FormLink FatigueAPMax => Construct(0x350); + public static FormLink FatigueRate => Construct(0x351); + public static FormLink FatigueRateMult => Construct(0x352); + public static FormLink LogicOutput => Construct(0x353); + public static FormLink WorkshopSnapTransmitsPower => Construct(0x354); + public static FormLink RadsRateMult => Construct(0x355); + public static FormLink DragonRend => Construct(0x356); + public static FormLink AttackDamageMult => Construct(0x357); + public static FormLink ActionPointsRateMult => Construct(0x359); + public static FormLink ConditionRateMult => Construct(0x35A); + public static FormLink PowerArmorBattery => Construct(0x35C); + public static FormLink PowerArmorRightArmCondition => Construct(0x35D); + public static FormLink PowerArmorLeftLegCondition => Construct(0x35E); + public static FormLink ReflectDamage => Construct(0x35F); + public static FormLink CraftingAbilityGeneral => Construct(0x360); + public static FormLink CraftingAbilityExplosives => Construct(0x361); + public static FormLink CraftingAbilityGuns => Construct(0x362); + public static FormLink CraftingAbilityMechanics => Construct(0x363); + public static FormLink CraftingAbilityMedicine => Construct(0x364); + public static FormLink CraftingAbilityMelee => Construct(0x365); + public static FormLink CraftingAbilityScience => Construct(0x366); + public static FormLink CraftingAbilitySurvival => Construct(0x367); + public static FormLink ComponentUsageMultChemical => Construct(0x368); + public static FormLink ComponentUsageMultMetallic => Construct(0x369); + public static FormLink ComponentUsageMultOrganic => Construct(0x36A); + public static FormLink ComponentUsageMultTechnical => Construct(0x36B); + public static FormLink AvailableCondition1 => Construct(0x373); + public static FormLink AvailableCondition2 => Construct(0x374); + public static FormLink OneHandedWeapons => Construct(0x376); + public static FormLink TwoHandedWeapons => Construct(0x377); + public static FormLink Marksman => Construct(0x378); + public static FormLink Block => Construct(0x379); + public static FormLink Smithing => Construct(0x37A); + public static FormLink HeavyArmor => Construct(0x37B); + public static FormLink LightArmor => Construct(0x37C); + public static FormLink PickPocket => Construct(0x37D); + public static FormLink Lockpicking => Construct(0x37E); + public static FormLink Sneak => Construct(0x37F); + public static FormLink Alchemy => Construct(0x380); + public static FormLink Speechcraft => Construct(0x381); + public static FormLink Alteration => Construct(0x382); + public static FormLink Conjuration => Construct(0x383); + public static FormLink Destruction => Construct(0x384); + public static FormLink Illusion => Construct(0x385); + public static FormLink Restoration => Construct(0x386); + public static FormLink Enchanting => Construct(0x387); + public static FormLink PowerArmorRightLegCondition => Construct(0x388); + public static FormLink VANSPerk => Construct(0x389); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartDataHardcoded.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartDataHardcoded.cs new file mode 100644 index 0000000..a57c84e --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/BodyPartDataHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static partial class BodyPartData + { + public static FormLink PlayerBodyPartData => Construct(0x1C); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObjectManager.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObjectManager.cs new file mode 100644 index 0000000..c74ed30 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/DefaultObjectManager.cs @@ -0,0 +1,9 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static FormLink DefaultObjectManager => new(ModKey.MakeFormKey(0x31)); +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GlobalHardcoded.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GlobalHardcoded.cs new file mode 100644 index 0000000..262a744 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/GlobalHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static partial class Global + { + public static FormLink PlayCredits => Construct(0x63); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSetHardcoded.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSetHardcoded.cs new file mode 100644 index 0000000..b87b44e --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/ImpactDataSetHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static partial class ImpactDataSet + { + public static FormLink DefaultImpactDataSet => Construct(0x248014); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MessageHardcoded.cs b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MessageHardcoded.cs new file mode 100644 index 0000000..2d5330e --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Fallout4/Fallout4/MessageHardcoded.cs @@ -0,0 +1,13 @@ +using Mutagen.Bethesda.Fallout4; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Fallout4; + +public static partial class Fallout4 +{ + public static partial class Message + { + public static FormLink HelpChargenTagSkills => Construct(0x176); + public static FormLink HelpDialogue => Construct(0x179); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoundHardcoded.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoundHardcoded.cs new file mode 100644 index 0000000..c367ed6 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SoundHardcoded.cs @@ -0,0 +1,23 @@ +using Mutagen.Bethesda.Oblivion; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Oblivion; + +public static partial class Oblivion +{ + public static partial class Sound + { + public static FormLink MagicEnchantDrawSoundAlteration => Construct(0x138); + public static FormLink MagicEnchantDrawSoundConjuration => Construct(0x139); + public static FormLink MagicEnchantDrawSoundDestruction => Construct(0x13A); + public static FormLink MagicEnchantDrawSoundIllusion => Construct(0x13B); + public static FormLink MagicEnchantDrawSoundMysticism => Construct(0x13C); + public static FormLink MagicEnchantDrawSoundRestoration => Construct(0x13D); + public static FormLink MagicEnchantHitSoundAlteration => Construct(0x13E); + public static FormLink MagicEnchantHitSoundConjuration => Construct(0x13F); + public static FormLink MagicEnchantHitSoundDestruction => Construct(0x140); + public static FormLink MagicEnchantHitSoundIllusion => Construct(0x141); + public static FormLink MagicEnchantHitSoundMysticism => Construct(0x142); + public static FormLink MagicEnchantHitSoundRestoration => Construct(0x143); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SpellHardcoded.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SpellHardcoded.cs new file mode 100644 index 0000000..6fd533d --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/SpellHardcoded.cs @@ -0,0 +1,12 @@ +using Mutagen.Bethesda.Oblivion; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Oblivion; + +public static partial class Oblivion +{ + public static partial class Spell + { + public static FormLink DefaultMarksmanParalyzeSpell => Construct(0x137); + } +} \ No newline at end of file diff --git a/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/StaticHardcoded.cs b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/StaticHardcoded.cs new file mode 100644 index 0000000..42d7e41 --- /dev/null +++ b/Mutagen.Bethesda.FormKeys.Oblivion/Oblivion/StaticHardcoded.cs @@ -0,0 +1,35 @@ +using Mutagen.Bethesda.Oblivion; +using Mutagen.Bethesda.Plugins; + +namespace Mutagen.Bethesda.FormKeys.Oblivion; + +public static partial class Oblivion +{ + public static partial class Static + { + public static FormLink FlameNode10 => Construct(0x28); + public static FormLink FlameNode11 => Construct(0x29); + public static FormLink FlameNode12 => Construct(0x2A); + public static FormLink FlameNode13 => Construct(0x2B); + public static FormLink FlameNode14 => Construct(0x2C); + public static FormLink FlameNode15 => Construct(0x2D); + public static FormLink FlameNode16 => Construct(0x2E); + public static FormLink FlameNode17 => Construct(0x2F); + public static FormLink FlameNode18 => Construct(0x30); + public static FormLink FlameNode19 => Construct(0x31); + public static FormLink FlameNode20 => Construct(0x32); + public static FormLink FurnitureMarker05 => Construct(0x68); + public static FormLink FurnitureMarker06 => Construct(0x69); + public static FormLink FurnitureMarker07 => Construct(0x6A); + public static FormLink FurnitureMarker08 => Construct(0x6B); + public static FormLink FurnitureMarker09 => Construct(0x6C); + public static FormLink FurnitureMarker10 => Construct(0x6D); + public static FormLink FurnitureMarker15 => Construct(0x72); + public static FormLink FurnitureMarker16 => Construct(0x73); + public static FormLink FurnitureMarker17 => Construct(0x74); + public static FormLink FurnitureMarker18 => Construct(0x75); + public static FormLink FurnitureMarker19 => Construct(0x76); + public static FormLink FurnitureMarker20 => Construct(0x77); + + } +} \ No newline at end of file